SlideShare ist ein Scribd-Unternehmen logo
1 von 60
Downloaden Sie, um offline zu lesen
1



Why keep it to
yourself?                      ?
Getting everyone on the team
to do usability testing




Dana Chisnell
IA Summit 2010
2




Influence = Data + Gut
3




Influence = Data < Gut
4




Influence = Data x Gut
5




Influence = Data^Gut
6




Throughput is a problem.
7




Influencing design decisions
8
9




    ?
         Dev
               IA
    IX
                    Dev
    D
                          D
U
10




?

U
11




         Dev

D


               IX
                D
    IA              Dev


         D
12




Not either/or
13




Do it together
14




                                  U


                          D   D
                              E
                              V




          D

    DEV

U

              I
              A




                  D   U
15




                              Yay!




                DEV
     DEV
           IA         D
IX
D
                          U
16



Influencing design
decisions
Give up control (you don’t have it, anyway)

Get the team to value data over gut

Research by lots of amateurs produces better
results

Otherwise, you’ll burn out

Coach and advise instead

Work on more interesting, harder questions
17




Improving the Gut
                                  Yay!




                    DEV
         DEV
               IA         D
  IX
  D
                              U
18




Tasks
Moderating
Analysis
19




Tasks: Seeing through the users’ eyes
 Help each team member think of a user scenario
 they care about
 Act out the scenario as the user
20



App: Church social network
✤   Roles:
     ✤   Senior Pastor
     ✤   Social Networking Pastor
     ✤   Volunteer
     ✤   Lay Leader
     ✤   Member
     ✤   First time visitor
     ✤   Administrative Assistant
21




✤ App:
  Organizing students to help homebound people
  vote
✤ User roles:

  ✤ Student

  ✤ Voter

  ✤ Organizer

  ✤ Trainer

  ✤ Scheduler
22




What happened?
23




Task scenarios set the scene, give
context
You want to create realistic and relatable
stories
24




Moderating: Active presence
 Role play practice (in dry runs)
 Video of the moderator
25




Moderating,    Impartial, unbiased
               observing


not training   No teaching!

               Listen and watch

               Ask open-ended
               questions: Why?
               How? What?

               Correct and train at
               the end
26




 Who should moderate?




Quick learner   Develops rapport,   Excellent memory   Good listener
                empathetic
27


     Flight attendant
     Ensuring the safety and comfort of the participant


Joan Dorsey, American Airlines: http://aviationblog.dallasnews.com/archives/aviation-historytrivia/




     Sportscaster
     Echoing with play-by-play
     Maximizing flow of information to observers

John Madden, http://www.forbes.com/2008/01/28/television-sports-madden-biz-sports-cx_lh_0128broadcasters_slide_3.html?
thisSpeed=15000




     Scientist
     Planning, managing data, producing reports


Marie Curie, Smithsonian Institution http://photography.si.edu/SearchImage.aspx?t=5&id=3523&q=SIL14-C6-05
28




Moderators:
Run the session
Observers:
Note behaviors and quotes
Participant:
Do what you normally would do,
try to think aloud
29




What to look for   Hesitating
                   Comments
                   Questions
                   Body language
                   Behaviors
30




Technique
Think aloud - ask:     Review at end - ask:
“Tell me what you’re   “Walk me through what you
doing”                 did”
“Tell me what you’re   “How’d that go?” Use the
thinking”              ballot as a guide for the
                       discussion
                       “What was confusing or
                       frustrating?”
31




Review


✤ Participant: What was it like?
✤ Observers: What did you see?
✤ Moderators: What questions do you
  have?
32




Mid-session reminders
“You are not being     Meanwhile, you track time and
tested”                tasks remaining in the session

“That’s useful         Don’t be afraid to move on if
feedback, thank        something is taking too long
you”
                       Decide ahead what is low priority
“Please tell me what   or optional
you’re thinking”
33




Narration
Don’t be afraid to   Examples:
interact             “I see you just clicked on the Zit button.”
Say what you are     “Sorry, I didn’t catch that. Would you say
observing - don’t    that again?”
interpret            “That really, really stinks? Could you say
                     what about it stinks?”
34




Maximizing data

✤   If the participant says “hmmm” or “oops” or “I wonder...”
    Say: “What questions do you have right now?”
✤   If the participant is silent for 10 - 20 seconds (count!)
    Say: “What are you thinking?”
✤   If the participant stops because she thinks she’s done or
    she’s stuck
    - Summarize what you saw her do
    - Ask what she will do next
35




Analysis: Structured discussion
 Tell stories
 KJ - to set priorities
 Guess the reason - to exercise inference-making
 Observation-inference-opinion-theory
36




KJ Analysis

 reach consensus from subjective data

 similar to affinity diagramming

 invented by Jiro Kawakita

 objective, quick

 8 simple steps
37



1. Focus
question
What needs to be fixed in Product
X to improve the user experience?
(observations, data)

What obstacles do teams face in
implementing UE practices?
(opinion)
38



2. Organize the
group
Call together everyone concerned

For user research, only those who
observed

Typically takes an hour
39




3. Put opinions
or data on notes
For a usability test, ask for
observations

(not inferences, not opinion)



No discussion
40



4. Put notes on
a wall
Random

Read others’

Add items



No discussion
41



5. Group
similar items
In another part of the room

Start with 2 items that seem like
they belong together

Place them together, one below the
other

Move all stickies

Review and move among groups

Every item in a group

No discussion
42



6. Name each
group
Use a different color

Each person gives each group a
name

Names must be noun clusters

Split groups

Join groups

Everyone must give every group a
name

No discussion
43




7. Vote for the most
important groups
Democratic sharing of opinions

Independent of influence or
coercion

Each person writes their top 3

Rank the choices from most to
least important

Record votes on the group sticky

No discussion
44



8. Rank the
groups
Pull notes with votes

Order by the number of votes

Read off the groups

Discuss combining groups

Agreement must be unanimous

Add combined groups’ votes
together

Stop at 3-5 clear top priorities
45
46



Observations
to direction
Quantifying subjective data in 4
easy steps
47




Observations
                   Sources:

   What you saw     usability testing

  What you heard    user research

                    sales feedback

                    support calls and emails

                    training
48




Inferences
             Judgements

             Conclusions

             Guesses

             Intuition
49




Opinions
           Review the inferences

           What are the causes?

           How likely is this inference to be the
           cause?

             How often did the observation happen?

             Are there any patterns in what kinds of
             users had issues?
50




Direction
            What’s the evidence for a design change?

            What does the strength of the cause
            suggest about a solution?



            Test theories
51




Resistance from the team
  I don’t have time
  It’s not my job
  I don’t know how
  What if I screw up
52




Resistance is futile.
53




Resistance from the team
  Exchange time in meetings for time with users
  It will make you better at your job
  I’ll help you learn
  You won’t; it doesn’t matter
54




Stop pouting.
 Yep, you’re qualified and they aren’t.
 Go peddle your fish.
 Haven’t you wanted more visibility?
55




Improving the Gut
A lot of sloppy data is better than a little excellent
data

Trust your team to be delegated to

Shift your mindset from your butt to their Gut
56




                                     -+   Desktop
                                                    X?
Users
        Data
                                            ?
                                                    Y?
               U   Recommendations



                                          D
                                                    Direction




                   This?
57




                                Yay!




                  DEV
     DEV
             IA         D
IX
D
                            U




           Or this?
58




Why keep it to yourself?

                             IX
    Dev   IA
               D   U   Dev
                             D
59




Where to learn more


    Dana’s blog: http://
    usabilitytestinghowto.blogspot.com/

    Download templates, examples, and
    links to other resources from
    www.wiley.com/go/usabilitytesting
60



Dana
Chisnell
dana@usabilityworks.net

www.usabilityworks.net
415.519.1148

Weitere ähnliche Inhalte

Andere mochten auch

The Power of Bad Ideas
The Power of Bad IdeasThe Power of Bad Ideas
The Power of Bad IdeasSteve Portigal
 
10 Things Every CEO Needs To Know About The Internet
10 Things Every CEO Needs To Know About The Internet10 Things Every CEO Needs To Know About The Internet
10 Things Every CEO Needs To Know About The InternetEric Reiss
 
Dissolving When In Use: MUJI, brand and nothingness
Dissolving When In Use: MUJI, brand and nothingnessDissolving When In Use: MUJI, brand and nothingness
Dissolving When In Use: MUJI, brand and nothingnesshaydn sweterlitsch
 
Design with japanese characters 151104
Design with japanese characters 151104Design with japanese characters 151104
Design with japanese characters 151104Sho Kuwabara
 
Design in Japan and US
Design in Japan and USDesign in Japan and US
Design in Japan and USSeiko Itakura
 
Designing Influence In Organizations
Designing Influence In OrganizationsDesigning Influence In Organizations
Designing Influence In OrganizationsJess McMullin
 
Interviews: Stop Thinking and Start Listening
Interviews: Stop Thinking and Start ListeningInterviews: Stop Thinking and Start Listening
Interviews: Stop Thinking and Start ListeningIndi Young
 

Andere mochten auch (8)

The Power of Bad Ideas
The Power of Bad IdeasThe Power of Bad Ideas
The Power of Bad Ideas
 
10 Things Every CEO Needs To Know About The Internet
10 Things Every CEO Needs To Know About The Internet10 Things Every CEO Needs To Know About The Internet
10 Things Every CEO Needs To Know About The Internet
 
Dissolving When In Use: MUJI, brand and nothingness
Dissolving When In Use: MUJI, brand and nothingnessDissolving When In Use: MUJI, brand and nothingness
Dissolving When In Use: MUJI, brand and nothingness
 
Design with japanese characters 151104
Design with japanese characters 151104Design with japanese characters 151104
Design with japanese characters 151104
 
Design in Japan and US
Design in Japan and USDesign in Japan and US
Design in Japan and US
 
Designing Influence In Organizations
Designing Influence In OrganizationsDesigning Influence In Organizations
Designing Influence In Organizations
 
Interviews: Stop Thinking and Start Listening
Interviews: Stop Thinking and Start ListeningInterviews: Stop Thinking and Start Listening
Interviews: Stop Thinking and Start Listening
 
Japanese culture
Japanese cultureJapanese culture
Japanese culture
 

Ähnlich wie Why keep it to yourself? Teaching everyone on the team to do usability testing

Collaborative analysis techniques for user reseaerch
Collaborative analysis techniques for user reseaerchCollaborative analysis techniques for user reseaerch
Collaborative analysis techniques for user reseaerchDana Chisnell
 
Using Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered ExperiencesUsing Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered ExperiencesWest Muse
 
Phystec Conference: The Gentle Art of Questioning. Writing Great Clicker Qu...
Phystec Conference:  The Gentle Art of Questioning.  Writing Great Clicker Qu...Phystec Conference:  The Gentle Art of Questioning.  Writing Great Clicker Qu...
Phystec Conference: The Gentle Art of Questioning. Writing Great Clicker Qu...Stephanie Chasteen
 
A Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docx
A Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docxA Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docx
A Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docxblondellchancy
 
User testing presentation
User testing presentationUser testing presentation
User testing presentationLindaKolker
 
API First: Creating ecosystems instead of products
API First: Creating ecosystems instead of productsAPI First: Creating ecosystems instead of products
API First: Creating ecosystems instead of productsSteven Hoober
 
CU Berkeley Workshop #2: Making it work, Effective Facilitation of Clicker Q...
CU Berkeley Workshop #2:  Making it work, Effective Facilitation of Clicker Q...CU Berkeley Workshop #2:  Making it work, Effective Facilitation of Clicker Q...
CU Berkeley Workshop #2: Making it work, Effective Facilitation of Clicker Q...Stephanie Chasteen
 
Webinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement Ideas
Webinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement IdeasWebinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement Ideas
Webinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement IdeasGoLeanSixSigma.com
 
Interpreting Feedback
Interpreting FeedbackInterpreting Feedback
Interpreting FeedbackDaniel Burka
 
Quick Cheap Insightful: Usability testing in the wild
Quick Cheap Insightful: Usability testing in the wildQuick Cheap Insightful: Usability testing in the wild
Quick Cheap Insightful: Usability testing in the wildDana Chisnell
 
Collaboration Within A Multidisciplinary Team
Collaboration Within A Multidisciplinary Team Collaboration Within A Multidisciplinary Team
Collaboration Within A Multidisciplinary Team Michele Ide-Smith
 
Why do usability problems go unfixed?
Why do usability problems go unfixed?Why do usability problems go unfixed?
Why do usability problems go unfixed?Caroline Jarrett
 
Intro to Agile and Lean UX
Intro to Agile and Lean UXIntro to Agile and Lean UX
Intro to Agile and Lean UXJacklyn Burgan
 
Learning In Groups And Teams Class 12, April 2009
Learning In Groups And Teams Class 12, April 2009Learning In Groups And Teams Class 12, April 2009
Learning In Groups And Teams Class 12, April 2009tjcarter
 
Learning Lessons from a Completed Communications Project
Learning Lessons from a Completed Communications ProjectLearning Lessons from a Completed Communications Project
Learning Lessons from a Completed Communications Projectstoverts
 
Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0
Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0
Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0NTEN
 

Ähnlich wie Why keep it to yourself? Teaching everyone on the team to do usability testing (20)

Collaborative analysis techniques for user reseaerch
Collaborative analysis techniques for user reseaerchCollaborative analysis techniques for user reseaerch
Collaborative analysis techniques for user reseaerch
 
Using Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered ExperiencesUsing Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered Experiences
 
Introduction to Design Thinking Workshop
Introduction to Design Thinking WorkshopIntroduction to Design Thinking Workshop
Introduction to Design Thinking Workshop
 
Phystec Conference: The Gentle Art of Questioning. Writing Great Clicker Qu...
Phystec Conference:  The Gentle Art of Questioning.  Writing Great Clicker Qu...Phystec Conference:  The Gentle Art of Questioning.  Writing Great Clicker Qu...
Phystec Conference: The Gentle Art of Questioning. Writing Great Clicker Qu...
 
A Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docx
A Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docxA Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docx
A Design Thinking Workshop for the MSIS CoreCarl M. Briggs Ph..docx
 
User testing presentation
User testing presentationUser testing presentation
User testing presentation
 
API First: Creating ecosystems instead of products
API First: Creating ecosystems instead of productsAPI First: Creating ecosystems instead of products
API First: Creating ecosystems instead of products
 
Introduction to Empathy and Design Research
Introduction to Empathy and Design ResearchIntroduction to Empathy and Design Research
Introduction to Empathy and Design Research
 
CU Berkeley Workshop #2: Making it work, Effective Facilitation of Clicker Q...
CU Berkeley Workshop #2:  Making it work, Effective Facilitation of Clicker Q...CU Berkeley Workshop #2:  Making it work, Effective Facilitation of Clicker Q...
CU Berkeley Workshop #2: Making it work, Effective Facilitation of Clicker Q...
 
Webinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement Ideas
Webinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement IdeasWebinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement Ideas
Webinar: Remote Learning - How to Brainstorm Lean Six Sigma Improvement Ideas
 
Interpreting Feedback
Interpreting FeedbackInterpreting Feedback
Interpreting Feedback
 
Quick Cheap Insightful: Usability testing in the wild
Quick Cheap Insightful: Usability testing in the wildQuick Cheap Insightful: Usability testing in the wild
Quick Cheap Insightful: Usability testing in the wild
 
Collaboration Within A Multidisciplinary Team
Collaboration Within A Multidisciplinary Team Collaboration Within A Multidisciplinary Team
Collaboration Within A Multidisciplinary Team
 
Why do usability problems go unfixed?
Why do usability problems go unfixed?Why do usability problems go unfixed?
Why do usability problems go unfixed?
 
Intro to Agile and Lean UX
Intro to Agile and Lean UXIntro to Agile and Lean UX
Intro to Agile and Lean UX
 
Better UX Surveys part 1
Better UX Surveys part 1Better UX Surveys part 1
Better UX Surveys part 1
 
Learning In Groups And Teams Class 12, April 2009
Learning In Groups And Teams Class 12, April 2009Learning In Groups And Teams Class 12, April 2009
Learning In Groups And Teams Class 12, April 2009
 
Learning Lessons from a Completed Communications Project
Learning Lessons from a Completed Communications ProjectLearning Lessons from a Completed Communications Project
Learning Lessons from a Completed Communications Project
 
Nerd Herding v2
Nerd Herding  v2Nerd Herding  v2
Nerd Herding v2
 
Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0
Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0
Nerd, Geek and Gear Herding: Technical Management Techniques for Managers v 2.0
 

Mehr von Dana Chisnell

Next generation of civic designers
Next generation of civic designersNext generation of civic designers
Next generation of civic designersDana Chisnell
 
Making Voting Accessible
Making Voting Accessible Making Voting Accessible
Making Voting Accessible Dana Chisnell
 
Answering voters' questions at county election websites
Answering voters' questions at county election websites Answering voters' questions at county election websites
Answering voters' questions at county election websites Dana Chisnell
 
Fooled by best practice
Fooled by best practiceFooled by best practice
Fooled by best practiceDana Chisnell
 
Don't make me read! Less is more in information for voters
Don't make me read! Less is more in information for votersDon't make me read! Less is more in information for voters
Don't make me read! Less is more in information for votersDana Chisnell
 
I can't find what i'm looking for
I can't find what i'm looking forI can't find what i'm looking for
I can't find what i'm looking forDana Chisnell
 
Usability and security in future voting systems
Usability and security in future voting systemsUsability and security in future voting systems
Usability and security in future voting systemsDana Chisnell
 
Gaining design insight through recruiting research participants
Gaining design insight through recruiting research participants Gaining design insight through recruiting research participants
Gaining design insight through recruiting research participants Dana Chisnell
 
Looking across the voter experience
Looking across the voter experienceLooking across the voter experience
Looking across the voter experienceDana Chisnell
 
Anywhere Ballot iterations
Anywhere Ballot iterationsAnywhere Ballot iterations
Anywhere Ballot iterationsDana Chisnell
 
Iterations paper prototype
Iterations   paper prototypeIterations   paper prototype
Iterations paper prototypeDana Chisnell
 
Rethinking user research for social web
Rethinking user research for social webRethinking user research for social web
Rethinking user research for social webDana Chisnell
 
Usability of County Election Websites
Usability of County Election WebsitesUsability of County Election Websites
Usability of County Election WebsitesDana Chisnell
 
Usability and security in future voting systems
Usability and security in future voting systemsUsability and security in future voting systems
Usability and security in future voting systemsDana Chisnell
 
Rethinking user research for social web
Rethinking user research for social webRethinking user research for social web
Rethinking user research for social webDana Chisnell
 
Making sense of the data
Making sense of the dataMaking sense of the data
Making sense of the dataDana Chisnell
 
The users at the end of the mouse - using the 3As to model personas
The users at the end of the mouse - using the 3As to model personasThe users at the end of the mouse - using the 3As to model personas
The users at the end of the mouse - using the 3As to model personasDana Chisnell
 
Democracy is a design problem
Democracy is a design problemDemocracy is a design problem
Democracy is a design problemDana Chisnell
 
Counter to intent: Voters' mental models of alternative counting methods
Counter to intent: Voters' mental models of alternative counting methodsCounter to intent: Voters' mental models of alternative counting methods
Counter to intent: Voters' mental models of alternative counting methodsDana Chisnell
 

Mehr von Dana Chisnell (20)

Next generation of civic designers
Next generation of civic designersNext generation of civic designers
Next generation of civic designers
 
Making Voting Accessible
Making Voting Accessible Making Voting Accessible
Making Voting Accessible
 
Answering voters' questions at county election websites
Answering voters' questions at county election websites Answering voters' questions at county election websites
Answering voters' questions at county election websites
 
Fooled by best practice
Fooled by best practiceFooled by best practice
Fooled by best practice
 
Don't make me read! Less is more in information for voters
Don't make me read! Less is more in information for votersDon't make me read! Less is more in information for voters
Don't make me read! Less is more in information for voters
 
I can't find what i'm looking for
I can't find what i'm looking forI can't find what i'm looking for
I can't find what i'm looking for
 
Usability and security in future voting systems
Usability and security in future voting systemsUsability and security in future voting systems
Usability and security in future voting systems
 
Gaining design insight through recruiting research participants
Gaining design insight through recruiting research participants Gaining design insight through recruiting research participants
Gaining design insight through recruiting research participants
 
Looking across the voter experience
Looking across the voter experienceLooking across the voter experience
Looking across the voter experience
 
Anywhere Ballot iterations
Anywhere Ballot iterationsAnywhere Ballot iterations
Anywhere Ballot iterations
 
Iterations paper prototype
Iterations   paper prototypeIterations   paper prototype
Iterations paper prototype
 
Rethinking user research for social web
Rethinking user research for social webRethinking user research for social web
Rethinking user research for social web
 
Persona modeler
Persona modelerPersona modeler
Persona modeler
 
Usability of County Election Websites
Usability of County Election WebsitesUsability of County Election Websites
Usability of County Election Websites
 
Usability and security in future voting systems
Usability and security in future voting systemsUsability and security in future voting systems
Usability and security in future voting systems
 
Rethinking user research for social web
Rethinking user research for social webRethinking user research for social web
Rethinking user research for social web
 
Making sense of the data
Making sense of the dataMaking sense of the data
Making sense of the data
 
The users at the end of the mouse - using the 3As to model personas
The users at the end of the mouse - using the 3As to model personasThe users at the end of the mouse - using the 3As to model personas
The users at the end of the mouse - using the 3As to model personas
 
Democracy is a design problem
Democracy is a design problemDemocracy is a design problem
Democracy is a design problem
 
Counter to intent: Voters' mental models of alternative counting methods
Counter to intent: Voters' mental models of alternative counting methodsCounter to intent: Voters' mental models of alternative counting methods
Counter to intent: Voters' mental models of alternative counting methods
 

Kürzlich hochgeladen

原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档208367051
 
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改yuu sss
 
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services DubaiDubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubaikojalkojal131
 
Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.Mookuthi
 
Design principles on typography in design
Design principles on typography in designDesign principles on typography in design
Design principles on typography in designnooreen17
 
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一z xss
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书zdzoqco
 
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Yantram Animation Studio Corporation
 
Pharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdfPharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdfAayushChavan5
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIyuj
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...Rishabh Aryan
 
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一diploma 1
 
306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social Media306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social MediaD SSS
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Rndexperts
 
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一A SSS
 
shot list for my tv series two steps back
shot list for my tv series two steps backshot list for my tv series two steps back
shot list for my tv series two steps back17lcow074
 
西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造kbdhl05e
 
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一F La
 
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一Fi sss
 

Kürzlich hochgeladen (20)

原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
原版1:1定制堪培拉大学毕业证(UC毕业证)#文凭成绩单#真实留信学历认证永久存档
 
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
1比1办理美国北卡罗莱纳州立大学毕业证成绩单pdf电子版制作修改
 
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services DubaiDubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
 
Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.
 
Design principles on typography in design
Design principles on typography in designDesign principles on typography in design
Design principles on typography in design
 
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
办理(UC毕业证书)查尔斯顿大学毕业证成绩单原版一比一
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
 
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
Unveiling the Future: Columbus, Ohio Condominiums Through the Lens of 3D Arch...
 
Pharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdfPharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdf
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AI
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
DAKSHIN BIHAR GRAMIN BANK: REDEFINING THE DIGITAL BANKING EXPERIENCE WITH A U...
 
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
办理(USYD毕业证书)澳洲悉尼大学毕业证成绩单原版一比一
 
306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social Media306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social Media
 
Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025Top 10 Modern Web Design Trends for 2025
Top 10 Modern Web Design Trends for 2025
 
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
 
shot list for my tv series two steps back
shot list for my tv series two steps backshot list for my tv series two steps back
shot list for my tv series two steps back
 
西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造西北大学毕业证学位证成绩单-怎么样办伪造
西北大学毕业证学位证成绩单-怎么样办伪造
 
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
 
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
(办理学位证)埃迪斯科文大学毕业证成绩单原版一比一
 

Why keep it to yourself? Teaching everyone on the team to do usability testing

  • 1. 1 Why keep it to yourself? ? Getting everyone on the team to do usability testing Dana Chisnell IA Summit 2010
  • 6. 6 Throughput is a problem.
  • 8. 8
  • 9. 9 ? Dev IA IX Dev D D U
  • 11. 11 Dev D IX D IA Dev D
  • 14. 14 U D D E V D DEV U I A D U
  • 15. 15 Yay! DEV DEV IA D IX D U
  • 16. 16 Influencing design decisions Give up control (you don’t have it, anyway) Get the team to value data over gut Research by lots of amateurs produces better results Otherwise, you’ll burn out Coach and advise instead Work on more interesting, harder questions
  • 17. 17 Improving the Gut Yay! DEV DEV IA D IX D U
  • 19. 19 Tasks: Seeing through the users’ eyes Help each team member think of a user scenario they care about Act out the scenario as the user
  • 20. 20 App: Church social network ✤ Roles: ✤ Senior Pastor ✤ Social Networking Pastor ✤ Volunteer ✤ Lay Leader ✤ Member ✤ First time visitor ✤ Administrative Assistant
  • 21. 21 ✤ App: Organizing students to help homebound people vote ✤ User roles: ✤ Student ✤ Voter ✤ Organizer ✤ Trainer ✤ Scheduler
  • 23. 23 Task scenarios set the scene, give context You want to create realistic and relatable stories
  • 24. 24 Moderating: Active presence Role play practice (in dry runs) Video of the moderator
  • 25. 25 Moderating, Impartial, unbiased observing not training No teaching! Listen and watch Ask open-ended questions: Why? How? What? Correct and train at the end
  • 26. 26 Who should moderate? Quick learner Develops rapport, Excellent memory Good listener empathetic
  • 27. 27 Flight attendant Ensuring the safety and comfort of the participant Joan Dorsey, American Airlines: http://aviationblog.dallasnews.com/archives/aviation-historytrivia/ Sportscaster Echoing with play-by-play Maximizing flow of information to observers John Madden, http://www.forbes.com/2008/01/28/television-sports-madden-biz-sports-cx_lh_0128broadcasters_slide_3.html? thisSpeed=15000 Scientist Planning, managing data, producing reports Marie Curie, Smithsonian Institution http://photography.si.edu/SearchImage.aspx?t=5&id=3523&q=SIL14-C6-05
  • 28. 28 Moderators: Run the session Observers: Note behaviors and quotes Participant: Do what you normally would do, try to think aloud
  • 29. 29 What to look for Hesitating Comments Questions Body language Behaviors
  • 30. 30 Technique Think aloud - ask: Review at end - ask: “Tell me what you’re “Walk me through what you doing” did” “Tell me what you’re “How’d that go?” Use the thinking” ballot as a guide for the discussion “What was confusing or frustrating?”
  • 31. 31 Review ✤ Participant: What was it like? ✤ Observers: What did you see? ✤ Moderators: What questions do you have?
  • 32. 32 Mid-session reminders “You are not being Meanwhile, you track time and tested” tasks remaining in the session “That’s useful Don’t be afraid to move on if feedback, thank something is taking too long you” Decide ahead what is low priority “Please tell me what or optional you’re thinking”
  • 33. 33 Narration Don’t be afraid to Examples: interact “I see you just clicked on the Zit button.” Say what you are “Sorry, I didn’t catch that. Would you say observing - don’t that again?” interpret “That really, really stinks? Could you say what about it stinks?”
  • 34. 34 Maximizing data ✤ If the participant says “hmmm” or “oops” or “I wonder...” Say: “What questions do you have right now?” ✤ If the participant is silent for 10 - 20 seconds (count!) Say: “What are you thinking?” ✤ If the participant stops because she thinks she’s done or she’s stuck - Summarize what you saw her do - Ask what she will do next
  • 35. 35 Analysis: Structured discussion Tell stories KJ - to set priorities Guess the reason - to exercise inference-making Observation-inference-opinion-theory
  • 36. 36 KJ Analysis reach consensus from subjective data similar to affinity diagramming invented by Jiro Kawakita objective, quick 8 simple steps
  • 37. 37 1. Focus question What needs to be fixed in Product X to improve the user experience? (observations, data) What obstacles do teams face in implementing UE practices? (opinion)
  • 38. 38 2. Organize the group Call together everyone concerned For user research, only those who observed Typically takes an hour
  • 39. 39 3. Put opinions or data on notes For a usability test, ask for observations (not inferences, not opinion) No discussion
  • 40. 40 4. Put notes on a wall Random Read others’ Add items No discussion
  • 41. 41 5. Group similar items In another part of the room Start with 2 items that seem like they belong together Place them together, one below the other Move all stickies Review and move among groups Every item in a group No discussion
  • 42. 42 6. Name each group Use a different color Each person gives each group a name Names must be noun clusters Split groups Join groups Everyone must give every group a name No discussion
  • 43. 43 7. Vote for the most important groups Democratic sharing of opinions Independent of influence or coercion Each person writes their top 3 Rank the choices from most to least important Record votes on the group sticky No discussion
  • 44. 44 8. Rank the groups Pull notes with votes Order by the number of votes Read off the groups Discuss combining groups Agreement must be unanimous Add combined groups’ votes together Stop at 3-5 clear top priorities
  • 45. 45
  • 47. 47 Observations Sources: What you saw usability testing What you heard user research sales feedback support calls and emails training
  • 48. 48 Inferences Judgements Conclusions Guesses Intuition
  • 49. 49 Opinions Review the inferences What are the causes? How likely is this inference to be the cause? How often did the observation happen? Are there any patterns in what kinds of users had issues?
  • 50. 50 Direction What’s the evidence for a design change? What does the strength of the cause suggest about a solution? Test theories
  • 51. 51 Resistance from the team I don’t have time It’s not my job I don’t know how What if I screw up
  • 53. 53 Resistance from the team Exchange time in meetings for time with users It will make you better at your job I’ll help you learn You won’t; it doesn’t matter
  • 54. 54 Stop pouting. Yep, you’re qualified and they aren’t. Go peddle your fish. Haven’t you wanted more visibility?
  • 55. 55 Improving the Gut A lot of sloppy data is better than a little excellent data Trust your team to be delegated to Shift your mindset from your butt to their Gut
  • 56. 56 -+ Desktop X? Users Data ? Y? U Recommendations D Direction This?
  • 57. 57 Yay! DEV DEV IA D IX D U Or this?
  • 58. 58 Why keep it to yourself? IX Dev IA D U Dev D
  • 59. 59 Where to learn more Dana’s blog: http:// usabilitytestinghowto.blogspot.com/ Download templates, examples, and links to other resources from www.wiley.com/go/usabilitytesting