Personal Information
Unternehmen/Arbeitsplatz
Palo Alto United States
Beruf
Director of Product
Webseite
mediajunkie.com
Info
I lead product teams with an approach rooted in UX. I recruit top talent and set them up to try, fail, learn, and succeed. I am particularly interested in holistic cross-platform experiences with a mobile fulcrum and, while I have never seen data design or invent anything, I believe that data-informed product ideation (and rapid iteration based on empirical feedback) is the key to progressing beyond a primitive, brute-force approach to digital product design.
At AOL I helped Matte Scheinker build a consumer experience practice and directed a strategic projects team that roamed the company doing good and avoiding evil. I launched user blogging on (and developed a social strategy for) Pat...
Tags
social
design
ux
patterns
ia
ued
designpatterns
iasummit
chaos
games
control
play
socialdesign
web
yahoo
performance
frameworks
masks
social design patterns
information architecture
pattern
iasummit2008
holistic ux
music
product design
uke
pentatonic scales
pentatonic
geeks
ukulele
fretboard
antipatterns
design patterns
socialpatterns
social design
ia summit
mobile information architecture
mobile
iasummit07
architecture
identity
attention
socialweb
patternlibrary
iasummit08
webvisions
sxd
uxi live
ubiquity
mobile ux
tablet first
ias13
#ias13
product
product management
uxlx11
uxlx2011
uxlx
flow
patch
mapquest
aol
inception
ias2011
curation
playful
tuning
generativity
generative
scales
modes
hackers
code
little dippers
digital product design
pattern library
little dipper
blue notes
big dipper
hexatonic
ignitesydney
dippers
ignite
ui
plop
agile
plop09
plop2009
socialdesignpatterns
social patterns
agileux
openhack08
hackday
stencils
hacking
interaction
wireframes
experiencedesign
ue
experience
userexperience
socialmedia
socialnetworking
patternlanguage
presence
Mehr anzeigen
Präsentationen
(24)Gefällt mir
(101)The ux of user experience
Andy Budd
•
Vor 9 Jahren
How to win in app store optimization
harisikram84
•
Vor 9 Jahren
Mind the Product 2013: Sprint Zero
Harry Max
•
Vor 10 Jahren
A Look at the Lenses
Thomas Vander Wal
•
Vor 10 Jahren
Why We Share
Angel Anderson
•
Vor 12 Jahren
Stop It! Taking on the bad habits that hurt design discussions.
Adam Connor
•
Vor 10 Jahren
On Beauty
Andrea Resmini
•
Vor 11 Jahren
Links, Nodes, & Order
Jorge Arango
•
Vor 10 Jahren
Broken Experiences: Fixing UX One Pixel at a Time
Gabi Moore
•
Vor 12 Jahren
Designing For Flow
Bruno Figueiredo
•
Vor 15 Jahren
Sell Yourself Better 1.0
Jason Mesut
•
Vor 12 Jahren
Aol & Nielsen content sharing study
Mitya Voskresensky
•
Vor 12 Jahren
Redesign Must Die
Louis Rosenfeld
•
Vor 12 Jahren
From Flab to Fab! Design Secrets for Overweight Interfaces
Kim Bieler
•
Vor 12 Jahren
Effect Mapping: A Better Way to Get Really Usable Results Out of IT Projects
Jonas Söderström
•
Vor 12 Jahren
Start Using UX as a Strategic Weapon
Erin Malone
•
Vor 12 Jahren
Designing The Social In
Erin Malone
•
Vor 13 Jahren
Space & Narrative: Designing for Social Software
Xianhang Zhang
•
Vor 14 Jahren
Bringing Geo Home To Roost
stlhood
•
Vor 13 Jahren
Healthcare Napkins All
Dan Roam
•
Vor 14 Jahren
ActivityStrea.ms: Is It Getting Streamy In Here?
Chris Messina
•
Vor 14 Jahren
Christian Crumlish on Designing for Play
Ignite Bay Area
•
Vor 14 Jahren
RIA Screen Layouts
Theresa Neil
•
Vor 14 Jahren
The Dude Abides: Self-Help, Lebowski Style | Ignite Denver 6
Josh Mishell
•
Vor 14 Jahren
Saab Drivers Never Forget
Matthew Milan
•
Vor 15 Jahren
Keys to Success as a Volunteer Organization (BayCHI Ignite CLS West2010)
Nancy Frishberg
•
Vor 14 Jahren
The Human Interface
Christopher Fahey
•
Vor 14 Jahren
High Performance Web Design
Koji Ishimoto
•
Vor 14 Jahren
Virtual Goods: Why & How They Work
Amy Jo Kim
•
Vor 14 Jahren
Dave Mcclure Rap
Jon Boutelle
•
Vor 14 Jahren
Personal Information
Unternehmen/Arbeitsplatz
Palo Alto United States
Beruf
Director of Product
Webseite
mediajunkie.com
Info
I lead product teams with an approach rooted in UX. I recruit top talent and set them up to try, fail, learn, and succeed. I am particularly interested in holistic cross-platform experiences with a mobile fulcrum and, while I have never seen data design or invent anything, I believe that data-informed product ideation (and rapid iteration based on empirical feedback) is the key to progressing beyond a primitive, brute-force approach to digital product design.
At AOL I helped Matte Scheinker build a consumer experience practice and directed a strategic projects team that roamed the company doing good and avoiding evil. I launched user blogging on (and developed a social strategy for) Pat...
Tags
social
design
ux
patterns
ia
ued
designpatterns
iasummit
chaos
games
control
play
socialdesign
web
yahoo
performance
frameworks
masks
social design patterns
information architecture
pattern
iasummit2008
holistic ux
music
product design
uke
pentatonic scales
pentatonic
geeks
ukulele
fretboard
antipatterns
design patterns
socialpatterns
social design
ia summit
mobile information architecture
mobile
iasummit07
architecture
identity
attention
socialweb
patternlibrary
iasummit08
webvisions
sxd
uxi live
ubiquity
mobile ux
tablet first
ias13
#ias13
product
product management
uxlx11
uxlx2011
uxlx
flow
patch
mapquest
aol
inception
ias2011
curation
playful
tuning
generativity
generative
scales
modes
hackers
code
little dippers
digital product design
pattern library
little dipper
blue notes
big dipper
hexatonic
ignitesydney
dippers
ignite
ui
plop
agile
plop09
plop2009
socialdesignpatterns
social patterns
agileux
openhack08
hackday
stencils
hacking
interaction
wireframes
experiencedesign
ue
experience
userexperience
socialmedia
socialnetworking
patternlanguage
presence
Mehr anzeigen