Personal Information
Unternehmen/Arbeitsplatz
Genoa Area, Italy Italy
Beruf
Managing Director at UNAmedia (interactive digital media, mobile apps, video games)
Branche
Technology / Software / Internet
Webseite
www.unagames.com
Info
Gained significant experience in project management, software engineering and overall business management.
Excellent knowledge of C++, Objective-C, Java (SE, EE), iOS, Android, Linux, Mac OS X and Windows. Often worked on complex multi-platform real-time systems in the Virtual Reality and Video Game fields and on enterprise-class systems for financial and medical markets and other Internet services.
Participated in several university research projects dealing with 3D and AI topics.
Since 2003 held managerial positions as CTO and sole proprietorship, dealing with overall business management tasks, legal agreements and commercial negotiations.
Since 2009 specialized in mobile developmen...
Tags
unagames
tapsteroids
statistics
video game
analytics
mobile
ios
game design
big data
data driven game design
free
market analysis
market
android
data analysis
data logger
game engine
app store
marketing
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Präsentationen
(3)Gefällt mir
(20)Press Button, Drink Coffee : An Overview of UE4 build pipeline and maintenance
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Vor 4 Jahren
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
Gerke Max Preussner
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Practical usage of Lightmass in Architectural Visualization (Kenichi Makaya, UE4 Lightmass Deep Dive)
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West Coast DevCon 2014: Build Automation - Epic’s Build Tools & Infrastructure
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Plug-ins & Third-Party SDKs in UE4
Gerke Max Preussner
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Vor 7 Jahren
East Coast DevCon 2014: The Slate UI Framework - Architecture & Tools
Gerke Max Preussner
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Vor 9 Jahren
West Coast DevCon 2014: The Slate UI Framework (Part 1) - Introduction
Gerke Max Preussner
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Vor 9 Jahren
Are You Making the Right Game?
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East Coast DevCon 2014: Concurrency & Parallelism in UE4 - Tips for programming with many CPU cores
Gerke Max Preussner
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Lavorare a che prezzo?
Dario Banfi
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Vor 14 Jahren
Walkthrough 3d modeling
Erika Vespa
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Vor 9 Jahren
Unreal Engine 4 Introduction
Sperasoft
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Vor 9 Jahren
Gdc 14 bringing unreal engine 4 to open_gl
changehee lee
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Playfied Storytelling
Pietro Polsinelli
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The Global Village: How Mobile Games Cross Borders, or Fail to
Flurry, Inc.
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The Global Village: How Mobile Games Cross Borders, or Fail to
Flurry, Inc.
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Vor 9 Jahren
Come sfruttare la Procedural Content Generation - Presentazione svilupparty 2014
Michele Pirovano
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Vor 9 Jahren
Matematica e Fisica nei Videogiochi - ITIS Malignani - Udine
Pier Luca Lanzi
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Vor 10 Jahren
The Finnish Game Industry
Tekes Programmes and Campaigns
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IEEE Game Innovation Conference 2013 - Tuning Mobile Game Design Using Data Mining
Pier Luca Lanzi
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Personal Information
Unternehmen/Arbeitsplatz
Genoa Area, Italy Italy
Beruf
Managing Director at UNAmedia (interactive digital media, mobile apps, video games)
Branche
Technology / Software / Internet
Webseite
www.unagames.com
Info
Gained significant experience in project management, software engineering and overall business management.
Excellent knowledge of C++, Objective-C, Java (SE, EE), iOS, Android, Linux, Mac OS X and Windows. Often worked on complex multi-platform real-time systems in the Virtual Reality and Video Game fields and on enterprise-class systems for financial and medical markets and other Internet services.
Participated in several university research projects dealing with 3D and AI topics.
Since 2003 held managerial positions as CTO and sole proprietorship, dealing with overall business management tasks, legal agreements and commercial negotiations.
Since 2009 specialized in mobile developmen...
Tags
unagames
tapsteroids
statistics
video game
analytics
mobile
ios
game design
big data
data driven game design
free
market analysis
market
android
data analysis
data logger
game engine
app store
marketing
Mehr anzeigen