The document provides information on the various regions of the Pokémon universe, including Kanto, Johto, Hoenn, Sinnoh, Unova, and Kalos. For each region, it lists the games, maps, Pokémon encountered, starter Pokémon, legendary Pokémon, gym leaders and elite four members. It also provides details on the villainous teams for each region such as their motives and key members. Finally, it includes lists of the types and locations of each gym leader. The document serves as a comprehensive guide and reference for the different aspects of the Pokémon franchise across multiple regions.
2.
Kanto
Games
Maps
Pokemon
Starter pokemon
Legendary pokemon
Gym leaders and Elite four
Team Rocket
Johto
Games
Maps
Pokemon
Starter pokemon
Legendary pokemon
Gym leaders and Elite four
Team Rocket 2
Games
Maps
Pokemon
Starter pokemon
Legendary pokemon
Gym leaders and Elite four
Gym leaders and Elite Four 2
Team Aqua
Team Magma
Games
Maps
Pokemon
Starter pokemon
Legendary pokemon
Gym leaders and Elite four
Team Galactic
Unova
Hoenn
Sinnoh
Games
Maps
Pokemon
Starter pokemon
Legendary pokemon
Gym leaders and Elite four
Gym leaders and Elite four 2
Team Plasma
Kalos
Games
Maps
Pokemon
Starter pokemon
Mega Pokemon
Legendary pokemon
Gym leaders and Elite four
Team Flare
Types
Battle frontier
Hoenn
Sinnoh
Safari Zone
Pokemon Battles
Type chart 1
Type chart 2 to 5
Type chart 6
Inverse battles chart
Double/Tag Battles
Triple Battles
Rotation Battles
Sky Battles
Inverse Battle
Horde encounter
Status ailments
Weather changes
Shiny pokemon
Pokerus
Pokeballs
Daycare Center
Baby Pokemon
3.
4.
5.
6.
7.
8.
9.
Gym leaders:
Brock
Misty
Lt. Surge
Erika
Koga
Sabrina
Blaine
Giovanni
Elite Four:
Lorelei
Bruno
Agatha
Lance
Champion:
Blue (Rival)
10.
Motive:
Team Rocket's main goal is obtaining powerful and
rare Pokémon to help their criminal syndicate in the
hopes of someday taking over the world. They
obtain these Pokémon by regular capture, or more
often, theft. In addition to this they also perform
inhuman experiments on Pokémon to further
enhance their power.
Members:
Leader: Giovanni
18.
Motive:
Three years after the defeat of Giovanni at the hands
of Red, a few members of the old Team Rocket
attempted to reestablish the organization and get it
back in operation, while awaiting the return of their
leader, who was apparently away on solo training.
Members:
Team Rocket executive: Proton
Team Rocket executive: Petrel
Team Rocket executive: Ariana
Team Rocket executive: Archer
27.
Motive:
Team Aqua's main goal is to expand the ocean for
their water Pokémon, believing that by doing this
they will be making the world a better place. To that
end, they will awaken Kyogre from its slumber.
Members:
Leader: Archie
Aqua admin: Matt
Aqua admin: Shelly
28.
Motive:
Team Magma's main purpose is to expand the land mass,
believing that by creating more room for life on land that
they will be making the world a better place. To that end,
they'll awaken Groudon from its slumber.
Members:
Leader: Maxie
Magma admin: Courtney
Magma admin: Tabitha
37.
Motive:
Cyrus declares that the world is incomplete. By
harnessing the powers of Dialga and/or Palkia, he
can start over by erasing the world and creating an
entirely new one.
Members:
Leader: Cyrus
1st Commander: Saturn
2nd Commander: Mars
3rd Commander: Jupiter
4th Commander: Charon
47.
Motive:
Team Plasma`s goal is to free pokemon from being
enslaved and to separate humans from pokemon.
They convince trainers to free their pokemon by
using the power of Zekrom and Reshiram
Members:
Leader: N
Leader: Colress
True Leader: Ghetsis
Seven Sages
Zinzolin
Shadow Triad
56.
Motive:
Lysandre wants to create a beautiful world. Team Flare hopes
to achieve their goal by reactivating the Ultimate Weapon,
built centuries ago by AZ, to eiliminate all life except
themselves to reduce the strain on the world's resources.
Members:
Leader: Lysandre
Scientist: Xerosic
Scientist: Mable
Scientist: Bryony
Scientist: Aliana
Scientist: Celosia
146.
The Battle Tower is one of the
Battle Frontier facilities in
Hoenn. It is a standard 3-vs-3
single or 4-vs-4 double battle
battle. The more wins you get,
the harder the opponents get.
147.
In the Battle Palace, you are
faced with a challenge that is
based entirely on how much
your Pokémon trust you.
Your Pokémon are put
through a series of battles to
show whether they trust you
or not. You will not be able to
choose which moves your
Pokémon will use. There is a
girl in a building at the Battle
Frontier that will tell you the
strategy of the Pokémon you
have and if it will change if
it's health gets low.
148.
In the Battle Factory, you will go
through the Battle Swap
Challenge. Your knowledge of
Pokémon will be tested. Your
Pokémon will be traded
(temporarily) for rental
Pokémon for you to battle with.
On the "porch", your aide will
give you some stats on your
opponent and his battle style.
You may incorporate this into
your strategy if you want. After
each match, you will be able to
swap one of your rental
Pokémon with a Pokémon from
the previous opponent's team.
149.
In the Battle Pyramid, the aim is to
reach the top of the pyramid without
your Pokémon fainting. You are faced
with a dark room with a maze inside.
You may encounter wild Pokémon in
the pyramid, but you cannot catch
them. Your Bag is switched for a Battle
Bag, containing a Hyper Potion and a
Max Ether. You may also find items
dotted around the place, such as Ether
and Fluffy Tail. If you succeed in your
goal, your Battle Bag will be reserved
for your later challenges. If you fail, its
contents will be reset, leaving you with
just Hyper Potion and Max Ether.
The Pyramid is a challenge in which
you must explore the pyramid and try
to reach the top. There are seven floors
of skilled trainers and also wild
Pokémon.
150.
In the Battle Dome, you
will go through a
tournament involving
Preliminary, Quarter Final,
Semi-Final and Final
rounds. You will be faced
with three opponents. If
you defeat them all, you
will complete the Battle
Dome challenge. The aim
of this facility is to test your
tactics.
151.
In the Battle Arena, you and your
Pokémon are put through a series of
KO matches. You have three turns to
faint your opponent's Pokémon, or
the Judge will determine who is the
winner. Your Pokémon are judged in
three categories: Skill, Mind and
Vitality. If your Pokémon has more
points than your opponent's, your
opponent's Pokémon is judged the
loser. If your opponent's Pokémon has
the most points, then your Pokémon
will faint.
You have to battle seven trainers
consecutively and after three turns of
battling, the referee decides who
wins.
152.
The Battle Pike is a test of
your luck. You may find
your Pokémon will be
burned or frozen [etc.] by a
Pokémon with a Timid
Nature. Your Bag and
Pokénav will not be
available to you.
153.
The Battle Tower is one of
the Battle Frontier
facilities in Sinnoh. It is a
standard 3-on-3 battle.
The more wins you get,
the harder the opponents
get.
154.
You receive random
Pokémon. You must fight
your opponent with these
Pokémon. You get hints
about your opponent's
Pokémon. As you progress,
you receive more faint clues
of the opponent.
155.
It is a standard 3-on-3 battle,
but there is a catch. Prior to
battling an opponent, the
player must spin and stop a
gameboard via the touch
screen. The space that the
player lands on determines the
effects of the battle. The effects
can affect the player, the
opponent, or both; depending
on which space they landed.
The more wins you get, the
harder your opponents get and
the faster the board goes.
156.
In the Battle Castle, the
player must fight 7
trainers in a row, with
the prerequisite being
that all hold items must
be removed prior to
entry. Trainers are also
limited to using only 3
Pokémon, all of which
have had their levels
reduced to level 50.
157.
You choose the type of
your opponents. Every
time you beat a type,
their rank goes up. This
makes them smarter
have a higher level, and
higher stats.
158.
A pokemon battle is a fight between your pokemon
and another pokemon, it can be a wild
pokemon, located in tall grass, caves or deserts, or a
pokemon from another trainer
A wild pokemon can be caught or you can flee from
battle, but when you battle with a trainer then these
two options are not available
You can only have a maximum of 6 pokemon in your
party
159.
A double battle is when you and your oponent use two
pokemon to battle
A tag battle is when two trainers fight together
You can also have double battles with wild pokemon if
you are in the dark tall grass, if you want to capture
one of these pokemon you have to faint the other one
first
There are special moves that affect all other pokemon
on the field or just one side
160.
In these battles you use three pokemon to fight
The pokemon on the far right cannot attack the
pokemon on the far left and viceversa
This rule does not apply to special or longrange moves like dragon pulse or acrobatics
161.
In here you also use three pokemon to fight but
only one pokemon, the one in the middle, can
attack or recieve damage each turn
162.
A sky battle is a type of battle where the two
pokemon fight in the air
Only flying pokemon or pokemon with the ability
levitate can participate in these battles
There are a few exceptions like Pidgey, Spearow,
Doduo, Dodrio, Farfetch´d, Gengar, Hoothoot,
Starly, Pidove, Flecthling and Hawlucha
163.
This is a new type of battle where supereffective moves become not very effective and
viceversa
You can only have these types of battle in one
house in route 18
164.
In a horde encounter, five wild pokemon
appear to battle you
These pokemon are usually from the same
species, but it may include some counterparts
or a pokemon with a similar design
165.
Poisoned: Pokemon lose 1/8 of their max hp
Poison type pokemon cannot be poisoned
Badly poisoned: Pokemon lose 1/6 of their max hp
Burned: Pokemon lose 1/8 of their max hp
Fire type pokemon or pokemon with water veil not affected
Freezed: Pokemon is unable to attack
Ice type pokemon or pokemon during a sunny weather cannot be frozen
Paralized: Pokemon has a 25% of not attacking
Electric type pokemon cannot be paralized
Sleep: Pokemon is unable to attack from 1 to 5 turns
A pokemon can attack if it uses Snore or Sleep Talk
166.
Intense sunlight:
Heavy Rain
Damages all pokemon who are not ground, steel, or rock type
Hailstorm
Powers up water type moves and weakens fire type moves
Thunder and Hurricane will not fail in hitting the pokemon
Sandstorm
Powers up fire type moves and weakens water type moves
Solar beam can be used instantly
Damages all pokemon who are not Ice type
Blizzard will not fail in hitting the pokemon
Fog
Lowers accuracy of pokemon battling
167.
It is a facility that lets you leave your pokemon
there and let it gain experience
It also lets you get eggs of a pokemon pair you
leave there
They charge you $100 per level your pokemon
has increased
169.
Shiny pokemon
are very rare
pokemon that have
different color than
normal pokemon
The probability of
seeing a shiny
pokemon is 1/8192
170.
It is a facility that holds rare pokemon
They give you 30 pokemon and let you walk
up to 500 step before the time is over
You do not battle with your pokemon and can
only throw bait, a rock, or a safari ball
171.
It is a pokemon virus that helps your pokemon
grow stronger
This virus can spread among your pokemon
but after two days it will wear off and you will
not be able to pass it anymore
You have a 1/21845 chance in finding a
pokemon with pokerus
172.
A pokeball is used to catch
and store wild pokemon
There are many types of
pokeballs, some that get
better depending on what
type of pokemon you are
battling, what level they
are, if you have caught it or
not, where you are battling
it and some that affects the
pokemon after you have
caugh it
If your party is full, the
pokemon you catch are
transported to your PC box