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2. Maya Modelling
• Creating primitive objects
• Moving Objects in the 3D Space
• Maya View Tools
• Channel Box and Manipulators
• Grouping and Parenting
• Spline Modelling
About Nurbs (Non-uniform rational B-
spline)
• Creating Curve and Surfaces
• Attaching and closing Surfaces
• Duplicating curves
• Lofting and revolving surfaces
• Procedural Modeling
Rendering Overview
• What is rendering
• How Maya renders
• Shading Group
• Materials
• Lights
• Maya architecture
• Nodes and Attributes
• Hyper Graph
xpertised
3D Animation
• IPR (Interactive Photo
realistic Rendering)
• Hypershade
• Outliner
Lighting
• Type of lights – usage of each,
techniques for each
• Light Linking
• Light attributes – What you’re
adjusting and why – show
manipulators
• Light Fog
Shadows Study
• Depth map
• Ray traced
• When and why to use
Motion Blur
General Animation : Maya lessons in
3D Animation
• Powerful Keyframing Tools
• Keyframing
• First Cut, copy and paste of
animated objects in the timeline
• Animation playblast for rapid
review of complex scenes
• Path Animation
• Edit path or other animation
parameters during playback
• Set Driven Key
• Channel Box
• Graph Editor
• Precise Controlling on animated
parameter changes over time
Organic Modeling
• Editing Control Vertices (CV)
• Round
• Create rounded bevels of
constant radius on any
NURBS object
• Enhanced Extrude
• Scale and Rotation Control
for extruding a curve along
a path
• Square
• Create NURBS from up to
4 curves
• Global Stitching
3. • Stitching multiple
adjoining surfaces
together with full
continuity
• Subdivision of Surfaces
• Artisan’s natural brush interface to
interactivity sculpt and Paint
attributes on polygons and NURBS
or add objects to surfaces
• Lattices
• Sculpt Object
Dynamics
• Rigid Body Dynamics
• Soft Body Dynamics
• Powerful integrated particle
system with expression based
control over
• Rotation, scaling, translation or
parenting
• Manipulating particle, fields and
emitters
• Particle collision
• Particle Time Control
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3D Animation
• Precise keyframe control by
adjusting the base timing for each
individual
• particle object effect
• Fields
• ClipFX
• fireworks and lighting
Software Particle Rendering
Hardware Rendering
Maya Paint Effects using 3D studio
Paint (basics) : Lessons in Maya,
AutoDesk
• Powerful Painting Techniques
• Flickering flames
• Making Ropes
• Making Cities
• And many more
• Paint Effects brushes
• Natural Media Brushes
• Effects Brushes
• Brush Attributes
• Rendering Paint Effects
• Visor