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General Assembly User Experience Design Immersive

Sell yourselves better
Understanding yourself and what employers look
for when hiring UX talent
7 January 2013

Jason Mesut
Head of User Experience
Plan
General Assembly User Experience Design Immersive

Sell yourselves better
My background
What I look for
Profiling
Portfolio
Introducing...
Sell yourselves better

Jason Mesut

Jason Mesut
Head of User Experience

Head of User Experience
at Plan heads up our Product Service
Jason
Strategy and User Experience
Management team here at Plan.
1. Front-end innovation
In addition to his extensive consulting
2. Design management
experience he is a renowned industry
speaker and UX community leader.
@jasonmesut
slideshare.com/jasonmesut
plan.bz
betteruxportfolios.com
Sell yourselves better

Previously
Industrial Design

Brunel
In-house

Yell.com (Yellow Pages)
Management/IT consultancy

PA Consulting
User-centred design / research consultancy

Flow (now Foolproof)
Digital design marketing consultancy / agency

LBi
The Team
RMA Consulting
Sell yourselves better

Some of my clients
General Assembly User Experience Design Immersive

Sell yourselves better
My background
What I look for
Profiling
Portfolio
General Assembly User Experience Design Immersive

What I look for*

1. Passion
2. Curiosity
3. Design skills
4. Critical thinking
5. Appreciation of other disciplines
6. Understanding of an ever-widening domain
7. Self awareness
8. Professional attitude
* I am on a hiring break after my last two roles (and this was off the top of my head this morning)
** Vision, curiosity, divergent thinking, iteration and sweating the details
General Assembly User Experience Design Immersive

Sell yourselves better
My background
What I look for
Profiling
Portfolio
Sell yourselves better

Perfect EA poster

Created in 2005 for Euro IA so needs an update
Sell yourselves better

Soft skills
Sell yourselves better

Body metaphor
Sell yourselves better

Profile wheels
Sell yourselves better

UX quadrants

ExS
Experience
Strategy

IxD
Interaction
Design

UR
User
Research

IA
Information
Architecture

Evolved from an Adaptive Path model and in use at LBi, The Team, and RMA
Sell yourselves better

UX quadrants

ExS
Experience
Strategy

IxD
Interaction
Design

Insight and
big picture
UR
User
Research

IA
Information
Architecture
Sell yourselves better

UX quadrants

ExS
Experience
Strategy

IxD
Interaction
Design

User
Interface
craft
UR
User
Research

IA
Information
Architecture
Sell yourselves better

UX quadrants

ExS
Experience
Strategy

IxD
Interaction
Design

Conceptual,
design, feel
UR
User
Research

IA
Information
Architecture
Sell yourselves better

UX quadrants

ExS
Experience
Strategy

IxD
Interaction
Design

Analysis,
rigour, logic
UR
User
Research

IA
Information
Architecture
Sell yourselves better

Provenance

Industrial design
Design Device interface
strategy design

ExS
Experience
Strategy

Business
consulting,
Marketing

IxD
Interaction
Design

Business
strategy

Software
design

Market
research

Web
design

UR
User
Research

IA
Information
Architecture

Design Library
research science

Psychology

HCI
Models as drawn by team members at RMA
Models as drawn by team members at RMA
Models as drawn by team members at RMA
Sell yourselves better

Have a go

Name and date
Jason

Your name

7 Jan 2014
Date

Understand your shape
Map yourself against the different
dimensions

ExS

Experience
Strategy

IxD

Interaction
Design

Draw a shape

Fill out the wheel
UR

User
Research

www.plan.bz

IA

Information
Architecture
Sell yourselves better

UX double diamond

ExS
Experience
Strategy
IA
Information
Architecture

VL
Visual
Language
IxD
Interaction
Design

UR
User
Research

Developed at RMA, currently being evolved at Plan

ID
Information
Design

MG
Motion
Graphics

A work in
progress
Sell yourselves better

UX layers
What user
perceives

Visual Language

Little d

UI

Motion Graphics
Information Design
Information Architecture
Interaction Design
User Research
Experience Strategy

RMA’s disciplines of User Experience

Big D

UX
General Assembly User Experience Design Immersive

Sell yourselves better
My background
What I look for
Profiling
Portfolio
Sell yourselves better

Portfolio

See more at: betteruxportfolios.com

1. Portfolio rant
2. Portfolio tips handout
3. Sell yourself better presentation

@jasonmesut
slideshare.com/jasonmesut
plan.bz
Come together - bridging the physical-digital divide

We join the dots

www.plan.bz

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Sell yourselves better

  • 1. General Assembly User Experience Design Immersive Sell yourselves better Understanding yourself and what employers look for when hiring UX talent 7 January 2013 Jason Mesut Head of User Experience Plan
  • 2. General Assembly User Experience Design Immersive Sell yourselves better My background What I look for Profiling Portfolio
  • 3. Introducing... Sell yourselves better Jason Mesut Jason Mesut Head of User Experience Head of User Experience at Plan heads up our Product Service Jason Strategy and User Experience Management team here at Plan. 1. Front-end innovation In addition to his extensive consulting 2. Design management experience he is a renowned industry speaker and UX community leader. @jasonmesut slideshare.com/jasonmesut plan.bz betteruxportfolios.com
  • 4. Sell yourselves better Previously Industrial Design Brunel In-house Yell.com (Yellow Pages) Management/IT consultancy PA Consulting User-centred design / research consultancy Flow (now Foolproof) Digital design marketing consultancy / agency LBi The Team RMA Consulting
  • 6. General Assembly User Experience Design Immersive Sell yourselves better My background What I look for Profiling Portfolio
  • 7. General Assembly User Experience Design Immersive What I look for* 1. Passion 2. Curiosity 3. Design skills 4. Critical thinking 5. Appreciation of other disciplines 6. Understanding of an ever-widening domain 7. Self awareness 8. Professional attitude * I am on a hiring break after my last two roles (and this was off the top of my head this morning) ** Vision, curiosity, divergent thinking, iteration and sweating the details
  • 8. General Assembly User Experience Design Immersive Sell yourselves better My background What I look for Profiling Portfolio
  • 9. Sell yourselves better Perfect EA poster Created in 2005 for Euro IA so needs an update
  • 13. Sell yourselves better UX quadrants ExS Experience Strategy IxD Interaction Design UR User Research IA Information Architecture Evolved from an Adaptive Path model and in use at LBi, The Team, and RMA
  • 14. Sell yourselves better UX quadrants ExS Experience Strategy IxD Interaction Design Insight and big picture UR User Research IA Information Architecture
  • 15. Sell yourselves better UX quadrants ExS Experience Strategy IxD Interaction Design User Interface craft UR User Research IA Information Architecture
  • 16. Sell yourselves better UX quadrants ExS Experience Strategy IxD Interaction Design Conceptual, design, feel UR User Research IA Information Architecture
  • 17. Sell yourselves better UX quadrants ExS Experience Strategy IxD Interaction Design Analysis, rigour, logic UR User Research IA Information Architecture
  • 18. Sell yourselves better Provenance Industrial design Design Device interface strategy design ExS Experience Strategy Business consulting, Marketing IxD Interaction Design Business strategy Software design Market research Web design UR User Research IA Information Architecture Design Library research science Psychology HCI
  • 19. Models as drawn by team members at RMA
  • 20. Models as drawn by team members at RMA
  • 21. Models as drawn by team members at RMA
  • 22. Sell yourselves better Have a go Name and date Jason Your name 7 Jan 2014 Date Understand your shape Map yourself against the different dimensions ExS Experience Strategy IxD Interaction Design Draw a shape Fill out the wheel UR User Research www.plan.bz IA Information Architecture
  • 23. Sell yourselves better UX double diamond ExS Experience Strategy IA Information Architecture VL Visual Language IxD Interaction Design UR User Research Developed at RMA, currently being evolved at Plan ID Information Design MG Motion Graphics A work in progress
  • 24. Sell yourselves better UX layers What user perceives Visual Language Little d UI Motion Graphics Information Design Information Architecture Interaction Design User Research Experience Strategy RMA’s disciplines of User Experience Big D UX
  • 25. General Assembly User Experience Design Immersive Sell yourselves better My background What I look for Profiling Portfolio
  • 26. Sell yourselves better Portfolio See more at: betteruxportfolios.com 1. Portfolio rant 2. Portfolio tips handout 3. Sell yourself better presentation @jasonmesut slideshare.com/jasonmesut plan.bz
  • 27. Come together - bridging the physical-digital divide We join the dots www.plan.bz