The document describes a scenario in 2030 where:
1) A global flood in 2028 caused massive migration and housing shortages as resources became scarce.
2) In response, a temporary world government was formed to coordinate the global response to climate change and ensure global well-being.
3) By 2030, people live in shared housing, work is the most important activity and a way to socialize, and transportation is by foot/bike or zero-emission buses as private cars no longer exist. The global government closely monitors society to maximize well-being.
2. Global well-being
Scenario 3:
MERGED WORLDS
The economy is bad
Work is more important
By:
Klara Nilsson
Jakob Hohmann
Sabine Marcelis
Daphne Hoekman
3. THIS PRESENTATION CONSISTS OF THREE PARTS
-What happened between 2008 and 2030
-How does living in 2030 feel like
-What are the needs (product wise) for people in 2030
10. 2028
The sealevel rises, causing a global flood.
Holland was prepared, but not enough.
There were many death
- Mass migration to the South-eastern area of The Netherlands following the flood.
- Scarce resources and housing crisis
11. 2028
-Mass migration to the South-eastern area of The Netherlands following the flood.
-Scarce resources and housing crisis
12. 2028
DELEGATES FROM ALL COUNTRIES WHERE SENT TO A CRISIS-MEETING.
In the state of global emergency, a temporary world government was the most reasonable (temporary) solution.
It’s purpose; to make sure the handeling of the climate-change was taken care of globally.
13. 2028
A new Global government is installed making sure that there is global well-being
15. TECHNOLOGIC AND SCIENTIFIC DEVELOPMENT
-Flooded land is used to build windmill parks and Holland becomes a leader in green energy
-Holland can educate/help the rest of world with its decades of water-fighting knowledge and technology
16. LIVING
People live in shared living situations. Families share houses with other families due to the housing
crisis. Houses are build with recycled products .Only a few original houses are left standing
17. WORK
Everyone helps to rebuild the economy
People are motivated and paid a citizen salary
18. WORK/ LEISURE
Work and leisure become the same, people socialize through work
Work is the most important thing, but people have the freedom to change jobs often.
19. EDUCATION
There is primary education
Higher education is taught through work, more practical and applied (apprenticeships)
20. TRANSPORT AND TRAVEL
There are no cars, people only travel by foot or bike. For larger distances, there are zero emission busses.
People don’t travel to other countries, but through communication and virtual reality they can experience
an illusion of being abroad.
21. SOCIETY
Big brother feeling
Global community
Control over society to create well-being ( no actions can negatively effect others)
Everyone is aware of big brother (no secrets)
22. POLITICAL AND INSTITUTIONAL
-Individual countries no longer have the right to their own Government
-A global Government makes all the legislations to ensure that all decisions made will benefit everyone.
-Large corporations are taken controlled by the UN
25. HEALTHCARE AND MEDICAL NEEDS
Big priority, after natural disasters there are many ongoing illnesses and sick and injured people
Well being is the top priority and everything is done to achieve this
27. LOGISTICS/ ORGANIZATIONAL SYSTEMS
Logistics, organizational systems and communication become vital in a world where a one-world
Government rules, where there is overpopulation and scarce resources
31. VIRTUAL INTERFACES/MULTISENSUAL PRODUCTS
Government has put in place virtual interface and reality service
Creating well-being trough escapism
Better well being trough fake realities
Fantasies and dreams can come true without harming anyone else
33. RECYCLING SERVICES
Getting the most out of materials, waste is turned into new products.
Business with great knowledge and technology on how goods can be recycled are much needed.
In the world of scarce resourses, creativity is valued
35. DEPENDENCY CREATES LONG-LASTING RELATIONSHIPS TO PRODUCTS
As the climate makes sure you are always on guard your product can be your savior -or not.
The scarcity of materials and production makes you treasure and maintain the products you have.
36. PRODUCT BRANCHES IN 2030
Products that provide functional communal activities
Communication (informed world)
Products that enhance work-experience/environment
Visual communication (manuals)
Products for construction-work
Hygiene
Products to enhance space (living space)
Products to provide privacy
Travel simulation (short distances become long)
Fantasy simulator (parks)
Logistics of organization
New world surviving products
38. REASONS FOR DISPAIR..
Less livingspace
Conflicts between housemates/workmates
Staying with rationed food
Working for everyones good
Obeying the global government
Theft and burglery
THIS GIVES NURTURE TO..
Migration
Privacy-solutions
Virtual life
Groups and Communities dwelling in nostalgia
Theft and burglery
Safety and security solutions