2. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
About Chimera
Chimera Entertainment is a creative and
independent development studio for digital
entertainment software in Munich.
The company was founded in 2006 with the support
of the production house remote control productions.
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3. About Chimera | Company History | Key Kompetences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Company History
„Europe in Flames“
Company LARA Startup German Developer Award Nominated for
Foundation Award „Best Newcomer Studio“ German Developer Award
07 08 09 10 11
„Windchaser“ „Windchaser“ release „Train your brain „Ravensburger „WARSTORY:
development start (dtp) with Dr. Kawashima“ Momory®“ Europe in Flames“
release release release
(BigPoint)
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4. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Key competences of Chimera Entertainment
Development and Production of own High-Quality Ip‘s
Work for hire for renowned Publishers
Development for multiple gaming Platforms
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5. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Windchaser
Release:
2008
Publisher:
dtp entertainment
Genre:
Real-time Strategy
Platform:
PC
Engine:
Shark 3D
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6. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Train your Brain with Dr. Kawashima
Release:
2009
Publisher:
BBG Entertainment /
Koch Media
Genre:
Denksport
Platform:
PC/ MAC
Engine:
Unity 3D
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7. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
WARSTORY: Europe in Flames
Release:
2010
Publisher:
Bigpoint
Genre:
Real-time Strategy/
MMO
Platform:
Browser
Engine:
Microsoft Silverlight
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8. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Demolition Dash
Release:
2011
Publisher:
dreamfab
Genre:
Endless running game
Platform:
iOS
Engine:
Unity 3D
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9. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Technologies and Platforms
Handheld, Mobile
Nintendo DS Cocos2D
Consoles
Unreal Engine
PC
iOS Unity 3D
Android
Trinigy Vision PS3 PC
Xbox 360 MAC
PC Wii Web Player
Standalone PC, MAC PS3 iOS
Xbox 360 MAC Android
Wii Wii
PS3
Xbox360
Browser
Flash
Silverlight
(Facebook)
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10. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Things to consider when choosing an Engine
Technical Requirements Other criteria
Platform coverage License Model
Workflow & Tools License Costs
Features Support
Programming languages Community
Ease of portability Reliability
Performance
Genre-specific needs
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11. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Engine capabilities of Unity 3D
Rendering
Lightning
Terrain
Physics
Audio
Programming
Networking
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12. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Unity as development environment
Editor
Scene Construction
Asset Pipeline
Asset Server
Scripting
Deployment
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13. About Chimera | Company History | Key Competences
Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Cross- and Multiplatform Development
Multiplatform
Game
Platform 1 Platform 2 Platform 3 Platform 4 Platform 5
Cross Platform
Core Gameplay
Feature 1 Feature 2 Feature 3 Feature 4
Platform 1 Platform 2 Platform 3
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