This is a presentation on "Lean & Agile Organizational Leadership: History, Theory, Models, & Popular Ideas," which are emerging models for managing high-risk, time-sensitive R&D-oriented new product development (NPD) projects with demanding customers and fast-changing market conditions (at the enterprise, portfolio, and program levels). It establishes the context, provide a definition, and describe the value-system for lean and agile methods, principles, and core ideas. It provides a brief history and comparative analysis of agile methods (i.e., Crystal Methods, Scrum, Dynamic Systems Development Method, Feature Driven Development, and Extreme Programming), project management models (i.e., Radical, Adaptive, Extreme, Agile, and Simplified Agile), and portfolio frameworks (i.e., Enterprise Scrum, Scaled Agile Framework, Large Scale Scrum, Disciplined Agile Delivery, and Recipes for Agile Governance). Then it provides multiple histories of the fields of organizational leadership, administration, and management over the last 100 years. It then introduces, delves into, describes, and provides a brief survey and comparative analysis of emerging theories, models, and methods of lean and agile leadership (i.e., Agile, Employee, Radical, Lean, and Leadership 3.0). Finally, it closes with an expose of the top organizational change paradigms most closely aligned with the field of lean and agile development, project management, and portfolio management methodologies (along with a unique summary of the major tenets, principles, and practices of lean & agile organizational leadership). This briefing has been warmly received by multiple U.S. government agencies, contractors, and university audiences throughout Baltimore-Washington, DC.
2. Author BACKGROUND
Gov’t contractor with 32+ years of IT experience
B.S. Comp. Sci., M.S. Soft. Eng., & D.M. Info. Sys.
Large gov’t projects in U.S., Far/Mid-East, & Europe
2
This image cannot currently be displayed.
Career systems & software engineering methodologist
Lean-Agile, Six Sigma, CMMI, ISO 9001, DoD 5000
NASA, USAF, Navy, Army, DISA, & DARPA projects
Published seven books & numerous journal articles
Intn’l keynote speaker, 100+ talks to 11,000 people
Adjunct at GWU, UMBC, UMUC, Argosy, & NDMU
Specializes in metrics, models, & cost engineering
Cloud Computing, SOA, Web Services, FOSS, etc.
3. Information Age
3
U.S. is no longer an industrial age nation
U.S. part of a group of post industrial countries
U.S. consists of information age knowledge workers
Bell, D. (1999). The coming of post industrial society. New York, NY: Basic Books.
0%
20%
40%
60%
80%
100%
1860 1870 1880 1890 1900 1910 1920 1930 1940 1950 1960 1970 1980 1990
PercentofEconomy
Information
Service
Industry
Agriculture
5. Global Project Failures
5
Standish Group. (2010). Chaos summary 2010. Boston, MA: Author.
Sessions, R. (2009). The IT complexity crisis: Danger and opportunity. Houston, TX: Object Watch.
Challenged and failed projects hover at 67%
Big projects fail more often, which is 5% to 10%
Of $1.7T spent on IT projects, over $858B were lost
16% 53% 31%
27% 33% 40%
26% 46% 28%
28% 49% 23%
34% 51% 15%
29% 53% 18%
35% 46% 19%
32% 44% 24%
33% 41% 26%
0% 20% 40% 60% 80% 100%
1994
1996
1998
2000
2002
2004
2006
2008
2010
Year
Successful Challenged Failed
$0.0
$0.4
$0.7
$1.1
$1.4
$1.8
2002 2003 2004 2005 2006 2007 2008 2009 2010
Trillions(USDollars)
Expenditures Failed Investments
6. What is Agility?
A-gil-i-ty (ә-'ji-lә-tē) Property consisting of quickness,
lightness, and ease of movement; To be very nimble
The ability to create and respond to change in order to
profit in a turbulent global business environment
The ability to quickly reprioritize use of resources when
requirements, technology, and knowledge shift
A very fast response to sudden market changes and
emerging threats by intensive customer interaction
Use of evolutionary, incremental, and iterative delivery
to converge on an optimal customer solution
Maximizing BUSINESS VALUE with right sized, just-
enough, and just-in-time processes and documentation
Highsmith, J. A. (2002). Agile software development ecosystems. Boston, MA: Addison-Wesley.
6
7. What are Agile Methods?
7
People-centric way to create innovative solutions
Product-centric alternative to documents/process
Market-centric model to maximize business value
Agile Manifesto. (2001). Manifesto for agile software development. Retrieved September 3, 2008, from http://www.agilemanifesto.org
Rico, D. F., Sayani, H. H., & Sone, S. (2009). The business value of agile software methods. Ft. Lauderdale, FL: J. Ross Publishing.
Rico, D. F. (2012). Agile conceptual model. Retrieved February 6, 2012, from http://davidfrico.com/agile-concept-model-1.pdf
Customer Collaboration
Working Systems & Software
Individuals & Interactions
Responding to Change
valued
more than
valued
more than
valued
more than
valued
more than
Contracts
Documentation
Processes
Project Plans
Frequent comm.
Close proximity
Regular meetings
Multiple comm. channels
Frequent feedback
Relationship strength
Leadership
Boundaries
Empowerment
Competence
Structure
Manageability/Motivation
Clear objectives
Small/feasible scope
Acceptance criteria
Timeboxed iterations
Valid operational results
Regular cadence/intervals
Org. flexibility
Mgt. flexibility
Process flexibility
System flexibility
Technology flexibility
Infrastructure flexibility
Contract compliance
Contract deliverables
Contract change orders
Lifecycle compliance
Process Maturity Level
Regulatory compliance
Document deliveries
Document comments
Document compliance
Cost Compliance
Scope Compliance
Schedule Compliance
Courage
8. How do Lean & Agile INTERSECT?
8
Agile is naturally lean and based on small batches
Agile directly supports six principles of lean thinking
Agile may be converted to a continuous flow system
Womack, J. P., & Jones, D. T. (1996). Lean thinking: Banish waste and create wealth in your corporation. New York, NY: Free Press.
Reinertsen, D. G. (2009). The principles of product development flow: Second generation lean product development. New York, NY: Celeritas.
Reagan, R. B., & Rico, D. F. (2010). Lean and agile acquisition and systems engineering: A paradigm whose time has come. DoD AT&L Magazine, 39(6).
Economic View
Decentralization
Fast Feedback
Control Cadence
& Small Batches
Manage Queues/
Exploit Variability
WIP Constraints
& Kanban
Flow PrinciplesAgile Values
Customer
Collaboration
Empowered
Teams
Iterative
Delivery
Responding
to Change
Lean Pillars
Respect
for People
Continuous
Improvement
Customer Value
Relationships
Customer Pull
Continuous Flow
Perfection
Value Stream
Lean Principles
Customer relationships, satisfaction, trust, and loyalty
Team authority, empowerment, and resources
Team identification, cohesion, and communication
Lean & Agile Practices
Product vision, mission, needs, and capabilities
Product scope, constraints, and business value
Product objectives, specifications, and performance
As is policies, processes, procedures, and instructions
To be business processes, flowcharts, and swim lanes
Initial workflow analysis, metrication, and optimization
Batch size, work in process, and artifact size constraints
Cadence, queue size, buffers, slack, and bottlenecks
Workflow, test, integration, and deployment automation
Roadmaps, releases, iterations, and product priorities
Epics, themes, feature sets, features, and user stories
Product demonstrations, feedback, and new backlogs
Refactor, test driven design, and continuous integration
Standups, retrospectives, and process improvements
Organization, project, and process adaptability/flexibility
9. Agile World View
“Agility” has many dimensions other than IT
It ranges from leadership to technological agility
The focus of this brief is program management agility
Agile Leaders
Agile Organization Change
Agile Acquisition & Contracting
Agile Strategic Planning
Agile Capability Analysis
Agile Program Management
Agile Tech.
Agile Information Systems
Agile Tools
Agile Processes & Practices
Agile Systems Development
Agile Project Management
9
10. Leadership History
10
Van Seters, D. A., & Field, R. H. (1990). The evolution of leadership theory. Journal of Organizational Change Management, 3(3), 29–45.
Daft, R. L. (2011). The leadership experience. Mason, OH: Thomson Higher Education.
Day, D. V., & Anbtonakis, J. (2012). The nature of leadership. Thousand Oaks, CA: Sage Publications.
Northouse, P. G. (2013). Leadership: Theory and practice. Thousand Oaks, CA: Sage Publications.
Many leadership theories emerged in last 100 years
Many believe there is no unified theory of leadership
Truth is some where in middle of old and new ideas
Trait
Behavior
Contingency
Contextual
Skeptical
Relational
Charismatic
Transforming
Informational
Biological
Evolutionary
Trait
Contingency
Individual
Mind & Heart
Courage
Followership
Motivation
Communication
Team
Diversity
Vision & Culture
Emerging Leading Change
Personality
Influence
Early Behavior
Late Behavior
Operand
Situation
Contingency
Transactional
Anti-Leader
Culture
Transform
Trait
Skills
Contingency
Path-Goal
Exchange
Transforming
Servant
Authentic
Team
Gender
Culture
Integrative Future
Van Seters Northhouse Day Daft
11. Models of AGILE DEVELOPMENT
11
Agile methods spunoff flexible manufacturing 1990s
Extreme Programming (XP) swept the globe by 2002
Today, over 90% of IT projects use Scrum/XP hybrid
Use Cases
Domain Model
Object Oriented
Iterative Dev.
Risk Planning
Info. Radiators
Planning Poker
Product Backlog
Sprint Backlog
2-4 Week Spring
Daily Standup
Sprint Demo
Feasibility
Business Study
Func. Iteration
Design Iteration
Implementation
Testing
Domain Model
Feature List
Object Oriented
Iterative Dev.
Code Inspection
Testing
Release Plans
User Stories
Pair Programmer
Iterative Dev.
Test First Dev.
Onsite Customer
Cockburn, A. (2002). Agile software development. Boston, MA: Addison-Wesley.
Schwaber, K., & Beedle, M. (2001). Agile software development with scrum. Upper Saddle River, NJ: Prentice-Hall.
Stapleton, J. (1997). DSDM: A framework for business centered development. Harlow, England: Addison-Wesley.
Palmer, S. R., & Felsing, J. M. (2002). A practical guide to feature driven development. Upper Saddle River, NJ: Prentice-Hall.
Beck, K. (2000). Extreme programming explained: Embrace change. Reading, MA: Addison-Wesley.
CRYSTAL METHODS
- 1991 -
SCRUM
- 1993 -
DSDM
- 1993 -
FDD
- 1997 -
XP
- 1998 -
Reflection W/S Retrospective Quality Control Quality Control Continuous Del.
12. Models of AGILE PROJECT MGT.
12
Dozens of Agile project management models emerged
Many stem from principles of Extreme Programming
Vision, releases, & iterative development common
Prioritization
Feasibility
Planning
Tracking
Reporting
Review
Visionate
Speculate
Innovate
Re-Evaluate
Disseminate
Terminate
Scoping
Planning
Feasibility
Cyclical Dev.
Checkpoint
Review
Envision
Speculate
Explore
Iterate
Launch
Close
Vision
Roadmap
Release Plan
Sprint Plan
Daily Scrum
Retrospective
Thomsett, R. (2002). Radical project management. Upper Saddle River, NJ: Prentice-Hall.
DeCarlo, D. (2004). Extreme project management: Using leadership, principles, and tools to deliver value in the face of volatility. San Francisco, CA: Jossey-Bass.
Wysocki, R.F. (2010). Adaptive project framework: Managing complexity in the face of uncertainty. Boston, MA: Pearson Education.
Highsmith, J. A. (2010). Agile project management: Creating innovative products. Boston, MA: Pearson Education.
Layton, M. C., & Maurer, R. (2011). Agile project management for dummies. Hoboken, NJ: Wiley Publishing.
RADICAL
- 2002 -
EXTREME
- 2004 -
ADAPTIVE
- 2010 -
AGILE
- 2010-
SIMPLIFIED AGILE
- 2011 -
13. 13
Numerous models of agile portfolio mgt. emerging
Based on lean-kanban, release planning, and Scrum
Include organization, program, & project management
Schwaber, K. (2007). The enterprise and scrum. Redmond, WA: Microsoft Press.
Leffingwell, D. (2007). Scaling software agility: Best practices for large enterprises. Boston, MA: Pearson Education.
Larman, C., & Vodde, B. (2008). Scaling lean and agile development: Thinking and organizational tools for large-scale scrum. Boston, MA: Addison-Wesley.
Ambler, S. W., & Lines, M. (2012). Disciplined agile delivery: A practitioner's guide to agile software delivery in the enterprise. Boston, MA: Pearson Education.
Thompson, K. (2013). cPrime’s R.A.G.E. is unleashed: Agile leaders rejoice! Retrieved March 28, 2014, from http://www.cprime.com/tag/agile-governance
ESCRUM
- 2007 -
SAFE
- 2007 -
LESS
- 2007 -
DAD
- 2012 -
RAGE
- 2013 -
Product Mgt
Program Mgt
Project Mgt
Process Mgt
Business Mgt
Market Mgt
Strategic Mgt
Portfolio Mgt
Program Mgt
Team Mgt
Quality Mgt
Delivery Mgt
Business Mgt
Portfolio Mgt
Product Mgt
Area Mgt
Sprint Mgt
Release Mgt
Business Mgt
Portfolio Mgt
Inception
Construction
Iterations
Transition
Business
Governance
Portfolio
Program
Project
Delivery
Models of AGILE PORTFOLIO MGT.
14. 14
Numerous theories of agile leadership have emerged
Many have to do with delegation and empowerment
Leaders have major roles in visioning and enabling
AGILE
- 2005 -
EMPLOYEE
- 2009 -
RADICAL
- 2010 -
LEAN
- 2010 -
LEADERSHIP 3.0
- 2011 -
Organic Teams
Guiding Vision
Transparency
Light Touch
Simple Rules
Improvement
Autonomy
Alignment
Transparency
Purpose
Mastery
Improvement
Self Org. Teams
Communication
Transparency
Iterative Value
Delight Clients
Improvement
Talented Teams
Alignment
Systems View
Reliability
Excellence
Improvement
Empowerment
Alignment
Motivation
Scaling
Competency
Improvement
Augustine, S. (2005). Managing agile projects. Upper Saddle River, NJ: Pearson Education.
Pink, D. H. (2009). Drive: The surprising truth about what motivates us. New York, NY: Penguin Books.
Denning, S. (2010). The leader’s guide to radical management: Reinventing the workplace for the 21st century. San Francisco, CA: John Wiley & Sons.
Poppendieck, M, & Poppendieck, T. (2010). Leading lean software development: Results are not the point. Boston, MA: Pearson Education.
Appelo, J. (2011). Management 3.0: Leading agile developers and developing agile leaders. Boston, MA: Pearson Education.
Models of AGILE LEADERSHIP
15. AGILE LEADERSHIP Model
Augustine, S. (2005). Managing agile projects. Upper Saddle River, NJ: Pearson Education.
Guiding Vision Simple Rules Open Information Light Touch
FOSTER ALIGNMENT AND COOPERATION ENCOURAGE EMERGENCE AND SELF ORGANIZATION
Adapt. Leadership
LEARN & ADAPT
Leadership
Team Vision
Team Alignment
Bold Future
Shared Expectations
Management
Business Outcomes
Delineate Scope
Estimate Effort
Design Vision Box
Elevator Statement
Leadership
Culture of Change
Value Focus
Management
Assess Status Quo
Customize Method
Release Plan
Iteration Plans
Facilitate Design
Conduct Testing
Manage Releases
Leadership
Conduct Standups
Promote Feedback
Build Trust
Facilitate Action
Management
Team Collocation
Get Onsite Customer
Practice Pairing
Information Radiator
Map Value Stream
Leadership
Adapt Style
Roving Leadership
Go With Flow
Work Life Quality
Build on Strengths
Gain Commitments
Management
Decentralize Control
Pull vs. Push
Manage Flow
Use Action Sprints
Leadership
Embodied Presence
Embodied Learning
Management
Daily Feedback
Monitor/Adapt Rules
Monitor Practices
Retrospectives
Scenario Planning
Organic Teams
Leadership
Craftsmanship
Collaboration
Guiding Coalition
Community
Management
Identify Community
Design Structures
Get Team Players
Adaptive Enterprise
15
Created by Sanjiv Augustine at CC Pace in 2005
Builds agile cultures, mind-sets, & environment
Leadership model for managing agile projects
16. EMPLOYEE LEADERSHIP Model
Created by bestselling author Dan Pink in 2009
Integrates & reconciles field of motivation theories
People more productive when enjoying themselves
16
Pink, D. H. (2009). Drive: The surprising truth about what motivates us. New York, NY: Riverhead Books.
Employee Leadership Model
Purpose
Vision
Goal
Power
Policy
Culture
Rejuvenation
Autonomy
Accountable
Control
Task
Time
Team
Technique
Mastery
Inquiring
Flow
Mindset
Learning
Challenge
Asymptotic
17. RADICAL LEADERSHIP Model
Created by bestselling author Steve Denning in 2010
Integrates leadership, client focus and agile methods
Goal is delighting clients by exceeding expectations
17
Denning, S. (2010). The leader’s guide to radical management: Reinventing the workplace for the 21st century. San Francisco, CA: John Wiley & Sons.
Radical Leadership Model
Delighting
Clients
Identify clients
Tacit desires
Simplicity
Offer less
Exploration
People focus
Meet clients
Self Org.
Teams
Purpose
Communicate
Empowerment
Tailor oversight
Recognition
Remuneration
Consistency
Client Driven
Iterations
Client focus
Prioritize
Client value
Involvement
Simplicity
Validate
Improve
Delivering
Value
Team focus
Preparation
Estimation
Small batches
Empowerment
Communicate
Sustainability
Radical
Transparency
Client interface
Daily contact
Retrospectives
Improvement
Radiators
Impediments
Go-and-see
Continuous
Improvement
Line-of-sight
Success
Alignment
Root causes
Make changes
Get feedback
Info. sharing
Interactively
Communicate
Storytelling
Capture stories
Focus teams
Stimulation
Succ. Stories
Listen
Recognition
18. LEAN LEADERSHIP Model
Created by Mary & Tom Poppendieck in 2010
Integrates leadership, lean thinking & agile methods
Goal is a customer-driven pull-system for leadership
18
Poppendieck, M, & Poppendieck, T. (2010). Leading lean software development: Results are not the point. Boston, MA: Pearson Education.
Lean Leadership Model
SYSTEMS
THINKING
Customer
Focus
System
Capability
End-to-End
Flow
Policy-Driven
Waste
TECHNICAL
EXCELLENCE
Essential
Complexity
Quality by
Construction
Evolutionary
Development
Deep Expertise
RELIABLE
DELIVERY
Proven
Experience
Level Workflow
Pull Scheduling
Adaptive
Control
RELENTLESS
IMPROVEMENT
Visualize
Perfection
Establish a
Baseline
Expose
Problems
Learn to
Improve
GREAT
PEOPLE
Knowledge
Workers
Norm of
Reciprocity
Mutual
Respect
Pride of
Workmanship
ALIGNED
LEADERS
Theory to
Practice
Governance
Alignment
Sustainability
19. LEADERSHIP 3.0 Model
Created by Jurgen Appelo in 2011 (Netherlands)
Integrative model for agile organizational leadership
Focus on motivation, teamwork, purpose, & mastery
19
Appelo, J. (2011). Management 3.0: Leading agile developers and developing agile leaders. Boston, MA: Pearson Education.
Leadership 3.0 Model
ENERGIZE
PEOPLE
Manage Creativity
Motivate People
Intrinsic Rewards
Team Diversity
Prof. Personality
Team Values
No Door Policy
EMPOWER
TEAMS
Reduce Fear
Maturity Models
Authority Level
Assign to Teams
Practice Patience
Massage Env.
Trust & Respect
ALIGN
CONSTRAINTS
Shared Goal
Communication
Goal Autonomy
Leadership Angle
Protect People
Constrain Quality
Social Contract
DEVELOP
COMPETENCE
Optimize Whole
Coach & Mentor
Social Pressure
Adaptable Tools
360 Meetings
Grow Standards
Work the System
GROW
STRUCTURE
Develop Leaders
Select Teams
Org. Style
Value Units
Teams & Layers
Hybrid Org.
Transparency
IMPROVE
EVERYTHING
Improvement
Transition Team
Change Env.
Change Desire.
Ext. Feedback
Tailor Changes
Retrospectives
20. Other LEADERSHIP CONSIDERATIONS
Rico, D. F. (2013). Agile coaching in high-conflict environments. Retrieved April 11, 2013 from http://davidfrico.com/agile-conflict-mgt.pdf
Rico, D. F. (2013). Agile project management for virtual distributed teams. Retrieved July 29, 2013 from http://www.davidfrico.com/rico13m.pdf
Rico, D. F. (2013). Agile vs. traditional contract manifesto. Retrieved March 28, 2013 from http://www.davidfrico.com/agile-vs-trad-contract-manifesto.pdf 20
Personal Project Enterprise
• Don't Be a Know-it-All
• Be Open & Willing to Learn
• Treat People Respectfully
• Be Gracious, Humble, & Kind
• Listen & Be Slow-to-Speak
• Be Patient & Longsuffering
• Be Objective & Dispassionate
• Don't Micromanage & Direct
• Exhibit Maturity & Composure
• Don't Escalate or Exacerbate
• Don't Gossip or be Negative
• Delegate, Empower, & Trust
• Gently Coach, Guide, & Lead
• Customer Communication
• Product Visioning
• Distribution Strategy
• Team Development
• Standards & Practices
• Telecom Infrastructure
• Development Tools
• High-Context Meetings
• Coordination & Governance
• F2F Communications
• Consensus Based Decisions
• Performance Management
• Personal Development
• Business Value vs. Scope
• Interactions vs. Contracts
• Relationship vs. Regulation
• Conversation vs. Negotiation
• Consensus vs. Dictatorship
• Collaboration vs. Control
• Openness vs. Adversarialism
• Exploration vs. Planning
• Incremental vs. All Inclusive
• Entrepreneurial vs. Managerial
• Creativity vs. Constraints
• Satisfaction vs. Compliance
• Quality vs. Quantity
Power & authority delegated to the lowest level
Tap into the creative nuclear power of team’s talent
Coaching, communication, and relationships key skills
21. TO SELL IS HUMAN
Reduce Your Power
Take Their Perspective
Use Strategic Mimicry
Use Interrogative Self-Talk
Opt. Positivity Ratios
Offer Explanatory Style
Find the Right Problem
Find Your Frames
Find an Easy Path
ATTUNEMENT
BUOYANCY
CLARITY
Org. CHANGE LEADERSHIP MODELS
Heath, C., & Heath, D. (2010). Switch: How to change things when change is hard. New York, NY: Random House.
Patterson, K., et al. (2008). Influencer: The power to change anything: New York, NY: McGraw-Hill.
Pink, D. H. (2009). Drive: The surprising truth about what motivates us. New York, NY: Riverhead Books.
Pink, D. H. (2012). To sell is human: The surprising truth about moving others. New York, NY: Riverhead Books.
Heath, C., & Heath, D. (2013). Decisive: How to make better choices in life and work. New York, NY: Random House.
Change, no matter how small or large, is difficult
Smaller focused changes help to cross the chasm
Simplifying, motivating, and validation key factors
21
SWITCH
Follow the bright spots
Script the critical moves
Point to the destination
Find the feeling
Shrink the change
Grow your people
Tweak the environment
Build habits
Rally the herd
DIRECT THE RIDER
MOTIVATE ELEPHANT
SHAPE PATH
INFLUENCER
Create new experiences
Create new motives
Perfect complex skills
Build emotional skills
Recruit public figures
Recruit influential leaders
Utilize teamwork
Power of social capital
Use incentives wisely
Use punishment sparingly
Make it easy
Make it unavoidable
MAKE IT DESIRABLE
SURPASS YOUR LIMITS
USE PEER PRESSURE
STRENGTH IN NUMBERS
DESIGN REWARDS
CHANGE ENVIRONMENT
DRIVE
PURPOSE
AUTONOMY
MASTERY
Purpose-profit equality
Business& societal benefit
Share control of profits
Delegate implementation
Culture & goal alignment
Remake society-globe
Accountable to someone
Self-select work tasks
Self-directed work tasks
Self-selected timelines
Self-selected teams
Self-selected implement.
Experiment & innovate
Align tasks to abilities
Continuously improve
Learning over profits
Create challenging tasks
Set high expectations
DECISIVE
COMMON ERRORS
Narrow framing
Confirmation bias
Short term emotion
Over confidence
WIDEN OPTIONS
Avoid a narrow frame
Multi-track
Find out who solved it
TEST ASSUMPTIONS
Consider the opposite
Zoom out & zoom in
Ooch
ATTAIN DISTANCE
Overcome emotion
Gather & shift perspective
Self-directed work tasks
PREPARE TO BE WRONG
Bookend the future
Set a tripwire
Trust the process
22. 21ST CENTURY LEADERSHIP Summary
21st century leadership is about empowerment vs. ctrl
Flatter organizations of talented self-organizing teams
Lean-agile ideas to constantly adapt to market needs
22
FLATTER - Develop flatter enterprises, organizations, agencies, non-profits, firms, etc.
BOTTOMS UP - Deploy bottoms up visioning, missioning, strategic/tactical planning, etc.
VISIONING - Continuously proliferate jointly developed visions, missions, strategies, etc.
DELEGATE - Delegate authority and responsibility to lowest operational level possible.
LEAN THINKING - Promote small batch sizes, low work in process (WIP), Kanban, etc.
ADAPTABILITY - Continuously sense and respond to ever changing market needs.
MICRO THINKING - Use small throwaway micro batches, products, services, timelines, etc.
FLEXIBILITY - Use flexible and inexpensive processes, products, suppliers, services, etc.
EMERGENCE - Allow business, product, and service offerings to evolve, emerge, grow, etc.
SELF ORGANIZATION - Develop loose coalitions of inter-networked teams vs. hierarchies.
CONVERSATIONS - Foster open, informal communications, dialogues, conversations, etc.
BALANCE - Strike a balance between organizational commitments and creative pursuits.
AGILITY - Find balance of flexibility and discipline for creative, high-quality solutions.
IMPROVEMENT - Create a culture of continuous improvement, learning, perfection, etc.
MASTERY - Foster an environment of learning, education, self-mastery, perfection, etc.
COLLABORATION - Integrate market, customer, and voice, feedback, participation, etc.
23. Dave’s Professional Capabilities
23
Software
Quality
Mgt.
Technical
Project
Mgt.
Software
Development
Methods
Organization
Change
Systems
Engineering
Cost
Estimating
Government
Contracting
Government
Acquisitions
Lean
Kanban
Big Data,
Cloud, NoSQL
Workflow
Automation
Metrics,
Models, & SPC
Six
Sigma
BPR, IDEF0,
& DoDAF
DoD 5000,
TRA, & SRA
PSP, TSP, &
Code Reviews
CMMI &
ISO 9001
Innovation
Management
Statistics, CFA,
EFA, & SEM
Research
Methods
Evolutionary
Design
Valuation — Cost-Benefit Analysis, B/CR, ROI, NPV, BEP, Real Options, etc.
Lean-Agile — Scrum, SAFe, Continuous Integration & Delivery, DevOps, etc.
STRENGTHS – Data Mining Gathering & Reporting Performance Data Strategic Planning Executive & Manage-
ment Briefs Brownbags & Webinars White Papers Tiger-Teams Short-Fuse Tasking Audits & Reviews Etc.
● Action-oriented. Do first (talk about it later).
● Data-mining/analysis. Collect facts (then report findings).
● Simplification. Communicating complex ideas (in simple terms).
● Git-r-done. Prefer short, high-priority tasks (vs. long bureaucratic projects).
● Team player. Consensus-oriented collaboration (vs. top-down autocratic control).
PMP, CSEP,
ACP, CSM,
& SAFE
32 YEARS
IN IT
INDUSTRY
24. Books on ROI of SW Methods
Guides to software methods for business leaders
Communicates the business value of IT approaches
Rosetta stones to unlocking ROI of software methods
http://davidfrico.com/agile-book.htm (Description)
http://davidfrico.com/roi-book.htm (Description)
24