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Web User Experience ARTD 302  April 17, 2008 Keith Instone  keith<year>@instone.org  © 2008 Keith Instone
Who are you? What are you doing? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Who am I? What do I do? Why am I here? ,[object Object],[object Object],[object Object],[object Object]
 
Web usability old guy (like Steve) Baltimore Maryland, March, 16, 2002
Overview ,[object Object],[object Object],[object Object],[object Object]
What do we mean by “user experience”?  (Microsoft, 2004) ,[object Object]
What do we mean by “user experience”?  (IBM, 2004) ,[object Object]
What do we mean by “user experience”?  (UXnet, 2008) ,[object Object]
Layers of the (web site!) user experience  from  http://jjg.net/elements/
From  http://terremoto.net/uxcosmos/
User experience team ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
User research – “Users in the Mist”
UE Design (flows and models) Step 1. Users search and browse for  the right type of card. Step 2. Examine and customize individual cards. Step 3-4.  Preview and/or attempt to send card.
UE Design (wireframes, UIs)
Ways to organize UX teams ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
“Principles” of user experience ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Don’t fight biology Red text Light blue text
Understand behavior (from you know what)
It is not as new as you think http://usability.gov/
You are not as special as you think (“web design patterns”)                                          
Plan on getting it wrong the first few times ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
It should be usable  and  enjoyable
Value, value, value ,[object Object],[object Object],[object Object],[object Object]
Think outside the box
What other principles are you learning about? (I bet they mesh with these) ,[object Object]
Most important tool: Usability Testing ,[object Object]
Did not get to the usability testing section ,[object Object]
Recap ,[object Object],[object Object],[object Object]
Thanks for your attention! ,[object Object],[object Object]

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Web User Experience (BGSU ARTD 302)