13. ~ Lesson learned ~
• Do the RIGHT thing // scope & Vision
o Project scope through effective research
• Do the thing RIGHT // usability
o UED make sure deliver what user “need”
• Focus, Focus, Focus
o Get thing done
o Agile UX per Product management
14. ~ Tips & Traps~
• To product development Life Cycle
o Only suitable for new or big revamp product
o Talents matters, often build as independent team direct
report to VP for special care // 體制內vs. 體制外
o 不能常玩,Team burn-out quickly //百米賽跑
• Leadership matters
o 分工 vs. 共創 //魔戒效應
o 特戰部隊 vs. 復仇者聯盟
o Follow guideline vs. Hack