6. Designerly Ways of Knowing
Nigel Cross
Board of International Research in
Design (BIRD), 2006
7. Phenomenon
of study:
Appropriate
methods:
Values:
The sciences The natural world
Controlled experiments,
classification, analysis
Objectivity, rationality,
neutrality, a concern for
“truth”
The humanities Human experience
Analogy, metaphor,
evaluation
Subjectivity, imagination,
commitment, a concern
for “justice”
Design The artificial world
Modelling, pattern
formation, synthesis
Practicality, ingenuity,
empathy, a concern for
“appropriateness”
Nigel Cross, Designerly Ways of Knowing (2006)
8. Designers...
•... resolve ill-defined problems
•... adopt solution-focusing strategies
•... employ abductive/productive/appositional thinking
•... use non-verbal, graphic/spatial modeling media
9. Complexity
Ambiguity
Volatility
Uncertainty
– +How much do you know about the situation?
–+Howwellcanyoupredicttheresultsofyouractions?
What VUCA Really Means for You
Bennett, N. & Lemoine, G. J.
Harvard Business Review, 2014
10. How might We act more
skillfully under conditions of
VUCA?
11. How could design help
increase the resilience of our
institutions?
20. Designerly Ways of Knowing
Nigel Cross
Board of International Research in
Design (BIRD), 2006
21. Dark Matter and Trojan Horses:
A Strategic Design Vocabulary
Dan Hill
Strelka Press, 2014
22. Design Unbound: Designing for
Emergence in a Whitewater
World
Anne Pendelton-Jullian and John
Seely Brown
The MIT Press, 2018
23. On Medium:
Andrea Mignolo, Reflections on Business, Design, and Value (2019)
https://medium.com/@pnts/reflections-on-business-design-and-value-
bb398cada721
Stephen Anderson, The Future of Design: Computation & Complexity (2019)
https://medium.com/@stephenanderson/the-future-of-design-computation-
complexity-a434d2da3cd5
24. Design as an Antidote to VUCA
Leveraging the true value
of design in the enterprise
jarango.com