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Technology Trends 2019 and Beyond
Brian Pichman | Director of Strategic Innovation | Evolve Project
Follow along on twitter @BPichman #wyosteam18
!
Agenda
Over the last few years, we’ve seen technology evolve in new and exciting ways. Join Brian Pichman
of the Evolve Project as he highlights this year’s biggest technology trends and what
those trends mean for libraries. What changes are we expecting to see for 2019, what will be a fad,
and what will the hot tech everyone is talking about. From drones to virtual reality, to creating and
innovating, and crazy new inventions - you’ll be left with lots of great ideas, how to stay informed, and
how to prepare for what’s ahead.
!
Evolve Project
We help change the way people see libraries.
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The Internet of Things and Connected Self are bringing tech closer to
people and piling on tons and tons of data about ourselves, each other,
and who we associate with. Increase of connected devices has increased
over the years
Almost Everything We Do Has A Tech Component
Technology Is All Around Us !
Technology is just a tool. In terms
of getting the kids working
together and motivating them,
the teacher is the most important
-Bill Gates
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https://www.ted.com/talks/skylar_tibbits_the_emergence_of_4d_printing
“ Think: a printed cube that folds before your eyes, or a printed pipe
able to sense the need to expand or contract.”
4D printing adds the dimension of transformation over time.
4D Printing
Gartner Chart !
"
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Smart Dust a system of many tiny devices that have sensors, cameras,
and more that can detect light, vibration, chemicals, you name it.
Measuring Environments, People, and More
Smart Dust
Gartner Chart !
"
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Technology Trends
Interactive
Technology
STEAM
AR/VR
!
Smart Technology
"
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Technology Trends
Lorem ipsum more info
Connected Lives
!
Connected Self
Connected Home
Internet of Things
"
Smart Technology
Interactive
Technology
STEAM
AR/VR
#
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Technology Trends
!
AI and Robots
Machine
Learning
Artificial
Intelligence
Autonomous
Machines
"
Smart Technology
Interactive
Technology
STEAM
AR/VR
Connected Lives
Connected Self
Connected Home
Internet of Things
# $
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Technology Trends
!
Big Data and Security
Smart Technology
Project Based
Learning
STEAM
AR/VR
Connected Lives
Connected Self
Connected Home
Internet of Things
AI and Robots
Machine
Learning
Artificial
Intelligence
Autonomous
Machines
" # $
Big Data
Security
Privacy
%
Smart Technologies
The way people learn and interact with education is changing. Competency based education is focused on skill
based learning, and project based learning takes an approach of learning in which learners explore through actual
challenges.
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Leveraging new teaching methodologies with technology
Smart Technologies !
"
Online Learning
The use of online learning
platforms have increased over
the years; from within
corporations and libraries
using learning platforms for
self-paced learning.
#
Teaching Tools
The use of integrated teaching
tools is becoming a core
component of education.
$
Educational Technologies
Moving from a more hands-on
approach to learning various
skills. There are more
opportunities to teach
through STEAM (such as
creation of a sewable circuits,
3D robotics, and more).
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Smart TVs / Boards !
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Tech 3D Printing, prototyping, and problem solving.
Robo 3D C2 Printer
Smart Educational Technology
3D Printing – Robo 3D !
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Draw in 3D, expanding art education, patience, and creativity.
3Doodler Create Plus
Smart Educational Technology
3D Printing - 3Doodler !
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Learn about manufacturing printing with a carving machine.
Carvey
Smart Educational Technology
Carvey by Inventables !
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Ozobots are robust interactive robots that can read colored lines; and
based on line patterns; can move, turn, dance, and more.
Learn how to code by drawing
Smart Educational Technology
Ozobots !
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The Finch was designed to allow students to write richly interactive
programs. On-board features include:
Light, temperature, and obstacle sensors, Accelerometers, Motors,
Buzzer, Full-color beak LED, Pen mount for drawing capability, Plugs into
USB port - no batteries required
Programmable Robot
Smart Educational Technology
Finch Robot from Birdbrain Technologies !
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Guide Through Library (Follow The Ball)
People Approach The Ball – Curiosity
Easily Programmable
Drivable Robotic Ball
Smart Educational Technology
SPRK+ Sphero !
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Learn coding and how to use the internet of things. Put blocks together
to trigger commands and hooks to twitter, your home automation
systems, and more.
Programmable Blocks that connect via Bluetooth
Smart Educational Technology
SAM Labs !
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Fun activities to program a robot using Arduino.
This low cost robot allows students to program common robotic tasks
such as:
Line Following
Light Seeking
Barrier Detection
Autonomous Roaming
Creative Experimentation
Programmable Robots loaded with Sensors
Smart Educational Technology
Wink Robot from Plum Geeks !
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SpiritRover:AdvancedSTEMRobot
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LRF are cute social robots that can be programmed wirelessly and
interact with each other.
Social Robots to Teach Coding
Smart Educational Technology
Little Robot Friends !
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littleBits is an open source library of electronic modules that snap
together with tiny magnets for prototyping, learning, and fun.
Prototyping with Electronics
Smart Educational Technology
littleBits !
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Circuit Scribe is a rollerball pen that writes with non-toxic conductive
silver ink. It makes creating circuits as easy as doodling.
Draw circuits and learn about circuits
Smart Educational Technology
Circuit Scribe !
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Squishy Circuits is a craft driven opportunity to learn and shape circuits
using conductive and non conductive dough.
Create Circuits and Learn about Conductivity
Smart Educational Technology
Squishy Circuits !
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Hummingbird is designed to enable engineering and robotics activities
for ages 13 and up (10 with adult supervision) that involve the making of
robots, kinetic sculptures, and animatronics built out of a combination of
kit parts and crafting materials.
Build a robotics kit
Smart Educational Technology
Hummingbird Kit from Birdbrain Technologies !
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Cubetto is a curious bot that is programmed using tiles and a board. Help
Cubetto travel along the world (the play mat) by following along
Cubetto’s book of adventures.
Program A Robot without a Computer
Smart Educational Technology
Cubetto from Primo Toys !
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Control Dash & Dot to move, light up, make sounds, and interact with
each other. This dynamic duo can do anything you set your mind to.
Program and Control Interactive Robots
Smart Educational Technology
Dash and Dot !
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Uses soft and strong rubber shapes to teach younger children about
shapes in a fun and interactive way, using an iPad or Android Tablet
Tactile Learning
Smart Educational Technology
Tiggly !
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Allows for an interactive play experience that blends physical play with
digital play. Learn about spelling, counting, drawing, physics, geometry,
and so much more.
Tactile Early Education Game
Smart Educational Technology
Osmo !
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Learn about Circuits using an augmented layer with an app!
You can also program the circuits through the app.
Learning About Circuits
Smart Educational Technology
LightUp !
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Cubelets are incredibly fun and easy. Build your own robot in seconds,
without any programming.
Build A Robot Using Blocks
Smart Educational Technology
Cubelets by Modular Robotics !
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Learn how to code without a computer. Either using tactile squares or
pressing the buttons on the bot, program your robot to move.
Code Robots without a Computer
Smart Educational Technology
BeeBots and BlueBots by Terrapin !
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Augmented and Virtual Reality
Augmented
Physical Environment
Visible with Virtual
Overlay
Virtual Reality
Fully Immersive
Experience
!
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Augmented Reality !
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Augmented Reality !
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Virtual Reality !
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!
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wired.com
!
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!
Connected Lives
!
Connected Self
"
Connected Home
#
Internet of Things
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Connected Lives !
Connected
Self
Individuals are connected to devices that record data about their interactions.
Gamification of Health
• Compete with friends with:
• Steps
• Calories Burned
• Food Eaten
Tracking
• Movement
• Health
• Where you left “things”
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Wearables !
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!
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Mimo Onesie !
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Brain Sensing Headband !
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Smart Fabric !
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!
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Tile Tracker !
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…Wearables for your pets !
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!
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Connected Lives !
Connected
Homes
Homes are connected to devices that record data about our home usages and
interactions.
Offers Convenience
• Automation
• Energy Savings
• Track Energy Usage
Offers Security
• Alarms, Lights, Cameras
• Log of who unlocked doors, walked past sensors, who arrived home all with time
stamps.
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Samsung: SmartThings !
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Wink !
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Nest !
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Smart Appliances !
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All In One Systems
Piper
!
Zmodo Pivot Canary
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!
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Outside Connected Homes !
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Smart Security !
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!
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iBeacon !
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Talking To Your House !
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!
AI and Robots
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Robots and Automations !
Automate By connecting our homes with our lives and rooting technology deeper into our
everyday lives, there is opportunities for even more automation.
Robots offer a sense of convenience and efficiency.
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Smart Cleaners !
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!
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!
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!
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!
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!
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!
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Robots for Home !
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Even More! !
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Watson is a question answering computer system capable of answering
questions posed in natural language, developed in IBM's DeepQA project by a
research team led by principal investigator David Ferrucci. Watson was named
after IBM's first CEO, industrialist Thomas J. Watson.
!
Big Data and Security
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Remember when it was “cool” to have a 32MB Flash Drive.
Storage Usage
What does it look like in the future
Big Data – Consuming and Building !
“90% of data today was produced
in the last 2 years” – Renne James
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Taking Connected Selves + Home + Robots
Everything Is Connected !
In the future; expect to see 5G Cellular Coverage
What does this mean to our infrastructure?
77% of Americans own a
Smart Mobile Device
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http://breachlevelindex.com/assets/Breach-Level-Index-Infographic-H1-2016-1500.jpg
!
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http://breachlevelindex.com/assets/Breach-Level-Index-Infographic-H1-2017-Gemalto-1500.jpg
!
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Why do People Attack?
Financial Gain
• Stocks
• Getting Paid
• Selling of information
Data Theft
• For a single person
• For a bundle of people
Just Because
• Malicious
!
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Google Isn’t Always Your Friend !
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Dual Factor Authentication
After logging in; verify login via Email, SMS, or an app with a code.
!
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Credit Card Tools for Online Shopping
Check out Privacy.Com
https://privacy.com/joi
n/473XB
ßshameless plug
!
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https://www.nytimes.com/2018/03/04/technology/fake-videos-deepfakes.html
http://www.graphics.stanford.edu/~niessner/thies2016face.html
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Other Technology and Topics!
Giroptic's iO
Bringing This Together
How can we apply what we see changing in technology, what is on the horizon, and what is
coming tomorrow to better prepare our students?
128
Pulling It Together !
Lots of idea building, often kept
secret behind patents and NDAs
Hoarding of Ideas
1980s
Taking the innovators and
designers and blending them
with the hackers to create new
things
Maker Movement
2000s
One of the first inventions was
considered fire
Invention of Fire
1 Million Years Ago
Taking things apart, rebuilding,
looking at improving by breaking
down existing things
Hacking Movement
1990s
129
The Next Evolution
Solver Movement
The idea of taking a maker space and turning it into a solver space; by building tangible solutions to community based issues – solving poverty,
water quality, homelessness, creating equality, etc.
!
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Staying Informed
• CES Conference (Consumer Electronic Show)
• Attend Technology Conferences and Events
• Meet Up Groups
• Watch Kickstarter/Indiegogo
• Online/Print Publications: TechCrunch, Forbes, Fast Company
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Final Thoughts !
We are at a point where we need to educate our students about the
advancements in technology and help them steer the direction of future
evolution of tech.
Is technology bringing us together or pushing us apart?
Are we too dependent on technology?
What happens if something “breaks”?
https://www.youtube.com/watch?v=a6cNdhOKwi0
What Does All This Technology Do
CONTACT ME
Brian Pichman
bpichman@evolveproject.org
@BPichman
!
THANK YOU FOR COMING!
ANY QUESTIONS?
CONTACT ME
Brian Pichman
bpichman@evolveproject.org
@BPichman
!

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Technology Trends 2019 and Beyond Wyoming Steam Conference

  • 1. Technology Trends 2019 and Beyond Brian Pichman | Director of Strategic Innovation | Evolve Project Follow along on twitter @BPichman #wyosteam18 !
  • 2. Agenda Over the last few years, we’ve seen technology evolve in new and exciting ways. Join Brian Pichman of the Evolve Project as he highlights this year’s biggest technology trends and what those trends mean for libraries. What changes are we expecting to see for 2019, what will be a fad, and what will the hot tech everyone is talking about. From drones to virtual reality, to creating and innovating, and crazy new inventions - you’ll be left with lots of great ideas, how to stay informed, and how to prepare for what’s ahead. !
  • 3. Evolve Project We help change the way people see libraries.
  • 4. 4#WYOSTEAM18 Evolve Project | Brian Pichman 4#WYOSTEAM18 Evolve Project | Brian Pichman The Internet of Things and Connected Self are bringing tech closer to people and piling on tons and tons of data about ourselves, each other, and who we associate with. Increase of connected devices has increased over the years Almost Everything We Do Has A Tech Component Technology Is All Around Us ! Technology is just a tool. In terms of getting the kids working together and motivating them, the teacher is the most important -Bill Gates
  • 5.
  • 6.
  • 7.
  • 8.
  • 9. 9#WYOSTEAM18 Evolve Project | Brian Pichman 9#WYOSTEAM18 Evolve Project | Brian Pichman https://www.ted.com/talks/skylar_tibbits_the_emergence_of_4d_printing “ Think: a printed cube that folds before your eyes, or a printed pipe able to sense the need to expand or contract.” 4D printing adds the dimension of transformation over time. 4D Printing Gartner Chart ! "
  • 10. 10#WYOSTEAM18 Evolve Project | Brian Pichman 10#WYOSTEAM18 Evolve Project | Brian Pichman Smart Dust a system of many tiny devices that have sensors, cameras, and more that can detect light, vibration, chemicals, you name it. Measuring Environments, People, and More Smart Dust Gartner Chart ! "
  • 11. 11#WYOSTEAM18 Evolve Project | Brian Pichman 11#WYOSTEAM18 Evolve Project | Brian Pichman Technology Trends Interactive Technology STEAM AR/VR ! Smart Technology "
  • 12. 12#WYOSTEAM18 Evolve Project | Brian Pichman 12#WYOSTEAM18 Evolve Project | Brian Pichman Technology Trends Lorem ipsum more info Connected Lives ! Connected Self Connected Home Internet of Things " Smart Technology Interactive Technology STEAM AR/VR #
  • 13. 13#WYOSTEAM18 Evolve Project | Brian Pichman 13#WYOSTEAM18 Evolve Project | Brian Pichman Technology Trends ! AI and Robots Machine Learning Artificial Intelligence Autonomous Machines " Smart Technology Interactive Technology STEAM AR/VR Connected Lives Connected Self Connected Home Internet of Things # $
  • 14. 14#WYOSTEAM18 Evolve Project | Brian Pichman 14#WYOSTEAM18 Evolve Project | Brian Pichman Technology Trends ! Big Data and Security Smart Technology Project Based Learning STEAM AR/VR Connected Lives Connected Self Connected Home Internet of Things AI and Robots Machine Learning Artificial Intelligence Autonomous Machines " # $ Big Data Security Privacy %
  • 15. Smart Technologies The way people learn and interact with education is changing. Competency based education is focused on skill based learning, and project based learning takes an approach of learning in which learners explore through actual challenges.
  • 16. 16#WYOSTEAM18 Evolve Project | Brian Pichman 16#WYOSTEAM18 Evolve Project | Brian Pichman Leveraging new teaching methodologies with technology Smart Technologies ! " Online Learning The use of online learning platforms have increased over the years; from within corporations and libraries using learning platforms for self-paced learning. # Teaching Tools The use of integrated teaching tools is becoming a core component of education. $ Educational Technologies Moving from a more hands-on approach to learning various skills. There are more opportunities to teach through STEAM (such as creation of a sewable circuits, 3D robotics, and more).
  • 17.
  • 18. 18#WYOSTEAM18 Evolve Project | Brian Pichman 18#WYOSTEAM18 Evolve Project | Brian Pichman Smart TVs / Boards !
  • 19. 19#WYOSTEAM18 Evolve Project | Brian Pichman 19#WYOSTEAM18 Evolve Project | Brian Pichman Tech 3D Printing, prototyping, and problem solving. Robo 3D C2 Printer Smart Educational Technology 3D Printing – Robo 3D !
  • 20. 20#WYOSTEAM18 Evolve Project | Brian Pichman 20#WYOSTEAM18 Evolve Project | Brian Pichman Draw in 3D, expanding art education, patience, and creativity. 3Doodler Create Plus Smart Educational Technology 3D Printing - 3Doodler !
  • 21.
  • 22. 22#WYOSTEAM18 Evolve Project | Brian Pichman 22#WYOSTEAM18 Evolve Project | Brian Pichman Learn about manufacturing printing with a carving machine. Carvey Smart Educational Technology Carvey by Inventables !
  • 24. 24#WYOSTEAM18 Evolve Project | Brian Pichman 24#WYOSTEAM18 Evolve Project | Brian Pichman Ozobots are robust interactive robots that can read colored lines; and based on line patterns; can move, turn, dance, and more. Learn how to code by drawing Smart Educational Technology Ozobots !
  • 25.
  • 26. 26#WYOSTEAM18 Evolve Project | Brian Pichman 26#WYOSTEAM18 Evolve Project | Brian Pichman The Finch was designed to allow students to write richly interactive programs. On-board features include: Light, temperature, and obstacle sensors, Accelerometers, Motors, Buzzer, Full-color beak LED, Pen mount for drawing capability, Plugs into USB port - no batteries required Programmable Robot Smart Educational Technology Finch Robot from Birdbrain Technologies !
  • 27.
  • 28. 28#WYOSTEAM18 Evolve Project | Brian Pichman 28#WYOSTEAM18 Evolve Project | Brian Pichman Guide Through Library (Follow The Ball) People Approach The Ball – Curiosity Easily Programmable Drivable Robotic Ball Smart Educational Technology SPRK+ Sphero !
  • 29.
  • 30. 30#WYOSTEAM18 Evolve Project | Brian Pichman 30#WYOSTEAM18 Evolve Project | Brian Pichman Learn coding and how to use the internet of things. Put blocks together to trigger commands and hooks to twitter, your home automation systems, and more. Programmable Blocks that connect via Bluetooth Smart Educational Technology SAM Labs !
  • 31.
  • 32. 32#WYOSTEAM18 Evolve Project | Brian Pichman 32#WYOSTEAM18 Evolve Project | Brian Pichman Fun activities to program a robot using Arduino. This low cost robot allows students to program common robotic tasks such as: Line Following Light Seeking Barrier Detection Autonomous Roaming Creative Experimentation Programmable Robots loaded with Sensors Smart Educational Technology Wink Robot from Plum Geeks !
  • 33.
  • 34. 34#WYOSTEAM18 Evolve Project | Brian Pichman SpiritRover:AdvancedSTEMRobot
  • 35. 35#WYOSTEAM18 Evolve Project | Brian Pichman 35#WYOSTEAM18 Evolve Project | Brian Pichman LRF are cute social robots that can be programmed wirelessly and interact with each other. Social Robots to Teach Coding Smart Educational Technology Little Robot Friends !
  • 36.
  • 37. 37#WYOSTEAM18 Evolve Project | Brian Pichman 37#WYOSTEAM18 Evolve Project | Brian Pichman littleBits is an open source library of electronic modules that snap together with tiny magnets for prototyping, learning, and fun. Prototyping with Electronics Smart Educational Technology littleBits !
  • 39. 39#WYOSTEAM18 Evolve Project | Brian Pichman 39#WYOSTEAM18 Evolve Project | Brian Pichman Circuit Scribe is a rollerball pen that writes with non-toxic conductive silver ink. It makes creating circuits as easy as doodling. Draw circuits and learn about circuits Smart Educational Technology Circuit Scribe !
  • 41. 41#WYOSTEAM18 Evolve Project | Brian Pichman 41#WYOSTEAM18 Evolve Project | Brian Pichman Squishy Circuits is a craft driven opportunity to learn and shape circuits using conductive and non conductive dough. Create Circuits and Learn about Conductivity Smart Educational Technology Squishy Circuits !
  • 42. 42#WYOSTEAM18 Evolve Project | Brian Pichman 42#WYOSTEAM18 Evolve Project | Brian Pichman Hummingbird is designed to enable engineering and robotics activities for ages 13 and up (10 with adult supervision) that involve the making of robots, kinetic sculptures, and animatronics built out of a combination of kit parts and crafting materials. Build a robotics kit Smart Educational Technology Hummingbird Kit from Birdbrain Technologies !
  • 44. 44#WYOSTEAM18 Evolve Project | Brian Pichman 44#WYOSTEAM18 Evolve Project | Brian Pichman Cubetto is a curious bot that is programmed using tiles and a board. Help Cubetto travel along the world (the play mat) by following along Cubetto’s book of adventures. Program A Robot without a Computer Smart Educational Technology Cubetto from Primo Toys !
  • 46. 46#WYOSTEAM18 Evolve Project | Brian Pichman 46#WYOSTEAM18 Evolve Project | Brian Pichman Control Dash & Dot to move, light up, make sounds, and interact with each other. This dynamic duo can do anything you set your mind to. Program and Control Interactive Robots Smart Educational Technology Dash and Dot !
  • 50. 50#WYOSTEAM18 Evolve Project | Brian Pichman 50#WYOSTEAM18 Evolve Project | Brian Pichman Uses soft and strong rubber shapes to teach younger children about shapes in a fun and interactive way, using an iPad or Android Tablet Tactile Learning Smart Educational Technology Tiggly !
  • 52. 52#WYOSTEAM18 Evolve Project | Brian Pichman 52#WYOSTEAM18 Evolve Project | Brian Pichman Allows for an interactive play experience that blends physical play with digital play. Learn about spelling, counting, drawing, physics, geometry, and so much more. Tactile Early Education Game Smart Educational Technology Osmo !
  • 54. 54#WYOSTEAM18 Evolve Project | Brian Pichman 54#WYOSTEAM18 Evolve Project | Brian Pichman Learn about Circuits using an augmented layer with an app! You can also program the circuits through the app. Learning About Circuits Smart Educational Technology LightUp !
  • 56. 56#WYOSTEAM18 Evolve Project | Brian Pichman 56#WYOSTEAM18 Evolve Project | Brian Pichman Cubelets are incredibly fun and easy. Build your own robot in seconds, without any programming. Build A Robot Using Blocks Smart Educational Technology Cubelets by Modular Robotics !
  • 59. 59#WYOSTEAM18 Evolve Project | Brian Pichman 59#WYOSTEAM18 Evolve Project | Brian Pichman Learn how to code without a computer. Either using tactile squares or pressing the buttons on the bot, program your robot to move. Code Robots without a Computer Smart Educational Technology BeeBots and BlueBots by Terrapin !
  • 60. 60#WYOSTEAM18 Evolve Project | Brian Pichman 60#WYOSTEAM18 Evolve Project | Brian Pichman Augmented and Virtual Reality Augmented Physical Environment Visible with Virtual Overlay Virtual Reality Fully Immersive Experience !
  • 61. 61#WYOSTEAM18 Evolve Project | Brian Pichman 61#WYOSTEAM18 Evolve Project | Brian Pichman Augmented Reality !
  • 62. 62#WYOSTEAM18 Evolve Project | Brian Pichman 62#WYOSTEAM18 Evolve Project | Brian Pichman Augmented Reality !
  • 63. 63#WYOSTEAM18 Evolve Project | Brian Pichman 63#WYOSTEAM18 Evolve Project | Brian Pichman Virtual Reality !
  • 64. 64#WYOSTEAM18 Evolve Project | Brian Pichman 64#WYOSTEAM18 Evolve Project | Brian Pichman
  • 65. 65#WYOSTEAM18 Evolve Project | Brian Pichman 65#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 66. 66#WYOSTEAM18 Evolve Project | Brian Pichman 66#WYOSTEAM18 Evolve Project | Brian Pichman wired.com !
  • 67. 67#WYOSTEAM18 Evolve Project | Brian Pichman 67#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 68. Connected Lives ! Connected Self " Connected Home # Internet of Things
  • 69. 69#WYOSTEAM18 Evolve Project | Brian Pichman 69#WYOSTEAM18 Evolve Project | Brian Pichman Connected Lives ! Connected Self Individuals are connected to devices that record data about their interactions. Gamification of Health • Compete with friends with: • Steps • Calories Burned • Food Eaten Tracking • Movement • Health • Where you left “things”
  • 70. 70#WYOSTEAM18 Evolve Project | Brian Pichman 70#WYOSTEAM18 Evolve Project | Brian Pichman Wearables !
  • 71. 71#WYOSTEAM18 Evolve Project | Brian Pichman 71#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 72. 72#WYOSTEAM18 Evolve Project | Brian Pichman 72#WYOSTEAM18 Evolve Project | Brian Pichman Mimo Onesie !
  • 73. 73#WYOSTEAM18 Evolve Project | Brian Pichman 73#WYOSTEAM18 Evolve Project | Brian Pichman Brain Sensing Headband !
  • 74. 74#WYOSTEAM18 Evolve Project | Brian Pichman 74#WYOSTEAM18 Evolve Project | Brian Pichman Smart Fabric !
  • 75. 75#WYOSTEAM18 Evolve Project | Brian Pichman 75#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 76. 76#WYOSTEAM18 Evolve Project | Brian Pichman 76#WYOSTEAM18 Evolve Project | Brian Pichman Tile Tracker !
  • 77. 77#WYOSTEAM18 Evolve Project | Brian Pichman 77#WYOSTEAM18 Evolve Project | Brian Pichman …Wearables for your pets !
  • 78. 78#WYOSTEAM18 Evolve Project | Brian Pichman 78#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 79. 79#WYOSTEAM18 Evolve Project | Brian Pichman 79#WYOSTEAM18 Evolve Project | Brian Pichman Connected Lives ! Connected Homes Homes are connected to devices that record data about our home usages and interactions. Offers Convenience • Automation • Energy Savings • Track Energy Usage Offers Security • Alarms, Lights, Cameras • Log of who unlocked doors, walked past sensors, who arrived home all with time stamps.
  • 80. 80#WYOSTEAM18 Evolve Project | Brian Pichman 80#WYOSTEAM18 Evolve Project | Brian Pichman Samsung: SmartThings !
  • 81. 81#WYOSTEAM18 Evolve Project | Brian Pichman 81#WYOSTEAM18 Evolve Project | Brian Pichman Wink !
  • 82. 82#WYOSTEAM18 Evolve Project | Brian Pichman 82#WYOSTEAM18 Evolve Project | Brian Pichman Nest !
  • 83. 83#WYOSTEAM18 Evolve Project | Brian Pichman 83#WYOSTEAM18 Evolve Project | Brian Pichman Smart Appliances !
  • 84. 84#WYOSTEAM18 Evolve Project | Brian Pichman 84#WYOSTEAM18 Evolve Project | Brian Pichman All In One Systems Piper ! Zmodo Pivot Canary
  • 85. 85#WYOSTEAM18 Evolve Project | Brian Pichman 85#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 86. 86#WYOSTEAM18 Evolve Project | Brian Pichman 86#WYOSTEAM18 Evolve Project | Brian Pichman Outside Connected Homes !
  • 87. 87#WYOSTEAM18 Evolve Project | Brian Pichman 87#WYOSTEAM18 Evolve Project | Brian Pichman Smart Security !
  • 88. 88#WYOSTEAM18 Evolve Project | Brian Pichman 88#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 89. 89#WYOSTEAM18 Evolve Project | Brian Pichman 89#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 90. 90#WYOSTEAM18 Evolve Project | Brian Pichman 90#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 91. 91#WYOSTEAM18 Evolve Project | Brian Pichman 91#WYOSTEAM18 Evolve Project | Brian Pichman iBeacon !
  • 92. 92#WYOSTEAM18 Evolve Project | Brian Pichman 92#WYOSTEAM18 Evolve Project | Brian Pichman Talking To Your House !
  • 93. 93#WYOSTEAM18 Evolve Project | Brian Pichman 93#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 94.
  • 95.
  • 97. 97#WYOSTEAM18 Evolve Project | Brian Pichman 97#WYOSTEAM18 Evolve Project | Brian Pichman Robots and Automations ! Automate By connecting our homes with our lives and rooting technology deeper into our everyday lives, there is opportunities for even more automation. Robots offer a sense of convenience and efficiency.
  • 98. 98#WYOSTEAM18 Evolve Project | Brian Pichman 98#WYOSTEAM18 Evolve Project | Brian Pichman Smart Cleaners !
  • 99. 99#WYOSTEAM18 Evolve Project | Brian Pichman 99#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 100. 100#WYOSTEAM18 Evolve Project | Brian Pichman 100#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 101. 101#WYOSTEAM18 Evolve Project | Brian Pichman 101#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 102. 102#WYOSTEAM18 Evolve Project | Brian Pichman 102#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 103. 103#WYOSTEAM18 Evolve Project | Brian Pichman 103#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 104. 104#WYOSTEAM18 Evolve Project | Brian Pichman 104#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 105. 105#WYOSTEAM18 Evolve Project | Brian Pichman 105#WYOSTEAM18 Evolve Project | Brian Pichman !
  • 106. 106#WYOSTEAM18 Evolve Project | Brian Pichman 106#WYOSTEAM18 Evolve Project | Brian Pichman Robots for Home !
  • 107. 107#WYOSTEAM18 Evolve Project | Brian Pichman 107#WYOSTEAM18 Evolve Project | Brian Pichman Even More! !
  • 108. 108#WYOSTEAM18 Evolve Project | Brian Pichman Watson is a question answering computer system capable of answering questions posed in natural language, developed in IBM's DeepQA project by a research team led by principal investigator David Ferrucci. Watson was named after IBM's first CEO, industrialist Thomas J. Watson. !
  • 109. Big Data and Security
  • 110. 110#WYOSTEAM18 Evolve Project | Brian Pichman 110#WYOSTEAM18 Evolve Project | Brian Pichman Remember when it was “cool” to have a 32MB Flash Drive. Storage Usage What does it look like in the future Big Data – Consuming and Building ! “90% of data today was produced in the last 2 years” – Renne James
  • 111. 111#WYOSTEAM18 Evolve Project | Brian Pichman 111#WYOSTEAM18 Evolve Project | Brian Pichman Taking Connected Selves + Home + Robots Everything Is Connected ! In the future; expect to see 5G Cellular Coverage What does this mean to our infrastructure? 77% of Americans own a Smart Mobile Device
  • 112.
  • 113. 113#WYOSTEAM18 Evolve Project | Brian Pichman http://breachlevelindex.com/assets/Breach-Level-Index-Infographic-H1-2016-1500.jpg !
  • 114. 114#WYOSTEAM18 Evolve Project | Brian Pichman http://breachlevelindex.com/assets/Breach-Level-Index-Infographic-H1-2017-Gemalto-1500.jpg !
  • 115. 115#WYOSTEAM18 Evolve Project | Brian Pichman 115#WYOSTEAM18 Evolve Project | Brian Pichman Why do People Attack? Financial Gain • Stocks • Getting Paid • Selling of information Data Theft • For a single person • For a bundle of people Just Because • Malicious !
  • 116. 116#WYOSTEAM18 Evolve Project | Brian Pichman 116#WYOSTEAM18 Evolve Project | Brian Pichman Google Isn’t Always Your Friend !
  • 117. 117#WYOSTEAM18 Evolve Project | Brian Pichman 117#WYOSTEAM18 Evolve Project | Brian Pichman Dual Factor Authentication After logging in; verify login via Email, SMS, or an app with a code. !
  • 118. 118#WYOSTEAM18 Evolve Project | Brian Pichman 118#WYOSTEAM18 Evolve Project | Brian Pichman Credit Card Tools for Online Shopping Check out Privacy.Com https://privacy.com/joi n/473XB ßshameless plug !
  • 119. 119#WYOSTEAM18 Evolve Project | Brian Pichman 119#WYOSTEAM18 Evolve Project | Brian Pichman https://www.nytimes.com/2018/03/04/technology/fake-videos-deepfakes.html http://www.graphics.stanford.edu/~niessner/thies2016face.html
  • 120. 120#WYOSTEAM18 Evolve Project | Brian Pichman 120#WYOSTEAM18 Evolve Project | Brian Pichman Other Technology and Topics!
  • 121.
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  • 126.
  • 127. Bringing This Together How can we apply what we see changing in technology, what is on the horizon, and what is coming tomorrow to better prepare our students?
  • 128. 128 Pulling It Together ! Lots of idea building, often kept secret behind patents and NDAs Hoarding of Ideas 1980s Taking the innovators and designers and blending them with the hackers to create new things Maker Movement 2000s One of the first inventions was considered fire Invention of Fire 1 Million Years Ago Taking things apart, rebuilding, looking at improving by breaking down existing things Hacking Movement 1990s
  • 129. 129 The Next Evolution Solver Movement The idea of taking a maker space and turning it into a solver space; by building tangible solutions to community based issues – solving poverty, water quality, homelessness, creating equality, etc. !
  • 130.
  • 131. 131#WYOSTEAM18 Evolve Project | Brian Pichman 131#WYOSTEAM18 Evolve Project | Brian Pichman Staying Informed • CES Conference (Consumer Electronic Show) • Attend Technology Conferences and Events • Meet Up Groups • Watch Kickstarter/Indiegogo • Online/Print Publications: TechCrunch, Forbes, Fast Company
  • 132. 132#WYOSTEAM18 Evolve Project | Brian Pichman 132#WYOSTEAM18 Evolve Project | Brian Pichman Final Thoughts ! We are at a point where we need to educate our students about the advancements in technology and help them steer the direction of future evolution of tech. Is technology bringing us together or pushing us apart? Are we too dependent on technology? What happens if something “breaks”? https://www.youtube.com/watch?v=a6cNdhOKwi0 What Does All This Technology Do
  • 134. THANK YOU FOR COMING!