Master Track B: "The UX & Storytelling Convergence"
1. The Convergence of
UX and Storytelling
Prepared for 2014 iMedia Brand Summit
@rickstarbuck
SVP User Experience
Bank of America
@adamkleinberg
CEO/Co-Founder
Traction
Ad Age 2013 Small Agency of the Year
West Region, Silver
71. WHAT YOU KNOW YOU DON’T KNOW.
(KDKs)
WHAT YOU DON’T
KNOW YOU DON’T KNOW.
(DKDKs)
72. THE STATUS QUO.
The Situation Today
Describe the status quo as it is today. What are some challenges you face? Are there things you know you don’t know (KDKs)? Things you don’t know you don’t know (DKDKs) that
research could help bring to light? What are opportunities you could take advantage of? Places where you’re falling short or stages of your customer’s journey you are not
addressing as well as you should? Are there places where you are talking at them that could be improved by making THEM the hero of the story?
74. WHO ARE YOU TALKING TO?
Get to Know Your Customer
The sketches below represent an average customer. We’ve decorated him to put together a picture of who a customer might really be—in this case, Adam. On the next page, you’ll
create a picture of your customer. Get beyond demographics and really see her as a person, living inside their own “story” (a.k.a. their life).
CREATIVE DIRECTOR GLASSES
FRESHLY SHAVED BALD HEAD
FIGHTING WITH 10-YR OLD OVER IPAD
READY FOR FOOTBALL!
FIGHTING WITH 8-YR OLD OVER LAPTOP
CREEPER
HER KATIE PERRY ON MY IPAD
77. WHAT DO THEY VALUE?
Currencies You Can Offer
Think about the picture you’ve drawn of your customer. What are the things they value? What problems do they face? What motivates them? Understanding that allows you to
identify “currencies” that can deliver that value. Is there a cause they might want to help? Do the want status or perks? How could their lives be easier or more fun?
Internal External
Collective Individual
Moral
!
Need to do
good
Social
!
Need for
recognition
Economic
!
Need for
material success
Tribal
!
Need for
community
Pleasure
!
Need for
enjoyment
81. STORYTELLING ARCHETYPES
‣Overcoming the Monster - Defeating the pain point
‣Rags to Riches - Help the downtrodden achieve success
‣The Quest - The hero overcomes numerous odds
82. STORYTELLING ARCHETYPES
‣Overcoming the Monster - Defeating the pain point
‣Rags to Riches - Help the downtrodden achieve success
‣The Quest - The hero overcomes numerous odds
‣Voyage and Return - Thrust your hero in an atypical situation
83. STORYTELLING ARCHETYPES
‣Overcoming the Monster - Defeating the pain point
‣Rags to Riches - Help the downtrodden achieve success
‣The Quest - The hero overcomes numerous odds
‣Voyage and Return - Thrust your hero in an atypical situation
‣Comedy - Introduce confusion that you help resolve
84. STORYTELLING ARCHETYPES
‣Overcoming the Monster - Defeating the pain point
‣Rags to Riches - Help the downtrodden achieve success
‣The Quest - The hero overcomes numerous odds
‣Voyage and Return - Thrust your hero in an atypical situation
‣Comedy - Introduce confusion that you help resolve
‣Tragedy - Illustrate the consequences of human fealty
85. STORYTELLING ARCHETYPES
‣Overcoming the Monster - Defeating the pain point
‣Rags to Riches - Help the downtrodden achieve success
‣The Quest - The hero overcomes numerous odds
‣Voyage and Return - Thrust your hero in an atypical situation
‣Comedy - Introduce confusion that you help resolve
‣Tragedy - Illustrate the consequences of human fealty
‣Rebirth - Point out that there has to be a better way
86. PIE IN THE SKY.
What If You Could Solve Anything?
Great strategy connects the dots between what you do and why you do it. Brainstorm and come up with some ideas that allows you to deliver on the currencies your customer
values, and helps you solve a challenge you identified with the status quo. Remember, people respond to stories!
A
customers
that
.
A
customers
that
.
A
customers
that
.
A
customers
that
.
A
customers
that
.
responsive app thingy inspires creative in
by allowing them to design a color palette for the walls of their home
87. SKETCH IT.
What If You Could Do Anything?
Draw a rough sketch of what the experience might look like. Keep it simple and don’t worry about details—we’re designing a framework for an experience, not the end result. Just
come up with a high level view like we’ve done in the example below. We’ve provided a bunch of pages for you to sketch on so don’t worry about messing up or getting it “right.”
COLOR
PALETTE
APP THINGY!
PRESS A COLOR
TO ADD TO PALETTE
SWIPE to SEE
OTHER COLORS
FB TW PI SHARE YOUR “STORY” BUTTONS!
SWIPE
88. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
89. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
90. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
‣Rags to Riches
91. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
‣Rags to Riches
‣The Quest
92. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
‣Rags to Riches
‣The Quest
‣Voyage and Return
93. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
‣Rags to Riches
‣The Quest
‣Voyage and Return
‣Comedy
94. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
‣Rags to Riches
‣The Quest
‣Voyage and Return
‣Comedy
‣Tragedy
95. YOUR TURN.
FOR ENGAGEMENT?
!
AS A PLATFORM?
!
TO DRIVE CONVERSION?
‣Overcoming the Monster
‣Rags to Riches
‣The Quest
‣Voyage and Return
‣Comedy
‣Tragedy
‣Rebirth
96. ... and we lived
happily every after.
Rick Starbuck
Bank of America
rick.starbuck@bankofamerica.com
twitter.com/rickstarbuck
Adam Kleinberg
Traction
adam@tractionco.com
twitter.com/adamkleinberg