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There is life BEYOND the PIXELS, BEYOND the FRAME of the screen...
Cit. I'm pretty sure there's a lot more to life than being really, really, ridiculously good looking. (Derek Zoolander)
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We are the consequence of the TOOLS we use.
Placing an object in a pocket, in a car, on a desktop or in customer’s homes means to create a personal, bi-direcIonal, always-on, communication channel.
The INTERNET OF THINGS bridges both the physical and digital worlds, permiang the power of the internet to reach humanity.

We evolve sharing stories
Our Connected Objects started helping us to tell stories, but they might learn to tell their own stories, exactly like CARS that are learning to DRIVE.
What designers should design, today?
Behaviors, Data, Conversations, Mutual Learning, Stories... LIFE
This is NOT a “business like usual” moment into the design industry.
Infuse HUMANITY into everything (or everything it will evolve without it)
5. 5
Humans are characterized by
erect posture and bipedal
locomotion; manual dexterity and
increased tool use, compared
to other animals; and a general
trend toward larger, more
complex brains and societies.
7. 7
Technological Innovation
is an Evolutionary
Process, that responds
to social innovation.
GeorgeBasalla
We are the consequence
of the TOOLS we use.
14. 14
When We live on the border between
Cloud FOG compuIng and the IoT Age.
At this stage of technological evoluIon,
being connected is a Darwinian issue
for a product: a key element for it, to
live long and prosper.
SCI-‐FI AGE
16. 16
The autopilot service is constantly learning,
thanks to machine learning algorithms,
detailed mapping and sensor data, and the
car’s wireless connection.
Tesla leverages these informations from its
entire fleet autopilot-enabled cars. Meaning,
it operates as a network so when one car
learns something, they all learn it.
18. 18
Every Tool, service and
business that jumps into
digital technology, starts to
follow Moore’s Law:
Peter Diamandis
h3p://www.youtube.com/watch?v=E9wFXHYJgdo
AcceleraIon changes everything
20. Placing an object in a pocket, in a car, on a
desktop or in customer’s homes means to
create a personal, bi-‐direcIonal,
always-‐on, communicaCon channel.
BUSINESS is PUSHING IoT
21. 21
The INTERNET OF THINGS bridges both the
physical and digital worlds, permiang the power
of the internet to reach everywhere humanity.
22. We are already living a world wide
conversaIon that includes our tools
22
25. 25
Who is actually taking the picture?
Are you smiling?
Are your eyes open?
Who added locaIon?
Who added metadata?
Smartphones are supporIng your storytelling…
26. 26
What is real? Who is the arFst?
Algorithm is acIvely proposing a
specific way to tell the story…
27. 27
Is this an incepFon?
From where the SELFIE habit come from?
Why do you want to share this picture with “social” friends?
We are the consequence of the tools we use
Mutual influence, induced need, incepIon
Your phone is influencing the
start of a new story
28. 28
ProacCve Panorama
Androids examine every picture you
take -‐ and -‐ it proacIvely assembles a
panorama without your request.
29. 29
ProacCve Panorama
Androids examine every picture you
take -‐ and -‐ it proacIvely assembles a
panorama without your request.
Your phone is autonomously building a frame of the story
30. 30
Build the story
One-‐click Movie trailer
Families started to collect and
record their special moments in
a brand new way, that is
actually influencing their
lifeIme memories
Your phone is autonomously
building the teaser of a story
31. 31
CollecCng Data
Connected objects are usually smart
enough to play an automaCc
behavior.
For example, make a detecIon each
“x” minutes, or take a picture each
Ime there is a specific condiIon,
etc.
AutomaIc memories are almost a story. In fact, starIng
from a simple acIon repeated in Ime, is easy to create
a visualizaIon that supports a specific storytelling.
32. 32
Organizing Data
Visualizing informaIon is already a
first picture of a story.
The right visualizaIon is powerful way
to influence users.
Fitness bracelets records what we do every day.
This extended memory, visualized through a dashboard,
is able to make our behavior measurable and more
understandable.
At the same Ime, the new automaCc, visual and
mathemaCcal language of these automaCc
memories is already part of a brand new kind of
storytelling.
Your dashboard is a representaIon of you.
You are your dashboard.
You might desire to achieve a be3er result.
33. 33
From interacCon to relaConship
Luka is an app that gives
recommendaIons in a chat interface.
Users can message with quesIons like
“Anything fun to do tonight?”
Luka then processes those requests and
sends back recommendaIons that are
based not only on the request itself but
your history and preferences.
Luka’s storytelling is influencing your choices
34. 34
Lived conversaCon
Today’s 3.0 update to the Telegram
apps makes interacIng with bots
super-‐easy. In most cases you won’t
even have to type anything, because
bots will provide you with a set of
custom bu3ons.
Bots are simply Telegram accounts operated by soUware –
not people – and they'll oUen have AI features. They can
do anything – teach, play, search, broadcast, remind,
connect, integrate with other services, or even pass
commands to the Internet of Things.
Your personal assistant “talks” with you on social
35. 35
A new way of knowledge
Quartz bot is an app that interacts
with you, offering up news stories
which you can choose to get more
informaIon about or move on to
the next.
People don’t read the news
anymore? Let’s allow computers to
build stories that might fit the users
short a3enIon span.
36. 36
knightscope-‐k5
Skin & hearth
We all are cyborgs
Mission CriFcal autonomous
machines observing us
Autonomous cars learn from all of us -‐
38. Our Connected Objects started helping us to tell
stories, but they might learn to tell their own stories,
exactly like CARS that are learning to DRIVE.
38
39. 39
Storyteller objects are already influencing the scene.
Younger generaCons are seeing faces instead screens...
The incoming communicaIon will be a relaIonship in which
objects emerge -‐from the Fog-‐ as real enCCes.
49. 49
The incoming stories, crafted
together with our connected
objects, will make History of
computing and society (soon).
50. 50
There is life BEYOND the PIXELS,
BEYOND the FRAME of the screen…
I'm pretty sure there's a lot more to life than being really,
really, ridiculously good looking. (Derek Zoolander)