Chris Chandler
190
Followers
Personal Information
Unternehmen/Arbeitsplatz
Greater Los Angeles Area United States
Beruf
Product Strategy Practice Lead at Philosophie
Branche
Technology / Software / Internet
Info
Launching successful software projects requires clear business goals, a proven technology delivery method, and a commitment to design excellence in the service of your customers. I've been obsessed with balancing these forces for the last decade and I think I'm beginning to understand how to put it all together.
My latest role, Product Strategy Practice Lead at Philosophie, a product development consultancy with offices in Santa Monica, New York and San Francisco, is giving me the chance to practice at the leading edge os modern software development. At Philosophie we combine Design Thinking, Lean Startup and Agile Development approaches to build quality production software at a fast, su...
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Theo Mandel - "Designing Object-Oriented User Experiences" IUE2013 Conference
Theo Mandel, PhD
•
Vor 11 Jahren
What's different between urban planning, urban design, architecture, AADI
aalliance
•
Vor 10 Jahren
The Future of Biosensing Wearables by @Rock_Health
Rock Health
•
Vor 9 Jahren
Mobile Is Eating the World (2015)
a16z
•
Vor 8 Jahren
What we mean by meaning: new structural properties of information architecture IAS15
Marsha Haverty
•
Vor 9 Jahren
Why & How to Design a Deck: Transform Slides into Remarkable Presentations
Onkaro
•
Vor 9 Jahren
Sketchnotes-SF Meetup :: Round 14 [Mon Jan 12, 2015]
Kate Rutter
•
Vor 9 Jahren
Measuring User Engagement
Mounia Lalmas-Roelleke
•
Vor 10 Jahren
Effective Customer Interviewing
Adrian Howard
•
Vor 11 Jahren
Velocity is not the goal code palo-usa
Doc Norton
•
Vor 11 Jahren
Design for the RUDES: The Value of Design Principles
Rob Fay
•
Vor 13 Jahren
The Stories We Construct
Stephen Anderson
•
Vor 13 Jahren
A Practical Guide to Measuring User Experience
Richard Dalton
•
Vor 13 Jahren
My Top 10 Design Business Failures
David Sherwin
•
Vor 13 Jahren
B2B Social Media Palette
Miikka Leinonen
•
Vor 13 Jahren
Fun in Functional 2009
Amy Jo Kim
•
Vor 15 Jahren
Metagame Design
Amy Jo Kim
•
Vor 14 Jahren
Secrets of Simplicity: rules for being simple and usable (Giles Colborne)
cxpartners
•
Vor 14 Jahren
Giles Colborne The Challenge Of Simplicity
deimos
•
Vor 16 Jahren
Designing With Vision
Dave Cortright
•
Vor 15 Jahren