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Meta Architecture: The Architecture of Information Architecture
Maintenance
5
Conceptual
5
Tech
4
Description The IA DudeMe
Maintenance
4
Conceptual
3
Tech
2
Description
The person who is the
decision maker and or holds
the purse strings for the
project.
Stakeholder
Maintenance
3
Conceptual
2
Tech
5
Description
Hardcore coder. All
about the UML, ERDs
and Cheetos.
Developer
Maintenance
1
Conceptual
5
Tech
4
Description
Takes fluff and turns it
into product ready
designs
UI Designer
Maintenance
3
Conceptual
2
Tech
2
Description
The whole reason
everyone is here. Plus
User Centered Design
Lab Rat.
User
Expense
4
Quantitative
2
Qualitative
4
Description
A biographic sketch
of a prototypical
user.Persona
Expense
4
Quantitative
1
Qualitative
5
Description
A pared down
design of a user
interface.Wireframe
Expense
5
Quantitative
3
Qualitative
4
Description
A minimally
functioning model
used to test users
and communicate
concepts.Prototype
Expense
5
Quantitative
4
Qualitative
3
Description
A diagram that
depicts relationships
and interactions
among objects.Concept Map
Expense
4
Quantitative
5
Qualitative
2
Description
A listing of all
existing and future
content objects in a
design.Content Inventory
Expense
5
Quantitative
5
Qualitative
5
Description
A collection of
artifacts and
narrative to
communicate
design.Report
Expense
5
Quantitative
4
Qualitative
1
Description
An interview of a
user while they
perform tasks
related to product
function.
Contextual
Interview
UsetoInterview
User
Stores information from interview
Exchangeinformationininterviewsession
Attributes populate
Used
to
aid
in
buildingusecases
Tests designs
Organizes Complex physical
relations
Modeltodevelopcodeobjects
Used to ensure all content is accounted for
BlueprintforUserInterfaces
Providesinformationtotake
executiveaction
Feedback to drive refinement
Maintenance
5
Conceptual
3
Tech
3
Description
The persona that
describes personas
Meta Persona
Personas
Determine all of the types of people that
you have to interact with to accomplish
your job. This includes all of your
coworkers, clients, bosses and external
teams. Use their job titles to build the
personas for your meta architecture.
Expense
5
Quantitative
2
Qualitative
5
Description
Content to describe the
content of your proces
Meta Content
Content
What artifacts do you create doing a
project? Don’t think of just the
deliverables you present to the client, what
about items you make for the developers
or other designers? Also you may make
notes and sketches for yourself.
Everything is on the table!
Developed for Poster Night, IA Summit 2015
This Diagram depicts the concept map of the deliverables that make
up my Architecture and the persona they serve. The intent is to align
each deliverable and serve as the basis to validate each deliverable.
www.industrialmedium.com
PREPARED BY: Ren Pope
DWG NO REV
1 (Poster Version) 3
SCALE 1:∞ Online Version Available SHEET 1 OF 2
LEGEND
Meta Architecture: The Architecture of Information Architecture

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Meta Architecture: The Architecture of Information Architecture

  • 1. Meta Architecture: The Architecture of Information Architecture Maintenance 5 Conceptual 5 Tech 4 Description The IA DudeMe Maintenance 4 Conceptual 3 Tech 2 Description The person who is the decision maker and or holds the purse strings for the project. Stakeholder Maintenance 3 Conceptual 2 Tech 5 Description Hardcore coder. All about the UML, ERDs and Cheetos. Developer Maintenance 1 Conceptual 5 Tech 4 Description Takes fluff and turns it into product ready designs UI Designer Maintenance 3 Conceptual 2 Tech 2 Description The whole reason everyone is here. Plus User Centered Design Lab Rat. User Expense 4 Quantitative 2 Qualitative 4 Description A biographic sketch of a prototypical user.Persona Expense 4 Quantitative 1 Qualitative 5 Description A pared down design of a user interface.Wireframe Expense 5 Quantitative 3 Qualitative 4 Description A minimally functioning model used to test users and communicate concepts.Prototype Expense 5 Quantitative 4 Qualitative 3 Description A diagram that depicts relationships and interactions among objects.Concept Map Expense 4 Quantitative 5 Qualitative 2 Description A listing of all existing and future content objects in a design.Content Inventory Expense 5 Quantitative 5 Qualitative 5 Description A collection of artifacts and narrative to communicate design.Report Expense 5 Quantitative 4 Qualitative 1 Description An interview of a user while they perform tasks related to product function. Contextual Interview UsetoInterview User Stores information from interview Exchangeinformationininterviewsession Attributes populate Used to aid in buildingusecases Tests designs Organizes Complex physical relations Modeltodevelopcodeobjects Used to ensure all content is accounted for BlueprintforUserInterfaces Providesinformationtotake executiveaction Feedback to drive refinement Maintenance 5 Conceptual 3 Tech 3 Description The persona that describes personas Meta Persona Personas Determine all of the types of people that you have to interact with to accomplish your job. This includes all of your coworkers, clients, bosses and external teams. Use their job titles to build the personas for your meta architecture. Expense 5 Quantitative 2 Qualitative 5 Description Content to describe the content of your proces Meta Content Content What artifacts do you create doing a project? Don’t think of just the deliverables you present to the client, what about items you make for the developers or other designers? Also you may make notes and sketches for yourself. Everything is on the table! Developed for Poster Night, IA Summit 2015 This Diagram depicts the concept map of the deliverables that make up my Architecture and the persona they serve. The intent is to align each deliverable and serve as the basis to validate each deliverable. www.industrialmedium.com PREPARED BY: Ren Pope DWG NO REV 1 (Poster Version) 3 SCALE 1:∞ Online Version Available SHEET 1 OF 2 LEGEND