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INTRODUCTION TO
BUILDING WIREFRAMES
Davide ‘Folletto’ Casali
UX Redirector Advisor
NIGHT.EU
PART I
WIREFRAMES
@hjmediastudios
THE IDEA OF
WIREFRAME COMES
FROM 3D MODELLING
“A website wireframe 

is a visual guide 

that represents 

the skeletal framework 

of a website”
Wikipedia:
“Wireframing is a low-cost,
rapid iterative design
technique that offers one of
the best methods for gaining
design insight early”
Nielsen/Norman Group:
http://www.nngroup.com/courses/wireframing-and-prototyping/
THERE ARE
DIFFERENT QUALITIES
OF WIREFRAMES
Even if wireframes display a single interface/page
they are less like photos and more like movie stills
WIREFRAMES
AS JOURNEYS
© Ivor Beddoes@awfulshot
WIREFRAMES
AS STORYBOARDS
FOR INTERFACES
© Ivor Beddoes
DIFFERENT WAYS TO TELL A STORY
frame by frame, drawings
key frames, textual descriptions
video, spoken narrative
Even if the storyboard is not visible
it’s still the foundation of wireframes
Wireframes are a static representation
of a dynamic non-linear flow of activity
Let’s build a journey.
ImagineTwitter’s registration process.
Home Reg. Form Confirmation
LOGIN PROCESS
The main steps of the journey
Home Reg. Form Confirmation Your Page
LOGIN PROCESS
How do we guide the user to the value?
?
Home Reg. Form Confirmation
Email
Your Page
LOGIN PROCESS
An e-mail based approach
Home Reg. Form Confirmation
Email
Your Page
LOGIN PROCESS
A more direct way to engage the user
Home Reg. Form Confirmation
Email
Your Page
LOGIN PROCESS
Review journeys for the edge cases: errors, problems, etc
!
!
LOGIN PROCESS
The story is even bigger in reality
Home Reg. Form Confirmation
Email
Your Page
Tweet
Third party Third party
The wireframe represents also the very
first moment when the project team
sees everything coming together.
The minimal visual building block
of a wireframe is the box.
Box
Boxes usually contain a uniform kind of
content, not the individual elements.
However, it’s important to choose the right
level of breakdown to support the
discussion.
Box
Content
Box
Box
Box
Navigation
Logo
Some examples
Header Image
Navigation
Stats Navigation
Avatar
Profile
Media
Tweet
Tweet
Tweet Filters
Invite Friends
Find Friends
Navigation
Pin Pin
Pin
Pin
Pin
N N N
C C
S S
Box
Box
Box
Box
Box
Box
Box
Box
This high level box view is
implicit most of the time, but
it’s incredibly useful when
applied on a number of pages
to ensure consistency and
reusability.
Button
Box
Lorem ipsum gaium sit
amet isciquitur elit in
ellam lacustre pulzella.
TEXT
BUTTONS
IMAGES
···MORE...
Box
Thomas Talker:
Lorem ipsum gaium sit amet
isciquitur elit in ellam
lacustre pulzella.
Expand
Thomas Talker:
Lorem ipsum gaium sit amet isciquitur elit in
ellam lacustre pulzella.
Expand
Thomas Talker:
Lorem ipsum gaium sit amet isciquitur elit in
ellam lacustre pulzella.
Expand
Thomas Talker:
Lorem ipsum gaium sit amet isciquitur elit in
ellam lacustre pulzella.
Expand
Thomas Talker:
Lorem ipsum gaium sit amet isciquitur elit in
ellam lacustre pulzella.
Expand
Thomas Talker:
OFTEN EACH
HIGH-LEVEL
BOX CONTAINS
A REPEATING
PATTERN
TRY WORKING WITH PATTERNS AS
MUCH AS POSSIBLE TO SUPPORT
MEMORY AND LEARNING, MAKING
THE INTERFACE TRUSTWORTHY
1 / Wireframes as stories
2 / From boxes to elements
PART II
THE PROCESS
Wireframes are made to be thrown away.
They are steps in the process of design.
Only the final one stays... until it gets developed.
In other words:
they can be delivered as documentation
but they are not for most of the process
THE INTERMEDIATE STEPS
ARE VALUABLE:
THEY SUPPORT
COMMUNICATION AND
CONSENSUS
AT EACH STEP YOU CAN
· test the journey
· discuss with management
· discuss with technical team
· share with other parties
NAPKINS
WHITEBOARDS
HIGH LEVEL
DETAILED
HD
ASK YOURSELF
What’s the level of detail
I need to communicate
effectively?
PAPER SKETCH
WORK IN ITERATIONS
do
observe
think
dotL O O P
This works
from startups to big enterprises
Got 4 weeks?
WEEKLY ITERATION
Helps with project activities
scoping, clarifies expectations,
supports continuos progress
review.
WEEKLY MEETING
Sets formal progress steps to help
the client keeping the pace while
being in touch with the project
progress
Let’s see an example
PREPARE
The first iteration is
about
understanding the
problem.
Let’s see an example
WORKSHOP
First wireframes made
collaboratively by the
stakeholders in a workshop, in
groups.
WHITEBOARD
Let’s see an example
TEST WITH USERS
Take the whiteboards and
formalize them in individual
proposals to be tested.
Let’s see an example
REVIEW ALTERNATIVES
In this review propose a few
alternatives refining the
solutions from the workshop.
PAPER SKETCH
Let’s see an example
TEST WITH USERS
Yup, again, if it’s possible. Try a
more guerrilla approach
maybe.
Let’s see an example
REVIEW FIRST DRAFT
Ask explicitly to involve
developers if it didn’t happen
before the review.
HIGH LEVEL
PROJECT PLAN 2012-11-08
29 OCT 5 NOV
6
12 NOV
14
26 NOV
30
3 DEC 10 DEC
10 14
17 DEC
21
24 DEC 31 DEC
4
7 JAN
11
STRATEGY
PREPARATION
Planning and
data gathering
STRATEGY
Planning workshops &
research
STRATEGY
Campaign and
challenges details
19 NOV
23
UX DESIGN
Creativity and planning
workshops
UX DESIGN
High-level wireframes
and interactions
DESIGN
VISUAL DESIGN
Different proposals for
brainstorming
VISUAL DESIGN
Consolidation of a
single choice
VISUAL DESIGN
Preparation of master
documents
Wireframes Visual layouts
DEVELOPMENT
Sprint 1
CONTENT
Preparation of basic
copywriting
DEVELOPMENT
Sprint 2
CONTENT
Preparation of basic
translations
DEVELOPMENT
Submission launch
DEVELOPMENT
Sprint 3
DEVELOPMENT
DEVELO
Sprint 4
Submission page
COMMUNITY
Launch support
COMMU
Launch s
Submission launch
MARKETING
Moment 1
MARKETING
Strategy development
MARKETING
Strategy development
MARKETING
Strategy development
MARKETING
Strategy development
5
Concept Definition
Campaign Strategy Channel Strategy Content Calendar
KPI Definition
Audience Validation
In this way you
can build clear,
large scale plans.
Got 1 week?
MONDAY
UNPACK
TUESDAY
SKETCH
WEDNESDAY
DECIDE
THURSDAY
PROTOTYPE
FRIDAY
TEST
THE DESIGN SPRINT
Got 10 minutes?
6 Up Idea Generation Technique
1 2 3
4 5 6
1 ITERATION = No review
NEVER.
3 / Choose level of detail
4 / Iterative approach
PART III
KEYNOTE
PROTOTYPING BASICS
Keynote
1
Setup
pages
Choose the size
you need, desktop
or mobile.
2
Build
your journey
Add all the
screens of your
journey as slides
2
Build
your screens
Welcome
screen
Welcome to
Note Taker
Add note
Add
You have no notes
Create
3
Link
your screens
Link
Format → Add Link
Cmd+K
4
Build
your animations
MAGIC MOVE
Slide 1 Slide 2
If the same object appears on two pages, it transitions moving and scaling
Create new note+
|
ADDCANCEL
Menu
Home
Write
Profile
5
Test
your wireframe
Play
6
Export
your video
Record
Play → Record Slideshow
5 / Basics of Keynote prototyping
6 / Basics of Keynote animation
“
”
Bruno Munari
To complicate is easy, to simplify is hard.
To complicate, just add,
everyone is able to complicate.
Few are able to simplify.
Thanks.
@Folletto
INTENSEMINIMALISM.COM

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