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RussUnger | @russu|GECapitalAmericas
The 3 C’s of Design
Russ Unger | @russu
Charters, Critique, & Culture
Russ Unger | @russu
Source: Justice League War
RussUnger | @russu|GECapitalAmericas
you’ll
EVERY NEW LEADER, EVER:
Russ Unger | @russu
Where’s
the
Manual?
(Almost)
RussUnger | @russu|GECapitalAmericas
Russ Unger | @russu
Source: Justice League War
Russ Unger | @russu
Therearenogrown-ups.Wesuspectthiswhenweare
younger,butcanconfirmitonlyoncewearetheoneswriting
booksandattendingparent-teacherconferences.
Everyoneiswingingit,somejustdoitmoreconfidently.
“
Pamela Druckerman
Source: NY Times: http://www.nytimes.com/2014/03/01/opinion/sunday/what-you-learn-in-your-40s.html
Russ Unger | @russu
Therearenomanagers.Wesuspectthiswhenweare
younger,butcanconfirmitonlyoncewearetheoneswriting
reviews,SOWs,slidedecksandattendingleadershipretreats.
Everyoneiswingingit,somejustdoitmoreconfidently.Everyoneiswingingit,somejustdoitmoreconfidently.
Source: NY Times: http://www.nytimes.com/2014/03/01/opinion/sunday/what-you-learn-in-your-40s.html
“
Pamela Druckerman
RussUnger | @russu|GECapitalAmericas
THE TEAM CHARTER
Russ Unger | @russu
What is a Team Charter?
Aunifyingplanthatateamagreestoasitsrulesof
engagementandgoalsandobjectives.
“
Russ Unger | @russu
OUR UX TEAM
You can count on me. No matter what you do. You can count on
me. No matter where you go. I'm standing by your side. I'll be
right behind. No one loves you more than I do, Put your hand in
mine.
I can see a part of me in you. A little something special that
comes shining through. I hear it in your laughter, And I feel it
when you cry, I will be right there for you, Until the day I die. You
can count on me. No matter what you do. You can count on me.
No matter where you go. You can count on me.
TEAM PURPOSE
COMMITMENTS
TEAM FOCUS
•User Research
•Interaction Design
•Information Architecture
•Information Design
•Prototyping
•Usability Testing
AREAS OF GROWTH
You can count on me. No matter
what you do. You can count on
me. No matter where you go. I'm
standing by your side. I'll be right
behind. No one loves you more
than I do, Put your hand in mine.
PERCEPTION OF TEAM
You can count on me. No matter
what you do. You can count on
me. No matter where you go. I'm
standing by your side. I'll be right
behind. No one loves you more
than I do, Put your hand in mine.
Image Source © Time Inc.
It’s Like a Persona. For Your Team.
Russ Unger | @russu
It Requires A Lot of This
Russ Unger | @russu
It Can Look Like This
Russ Unger | @russu
It Involves Defining All of This…
Russ Unger | @russu
Team Purpose
• Whatdoesthisteamdo?
• Whatarewegoodat?
• Whatshouldwebeknownfor?
The UX team works with our customers to create useful
and usable designs that meets the needs of our users
and serves the business goals and objectives. We
understand our users--their needs, behaviors and
motivations and provide insight into how they use the
products that we design.
OUR UX TEAM
Russ Unger | @russu
Team Commitment to Each Other
• HowDoWeWanttoWork
Together?
• WhatAreOurExpectationsof
EachOther?
The UX team works with our customers to create useful
and usable designs that meets the needs of our users
and serves the business goals and objectives. We
understand our users--their needs, behaviors and
motivations and provide insight into how they use the
products that we design.
We work with each other to share our knowledge and
grow and strengthen the team in all aspects of UX, and
beyond. We acknowledge and respect our peers, their
opinions, and the value of their work. We will be critical
of work product, yet not the person doing the work.
OUR UX TEAM
Russ Unger | @russu
Focus Areas
• WhataretheTypesof Work
WeDo?
• User Research
• Interaction Design
• Information Architecture
• Information Design
• Prototyping
• Usability Testing
WHAT WE DO
Russ Unger | @russu
Areas of Growth / Improvement
• WhereDoWeNeedMore
Experience?
• WhatistheRationaleforthe
Need?
• HowWillWeKnowWhen
We’veAchievedtheGrowth?
Experience Mapping
GROWTH AREA RATIONALE ACHIEVED BY
•Gets everyone involved in
identifying touchpoints
•Visually describes what the
user’s journey looks like
•Tell stories and craft
narratives from the user’s
point of view
•Orient teams around a
shared understanding of the
journey
•Expand on scenarios,
personas, and mental models
•Engaging in 1-3 Experience
Mapping activities this year
•Proving value through the
activities by stakeholder
approvals
Russ Unger | @russu
Perception of the Team by Others
• HowDoWeWantOthersto
ViewOurTeam?
• HowDoWeBuildthis
Perception?
• HowDoWeKnowWe’re
There?
Experts About Our
Users
PERCEPTION HOW TO CREATE ACHIEVED BY
•Increase research activities
•Identify opportunities to build
usability testing awareness
and activities
•Including clients in the user-
related activities to show
them our process and
expose them to users more
frequently
•Increase the amount of client
collaboration that includes
user discussions
•Common theme/voice for UX
team
•Colleagues request our
expertise in speaking to
customers
•Colleagues and customers
recommend the UX Team’s
expertise to our colleagues
and customers
Russ Unger | @russu
…And Then You Sign It.
• WeAllAgreetoAllofThis!
AGREED UPON BY
Russ Unger | @russu
OUR UX TEAM
You can count on me. No matter what you do. You can count on
me. No matter where you go. I'm standing by your side. I'll be
right behind. No one loves you more than I do, Put your hand in
mine.
I can see a part of me in you. A little something special that
comes shining through. I hear it in your laughter, And I feel it
when you cry, I will be right there for you, Until the day I die. You
can count on me. No matter what you do. You can count on me.
No matter where you go. You can count on me.
TEAM PURPOSE
COMMITMENTS
TEAM FOCUS
•User Research
•Interaction Design
•Information Architecture
•Information Design
•Prototyping
•Usability Testing
AREAS OF GROWTH
You can count on me. No matter
what you do. You can count on
me. No matter where you go. I'm
standing by your side. I'll be right
behind. No one loves you more
than I do, Put your hand in mine.
PERCEPTION OF TEAM
You can count on me. No matter
what you do. You can count on
me. No matter where you go. I'm
standing by your side. I'll be right
behind. No one loves you more
than I do, Put your hand in mine.
Image Source © Time Inc.
It’s Like a Persona. For Your Team.
Russ Unger | @russu
Recap: Benefits of A Team Charter
• IdentifiesYourTeam’sPurpose
• DefinestheTeamCommitmenttoEachOther
• ClearlyArticulatesAreasof Focus&Expertise
• AcknowledgesAreasof Growth/Improvement
• ExplainsHowtheTeamWantstobePerceived
• ProvidesUnifiedAgreement
UX
^
RussUnger | @russu|GECapitalAmericas
CRITIQUE
Image Source © Time Inc.
Russ Unger | @russu
New to Critique? Start Here.
Aaron Irizarry & Adam Connor
DiscussingDesign.com
Source: SlideShare: http://www.slideshare.net/adamconnor/discussing-design-the-art-of-critique
Russ Unger | @russu
The Problem
Me
HowdoImakecritiqueapartof our
culture,asaformalizedprocess?
Russ Unger | @russu
Eachoneteachone.
“
Kim Goodwin
many
Russ Unger | @russuRuss Unger | @russu
Critique
Buddies
WTF are
?
(Now calling it “Continuous Critique”)
Russ Unger | @russu
The Setup
L
BBB
L
BBB
M
• Select“CritiqueLeads”
• ManagerassignsCritiqueLeads
• SelectTeamsof 3-4Buddies
• Manager&LeadsAssign
• FocusonConnectingPeople
WhoDon’tNormallyWork
Together
2-3
Russ Unger | @russu
How It Works
• (Bi-)Weekly30minutemeetingswithCritiqueLeads&Buddies
• Adhocmeetingsasneededandasavailable
• Critiqueshouldworkbothways
• (Bi-)WeeklyCritiqueTeamMeetings
• All3-4membersmeetingatonceforgroup

critique
• Everyoneshouldparticipate
B B B L
T L
B B B L
T L
Russ Unger | @russu
How It Works
• EntireDesignTeamCritique
• ~Everymonth/4-6weeks
• Alloweveryonetoparticipateif possible
• Weekly30minuteCritiqueLeads&Manager
• Reviewthecritiques
• Critique&tweaktheprocess
Russ Unger | @russu
1:1 Meetings
• Startsveryinformally
• Gettoknoweachother
• Reviewof what’sbeingworkedon,etc.
• DrivenbytheCritiqueLead
Russ Unger | @russu
1:1 Meetings
• Shiftsto (slightly)formal
• Agendas,morestructured
pitch/presentation
• LedbytheCritiqueBuddy
Russ Unger | @russu
Critique Group Meetings
• CritiqueLeadsSchedule
• HappensBi-Weekly-ish
• TeamMembersSign-upfor

10-minutetimeslots
• Anythingrequiringadditional

canbecoveredin1:1meetings
Image Source: https://www.andertoons.com/phone/cartoon/3122/were-playing-teleconference
Russ Unger | @russu
Leader Meetings
• Reportsonprogressof theteam
• Creates&updates“CritiqueManual/
Guide”forteam
• ModifiestheCritiqueBuddyprogram
baseduponlearning
• SelectsnextCritiqueLeads(Quarterly)
Russ Unger | @russu
All-Team Critique Meetings
• …Stillkindof workingonthis:-)
• EntireDesignTeamParticipates
• WillLetYouKnowHowItGoes!
Russ Unger | @russuRuss Unger | @russu
That’s It!
Image Source © Time Inc.
Russ Unger | @russu
Benefits
• Freesyourtimeasprimaryreviewerof alldesign
• Identifiesleadersandleadershipinyourteam
• Uncoversgrowthandtraining/learningneeds
• Strengthenscritiqueabilitiesacrosstheteam
• Increasesdistributedteamcommunication&interaction
• Improvesfacilitation&presentationskills
• Improvesdesignacrosstheteam
RussUnger | @russu|GECapitalAmericas
CULTURE
Russ Unger | @russu
We Don’t Need Another…
Russ Unger | @russu
S l o w D o w n .
Russ Unger | @russu
Big,GrandRevealsareforAmateurs.
Andadvertisingagencies.“
Mitigate Design Surprises
Russ Unger | @russu
Lighten Up
Russ Unger | @russu
Work Hard.
Play Hard.
Bull Crap.
Source: http://gsh.tumblr.com/post/60206622542/everyone-plays-harder-i-dont-want-to-play
Russ Unger | @russuSource: https://signalvnoise.com/posts/3124-give-it-five-minutes
Give It 5 Minutes
Russ Unger | @russu
5 Years
Whenyoufindyourself stressed,askyourself onequestion:
Willthismatterfiveyearsfromnow?
If yes,thendosomethingaboutthesituation.
If no,thenletitgo.
“
Catherine Pulsifer
RussUnger | @russu|GECapitalAmericas
SO WHAT?
Russ Unger | @russu
• TeamCharter
• Facilitation
• Collaboration
• Critique
• Culture
5 Key Take Aways
Non-Technical / Non-Design
Skills!
LIFE
Russ Unger | @russu
Source: Justice League War
Russ Unger | @russu
Everyone Else
Aleaderisbestwhenpeoplebarelyknowshe
exists,whenherworkisdone,heraimfulfilled,they
willsay:
Wediditourselves.
“
Lao Tzu
Russ Unger | @russu
• TeamCharter
• Facilitation
• Collaboration
• Critique
• Culture
My 5 Key Take Aways
• Bonus#1:LeadershipisMoreAboutYourTeamthanAboutYou
• Bonus#2:Keeponwingingit.Confidently.
Russ Unger | @russu
Thank You!

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The 3 Cs of Design: Charters, Critique, and Culture

  • 1. RussUnger | @russu|GECapitalAmericas The 3 C’s of Design Russ Unger | @russu Charters, Critique, & Culture
  • 2. Russ Unger | @russu Source: Justice League War
  • 3. RussUnger | @russu|GECapitalAmericas you’ll EVERY NEW LEADER, EVER: Russ Unger | @russu Where’s the Manual? (Almost)
  • 5. Russ Unger | @russu Source: Justice League War
  • 6. Russ Unger | @russu Therearenogrown-ups.Wesuspectthiswhenweare younger,butcanconfirmitonlyoncewearetheoneswriting booksandattendingparent-teacherconferences. Everyoneiswingingit,somejustdoitmoreconfidently. “ Pamela Druckerman Source: NY Times: http://www.nytimes.com/2014/03/01/opinion/sunday/what-you-learn-in-your-40s.html
  • 7. Russ Unger | @russu Therearenomanagers.Wesuspectthiswhenweare younger,butcanconfirmitonlyoncewearetheoneswriting reviews,SOWs,slidedecksandattendingleadershipretreats. Everyoneiswingingit,somejustdoitmoreconfidently.Everyoneiswingingit,somejustdoitmoreconfidently. Source: NY Times: http://www.nytimes.com/2014/03/01/opinion/sunday/what-you-learn-in-your-40s.html “ Pamela Druckerman
  • 9. Russ Unger | @russu What is a Team Charter? Aunifyingplanthatateamagreestoasitsrulesof engagementandgoalsandobjectives. “
  • 10. Russ Unger | @russu OUR UX TEAM You can count on me. No matter what you do. You can count on me. No matter where you go. I'm standing by your side. I'll be right behind. No one loves you more than I do, Put your hand in mine. I can see a part of me in you. A little something special that comes shining through. I hear it in your laughter, And I feel it when you cry, I will be right there for you, Until the day I die. You can count on me. No matter what you do. You can count on me. No matter where you go. You can count on me. TEAM PURPOSE COMMITMENTS TEAM FOCUS •User Research •Interaction Design •Information Architecture •Information Design •Prototyping •Usability Testing AREAS OF GROWTH You can count on me. No matter what you do. You can count on me. No matter where you go. I'm standing by your side. I'll be right behind. No one loves you more than I do, Put your hand in mine. PERCEPTION OF TEAM You can count on me. No matter what you do. You can count on me. No matter where you go. I'm standing by your side. I'll be right behind. No one loves you more than I do, Put your hand in mine. Image Source © Time Inc. It’s Like a Persona. For Your Team.
  • 11. Russ Unger | @russu It Requires A Lot of This
  • 12. Russ Unger | @russu It Can Look Like This
  • 13. Russ Unger | @russu It Involves Defining All of This…
  • 14. Russ Unger | @russu Team Purpose • Whatdoesthisteamdo? • Whatarewegoodat? • Whatshouldwebeknownfor? The UX team works with our customers to create useful and usable designs that meets the needs of our users and serves the business goals and objectives. We understand our users--their needs, behaviors and motivations and provide insight into how they use the products that we design. OUR UX TEAM
  • 15. Russ Unger | @russu Team Commitment to Each Other • HowDoWeWanttoWork Together? • WhatAreOurExpectationsof EachOther? The UX team works with our customers to create useful and usable designs that meets the needs of our users and serves the business goals and objectives. We understand our users--their needs, behaviors and motivations and provide insight into how they use the products that we design. We work with each other to share our knowledge and grow and strengthen the team in all aspects of UX, and beyond. We acknowledge and respect our peers, their opinions, and the value of their work. We will be critical of work product, yet not the person doing the work. OUR UX TEAM
  • 16. Russ Unger | @russu Focus Areas • WhataretheTypesof Work WeDo? • User Research • Interaction Design • Information Architecture • Information Design • Prototyping • Usability Testing WHAT WE DO
  • 17. Russ Unger | @russu Areas of Growth / Improvement • WhereDoWeNeedMore Experience? • WhatistheRationaleforthe Need? • HowWillWeKnowWhen We’veAchievedtheGrowth? Experience Mapping GROWTH AREA RATIONALE ACHIEVED BY •Gets everyone involved in identifying touchpoints •Visually describes what the user’s journey looks like •Tell stories and craft narratives from the user’s point of view •Orient teams around a shared understanding of the journey •Expand on scenarios, personas, and mental models •Engaging in 1-3 Experience Mapping activities this year •Proving value through the activities by stakeholder approvals
  • 18. Russ Unger | @russu Perception of the Team by Others • HowDoWeWantOthersto ViewOurTeam? • HowDoWeBuildthis Perception? • HowDoWeKnowWe’re There? Experts About Our Users PERCEPTION HOW TO CREATE ACHIEVED BY •Increase research activities •Identify opportunities to build usability testing awareness and activities •Including clients in the user- related activities to show them our process and expose them to users more frequently •Increase the amount of client collaboration that includes user discussions •Common theme/voice for UX team •Colleagues request our expertise in speaking to customers •Colleagues and customers recommend the UX Team’s expertise to our colleagues and customers
  • 19. Russ Unger | @russu …And Then You Sign It. • WeAllAgreetoAllofThis! AGREED UPON BY
  • 20. Russ Unger | @russu OUR UX TEAM You can count on me. No matter what you do. You can count on me. No matter where you go. I'm standing by your side. I'll be right behind. No one loves you more than I do, Put your hand in mine. I can see a part of me in you. A little something special that comes shining through. I hear it in your laughter, And I feel it when you cry, I will be right there for you, Until the day I die. You can count on me. No matter what you do. You can count on me. No matter where you go. You can count on me. TEAM PURPOSE COMMITMENTS TEAM FOCUS •User Research •Interaction Design •Information Architecture •Information Design •Prototyping •Usability Testing AREAS OF GROWTH You can count on me. No matter what you do. You can count on me. No matter where you go. I'm standing by your side. I'll be right behind. No one loves you more than I do, Put your hand in mine. PERCEPTION OF TEAM You can count on me. No matter what you do. You can count on me. No matter where you go. I'm standing by your side. I'll be right behind. No one loves you more than I do, Put your hand in mine. Image Source © Time Inc. It’s Like a Persona. For Your Team.
  • 21. Russ Unger | @russu Recap: Benefits of A Team Charter • IdentifiesYourTeam’sPurpose • DefinestheTeamCommitmenttoEachOther • ClearlyArticulatesAreasof Focus&Expertise • AcknowledgesAreasof Growth/Improvement • ExplainsHowtheTeamWantstobePerceived • ProvidesUnifiedAgreement UX ^
  • 23. Russ Unger | @russu New to Critique? Start Here. Aaron Irizarry & Adam Connor DiscussingDesign.com Source: SlideShare: http://www.slideshare.net/adamconnor/discussing-design-the-art-of-critique
  • 24. Russ Unger | @russu The Problem Me HowdoImakecritiqueapartof our culture,asaformalizedprocess?
  • 25. Russ Unger | @russu Eachoneteachone. “ Kim Goodwin many
  • 26. Russ Unger | @russuRuss Unger | @russu Critique Buddies WTF are ? (Now calling it “Continuous Critique”)
  • 27. Russ Unger | @russu The Setup L BBB L BBB M • Select“CritiqueLeads” • ManagerassignsCritiqueLeads • SelectTeamsof 3-4Buddies • Manager&LeadsAssign • FocusonConnectingPeople WhoDon’tNormallyWork Together 2-3
  • 28. Russ Unger | @russu How It Works • (Bi-)Weekly30minutemeetingswithCritiqueLeads&Buddies • Adhocmeetingsasneededandasavailable • Critiqueshouldworkbothways • (Bi-)WeeklyCritiqueTeamMeetings • All3-4membersmeetingatonceforgroup
 critique • Everyoneshouldparticipate B B B L T L B B B L T L
  • 29. Russ Unger | @russu How It Works • EntireDesignTeamCritique • ~Everymonth/4-6weeks • Alloweveryonetoparticipateif possible • Weekly30minuteCritiqueLeads&Manager • Reviewthecritiques • Critique&tweaktheprocess
  • 30. Russ Unger | @russu 1:1 Meetings • Startsveryinformally • Gettoknoweachother • Reviewof what’sbeingworkedon,etc. • DrivenbytheCritiqueLead
  • 31. Russ Unger | @russu 1:1 Meetings • Shiftsto (slightly)formal • Agendas,morestructured pitch/presentation • LedbytheCritiqueBuddy
  • 32. Russ Unger | @russu Critique Group Meetings • CritiqueLeadsSchedule • HappensBi-Weekly-ish • TeamMembersSign-upfor
 10-minutetimeslots • Anythingrequiringadditional
 canbecoveredin1:1meetings Image Source: https://www.andertoons.com/phone/cartoon/3122/were-playing-teleconference
  • 33. Russ Unger | @russu Leader Meetings • Reportsonprogressof theteam • Creates&updates“CritiqueManual/ Guide”forteam • ModifiestheCritiqueBuddyprogram baseduponlearning • SelectsnextCritiqueLeads(Quarterly)
  • 34. Russ Unger | @russu All-Team Critique Meetings • …Stillkindof workingonthis:-) • EntireDesignTeamParticipates • WillLetYouKnowHowItGoes!
  • 35. Russ Unger | @russuRuss Unger | @russu That’s It! Image Source © Time Inc.
  • 36. Russ Unger | @russu Benefits • Freesyourtimeasprimaryreviewerof alldesign • Identifiesleadersandleadershipinyourteam • Uncoversgrowthandtraining/learningneeds • Strengthenscritiqueabilitiesacrosstheteam • Increasesdistributedteamcommunication&interaction • Improvesfacilitation&presentationskills • Improvesdesignacrosstheteam
  • 38. Russ Unger | @russu We Don’t Need Another…
  • 39. Russ Unger | @russu S l o w D o w n .
  • 40. Russ Unger | @russu Big,GrandRevealsareforAmateurs. Andadvertisingagencies.“ Mitigate Design Surprises
  • 41. Russ Unger | @russu Lighten Up
  • 42. Russ Unger | @russu Work Hard. Play Hard. Bull Crap. Source: http://gsh.tumblr.com/post/60206622542/everyone-plays-harder-i-dont-want-to-play
  • 43. Russ Unger | @russuSource: https://signalvnoise.com/posts/3124-give-it-five-minutes Give It 5 Minutes
  • 44. Russ Unger | @russu 5 Years Whenyoufindyourself stressed,askyourself onequestion: Willthismatterfiveyearsfromnow? If yes,thendosomethingaboutthesituation. If no,thenletitgo. “ Catherine Pulsifer
  • 46. Russ Unger | @russu • TeamCharter • Facilitation • Collaboration • Critique • Culture 5 Key Take Aways Non-Technical / Non-Design Skills! LIFE
  • 47. Russ Unger | @russu Source: Justice League War
  • 48. Russ Unger | @russu Everyone Else Aleaderisbestwhenpeoplebarelyknowshe exists,whenherworkisdone,heraimfulfilled,they willsay: Wediditourselves. “ Lao Tzu
  • 49. Russ Unger | @russu • TeamCharter • Facilitation • Collaboration • Critique • Culture My 5 Key Take Aways • Bonus#1:LeadershipisMoreAboutYourTeamthanAboutYou • Bonus#2:Keeponwingingit.Confidently.
  • 50. Russ Unger | @russu Thank You!