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Learning Environments & City 2.0
@fredgarnett #SLERD2016Timisoara 20 May 2016
Learning Environments & City 2.0
Learning Environments
Web 2.0
Ambient Learning City
City 2.0
Conclusions;
Timisoara 2.0;
Open Scholars in Open Cities
Learning Environments A Brief History
Learning Environments & City 2.0
Learning Environments A Brief History
1 million years ago
Plains; visionary, improv, Heutagogy
200,000 years ago
Cultural DNA (Pagel) mimetic Andragogy
60,000 years ago…
Maps; precise, didactic, Pedagogy
Not just academics but a species…
Organised Learning A Brief History
2,500 years ago
Plato’s Academy; learning conversations
1,000 years ago
City University; monotheistic
(self-organized) communities of scholars
150 years ago… (Polytechnics)
Scientific, taxonomies, curricula
Learning Content A Brief History
2,500 Years Ago
Content; what content? (Republic)
1,000 Years Ago
1-32 Books Content-Scarcity (Oxford Uni)
100 years ago…
Public Libraries; Reading as Learning
Content-Surplus (Mechanical Reproduction)
Now? User-Generated Content… OR
Content Creation & Content Curation
Educational Design A Brief History
>Cosmologies>Taxonomies> Folksonomies
The problem with education is that;
They impose taxonomies on learners
Instead of
Folksonomies on Institutions…
(We could be cocreating open scholarship)
Web 2.0
Learning Environments & City 2.0
Web 2.0
from
Access
(internet)
to
Content
(WorldWideWeb)
to
Context
(Web2.0)
Web 2.0
I’m interested in social change
through technology use;
Technological Innovation Process TIP
1771-2021 (in 50yr cycles)
Kondratieff long-wave cycles of
meta-technologies; microprocessor
Networks, Services, Users model
Web 2.0
TIP Effects of technology use;
1st Order effects – planned use
-ve 1st Order Effects – side-effects
2nd Order Effects – unanticipated
-ve 2nd Order effects – crises…
Social change comes through 2nd
Order Effects; Trains > Metroland
Web 2.0
Arguably in tech-enabled change;
Change is socially dialogical
rather than intellectually
dialectical
It comes from users modifying
designers’ original intentions
So web 2.0 allows users to shape tech-use
Permanent beta, architectures of participation
So how can Web 2.0 help designers?
I helped designed a social
network before social networks;
Information Architecture 4 Civil Society
Formed lastfridaymob; argued
Public technology must be;
Creative, interactive,
participative…
Web 2.0 & Learning
We formed Learner-Generated
Contexts group (2006)
“A coincidence of motivations
leading to agile configurations”
Open Context Model of Learning
Using a “development
framework” the PAH Continuum
P A H
Teacher
School
Teacher/
Learner
Learner
Research
Cognition Epistemic
Cognition
Meta-
Cognition
Adult
Pedagogy Andragogy Heutagogy
From Andragogy to Heutagogy
Pedagogy Andragogy Heutagogy Continuum
Pedagogy the institutionalisation of learning around
facts, resource scarcity, subject disciplines;
education as a delivery system (cognition)
Andragogy negotiated, collaborative, interest-driven
learning brokered into ‘open’ spaces – at best the
community is the curriculum (meta-cognition)
Heutagogy self-determined learning where learner
creativity enables innovation (epistemic cognition)
We are interested in post-virtual models of learning
Web 2.0 & Context shaping
If web 2.0 with user-generated
content & participative qualities
Allows for “context-shaping”
Can we design a development
framework
That allows us to shape learning
contexts?
Ambient Learning City
Learning Environments & City 2.0
Ambient Learning City
from
Ambient
(environmental)
to
Smart
(wired)
to
Social
(collaborative)
Ambient Learning City
Being “insanely ambitious”
We decided to investigate how
A multiple-context Ambient
Learning City might work
We had Emergent Learning Model
…Well! How did I get here?
Emergent Learning Model
Ambient Learning City
Emergent Learning Model
Educational design tool, neither
institution nor student-centric but
Learner-centric (learning-centric?)
Education from the right…
Learning from the left…
Emergent Learning Model
Ambient Learning City
In 2000 Proboscis created;
“Urban Tapestries” in Brighton
Enabling participative use of
mobile phones in urban contexts
In 2005 Mudlarking in Deptford
2006 Ealing Northala Ambient
Learning Park then Kew Gardens
Interesting cityscapes come -
from sustained collaborative citizen action
Creekside Centre Sustainable build…
Used in Olympics 2012 build (IOC standard)
Urban Ecology rools OK!
Crofton Fields (Riverways project)
Recently celebrated on BBC TV Culture Show
For Art Walks (SLAW) & cultural regeneration
Social action
Cultural regeneration
Property speculation
Ambient Learning City
2007 EU-IST 7 Future of Learning
For the “classroom of the future”
but learning context-responsive
2010 Ambient Learning City>>
2011 MOSI-ALONG Ambient
Learning Open Network Group
Ambient Learning City
Ambient Learning City
1998 Lewisham Citizens Connect
Can the Internet be used to
stimulate “Active Citizenship”?
TaLENT Community Grid for
Learning (CGfL) (CoP model)
but Best CGfL in Manchester…
learners.org
Ambient Learning City
Question; can we use our
development framework to
Design interactive learning -
In multiple contexts in Manchester
1 Participative curatorial strategies
2 Object-centred sociality
History of Manchester in 100 objects
Ambient Learning City; New Metaphors
Digital / Cabinets of Curiosities
Ambient Learning City; New Models
Aggregate then Curate; Social Media Participation Model
Social Cities of Tomorrow
Some Answers
New metaphors
New relationships
Object-centred sociality
Participative curatorial strategies
Aggregate then Curate
Post-institutional thinking
Participatory Cities
Social cities not smart cities
Ambient Learning City
Answer;
1. New reframing metaphors;
Digital Cabinets of Curiosity
2. Non-taxonomy learning-model;
Aggregate then Curate
No Taxonomies – interest-driven
with QA of the learning process!
Ambient Learning City
Effectively we were getting our
hands dirty on 2nd order effects;
The problem was we were in an
industrial city with 150 years
experience of doing that…
We were learning about contexts
but we weren’t context-shaping…
Ambient Learning City
Question; how do we move from
context-responsive processes to
Context-shaping capabilities?
What new problems do we need
to solve…
So that we can create a dialogical
development process?
City 2.0 & CityZens
Learning Environments & City 2.0
Context-shaping in City 2.0
from
Representative
(19th century taxonomies)
to
Open
(access to hierarchy)
to
Participatory
(folksonomies / intangible culture)
Context-shaping in City 2.0
Smart Mobs
+
Everything is Miscellaneous
=
Here Comes Everybody
Enabling Consequences
Context
In 2010 Proboscis asked me to
critically review their work
I wrote “enabling consequences”
about shaping second-order effects
As generative innovations / platforms
Giles Lane, as an artist & cultural
broker, argued that they were…
Enabling Consequences
Context
“Moving Criteria across
contexts”
Or what Steven Johnson calls
exaptation
Or what we call
#heutagogy or…
Context
Creativity! Playing with form
Creating platforms for change
BUT!!!
Are we using new technologies;
To e-enable existing processes
Or to Transform them?
Context
Manchester Historic knowledge context
1845 Museums Act
1850 Public Libraries Act
1871 Education Act
The 19th century created a context
where taxonomic hierarchies were
The basis of institutional organisation
Still in that form in the 21st century
Context
In an Internet of People
@BenHammersley said that
“network society cannot be born”
Because people who grew up in
hierarchies are still in POWER
How do we move from hierarchies to
a participatory network society?
An Internet of People British Council Lecture 2011
Context
The Industrial Revolution threw a
bomb into community
Separating Home Work Leisure &
Markets from each other
Yet the digital revolution has the
potential to…
Re-integrate all our daily lives
(If you want it)…
Context-shaping in City 2.0
from
Subject
(monarchy)
to
Citizens
(constitutional monarchy)
to
CityZens
(who knows?)
Context Engineering the Participatory CityMunicipality Smart City City 2.0
City City Hall Real-time
City Hall
Networked
City Hall
Institutions Bricks &
Mortar
Clicks &
Mortar
Arch of
Participation
Street Tarmac Wifi/Digital Context
Engineering
Strategy Urban Plan Urban
Vision
Collaborative
Vision
Conclusion; Timisoara 2.0
Learning Environments & City 2.0
An Open City of Open Scholars
Timisoara 2.0
Conclusion; Timisoara 2.0
Become a Participatory Smart City
Create Timispedia to curate its history
& create its own identity
Become a Open Source City hub
sharing/documenting its evolution…
Become a City of Culture 2.0 crowd-
sourcing cultural developments
Create a city product of participatory culture
Conclusion; Timisoara 2.0
For every risk…
There is a chance
Mayor Brune, Nijmegen,
April 2016
An Open City of Open Scholars
Timisoara 2.0
Learning Environments & City 2.0
@fredgarnett #SLERD2016Timisoara 20 May 2016
Context Engineering the Participatory CityMunicipality Smart City Participatory
City 2.0
City City Hall Real-time
City Hall
Distributed
City Hall
Institution Bricks &
Mortar
Clicks &
Mortar
Arch of
Participation
Street Tarmac Wifi/Digital Context
Engineering
Strategy Urban Plan Urban
Vision
Collaborative
Vision
Participatory City Futures
Post-war and post-modern urban plan solutions
Participatory City Futures
Why are we talking about Smart Cities?
…Social Cities, Hybrid Cities, Port Cities,
City 2.0, Green Cities, Happy Cities,
Future Cities, Messy Cities, Invisible Cities
Transition Towns, Planet of Slums?
We are facing a “paradigm shift” in our
thinking about cities…
Against the Smart City Adam Greenfield
Participatory City Futures
20 years ago I started teaching about
Information Systems in Society
As digital technology use developed beyond
business organisations then…
Their impact would be felt in our social lives
This would create a Kondratieff long-wave
change process in our society (1971-2021)
And we have a choice in what that means
because we are the USERS of new tech
Participatory City Futures
Paradigm Shift (from Kuhn) features
A transformation process not an elaboration
of the existing (19th century) paradigm
With “debates about fundamentals” (or
types of cities – as in this presentation)
No need for “consensus-forming” around
existing City Hall paradigm…
“Smart Cities” approach by Intel Cisco IBM
Siemens is exactly this “consensus-forming”
Participatory City Futures
BUT!
As Hazel Henderson said
Technology is the essence of politics
Our technology choices create
The kind of society we live in
Participatory City Futures
Cities are where the eternal human conflict
Between settlers and nomads is resolved
Settlement requires ownership
Nomads need to share
But ownership & mobility are challenged by
collaborative economy & smart phones
Tetrad (Digital McLuhan) shows new tech;
enhances^, >retrieves, <reverses, removes∨
AND we have a choice IF we are informed
“Technology is the essence of politics”
But are we e-enabling or transforming?
Participatory City Futures
So, how do we engage with this social
change process as it affects us day-by-day?
How do we frame our thoughts on the kind
of cities we want to live in?
Web 2.0 holds potential for participation
But existing organisations want more of the
same (same as <the past only more intense)
Transition Cities or privatised Municipalities?
Participatory City Futures
Some ideas from Origin of Spaces (EU)
ZAWP – Bilbao
Rolling process of hyper-local partnerships, permanently
debating w/the council “from action to process”
LX Factory – Lisboa
Hyper-cool Coworking hub, designing in a social mix.
“Hoxton in a factory” a “post-welfare state” solution
ROJC – Pula
Rebuilding Civil Society (post Civil-War) through NGOs
Darwin – Bordeaux
Ecological transitions to a sustainable economy
Co-creating Coworking Spaces
“from action
to process”
Lxfactory Lisboa
Participatory City Futures
On the design side we need…
Development Frameworks to help the
dialogical design of
The city we choose to live in!
Both for
Network Society &
City 2.0 or…
CityZens Context Engineering
Development Framework for Network Society
Context Engineering the Participatory CityMunicipality Smart City Participatory
City 2.0
City City Hall Real-time
City Hall
Distributed
City Hall
Institution Bricks &
Mortar
Clicks &
Mortar
Arch of
Participation
Street Tarmac Wifi/Digital Context
Engineering
Strategy Urban Plan Urban
Vision
Collaborative
Vision
Conclusions
Designing Participatory Smart Cities
Designing Participatory Smart Cities
1. CityZen action creates diverse city spaces
2. Web 2.0 allows dialogical user choices
3. Social change needs new framing devices
4. We can shape the contexts we live in
5. Mashups maketh new – we need
dialogical development frameworks that are
CityZens-centric
6. CollaborativeVisioning…
Designing Participatory Smart Cities
ThankYou
More information on this will be found in;
Digital Futures and the City of Today
(forthcoming 2016)
Chapter with Context Engineer Dr. Carl Smith
entitled…
Context Shaping City 2.0; how to use Hybrid
Technologies and Techniques to make the
Smart City 2.0 participatory & Cityzen-centric
Designing Participatory Smart Cities
Some Resources&Links
Unsmart Cities blog
The City in History – Lewis Mumford
Deptford Creekside Centre
What is Web 2.0?
Open Context Model of Learning
Emergent Learning Model
Ambient Learning City
Aggregate then Curate
Everything is a Metaphor
Social Cities of Tomorrow
Where Good Ideas come from
Enabling Consequences
Against the Smart City
Designing Participatory Smart Cities
@fredgarnett http://bit.ly/CityPeeps
WikiQuals “Yes You Can!”
Learning not Education
Liminal not Institutionalised
Bio-diversity not Monoculture
Learner-centric not Student-centred
Learner-generated not Course-defined
Community as Curriculum not Syllabus defined
Community of Sqolars not Community of Practice
Personal Learning Networks not Content-delivery
Quality Assured not Quality Controlled
Dynamic Quality not Static Quaity
Affinity not Supervision
Emergent not Linear
Trust the learner to be themselves;
Identity…

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Learning City 2.0

  • 1. Learning Environments & City 2.0 @fredgarnett #SLERD2016Timisoara 20 May 2016
  • 2. Learning Environments & City 2.0 Learning Environments Web 2.0 Ambient Learning City City 2.0 Conclusions; Timisoara 2.0; Open Scholars in Open Cities
  • 3. Learning Environments A Brief History Learning Environments & City 2.0
  • 4. Learning Environments A Brief History 1 million years ago Plains; visionary, improv, Heutagogy 200,000 years ago Cultural DNA (Pagel) mimetic Andragogy 60,000 years ago… Maps; precise, didactic, Pedagogy Not just academics but a species…
  • 5. Organised Learning A Brief History 2,500 years ago Plato’s Academy; learning conversations 1,000 years ago City University; monotheistic (self-organized) communities of scholars 150 years ago… (Polytechnics) Scientific, taxonomies, curricula
  • 6. Learning Content A Brief History 2,500 Years Ago Content; what content? (Republic) 1,000 Years Ago 1-32 Books Content-Scarcity (Oxford Uni) 100 years ago… Public Libraries; Reading as Learning Content-Surplus (Mechanical Reproduction) Now? User-Generated Content… OR Content Creation & Content Curation
  • 7. Educational Design A Brief History >Cosmologies>Taxonomies> Folksonomies The problem with education is that; They impose taxonomies on learners Instead of Folksonomies on Institutions… (We could be cocreating open scholarship)
  • 10. Web 2.0 I’m interested in social change through technology use; Technological Innovation Process TIP 1771-2021 (in 50yr cycles) Kondratieff long-wave cycles of meta-technologies; microprocessor Networks, Services, Users model
  • 11. Web 2.0 TIP Effects of technology use; 1st Order effects – planned use -ve 1st Order Effects – side-effects 2nd Order Effects – unanticipated -ve 2nd Order effects – crises… Social change comes through 2nd Order Effects; Trains > Metroland
  • 12. Web 2.0 Arguably in tech-enabled change; Change is socially dialogical rather than intellectually dialectical It comes from users modifying designers’ original intentions
  • 13. So web 2.0 allows users to shape tech-use Permanent beta, architectures of participation
  • 14. So how can Web 2.0 help designers? I helped designed a social network before social networks; Information Architecture 4 Civil Society Formed lastfridaymob; argued Public technology must be; Creative, interactive, participative…
  • 15. Web 2.0 & Learning We formed Learner-Generated Contexts group (2006) “A coincidence of motivations leading to agile configurations” Open Context Model of Learning Using a “development framework” the PAH Continuum
  • 16. P A H Teacher School Teacher/ Learner Learner Research Cognition Epistemic Cognition Meta- Cognition Adult
  • 17. Pedagogy Andragogy Heutagogy From Andragogy to Heutagogy Pedagogy Andragogy Heutagogy Continuum Pedagogy the institutionalisation of learning around facts, resource scarcity, subject disciplines; education as a delivery system (cognition) Andragogy negotiated, collaborative, interest-driven learning brokered into ‘open’ spaces – at best the community is the curriculum (meta-cognition) Heutagogy self-determined learning where learner creativity enables innovation (epistemic cognition) We are interested in post-virtual models of learning
  • 18. Web 2.0 & Context shaping If web 2.0 with user-generated content & participative qualities Allows for “context-shaping” Can we design a development framework That allows us to shape learning contexts?
  • 19. Ambient Learning City Learning Environments & City 2.0
  • 21. Ambient Learning City Being “insanely ambitious” We decided to investigate how A multiple-context Ambient Learning City might work We had Emergent Learning Model …Well! How did I get here? Emergent Learning Model
  • 22. Ambient Learning City Emergent Learning Model Educational design tool, neither institution nor student-centric but Learner-centric (learning-centric?) Education from the right… Learning from the left… Emergent Learning Model
  • 23. Ambient Learning City In 2000 Proboscis created; “Urban Tapestries” in Brighton Enabling participative use of mobile phones in urban contexts In 2005 Mudlarking in Deptford 2006 Ealing Northala Ambient Learning Park then Kew Gardens
  • 24. Interesting cityscapes come - from sustained collaborative citizen action
  • 25. Creekside Centre Sustainable build… Used in Olympics 2012 build (IOC standard)
  • 26. Urban Ecology rools OK! Crofton Fields (Riverways project)
  • 27. Recently celebrated on BBC TV Culture Show For Art Walks (SLAW) & cultural regeneration Social action Cultural regeneration Property speculation
  • 28. Ambient Learning City 2007 EU-IST 7 Future of Learning For the “classroom of the future” but learning context-responsive 2010 Ambient Learning City>> 2011 MOSI-ALONG Ambient Learning Open Network Group Ambient Learning City
  • 29. Ambient Learning City 1998 Lewisham Citizens Connect Can the Internet be used to stimulate “Active Citizenship”? TaLENT Community Grid for Learning (CGfL) (CoP model) but Best CGfL in Manchester… learners.org
  • 30. Ambient Learning City Question; can we use our development framework to Design interactive learning - In multiple contexts in Manchester 1 Participative curatorial strategies 2 Object-centred sociality History of Manchester in 100 objects
  • 31. Ambient Learning City; New Metaphors Digital / Cabinets of Curiosities
  • 32. Ambient Learning City; New Models Aggregate then Curate; Social Media Participation Model
  • 33. Social Cities of Tomorrow Some Answers New metaphors New relationships Object-centred sociality Participative curatorial strategies Aggregate then Curate Post-institutional thinking Participatory Cities Social cities not smart cities
  • 34. Ambient Learning City Answer; 1. New reframing metaphors; Digital Cabinets of Curiosity 2. Non-taxonomy learning-model; Aggregate then Curate No Taxonomies – interest-driven with QA of the learning process!
  • 35. Ambient Learning City Effectively we were getting our hands dirty on 2nd order effects; The problem was we were in an industrial city with 150 years experience of doing that… We were learning about contexts but we weren’t context-shaping…
  • 36. Ambient Learning City Question; how do we move from context-responsive processes to Context-shaping capabilities? What new problems do we need to solve… So that we can create a dialogical development process?
  • 37. City 2.0 & CityZens Learning Environments & City 2.0
  • 38. Context-shaping in City 2.0 from Representative (19th century taxonomies) to Open (access to hierarchy) to Participatory (folksonomies / intangible culture)
  • 39. Context-shaping in City 2.0 Smart Mobs + Everything is Miscellaneous = Here Comes Everybody Enabling Consequences
  • 40. Context In 2010 Proboscis asked me to critically review their work I wrote “enabling consequences” about shaping second-order effects As generative innovations / platforms Giles Lane, as an artist & cultural broker, argued that they were… Enabling Consequences
  • 41. Context “Moving Criteria across contexts” Or what Steven Johnson calls exaptation Or what we call #heutagogy or…
  • 42. Context Creativity! Playing with form Creating platforms for change BUT!!! Are we using new technologies; To e-enable existing processes Or to Transform them?
  • 43. Context Manchester Historic knowledge context 1845 Museums Act 1850 Public Libraries Act 1871 Education Act The 19th century created a context where taxonomic hierarchies were The basis of institutional organisation Still in that form in the 21st century
  • 44. Context In an Internet of People @BenHammersley said that “network society cannot be born” Because people who grew up in hierarchies are still in POWER How do we move from hierarchies to a participatory network society? An Internet of People British Council Lecture 2011
  • 45. Context The Industrial Revolution threw a bomb into community Separating Home Work Leisure & Markets from each other Yet the digital revolution has the potential to… Re-integrate all our daily lives (If you want it)…
  • 46. Context-shaping in City 2.0 from Subject (monarchy) to Citizens (constitutional monarchy) to CityZens (who knows?)
  • 47. Context Engineering the Participatory CityMunicipality Smart City City 2.0 City City Hall Real-time City Hall Networked City Hall Institutions Bricks & Mortar Clicks & Mortar Arch of Participation Street Tarmac Wifi/Digital Context Engineering Strategy Urban Plan Urban Vision Collaborative Vision
  • 48. Conclusion; Timisoara 2.0 Learning Environments & City 2.0
  • 49. An Open City of Open Scholars Timisoara 2.0
  • 50. Conclusion; Timisoara 2.0 Become a Participatory Smart City Create Timispedia to curate its history & create its own identity Become a Open Source City hub sharing/documenting its evolution… Become a City of Culture 2.0 crowd- sourcing cultural developments Create a city product of participatory culture
  • 51. Conclusion; Timisoara 2.0 For every risk… There is a chance Mayor Brune, Nijmegen, April 2016
  • 52. An Open City of Open Scholars Timisoara 2.0
  • 53. Learning Environments & City 2.0 @fredgarnett #SLERD2016Timisoara 20 May 2016
  • 54. Context Engineering the Participatory CityMunicipality Smart City Participatory City 2.0 City City Hall Real-time City Hall Distributed City Hall Institution Bricks & Mortar Clicks & Mortar Arch of Participation Street Tarmac Wifi/Digital Context Engineering Strategy Urban Plan Urban Vision Collaborative Vision
  • 55. Participatory City Futures Post-war and post-modern urban plan solutions
  • 56. Participatory City Futures Why are we talking about Smart Cities? …Social Cities, Hybrid Cities, Port Cities, City 2.0, Green Cities, Happy Cities, Future Cities, Messy Cities, Invisible Cities Transition Towns, Planet of Slums? We are facing a “paradigm shift” in our thinking about cities… Against the Smart City Adam Greenfield
  • 57. Participatory City Futures 20 years ago I started teaching about Information Systems in Society As digital technology use developed beyond business organisations then… Their impact would be felt in our social lives This would create a Kondratieff long-wave change process in our society (1971-2021) And we have a choice in what that means because we are the USERS of new tech
  • 58. Participatory City Futures Paradigm Shift (from Kuhn) features A transformation process not an elaboration of the existing (19th century) paradigm With “debates about fundamentals” (or types of cities – as in this presentation) No need for “consensus-forming” around existing City Hall paradigm… “Smart Cities” approach by Intel Cisco IBM Siemens is exactly this “consensus-forming”
  • 59. Participatory City Futures BUT! As Hazel Henderson said Technology is the essence of politics Our technology choices create The kind of society we live in
  • 60. Participatory City Futures Cities are where the eternal human conflict Between settlers and nomads is resolved Settlement requires ownership Nomads need to share But ownership & mobility are challenged by collaborative economy & smart phones Tetrad (Digital McLuhan) shows new tech; enhances^, >retrieves, <reverses, removes∨ AND we have a choice IF we are informed
  • 61. “Technology is the essence of politics” But are we e-enabling or transforming?
  • 62. Participatory City Futures So, how do we engage with this social change process as it affects us day-by-day? How do we frame our thoughts on the kind of cities we want to live in? Web 2.0 holds potential for participation But existing organisations want more of the same (same as <the past only more intense) Transition Cities or privatised Municipalities?
  • 63. Participatory City Futures Some ideas from Origin of Spaces (EU) ZAWP – Bilbao Rolling process of hyper-local partnerships, permanently debating w/the council “from action to process” LX Factory – Lisboa Hyper-cool Coworking hub, designing in a social mix. “Hoxton in a factory” a “post-welfare state” solution ROJC – Pula Rebuilding Civil Society (post Civil-War) through NGOs Darwin – Bordeaux Ecological transitions to a sustainable economy Co-creating Coworking Spaces
  • 66. Participatory City Futures On the design side we need… Development Frameworks to help the dialogical design of The city we choose to live in! Both for Network Society & City 2.0 or… CityZens Context Engineering Development Framework for Network Society
  • 67. Context Engineering the Participatory CityMunicipality Smart City Participatory City 2.0 City City Hall Real-time City Hall Distributed City Hall Institution Bricks & Mortar Clicks & Mortar Arch of Participation Street Tarmac Wifi/Digital Context Engineering Strategy Urban Plan Urban Vision Collaborative Vision
  • 69. Designing Participatory Smart Cities 1. CityZen action creates diverse city spaces 2. Web 2.0 allows dialogical user choices 3. Social change needs new framing devices 4. We can shape the contexts we live in 5. Mashups maketh new – we need dialogical development frameworks that are CityZens-centric 6. CollaborativeVisioning…
  • 70. Designing Participatory Smart Cities ThankYou More information on this will be found in; Digital Futures and the City of Today (forthcoming 2016) Chapter with Context Engineer Dr. Carl Smith entitled… Context Shaping City 2.0; how to use Hybrid Technologies and Techniques to make the Smart City 2.0 participatory & Cityzen-centric
  • 71. Designing Participatory Smart Cities Some Resources&Links Unsmart Cities blog The City in History – Lewis Mumford Deptford Creekside Centre What is Web 2.0? Open Context Model of Learning Emergent Learning Model Ambient Learning City Aggregate then Curate Everything is a Metaphor Social Cities of Tomorrow Where Good Ideas come from Enabling Consequences Against the Smart City
  • 72. Designing Participatory Smart Cities @fredgarnett http://bit.ly/CityPeeps
  • 73. WikiQuals “Yes You Can!” Learning not Education Liminal not Institutionalised Bio-diversity not Monoculture Learner-centric not Student-centred Learner-generated not Course-defined Community as Curriculum not Syllabus defined Community of Sqolars not Community of Practice Personal Learning Networks not Content-delivery Quality Assured not Quality Controlled Dynamic Quality not Static Quaity Affinity not Supervision Emergent not Linear Trust the learner to be themselves; Identity…

Hinweis der Redaktion

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