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IDEA v. OPPORTUNITY
----
Essentials of Recognizing
Opportunity
mark leslie
mleslie@leslieventures.com
Ingredients
► Product / Service
► Market
► Factor Markets
► Team
► Capital
► Business Model
► Personal Fit
► Risk Analysis
► Business Plan
Product – just a place to start
► The world will NOT beat a path to the door of the inventor of the
better mousetrap
► Idea itself does not have value
► Contrary to popular belief, entrepreneurial ideas are rarely “stolen”
 (All the other entrepreneurs think they are the smartest)
 It is all about execution
► Even “being first” is over-rated – many successes were from “follower”
companies
 IBM vs. Univac
 Excel vs. Lotus 123 vs. Visi-Calc
 Google vs. Yahoo vs. Alta Vista
 iPod vs. MP3 players
 iPhone vs. Nokia?
► It is one among many, many relevant variable factors
► An idea is “just a place to start”.
Product – Look for the
Discontinuities
► What are some examples
 Microprocessors
 Telecom de-regulation
 Internet
 GPS
 Berlin Wall
 Cloud Computing
 Mobile Computing (smart handsets)
► Discontinuities kill older companies that do not adapt,
create opportunities for many new ones
 Rapidly changing market = opportunity
► What does Andy Grove’s famous saying “only the
paranoid survive” really Mean?
Product – Current discontinuities
► Technological?
 Silicon speed doubles every 18 months
 Storage capacity doubles every 12 months
 Communication Bandwidth doubles every 6 months
 Wireless revolution
 Web 2.0
 Internet is “Always On”
► Cloud Computing
► SaaS business models
► Other?
 Sept 11 terrorist attack
 Linux
 Human Genome Sequencing
 911 GPS cell phones
Product – key questions
► Radicalness of product
 “Faster / Better / Cheaper”
 Innovation
► Incremental change
 Brave New World
► Change the way people do things; or
► Is it feasible?
 How much time
 What special skills
 What is the risk
 Similar project been done before?
► How much R, how much D
 r & D
R&d
Product – key questions
► Barriers to Entry
 IP
► Can the IP be protected
► Is it sufficiently difficult (not trivial)
► Is it too difficult?
 Network Effect (i.e., e-Bay)
► This is VERY, VERY hard to do
 Business Model (i.e. Dell vs. Compaq)
► This is even harder to do
 Is it non-obvious
► Veritas created the segment “storage management software”
► Starting in 1999 there have been over 500 startup companies
in the “storage space”
Demand for Product – TALK TO
CUSTOMERS!!!!!!!
► Who?
 Actual user
 Actual buyer
 All the points of influence
► Why?
 What is the pain
 How does this solve that pain
► Good signal is lots of homegrown custom solutions
 Aspirin v. Vitamin?
► How Much?
 What is the cost of not doing
 What are their alternatives
Demand for Product – TALK TO
CUSTOMERS!!!!!!!
► Convince them
 Make the pitch
 Do the demo
 Show all the cool features
► Then convince them not to buy
 Explain what is missing
 How expensive
 How long to implement
 Risks (including start up company risks)
 Convince them they will not buy…
► Only when they argue you to the ground do you know you
MIGHT actually have something.
Market
► Market size
 TAM / SAM
 Where can you get market data?
► Market growth rate
► Market structure
 Maturity
 In state of flux or established
 Market of big players, established products and
prices
► Vertical Markets
Market
► Product price and cost vs. market (gross
margin)
► Market willingness to work with startup
 May not stay in business
 May not be able to support the customer
► How many can you sell, how quickly?
► How big is the ultimate market?
►How big to be interesting as
venture backed deal?
► Can the company become a market leader?
Market – Competition
► Are you entering an existing market?
 How will the leader’s react?
 How quickly?
 Why can’t they simply do the same and put you out of
business?
► Competitive Alliances?
► Are there other startups
 How many?
 How well financed, quality of team, etc?
 Why do you believe that you are different – uniquely
qualified to win the competitive race?
►Why do each of your competitors believe the same
thing?
Market: Time to Build the Business
► Most High Value Businesses Take Time to Build, e.g. HP,
Veritas, Intel
► Does Market Allow Bootstrapping? E.g., Pure Software,
Microsoft, Integrated Systems/Wind River, etc.
► Interestingly, many of the most successful businesses
raised little capital (and some took a long time to ramp up)
 Cisco = $2.5M
 Sun = $4M
 Veritas = $4M
 VMware = $3M
 Microsoft <$2M
 Oracle < $2M
 eBay < $1M
 Google < $5M
 etc. etc.
► Excessive capital raised can have disasterous results:
Webvan, Next, Momenta, maybe Better Place??
Bootstrapping: Conditions for
Success
►Market Segment is Small with No Gorillas
or Gorilla Has Little Traction
►Market Growth is Not Explosive
►You’ve Created a New Market
►Management Has Time to Learn the
Business
►Examples: Microsoft, Oracle, Wind River
Team
► Exec
 Big company /entrepreneurial success
 Domain experts
 Worked together / Navigated difficult situation
 Unquestioned Integrity / Intellectual honesty
 Successful recruiting track record
 Able to raise capital
► Technical
 Technical leadership
 Demonstrated ability to develop Products
► Other
 No Trainees – “Done it before”
Capital
► How much time and money does it take to build
the product?
► How much time and money does it take to launch,
market and sell and support?
 How much to “scale up” the business?
► Will the capital markets finance a project of this
size and duration?
► Is the investment commensurate with the market
opportunity?
► How do you stage the capitalization to get the
most money for the least cost? (topic for another
presentation)
Economic Model
► Business Model (steady state “operating stack”)
 Revenue, COGS, COS, ongoing R&D, profit?
►For example, what is the fully loaded cost of one sales person,
and what is that person’s productivity?
►Cost of customer acquisition?
 Are there examples of similar business models
 What is the path to get to steady state?
► What is the ROI for the investors, entrepreneurs
► How long to cash flow break even
► What does gross margin tell about a company
► Room for error
Personal Fit
►Authenticity
►Competence
►Tolerance for uncertainty, ambiguity
►Interest
►Commitment
Risks
►What are they?
 This is usually a very, very long list – makes you
kind of wonder why anything ever gets started
►Why do you believe they can be overcome?
 Response for each item listed above
The Business Plan
►Where all the issues come together
►Requires everything to be in synch
►Exec Summary -- Write it early and often!!!
►Financials
 Five year Income Statement, Balance Sheet and
Cash Flow
 First two years are “Bottoms Up”
 Fifth year should be compared to industry proxy
for sanity
The Business Plan
►Capitalization Plan
 How much to raise
 On what milestones
 Returns to each stage of investor
 Not part of external plan
►FINANCIALS ARE THE CRUCIBLE
 Forces you to make and validate all
assumptions
 Forces you to Ask and Answer all the questions
The Business Plan
►It is the Process, not the Product that
counts
►All the issues in one place
►Generally, all the things you need to know
are “outside” (the building, campus, etc.)
 You need to talk to people in the real world
►Once completed you KNOW what you are
doing
►Fully integrated into your mind
Some Examples
…the Bad
…and the Ugly
The Good
McAfee
► Product Idea
 Industry in transition
► Market
 Clear market need
 No competitors
► Team
 Unique entrepreneurial background
 High degree of Authenticity to entrepreneur
► Capital
 Bootstrapped on bulletin board business
► Business Model
 Network effect
 Pioneered free to get massive distribution
► Risk
 Lots of visible risks
Veritas –the early idea
► Product Idea
 Unix was transitioning to a commercial
environment, but was not “ready for prime time”.
 Tolerant (predecessor company) had done a lot of
the work already -- We knew the issues and knew
the solutions.
 This was “hard to do” but not impossible. Good
IP, good barriers to entry
► Customer Market
 We knew the customers
 ATT agreement gave us “special” access to the
market
Veritas –the early idea
► Team
 We had the team of engineers to implement
 Completed the management team
► Capital
 We had some money from wind-down of old
business
 “some” investor commitment
 Almost impossible to raise new money for a
“restart”.
► Competition
 Competition at system OEMs would be “make vs.
buy”
 Very little to no merchant market competition
Veritas –the early idea
► Economic Model
 OEM model like ATT (Microsoft) – source license
plus per-copy royalty
 Limited account upside – for more than $2 - $3
million per year, OEM could design us out.
 Highly profitable business with extremely high
gross margin
► Risk Analysis
 Reliability of ATT as partner
 Software OEM model not proven
 Limited overall upside for company
Apple – iPod
► Create a network effect marketplace for music, sell MP3 players
► Music - old
 Controlled by “labels”
 Sold on hard media (records / CDs)
 Distributed via retail
► Music - new
 Replace distribution channel to internet
 Break the “Album” packaging – sell by the song
 Create high concept design player
► Business model = network effect marketplace
 Create a VERY reasonable / profitable deal for the publishers to distribute
electronically
 Apple has all the music
 So all the buyers go there
 So all the publishers go there
 And it only works on an iPod – Apple sells a lot of iPods
► It wasn’t about the iPod – it was all about iTunes!!
► So whatever happened to Tower Records?
► So whatever happened to Zune?
Apple - iPhone
► It is the iPod all over again
► Instead of the publishers it is the carriers
 ATT agreed to cede great control over content over the network to get the
iphone (everyone else turned them down…)
► Business model = network effect marketplace
 Create a VERY reasonable / profitable deal for the app developer (70% for
the developer)
 Apple has all the apps
 So the app users (smart phone customers) go there
 So all the app developers go there
 And it only works on an iPhone – so Apple sells a lot of iPhones
► It wasn’t about the iPhone – it was all about the App
Store!!
► So whatever happened to Microsoft Windows Mobile
► So whatever happened to Nokia and Ericson?
WebVan
► Product Idea
 Disintermediate the supermarket supply chain
 Old
► Producer to warehouse
► Pack and ship to supermarket
► Supermarket every couple of miles – land, building and ~100
employees
► Unpack and stock shelves
► Customer drives in to pick up goods…
 New
► Producer to warehouse
► Pick and pack (high tech)
► Deliver directly to consumer
 Trucks and drivers instead of buildings and clerks
WebVan
► Market
 Established very large market
► Team
 World class
► Capital
 “infinite” capital available
► Economic Model
 Unproven model
 Not enough customer density for efficient routes
► Increased delivery charges
► Reduced produce quality
 Rolled out in five cities before proven in one
► Consumed their cash
► Capital markets closed down
► Risk
 Much more than they thought…
Microsoft
► Product Idea
 Home computer “revolution”
 BASIC compiler for “Altair 8080”
 Six years later, still the same old business…
► Market
 IBM changed market from hobbyist to business
► Team
 Experienced in technology, but
 Inexperienced in business
► Capital
 Very humble start up – no real capital needed
 But also none available
► Economic Model
 Pioneered OEM OS model – created a monopoly
 Made the rules
 Not First Mover in Any Market
► Risk
 It was really a lucky break – no one home at Digital Research
► But then they knew how to leverage the business!!!!
Opportunity Check List
► Product, Market and Industry
 Demand
 Market size
 Growth Rate
 Market Capacity
 Attainable market share
 Cost structure
► Factor Markets
 Resources required
 Market structure
► Economics
 Profit potential
 Time to breakeven
 ROI potential
 Capital requirements
 IRR
 Free Cash Flow
 Gross Margins
 Time to Break-Even
► Competitive Advantage
 Variable / fixed cost
 Degree of control
 Entry barriers
 Protectable IP
 Positional Advantage
► Personal
 Personal goals
 Personal fit
 Upside vs downside
 Opportunity Cost
 Stress Tolerance
► Sustainable Advantage
► Opportunities for Extension
► Management Team
► Harvest
IDEA v. OPPORTUNITY
----
Essentials of Recognizing
Opportunity
mark leslie
mleslie@leslieventures.com

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100622 idea v. opportunity

  • 1. IDEA v. OPPORTUNITY ---- Essentials of Recognizing Opportunity mark leslie mleslie@leslieventures.com
  • 2. Ingredients ► Product / Service ► Market ► Factor Markets ► Team ► Capital ► Business Model ► Personal Fit ► Risk Analysis ► Business Plan
  • 3. Product – just a place to start ► The world will NOT beat a path to the door of the inventor of the better mousetrap ► Idea itself does not have value ► Contrary to popular belief, entrepreneurial ideas are rarely “stolen”  (All the other entrepreneurs think they are the smartest)  It is all about execution ► Even “being first” is over-rated – many successes were from “follower” companies  IBM vs. Univac  Excel vs. Lotus 123 vs. Visi-Calc  Google vs. Yahoo vs. Alta Vista  iPod vs. MP3 players  iPhone vs. Nokia? ► It is one among many, many relevant variable factors ► An idea is “just a place to start”.
  • 4. Product – Look for the Discontinuities ► What are some examples  Microprocessors  Telecom de-regulation  Internet  GPS  Berlin Wall  Cloud Computing  Mobile Computing (smart handsets) ► Discontinuities kill older companies that do not adapt, create opportunities for many new ones  Rapidly changing market = opportunity ► What does Andy Grove’s famous saying “only the paranoid survive” really Mean?
  • 5. Product – Current discontinuities ► Technological?  Silicon speed doubles every 18 months  Storage capacity doubles every 12 months  Communication Bandwidth doubles every 6 months  Wireless revolution  Web 2.0  Internet is “Always On” ► Cloud Computing ► SaaS business models ► Other?  Sept 11 terrorist attack  Linux  Human Genome Sequencing  911 GPS cell phones
  • 6. Product – key questions ► Radicalness of product  “Faster / Better / Cheaper”  Innovation ► Incremental change  Brave New World ► Change the way people do things; or ► Is it feasible?  How much time  What special skills  What is the risk  Similar project been done before? ► How much R, how much D  r & D R&d
  • 7. Product – key questions ► Barriers to Entry  IP ► Can the IP be protected ► Is it sufficiently difficult (not trivial) ► Is it too difficult?  Network Effect (i.e., e-Bay) ► This is VERY, VERY hard to do  Business Model (i.e. Dell vs. Compaq) ► This is even harder to do  Is it non-obvious ► Veritas created the segment “storage management software” ► Starting in 1999 there have been over 500 startup companies in the “storage space”
  • 8. Demand for Product – TALK TO CUSTOMERS!!!!!!! ► Who?  Actual user  Actual buyer  All the points of influence ► Why?  What is the pain  How does this solve that pain ► Good signal is lots of homegrown custom solutions  Aspirin v. Vitamin? ► How Much?  What is the cost of not doing  What are their alternatives
  • 9. Demand for Product – TALK TO CUSTOMERS!!!!!!! ► Convince them  Make the pitch  Do the demo  Show all the cool features ► Then convince them not to buy  Explain what is missing  How expensive  How long to implement  Risks (including start up company risks)  Convince them they will not buy… ► Only when they argue you to the ground do you know you MIGHT actually have something.
  • 10. Market ► Market size  TAM / SAM  Where can you get market data? ► Market growth rate ► Market structure  Maturity  In state of flux or established  Market of big players, established products and prices ► Vertical Markets
  • 11. Market ► Product price and cost vs. market (gross margin) ► Market willingness to work with startup  May not stay in business  May not be able to support the customer ► How many can you sell, how quickly? ► How big is the ultimate market? ►How big to be interesting as venture backed deal? ► Can the company become a market leader?
  • 12. Market – Competition ► Are you entering an existing market?  How will the leader’s react?  How quickly?  Why can’t they simply do the same and put you out of business? ► Competitive Alliances? ► Are there other startups  How many?  How well financed, quality of team, etc?  Why do you believe that you are different – uniquely qualified to win the competitive race? ►Why do each of your competitors believe the same thing?
  • 13. Market: Time to Build the Business ► Most High Value Businesses Take Time to Build, e.g. HP, Veritas, Intel ► Does Market Allow Bootstrapping? E.g., Pure Software, Microsoft, Integrated Systems/Wind River, etc. ► Interestingly, many of the most successful businesses raised little capital (and some took a long time to ramp up)  Cisco = $2.5M  Sun = $4M  Veritas = $4M  VMware = $3M  Microsoft <$2M  Oracle < $2M  eBay < $1M  Google < $5M  etc. etc. ► Excessive capital raised can have disasterous results: Webvan, Next, Momenta, maybe Better Place??
  • 14. Bootstrapping: Conditions for Success ►Market Segment is Small with No Gorillas or Gorilla Has Little Traction ►Market Growth is Not Explosive ►You’ve Created a New Market ►Management Has Time to Learn the Business ►Examples: Microsoft, Oracle, Wind River
  • 15. Team ► Exec  Big company /entrepreneurial success  Domain experts  Worked together / Navigated difficult situation  Unquestioned Integrity / Intellectual honesty  Successful recruiting track record  Able to raise capital ► Technical  Technical leadership  Demonstrated ability to develop Products ► Other  No Trainees – “Done it before”
  • 16. Capital ► How much time and money does it take to build the product? ► How much time and money does it take to launch, market and sell and support?  How much to “scale up” the business? ► Will the capital markets finance a project of this size and duration? ► Is the investment commensurate with the market opportunity? ► How do you stage the capitalization to get the most money for the least cost? (topic for another presentation)
  • 17. Economic Model ► Business Model (steady state “operating stack”)  Revenue, COGS, COS, ongoing R&D, profit? ►For example, what is the fully loaded cost of one sales person, and what is that person’s productivity? ►Cost of customer acquisition?  Are there examples of similar business models  What is the path to get to steady state? ► What is the ROI for the investors, entrepreneurs ► How long to cash flow break even ► What does gross margin tell about a company ► Room for error
  • 18. Personal Fit ►Authenticity ►Competence ►Tolerance for uncertainty, ambiguity ►Interest ►Commitment
  • 19. Risks ►What are they?  This is usually a very, very long list – makes you kind of wonder why anything ever gets started ►Why do you believe they can be overcome?  Response for each item listed above
  • 20. The Business Plan ►Where all the issues come together ►Requires everything to be in synch ►Exec Summary -- Write it early and often!!! ►Financials  Five year Income Statement, Balance Sheet and Cash Flow  First two years are “Bottoms Up”  Fifth year should be compared to industry proxy for sanity
  • 21. The Business Plan ►Capitalization Plan  How much to raise  On what milestones  Returns to each stage of investor  Not part of external plan ►FINANCIALS ARE THE CRUCIBLE  Forces you to make and validate all assumptions  Forces you to Ask and Answer all the questions
  • 22. The Business Plan ►It is the Process, not the Product that counts ►All the issues in one place ►Generally, all the things you need to know are “outside” (the building, campus, etc.)  You need to talk to people in the real world ►Once completed you KNOW what you are doing ►Fully integrated into your mind
  • 23. Some Examples …the Bad …and the Ugly The Good
  • 24. McAfee ► Product Idea  Industry in transition ► Market  Clear market need  No competitors ► Team  Unique entrepreneurial background  High degree of Authenticity to entrepreneur ► Capital  Bootstrapped on bulletin board business ► Business Model  Network effect  Pioneered free to get massive distribution ► Risk  Lots of visible risks
  • 25. Veritas –the early idea ► Product Idea  Unix was transitioning to a commercial environment, but was not “ready for prime time”.  Tolerant (predecessor company) had done a lot of the work already -- We knew the issues and knew the solutions.  This was “hard to do” but not impossible. Good IP, good barriers to entry ► Customer Market  We knew the customers  ATT agreement gave us “special” access to the market
  • 26. Veritas –the early idea ► Team  We had the team of engineers to implement  Completed the management team ► Capital  We had some money from wind-down of old business  “some” investor commitment  Almost impossible to raise new money for a “restart”. ► Competition  Competition at system OEMs would be “make vs. buy”  Very little to no merchant market competition
  • 27. Veritas –the early idea ► Economic Model  OEM model like ATT (Microsoft) – source license plus per-copy royalty  Limited account upside – for more than $2 - $3 million per year, OEM could design us out.  Highly profitable business with extremely high gross margin ► Risk Analysis  Reliability of ATT as partner  Software OEM model not proven  Limited overall upside for company
  • 28. Apple – iPod ► Create a network effect marketplace for music, sell MP3 players ► Music - old  Controlled by “labels”  Sold on hard media (records / CDs)  Distributed via retail ► Music - new  Replace distribution channel to internet  Break the “Album” packaging – sell by the song  Create high concept design player ► Business model = network effect marketplace  Create a VERY reasonable / profitable deal for the publishers to distribute electronically  Apple has all the music  So all the buyers go there  So all the publishers go there  And it only works on an iPod – Apple sells a lot of iPods ► It wasn’t about the iPod – it was all about iTunes!! ► So whatever happened to Tower Records? ► So whatever happened to Zune?
  • 29. Apple - iPhone ► It is the iPod all over again ► Instead of the publishers it is the carriers  ATT agreed to cede great control over content over the network to get the iphone (everyone else turned them down…) ► Business model = network effect marketplace  Create a VERY reasonable / profitable deal for the app developer (70% for the developer)  Apple has all the apps  So the app users (smart phone customers) go there  So all the app developers go there  And it only works on an iPhone – so Apple sells a lot of iPhones ► It wasn’t about the iPhone – it was all about the App Store!! ► So whatever happened to Microsoft Windows Mobile ► So whatever happened to Nokia and Ericson?
  • 30. WebVan ► Product Idea  Disintermediate the supermarket supply chain  Old ► Producer to warehouse ► Pack and ship to supermarket ► Supermarket every couple of miles – land, building and ~100 employees ► Unpack and stock shelves ► Customer drives in to pick up goods…  New ► Producer to warehouse ► Pick and pack (high tech) ► Deliver directly to consumer  Trucks and drivers instead of buildings and clerks
  • 31. WebVan ► Market  Established very large market ► Team  World class ► Capital  “infinite” capital available ► Economic Model  Unproven model  Not enough customer density for efficient routes ► Increased delivery charges ► Reduced produce quality  Rolled out in five cities before proven in one ► Consumed their cash ► Capital markets closed down ► Risk  Much more than they thought…
  • 32. Microsoft ► Product Idea  Home computer “revolution”  BASIC compiler for “Altair 8080”  Six years later, still the same old business… ► Market  IBM changed market from hobbyist to business ► Team  Experienced in technology, but  Inexperienced in business ► Capital  Very humble start up – no real capital needed  But also none available ► Economic Model  Pioneered OEM OS model – created a monopoly  Made the rules  Not First Mover in Any Market ► Risk  It was really a lucky break – no one home at Digital Research ► But then they knew how to leverage the business!!!!
  • 33. Opportunity Check List ► Product, Market and Industry  Demand  Market size  Growth Rate  Market Capacity  Attainable market share  Cost structure ► Factor Markets  Resources required  Market structure ► Economics  Profit potential  Time to breakeven  ROI potential  Capital requirements  IRR  Free Cash Flow  Gross Margins  Time to Break-Even ► Competitive Advantage  Variable / fixed cost  Degree of control  Entry barriers  Protectable IP  Positional Advantage ► Personal  Personal goals  Personal fit  Upside vs downside  Opportunity Cost  Stress Tolerance ► Sustainable Advantage ► Opportunities for Extension ► Management Team ► Harvest
  • 34. IDEA v. OPPORTUNITY ---- Essentials of Recognizing Opportunity mark leslie mleslie@leslieventures.com