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Pixar's 22 Rules to Phenomenal Storytelling
Gavin McMahon
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Vor 10 Jahren
The Power of No: 12 Things to Say “No” To Today
JamesAltucher
•
Vor 9 Jahren
8 Places You're Guaranteed to Find Great Content to Tweet
HubSpot
•
Vor 10 Jahren
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
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Vor 13 Jahren
100 growth hacks 100 days | 1 to 10
Robin Yjord
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Vor 10 Jahren
Gamification 101: Design the Player Journey
Amy Jo Kim
•
Vor 13 Jahren
Rethinking Best Practices
floydophone
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Vor 10 Jahren
Putting the Fun in Functional
Amy Jo Kim
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Vor 16 Jahren
BayChi - Go With the Flow = Onboarding and Virality
Erin Malone
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Vor 13 Jahren
The Designer's Playbook for Persuasive Design - GSummit 2014
Matt Danna
•
Vor 9 Jahren
Gamification in Enterprise Technology
Work.com - A Salesforce Company
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Vor 13 Jahren
Make Your Presentation Memorable
Ethos3
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Vor 10 Jahren
There Be Dragons: Ten Potential Pitfalls of Gamification
Sebastian Deterding
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Vor 13 Jahren
From Game Design Elements to Gamefulness: Defining "Gamification"
Sebastian Deterding
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Vor 12 Jahren
Ux Week the Future of UX is Play: The 4 Keys to Fun, Emotion, and User Engagement
Nicole Lazzaro
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Vor 13 Jahren
Gamification - Extrinsic vs. Intrinsic Rewards
Jerome Sudan
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Vor 11 Jahren
Metagame Design
Amy Jo Kim
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Vor 14 Jahren
Bing gordon-hacking-gamification
altnate
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Vor 11 Jahren
Game Thinking - The Business of Gaming (Gamification)
Stephen Gay
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Vor 13 Jahren
We don't need no stinkin' badges: How to re-invent reality without gamification
Jane McGonigal
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Vor 13 Jahren