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Future-Proofing Your Digital
Media Storage
Tom Coughlin
Coughlin Associates
Imation Webinar Series
Nexsan — 7/17/14
Digital Storage Supports
Modern Media Workflows--
Tom Coughlin
President
Coughlin Associates
© 2014 Coughlin Associates 2
Outline
• Media and Entertainment = Lots of Bytes
• Content Capture and Post Production
• Storage Technologies and Content Distribution
• Archiving and Preservation
• Conclusions
• Sources
© 2014 Coughlin Associates 3
4
M&E = Lots of
Bytes
© 2014 Coughlin Associates
Richer Images = More Storage
• Frame rates for movie content are
increasing from the historical 24
frames per second (fsp) to 48 or 60
fps and may eventually be as high as
300 fps
• Cameras are now available that can
support 200 fps (even up to 3,000 fps)
• 4K production is commonplace but 6K
and even 8K production starting in
professional video projects
• Video resolutions of 16K and even
higher are contemplated in the future
(higher res capture = future proofing)
5© 2014 Coughlin Associates
New Views
• KDDI and some European
players have performed “free
viewpoint” demonstrations
with content captured using 4-
30 4K video cameras
• Light-field imaging could allow
even more immersive 2D and
3D video (greater image depth
possible, at least 3X more
storage
• This is in addition to
conventional high dynamic
range (HDR) images and
greater color depth
Lytro Light-field Camera
Free View Point Video
6© 2014 Coughlin Associates
How Long Until Exabyte Video?
• A calculation shows that 16,000 X 8,000 pixel
resolution, 24 bits/pixel, 300 fps raw video
content could require 115 GB/s data rates and
414 TB/hour. If this was full stereoscopic
capture then these requirements would double.
If 4 cameras were used to create data for a “free
viewpoint” presentation, the raw data would be
1.66 PB for an hour of content
• Within 10 years we could have pro-video
projects generating close to an exabyte of data
© 2014 Coughlin Associates 7
Virtual Reality: Making A Holodeck
• Free floating
holographic and other
advanced display
technologies—within
the next 10 years we
could approach a
display allowing you to
move within the
action—leading to
holodeck-like
experiences
From Wired Magazine
8© 2014 Coughlin Associates
9
Content
Capture and
Post Production
© 2014 Coughlin Associates
© 2014 Coughlin Associates
Example resolution, data rates and storage capacity
requirements for professional media standards
10
© 2014 Coughlin Associates
Digital entertainment content workflow (after
BlueArc/HDS chart).
11
Profession video
camera media
© 2014 Coughlin Associates 12
2014 Digital Storage in Media and Entertainment Report,
Coughlin Associates, www.tomcoughlin.com/techpapers
Sony
CineAlt
F65 “8K”
Camera
ARRI Alexa Camera
NHK 8K Camera
For-A Super Slo Mo Camera
1,000
fps!
Content shot for an hour of completed work
© 2014 Coughlin Associates 13
Professional NLE model system
• 87.7% had DAS (compared to 87.3% in 2013)
– Over 86.5% of these had more than 1 TB of DAS (compared to 88% in 2013)
– 22.3% of these had >50 TB of DAS storage and over 6.8% had >500 TB of DAS
storage
• 75.0% had NAS or SAN (compared to 70.9% in 2013)
– 49.4% had 50 TB or more of NAS storage
– About 11% had more than 500 TB of NAS/SAN storage
Coughlin Associates Professional M&E Survey, 2009, 2010, 2012, 2013, 2014
Video Editing Station
Local
Storage
DRAM
GE Card
Or HBA
SANNAS
GE Card
Or HBA
Cloud
© 2014 Coughlin Associates 14
0
500,000
1,000,000
1,500,000
2,000,000
2,500,000
3,000,000
3,500,000
2012 2013 2014 2015 2016 2017 2018
TotalCapacity(TB)
NLE Cloud Capacity (TB)
NLE Local Networked Capacity (TB)
NLE Local Capacity (TB)
Post-production annual demand (TB)
2013 Digital Storage in Media and Entertainment Report,
Coughlin Associates, www.tomcoughlin.com/techpapers
© 2014 Coughlin Associates 15
• 25.6% of 2014 Survey participants use cloud-based storage in their post
production (24.7% in 2013) and 28.1% of these had >1TB of cloud storage (23%
in 2013)
16
Storage
Technologies
and Content
Distribution
© 2014 Coughlin Associates
The Cloud for M&E Content
• In many regards cloud offerings are an out-
sourcing approach
• But there are new M&E capabilities enabled by
the rise of remote services
• Growth in cloud storage use by professional video
– Enables collaborative workflow
– Internet enabled content distribution with various acceleration
methods
– New cost effective services through the cloud enable greater
sophistication for smaller shops
– Some vendors offering cloud “archiving” services
17© 2014 Coughlin Associates
Increasing Role of Flash Memory in
Media and Entertainment
• Flash is the most popular storage media for
professional cameras
• Flash is used for content delivery—as an
acceleration layer
• Flash memory is starting to be used for fast
play-out in post production
• Flash memory could eventually supply primary
storage in storage systems with HDDs as
secondary storage
© 2014 Coughlin Associates 18
2014 storage architecture trends
• Growing applications with
solid state storage
– Content delivery and post-
production
– Combinations of flash and HDD
– Hot storage on flash and cold
storage on HDDs and tape today
– Cold storage on flash?
• Higher speed storage
interfaces find broader use
- Thunderbolt now at 20 Gbps)
- PCIe/SATA and SAS Express
- 12 Gb/s SAS
- USB 3.2 (10 Gbps)
-100/40/10 GbE & 16 Gb FC
19© 2014 Coughlin Associates
Storage Manager
Hard Disk
Drive
Flash
Memory
Host
Interface
Flash Memory and HDDs: A Marriage of Convenience, 2011
The Future of Content Distribution
• MPEG H.265
encoding (up to a 50%
additional compression
beyond H.264)
– 2-3 X additional overhead
for decoding (HW products
in 2014)
– About 100 X more
processing overhead at the
source for the best quality
delivery content
• Adaptive Dynamic
Streaming over HTTP
(DASH): seamless
adaptive streaming of
content.
© 2014 Coughlin Associates 20
Typical HEVC video encoder (with
decoder modeling elements shaded
in light gray).
Archiving and
Preservation
© 2014 Coughlin Associates 21
© 2014 Coughlin Associates
Digital archive media
22
2014 Digital Storage in Media and Entertainment Report,
Coughlin Associates, www.tomcoughlin.com/techpapers
•In 2014 67.3% of the
respondents said that their annual
archive growth rate was >6% (this
was 65.3% in 2013).
•Tape and HDDs dominate long
term archival media
•Some backup to the cloud or
local network storage (increasing
trend)
•About 25.4% of survey
participants never update their
digital archives
© 2014 Coughlin Associates
Growth in near-line and off-line digital storage
for content archiving
23
0
10,000
20,000
30,000
40,000
50,000
60,000
70,000
80,000
90,000
100,000
2012 2013 2014 2015 2016 2017 2018
Near-Line 7,040 11,332 17,238 24,474 32,596 43,894 60,960
Off-Line 10,300 14,899 18,976 22,591 26,242 31,785 38,974
Archive
Storage
(Petabytes)
Near-Line
Off-Line
© 2014 Coughlin Associates
Media and entertainment market storage
revenue share by segment (2013)
24
Post Production
20%
Content
Distribution
17%
Content
Acquisition
4%
Archiving and
Preservation
59%
25
Conclusions
• Enabled by lower cost storage and other infrastructure--
image resolution, complexity and frame rates are increasing,
driving storage demand for content workflows and archiving
• Cameras moving to flash memory for on-board storage
• Flash memory is driving the introduction of faster interfaces
enabling speedier video bandwidths and leading to a new
storage tiering and high performance interfaces
• Cloud storage starting to show up in various M&E
applications to help create collaborative workflows, content
delivery and archiving
• Active archives are changing the face of archiving to meet
huge archive storage demand
© 2014 Coughlin Associates
Flexible, Efficient, and Assured Storage Systems
High-Density
Storage
Secure Archive
Storage
Unified Hybrid
Storage
26
E Series
Industry Leading Reliability
& Availability
Highly Dense Design with
240 TB in 4u
Best-in-Class TCO
Assureon
Automated archive
solution for high value data
Secure data storage for
regulated applications
Long term Audit Trail
NST
Flexible storage for mid-
sized enterprises
Hybrid design leverages
SSD for performance
Scales to 5 PB
Exclusive Offer
Tom Coughlin’s Newest Whitepaper
• Major trends in M&E content generation and delivery
• Major challenges for digital storage in M&E applications
• Growth in M&E content in archives, particularly active archives
• Case study addressing the M&E customer needs
27
Place holder for
document image
THANK YOU
Sources
• CES and Storage Visions Conferences
(www.storagevisions.com)
• Creative Storage Conferences (www.creativestorage.org)
• 2013 and 2014 Digital Storage for Media and Entertainment
Report, Coughlin Associates
• 2009, 2010, 2012, 2013 and 2014 Survey on Storage for Media
and Entertainment, Coughlin Associates
• Go to www.tomcoughlin.com (tech papers page)
© 2014 Coughlin Associates 29

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Future-Proofing Your Digital Media Storage

  • 1. Future-Proofing Your Digital Media Storage Tom Coughlin Coughlin Associates Imation Webinar Series Nexsan — 7/17/14
  • 2. Digital Storage Supports Modern Media Workflows-- Tom Coughlin President Coughlin Associates © 2014 Coughlin Associates 2
  • 3. Outline • Media and Entertainment = Lots of Bytes • Content Capture and Post Production • Storage Technologies and Content Distribution • Archiving and Preservation • Conclusions • Sources © 2014 Coughlin Associates 3
  • 4. 4 M&E = Lots of Bytes © 2014 Coughlin Associates
  • 5. Richer Images = More Storage • Frame rates for movie content are increasing from the historical 24 frames per second (fsp) to 48 or 60 fps and may eventually be as high as 300 fps • Cameras are now available that can support 200 fps (even up to 3,000 fps) • 4K production is commonplace but 6K and even 8K production starting in professional video projects • Video resolutions of 16K and even higher are contemplated in the future (higher res capture = future proofing) 5© 2014 Coughlin Associates
  • 6. New Views • KDDI and some European players have performed “free viewpoint” demonstrations with content captured using 4- 30 4K video cameras • Light-field imaging could allow even more immersive 2D and 3D video (greater image depth possible, at least 3X more storage • This is in addition to conventional high dynamic range (HDR) images and greater color depth Lytro Light-field Camera Free View Point Video 6© 2014 Coughlin Associates
  • 7. How Long Until Exabyte Video? • A calculation shows that 16,000 X 8,000 pixel resolution, 24 bits/pixel, 300 fps raw video content could require 115 GB/s data rates and 414 TB/hour. If this was full stereoscopic capture then these requirements would double. If 4 cameras were used to create data for a “free viewpoint” presentation, the raw data would be 1.66 PB for an hour of content • Within 10 years we could have pro-video projects generating close to an exabyte of data © 2014 Coughlin Associates 7
  • 8. Virtual Reality: Making A Holodeck • Free floating holographic and other advanced display technologies—within the next 10 years we could approach a display allowing you to move within the action—leading to holodeck-like experiences From Wired Magazine 8© 2014 Coughlin Associates
  • 9. 9 Content Capture and Post Production © 2014 Coughlin Associates
  • 10. © 2014 Coughlin Associates Example resolution, data rates and storage capacity requirements for professional media standards 10
  • 11. © 2014 Coughlin Associates Digital entertainment content workflow (after BlueArc/HDS chart). 11
  • 12. Profession video camera media © 2014 Coughlin Associates 12 2014 Digital Storage in Media and Entertainment Report, Coughlin Associates, www.tomcoughlin.com/techpapers Sony CineAlt F65 “8K” Camera ARRI Alexa Camera NHK 8K Camera For-A Super Slo Mo Camera 1,000 fps!
  • 13. Content shot for an hour of completed work © 2014 Coughlin Associates 13
  • 14. Professional NLE model system • 87.7% had DAS (compared to 87.3% in 2013) – Over 86.5% of these had more than 1 TB of DAS (compared to 88% in 2013) – 22.3% of these had >50 TB of DAS storage and over 6.8% had >500 TB of DAS storage • 75.0% had NAS or SAN (compared to 70.9% in 2013) – 49.4% had 50 TB or more of NAS storage – About 11% had more than 500 TB of NAS/SAN storage Coughlin Associates Professional M&E Survey, 2009, 2010, 2012, 2013, 2014 Video Editing Station Local Storage DRAM GE Card Or HBA SANNAS GE Card Or HBA Cloud © 2014 Coughlin Associates 14
  • 15. 0 500,000 1,000,000 1,500,000 2,000,000 2,500,000 3,000,000 3,500,000 2012 2013 2014 2015 2016 2017 2018 TotalCapacity(TB) NLE Cloud Capacity (TB) NLE Local Networked Capacity (TB) NLE Local Capacity (TB) Post-production annual demand (TB) 2013 Digital Storage in Media and Entertainment Report, Coughlin Associates, www.tomcoughlin.com/techpapers © 2014 Coughlin Associates 15 • 25.6% of 2014 Survey participants use cloud-based storage in their post production (24.7% in 2013) and 28.1% of these had >1TB of cloud storage (23% in 2013)
  • 17. The Cloud for M&E Content • In many regards cloud offerings are an out- sourcing approach • But there are new M&E capabilities enabled by the rise of remote services • Growth in cloud storage use by professional video – Enables collaborative workflow – Internet enabled content distribution with various acceleration methods – New cost effective services through the cloud enable greater sophistication for smaller shops – Some vendors offering cloud “archiving” services 17© 2014 Coughlin Associates
  • 18. Increasing Role of Flash Memory in Media and Entertainment • Flash is the most popular storage media for professional cameras • Flash is used for content delivery—as an acceleration layer • Flash memory is starting to be used for fast play-out in post production • Flash memory could eventually supply primary storage in storage systems with HDDs as secondary storage © 2014 Coughlin Associates 18
  • 19. 2014 storage architecture trends • Growing applications with solid state storage – Content delivery and post- production – Combinations of flash and HDD – Hot storage on flash and cold storage on HDDs and tape today – Cold storage on flash? • Higher speed storage interfaces find broader use - Thunderbolt now at 20 Gbps) - PCIe/SATA and SAS Express - 12 Gb/s SAS - USB 3.2 (10 Gbps) -100/40/10 GbE & 16 Gb FC 19© 2014 Coughlin Associates Storage Manager Hard Disk Drive Flash Memory Host Interface Flash Memory and HDDs: A Marriage of Convenience, 2011
  • 20. The Future of Content Distribution • MPEG H.265 encoding (up to a 50% additional compression beyond H.264) – 2-3 X additional overhead for decoding (HW products in 2014) – About 100 X more processing overhead at the source for the best quality delivery content • Adaptive Dynamic Streaming over HTTP (DASH): seamless adaptive streaming of content. © 2014 Coughlin Associates 20 Typical HEVC video encoder (with decoder modeling elements shaded in light gray).
  • 21. Archiving and Preservation © 2014 Coughlin Associates 21
  • 22. © 2014 Coughlin Associates Digital archive media 22 2014 Digital Storage in Media and Entertainment Report, Coughlin Associates, www.tomcoughlin.com/techpapers •In 2014 67.3% of the respondents said that their annual archive growth rate was >6% (this was 65.3% in 2013). •Tape and HDDs dominate long term archival media •Some backup to the cloud or local network storage (increasing trend) •About 25.4% of survey participants never update their digital archives
  • 23. © 2014 Coughlin Associates Growth in near-line and off-line digital storage for content archiving 23 0 10,000 20,000 30,000 40,000 50,000 60,000 70,000 80,000 90,000 100,000 2012 2013 2014 2015 2016 2017 2018 Near-Line 7,040 11,332 17,238 24,474 32,596 43,894 60,960 Off-Line 10,300 14,899 18,976 22,591 26,242 31,785 38,974 Archive Storage (Petabytes) Near-Line Off-Line
  • 24. © 2014 Coughlin Associates Media and entertainment market storage revenue share by segment (2013) 24 Post Production 20% Content Distribution 17% Content Acquisition 4% Archiving and Preservation 59%
  • 25. 25 Conclusions • Enabled by lower cost storage and other infrastructure-- image resolution, complexity and frame rates are increasing, driving storage demand for content workflows and archiving • Cameras moving to flash memory for on-board storage • Flash memory is driving the introduction of faster interfaces enabling speedier video bandwidths and leading to a new storage tiering and high performance interfaces • Cloud storage starting to show up in various M&E applications to help create collaborative workflows, content delivery and archiving • Active archives are changing the face of archiving to meet huge archive storage demand © 2014 Coughlin Associates
  • 26. Flexible, Efficient, and Assured Storage Systems High-Density Storage Secure Archive Storage Unified Hybrid Storage 26 E Series Industry Leading Reliability & Availability Highly Dense Design with 240 TB in 4u Best-in-Class TCO Assureon Automated archive solution for high value data Secure data storage for regulated applications Long term Audit Trail NST Flexible storage for mid- sized enterprises Hybrid design leverages SSD for performance Scales to 5 PB
  • 27. Exclusive Offer Tom Coughlin’s Newest Whitepaper • Major trends in M&E content generation and delivery • Major challenges for digital storage in M&E applications • Growth in M&E content in archives, particularly active archives • Case study addressing the M&E customer needs 27 Place holder for document image
  • 29. Sources • CES and Storage Visions Conferences (www.storagevisions.com) • Creative Storage Conferences (www.creativestorage.org) • 2013 and 2014 Digital Storage for Media and Entertainment Report, Coughlin Associates • 2009, 2010, 2012, 2013 and 2014 Survey on Storage for Media and Entertainment, Coughlin Associates • Go to www.tomcoughlin.com (tech papers page) © 2014 Coughlin Associates 29