Delivered at Uxify http://uxify.net/ on 19 June 2015, the talk explores the current understanding of habits, gives examples of how software helps users maintain habits or prevent them from doing it. Finally the presentation argues that it is the job of the designer to take into consideration user habits and design around or towards them.
3. Take a pen/pencil + a piece of paper
Put down your signature
Now do it with the other hand
4. About
Talk
Current understanding of habits: concepts + examples
It is the job of the designer to consider user habits
Focus
User experiences, interactions, ease of use
Not addictions, nor conversion
5. Me
Jimmy
UX practitioner
Product Experience for SAP HANA Cloud Platform @ SAP
Goal
Make you think about habits when designing
9. Can you ride a bike?
https://www.youtube.com/watch?v=MFzDaBzBlL0
10. Energy management – Automation saves energy
No need to make decisions
> lower cognitive load
> reduced exertion of willpower
> less stress
> better self-control
> more happiness
? better user experience
http://www.brainpickings.org/2015/03/23/better-than-before-gretchen-rubin/
14. Habit formation
cue > action > result
Cue = something that triggers the behavior
Action = the routine we perform
Result = reward or lack of punishment
Investment = work that users need to perform with the
product to get attached to it (Nir Eyal’s Hook Model)
Nir Eyal’s Hook Model video: https://www.youtube.com/watch?v=FDtycnZgCfY&feature=youtu.be&a
19. Existing mastery
knowledge lost
No flexibility – cannot
rearrange things
Preserved old shortcuts:
Alt+V+D or Alt+E+S
Preserved visual
appearance and names
23. Consistency: Across products
CTRL+C means copy in virtually all windows products
Search
Where is the search box?
Every search that does not work the way that Google
search works is breaking habits
25. Gradual change: evolution rather than big bang
http://www.uie.com/articles/radical_redesign/ | image source: https://twitter.com/search?q=jarred%20spool&src=typd
Take The Glacial-Speed Approach
like Amazon do
Jarred Spool
27. In summary
Habits:
powerful automation tool;
help us stay sane and happy
People:
excellent habit-building machines;
form habits in any situation
Redesign:
can easily break existing user habits
We, the designers, must consider user habits