Apps are so 2011, yet too many of us are locked into developing for 1920 x 1080 pixel (and smaller) screens. Recent products like Google Glass, Coin and Nike’s Fuelband are only the beginning of this trend.
Mobile devices have morphed computing platforms driving down development costs and driving up innovation. This also reviews many B2C and B2B examples and tips on where to start exploring.
6. Agenda:
1. About Us
2. Mobile Factoids
3. Four factors to consider
4. Where to begin
5. Q&A
7. About Me:
• 1993: Mobile Seed Planted
• 1995: Embedded Computing
• 2004: First Smartphone
• 2009: Mobile in a nonprofit
• 2010: Mobile strategist for
Startups, F100 & NPOs