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PERSUASIVE GAME
TECHNOLOGY
May 15, 2013
Silicon Valley Innovation Institute
Offices of Sheppard Mullin
Panel
Margarita Quihuis
Senior Fellow, SocialxDesign,
Director, Stanford Peace
Innovation Lab
@msquihuis
Chris Bennett
Game Designer in Residence,
Stanford Peace Innovation Lab
@ceasar_x
Stephanie Spong
General Partner, Moksa
Ventures
Albert Chen
Assistant Professor, Game
Design and Development,
Cogswell College
Andrew Meyer
Digital Entertainment Designer
Sony, Time Warner, PlayFirst,
EA/Bioware, Zynga, 2K Games
Points to Ponder
• How can mobile and social technologies combined with game mechanics create and improve
products and services in the real world?
• Behavior = Motivation + Ability + Trigger
• Incentives and Rewards: Status/Access/Power/Stuff
• Games are more than badges
• Core Loops and Compulsion Analysis
• Games as effective drug delivery systems to the brain
• “Blended Reality”
• “Judicious Gamification”
• Serious Games
• Games as social task management
• Games as a social art form
Behavior Model
Power of Narrative
Life is the story of growth
novice
problem
solver
expert master visionary
Games & Brain Chemistry
Learning
Concentrating, solving puzzles, accumulating knowledge, exploring
Norepinephrine
Overcoming Challenges
competing, winning, accomplishments victory in the face of adversity,
challenge, thrill respect
Epinepherine (adrenaline)
Social Connections
Bonding, collaboration, cooperation
Oxytocin
Building/Finding Order
contentment, faith, completeness, order, part of a larger plan, clear rules,
right and wrong, purpose, teaching
Seratonin
What’s Your Core Loop?
Compulsion Analysis
Tactical
What can you start doing on Monday morning?
• Crispy define a measureable actionable behavior
• Select the appropriate technology
• Define your core loop
• Understand your compulsion analysis
• Measure the behavior
• Test engagement strategies

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Persuasive Game Design

  • 1. PERSUASIVE GAME TECHNOLOGY May 15, 2013 Silicon Valley Innovation Institute Offices of Sheppard Mullin
  • 2. Panel Margarita Quihuis Senior Fellow, SocialxDesign, Director, Stanford Peace Innovation Lab @msquihuis Chris Bennett Game Designer in Residence, Stanford Peace Innovation Lab @ceasar_x Stephanie Spong General Partner, Moksa Ventures Albert Chen Assistant Professor, Game Design and Development, Cogswell College Andrew Meyer Digital Entertainment Designer Sony, Time Warner, PlayFirst, EA/Bioware, Zynga, 2K Games
  • 3. Points to Ponder • How can mobile and social technologies combined with game mechanics create and improve products and services in the real world? • Behavior = Motivation + Ability + Trigger • Incentives and Rewards: Status/Access/Power/Stuff • Games are more than badges • Core Loops and Compulsion Analysis • Games as effective drug delivery systems to the brain • “Blended Reality” • “Judicious Gamification” • Serious Games • Games as social task management • Games as a social art form
  • 5. Power of Narrative Life is the story of growth novice problem solver expert master visionary
  • 6. Games & Brain Chemistry Learning Concentrating, solving puzzles, accumulating knowledge, exploring Norepinephrine Overcoming Challenges competing, winning, accomplishments victory in the face of adversity, challenge, thrill respect Epinepherine (adrenaline) Social Connections Bonding, collaboration, cooperation Oxytocin Building/Finding Order contentment, faith, completeness, order, part of a larger plan, clear rules, right and wrong, purpose, teaching Seratonin
  • 9. Tactical What can you start doing on Monday morning? • Crispy define a measureable actionable behavior • Select the appropriate technology • Define your core loop • Understand your compulsion analysis • Measure the behavior • Test engagement strategies

Editor's Notes

  1. GioConsultant, author, public speaker on marketing, organizational design, and social technology. Today I am CEO of SocialxDesign, a new consultancy that's enabling businesses and government agencies to grow by more effectively engaging new audiences.I am a regular contributor for Forbes, a columnist for ClickZ (the “Marketing to Latinos” column), and the author of an upcoming book on how social engagement is helping to remake the way government services are delivered. In addition, I am a frequent speaker on enterprise collaboration, the multicultural Web, and innovation in marketing. Recent speaking engagements include Enterprise 2.0, SxSW, Pivot, TEDx San Juan, and SES. Politic 365 recently named me a “game changer” for my work in multicultural media, marketing, and civic engagement. KetyKety leads the digital practice for Fenton’s Western region. Her commentary has been featured in stories for the Wall St. Journal, HITN, PBS, CNN, Televisa and Univision. Her work has taken her to China and Ethiopia with the UN Economic Commission for Africa. She spent 3 years coaching executives for a fortune 100 company on human capital and diversity in the US, Canada and Latin America. She directed Latino outreach for a Presidential Campaign. She was the New Media Manager for the National Council of La Raza and the interim CEO for Latinos in Social Media. Most recently she was a VP with Ogilvy and Principal of Esquivel McCarson Consulting. She has worked with CDC, HHS, Huggies, Marriott, Mexico, PBS and the UN.011 PRSA-NCC Thoth Award Category Winner - Global Communications 

2011 Ogilvy Public Relations Worldwide Professional Achievement Awards Winner

2011 Digital/Social Global Agency of the Year, Holmes Report

Maynard Institute 31 Profiles of Women of Color in Digital Spaces

Huffington Post 7 Young Latinos In Online Media To Watch In 2012

2012 Politic365 Game Changer

Cornell Tradition AwardCarlosSocial Entrepreneur and Information and Communication Technologies for Human Development professional with over 15 years of field experience on Information Society, Human Development, Innovation, Education, Government, Open Knowledge, Social Networks, Entrepreneurship, Ecology and Disaster Relief and Recovery in Latin America, the Caribbean and Asia.

- Acknowledged as one of "20 Latin American Leaders of the Internet" (CNN, 2000).
- Awarded the Google Developing World Scholarship (2004).
- Digital Vision Fellow, Stanford University (2004-05).
- Public ICT Researcher, United Nations Economic Commission for Latin America and Caribbean (2006).
- Social Entrepreneur in Residence, National University of Singapore (2010-11).
- Guest on-board Educator, Peace Boat (2011).
  2. Points We Want to Make/Remind People (and how this relates to leadership)Latinos over-index on sociallet’s unpack thatHispanics aren’t monolithic; despite our differences there are things that bind usWhite House Hispanic Initiative exampleImmigration reformPuerto Ricans and Cubans do careWhat is Social?It has been narrowly defined; it’s a lot of things including off-lineThe Unconference movement - growing trendoffline meetings for consensus, leadership, empowermentIt’s not just the medium, it’s the purposeThought leadership is a purposeIndoctrination of being a leader in your communityyour communication skills matterleadership is what we doTo be a leaderstructural barriers in real lifehaving access to a computer can allow you to transcend historic barriersDefinition of leadershipJohn Hagel & Gio: somebody who creates more leadersModels of LeadersLeader leadersServant leadersTransformational leadersSelf Led - don’t wait for the one, you are the one; you’re not just your own brand (can we unpack this? - branding is helping to understand your purpose, what you actually do), you are your own masteryou don’t have to be a leader foreversoft powerleader as a what you do not a who you areCultural challengesleadership vs humilitygender differencesChanges in movementsOccupy - we don’t have a leader; it’s actually leaderfulTechnology-enabled longtailvery niche-fied leadershipLack of Broad Latino LeadershipWhy are there are so few Latino leaders that crossover?Cultural barriersPassivity and insularity - barrier to progressit’s how we think about ourselveslow trust cultureMario Salinas TED talk - Hispanics as victims/passive-aggressivePast/present/future - mindtime frameworkTechnology Aided Leadership and ManagementQuantified SelfBehavior DesignHow do you get beyond advocacy to action?Design a campaign that gets outcomesPETAVegan mofongoSpectrum and a FunnelAwareness and knowledgeMovement from awareness to consideration to decisionmaking to action to advocatesSocial gives people a voiceDifferent ActorsNational Orgs/Grassroots OrgsIndividualsLatino VisibilityFew Visible leadersWhat do We Do