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the city is my
                   games console
                           CIID OPEN lecture – 27 May 2010




flickr.com/photos/marc0047/2906043358
about a game
hyperlocal
game design
“In the end, the design
 of technology … must
let us actively practice
at something, however
humble. Taking part in
   locale is one such
        activity.”
Malcolm McCullough,
     Digital Ground
place vs. space




flickr.com/photos/hecyra/2511310602
re-place space
                     through play




flickr.com/photos/keees/1967279
BFFs
physical
feedback loop
responses
flickr.com/photos/datadevil/29051609
amping up
                        the diversity




flickr.com/photos/mykreeve/141536050
2nd order
                                   e ects
flickr.com/photos/sea-turtle/3920818927
T.A.Z.
flickr.com/photos/hillsdalehouse/233580582
magic circle
the hobo code
flickr.com/photos/nnova/2420231453
flickr.com/photos/93727562@N00/1787310820




                         play as
                      performance
working locally
invisible cities




flickr.com/photos/cityofsound/3800852464
literacy
chromaroma.com
planning for
                 the unexpected
flickr.com/photos/jonlucas/212839222
loose spaces
flickr.com/photos/ludens/4294097584
thanks!



flickr.com/photos/marc0047/2906043358
The City Is My Games Console @ CIID

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