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IASummit2013
COLLABORATIVE DESIGN
04.05-07.2013
Monday, April 8, 13
04.05-07.2013
HELLO.
Monday, April 8, 13
04.05-07.2013
@KELANINICHOLE
Monday, April 8, 13
Back home in Brooklyn
Director ProductStrategistsUserExperienceDesigners You?
Monday, April 8, 13
Sketch
Refine
Critique
Present
DESIGN STUDIO
Monday, April 8, 13
What about
when you don’t
know what all
the pieces are?
Monday, April 8, 13
Or what you
want to build?
Monday, April 8, 13
Or want to take
your product in
a whole new
direction?
Monday, April 8, 13
IT WORKED!
Monday, April 8, 13
An effective and
actionable means to build
strong relationships
across mixed client/
agency teams.
Whatwefound...
Monday, April 8, 13
A natural fit with our
working style, and a
great way to invite
clients into our culture.
Whatwefound...
Monday, April 8, 13
A way to get clients out
of their typical
environment and
engaging across internal
walls.
Whatwefound...
Monday, April 8, 13
A means to create shared
ownership in envisioning
new products, services
and digital platforms.
Whatwefound...
Monday, April 8, 13
1. What does new product X look like when you login?
2. How can we reinvent this customization tool?
3. What is the new homepage experience on site Y?
4. How can a new search and directory tool help
connect people?
5. How can we create a social shopping experience on
this eCommerce product page?
How we’re using collaborative design:
Monday, April 8, 13
1
WHAT IS DESIGN STUDIO?
Monday, April 8, 13
How it Works
Present CritiqueSketch Refine/Repeat
321 4
Group provides
positive and negative
feedback
Steal the best ideas –
incorporate feedback
and refine concepts
Present ideas to your
group from a user-
focused POV
Generate ideas
through quick rounds
of sketching
Monday, April 8, 13
• Generate eight ideas in 8 minutes – they should be
distinct concepts, and can be very rough.
• Present & Critique with your group – 5 minutes each.
Round 1
Monday, April 8, 13
• Steal the best ideas from your group – combine them
into 4 refined concepts, with a little more detail, in 10
minutes.
• Present & Critique with your group – 5 minutes each.
Round 2
Monday, April 8, 13
• Collaborative Design – Divide & conquer to deepen
one concept, incorporating the best elements by
working together for 20-30 minutes.
• Present & Critique with the entire group, 5 minutes
per team – vote on leading concepts.
Round 3
Monday, April 8, 13
• Creates shared understanding around the design
challenges, user needs and functional scope.
• Produces leading design patterns through iteration
and consensus building.
Why it works:
Monday, April 8, 13
2
HOW WE’RE USING IT
Monday, April 8, 13
Foster a sense of
ownership,
investment and
deepen engagement
with partners.
Create a common
language and frame
of reference around
the product, unite
collaborators.
2
Functional Emotional
1
Why Collaborative Design?
Monday, April 8, 13
Build Relationships
Monday, April 8, 13
Overcome Obstacles
Monday, April 8, 13
Establish a Common Language
Monday, April 8, 13
Create Shared Understanding
Monday, April 8, 13
• Research informs well-defined design challenges.
• Background is presented at the beginning of the
workshop.
• Participants break into teams of 4 or 5 for three rapid
rounds of sketching, presentation and critique and
then refine ideas.
• The whole group gathers together after the third
round to regroup and build consensus.
Overview of the Workshop
Monday, April 8, 13
Tips: Sketching
Everyone can sketch!
It’s about quantity
NOT quality.
Focus on getting the
idea down on paper,
then refine.
Monday, April 8, 13
• Persona-first thinking should always lead
presentation of designs.
• It’s about selling a concept and getting to the best
solutions through collaboration.
• The art of critique – focus on articulating the
strengths and weaknesses of each and every design
solution.
Tips: Presentation & Critique
Monday, April 8, 13
• Aligning stakeholders on priority and scope.
• Exploring a problem space from a user-focused
perspective.
• Educating collaborators on how context impacts a
person’s needs, and what to expect from our iterative
product design process.
• Working through internal politics, agendas, bad
ideas and constraints.
What its great for:
Monday, April 8, 13
• A simple brainstorming method you can run on-the-
fly in an hour – it requires investment and
preparation.
• A means to identifying a fleshed-out approach to
implementation.
• A decision-making tool – consensus is different than
approval.
What its not:
Monday, April 8, 13
• Scheduling is a challenge – getting a group of
stakeholders in a room to sketch for six hours is
sometimes not so easy.
• Environment is essential – table space, ambient
music, healthy nourishment and the right leader.
• Preparation – a well-framed set of challenges is
essential in addition to a solid understanding of the
participants roles & relationships.
What it takes:
Monday, April 8, 13
3
HOW TO PREPARE
Monday, April 8, 13
People-focused Research
Understanding not only user behavior across context, but also
needs and behaviors of internal stakeholders is essential.
Monday, April 8, 13
Frame the Challenge
Sketching is uncomfortable enough, without a clearly defined
challenge your participants will struggle to dig-in.
Monday, April 8, 13
Provide some Inspiration
Thought-starters should be easily accessible by each
participant as they hit mental blocks – a look at competitors
and innovators can help ignite creative sparks.
Monday, April 8, 13
Moderation & Critique
A strong leader to guide the session is an essential component
– to both keep the loudest voice in the room in check and
encourage participants to push their critique.
Monday, April 8, 13
PEOPLE-FOCUSED RESEARCH
HOW TO PREPARE A SESSION
Monday, April 8, 13
Contextual Inquiry,
Interviews & Surveys:
Interrogate user
behavior, surface
internal and external
needs, and explore
organizational
challenges.
Monday, April 8, 13
Analytics:
Discover behavioral
patterns, investigate
what’s working and
what’s not,
understand context
and device usage.
Monday, April 8, 13
Journey Workshops:
Take an immersive
step-by-step journey
into a problem space,
discover thoughts,
feelings, needs and
constraints across
contexts.
Monday, April 8, 13
Goal Alignment:
Clearly articulate
findings from
research, and build
consensus around
leading goals.
Monday, April 8, 13
FRAME THE CHALLENGE
HOW TO PREPARE A SESSION
Monday, April 8, 13
Personas/Profiles:
Create actionable
representations of the
people and behaviors
you’re designing for –
personas are a great
tool to have in a
session.
Monday, April 8, 13
Experience Map:
Illustrating the
problem space
through an experience
map or user journey
map helps to anchor
design across
contexts.
Monday, April 8, 13
Content Outline:
Participants have
different roles and
relationships with the
content of a challenge
– give them an outline
to work from.
Monday, April 8, 13
Requirements &
Constraints:
Clearly articulate the
functionality that
might be included –
encourage blue sky
thinking but provide
some foundation.
Monday, April 8, 13
Design Challenges:
Articulate the leading
challenges, explaining
how they align to
your research and
stakeholder goals.
Monday, April 8, 13
PROVIDE SOME INSPIRATION
HOW TO PREPARE A SESSION
Monday, April 8, 13
Competitive Analysis:
What other solutions
are out there in the
problem space?
What’s working, and
what isn’t? Where do
opportunities exist?
Monday, April 8, 13
Explore Paradigms:
Look for inspiration in
a completely different
problem space, think
about how divergent
paradigms could lead
to opportunity.
Monday, April 8, 13
Outline Thought
Starters:
How would you begin
to tackle this
challenge? What are
the most fertile
dimensions of the
problem space?
Monday, April 8, 13
Ambience + Setup:
Comfortable seating
for groups is a must,
music helps stimulate
creativity – make sure
to stock up on
supplies to set
participants up for
success.
Monday, April 8, 13
MODERATION
HOW TO PREPARE A SESSION
Monday, April 8, 13
• Push your understanding of critique with each new
session – read up on methods and best practices.
• Practice makes perfect – the more time spent in
critique the better equipped you’ll be to lead it.
Practice Critique.
Monday, April 8, 13
• Get to know your participants ahead of time – what
are their goals, needs and personal agendas?
• If you don’t have a chance to interview participants,
take the time to understand their role &
responsibilities.
Foster Alignment + Buy-in.
Monday, April 8, 13
• Keep pushing for more time and participants – the
more diverse the disciplines the better the output.
• Articulate the value of the collaborative session, why
its worth an investment, and what you’ll come out
with.
Diversify + Excite.
Monday, April 8, 13
4
OUTPUT + LEARNINGS
Monday, April 8, 13
Monday, April 8, 13
Monday, April 8, 13
Monday, April 8, 13
The work has just
begun.
Collaborative design
is a great starting
point and exploration
tool, but it requires
further definition and
follow-through.
Monday, April 8, 13
Monday, April 8, 13
Solutions will evolve.
At the end of a
session it can feel as if
the solution is
obvious, but evolution
is inevitable as the
solutions are defined
& refined.
Monday, April 8, 13
Monday, April 8, 13
Communicating
output is essential.
Consensus and
understanding is a
huge part of
collaborative design –
it must be nurtured
and kept alive.
Monday, April 8, 13
1. Regroup with participants to review the output and
conversation that happened in each round.
2. Articulate the leading design patterns that emerged.
3. Produce a readout deck to circulate with the team.
4. Include photos of people sketching, presenting and
photograph work output.
5. Position the work alongside next steps – be it
wireframes, annotated sketches or other
documentation.
After a session...
Monday, April 8, 13
This is just the beginning. The possibilities of this
methodology are vast – let’s continue to explore the
approach and push its boundaries.
Monday, April 8, 13
04.05-07.2013
THANKS.
Monday, April 8, 13
04.05-07.2013
QUESTIONS?
@KelaniNichole+k.nichole@bigspaceship.com
Monday, April 8, 13

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IA Summit 2013: Collaborative Design

  • 4. Back home in Brooklyn Director ProductStrategistsUserExperienceDesigners You? Monday, April 8, 13
  • 6. What about when you don’t know what all the pieces are? Monday, April 8, 13
  • 7. Or what you want to build? Monday, April 8, 13
  • 8. Or want to take your product in a whole new direction? Monday, April 8, 13
  • 10. An effective and actionable means to build strong relationships across mixed client/ agency teams. Whatwefound... Monday, April 8, 13
  • 11. A natural fit with our working style, and a great way to invite clients into our culture. Whatwefound... Monday, April 8, 13
  • 12. A way to get clients out of their typical environment and engaging across internal walls. Whatwefound... Monday, April 8, 13
  • 13. A means to create shared ownership in envisioning new products, services and digital platforms. Whatwefound... Monday, April 8, 13
  • 14. 1. What does new product X look like when you login? 2. How can we reinvent this customization tool? 3. What is the new homepage experience on site Y? 4. How can a new search and directory tool help connect people? 5. How can we create a social shopping experience on this eCommerce product page? How we’re using collaborative design: Monday, April 8, 13
  • 15. 1 WHAT IS DESIGN STUDIO? Monday, April 8, 13
  • 16. How it Works Present CritiqueSketch Refine/Repeat 321 4 Group provides positive and negative feedback Steal the best ideas – incorporate feedback and refine concepts Present ideas to your group from a user- focused POV Generate ideas through quick rounds of sketching Monday, April 8, 13
  • 17. • Generate eight ideas in 8 minutes – they should be distinct concepts, and can be very rough. • Present & Critique with your group – 5 minutes each. Round 1 Monday, April 8, 13
  • 18. • Steal the best ideas from your group – combine them into 4 refined concepts, with a little more detail, in 10 minutes. • Present & Critique with your group – 5 minutes each. Round 2 Monday, April 8, 13
  • 19. • Collaborative Design – Divide & conquer to deepen one concept, incorporating the best elements by working together for 20-30 minutes. • Present & Critique with the entire group, 5 minutes per team – vote on leading concepts. Round 3 Monday, April 8, 13
  • 20. • Creates shared understanding around the design challenges, user needs and functional scope. • Produces leading design patterns through iteration and consensus building. Why it works: Monday, April 8, 13
  • 21. 2 HOW WE’RE USING IT Monday, April 8, 13
  • 22. Foster a sense of ownership, investment and deepen engagement with partners. Create a common language and frame of reference around the product, unite collaborators. 2 Functional Emotional 1 Why Collaborative Design? Monday, April 8, 13
  • 25. Establish a Common Language Monday, April 8, 13
  • 27. • Research informs well-defined design challenges. • Background is presented at the beginning of the workshop. • Participants break into teams of 4 or 5 for three rapid rounds of sketching, presentation and critique and then refine ideas. • The whole group gathers together after the third round to regroup and build consensus. Overview of the Workshop Monday, April 8, 13
  • 28. Tips: Sketching Everyone can sketch! It’s about quantity NOT quality. Focus on getting the idea down on paper, then refine. Monday, April 8, 13
  • 29. • Persona-first thinking should always lead presentation of designs. • It’s about selling a concept and getting to the best solutions through collaboration. • The art of critique – focus on articulating the strengths and weaknesses of each and every design solution. Tips: Presentation & Critique Monday, April 8, 13
  • 30. • Aligning stakeholders on priority and scope. • Exploring a problem space from a user-focused perspective. • Educating collaborators on how context impacts a person’s needs, and what to expect from our iterative product design process. • Working through internal politics, agendas, bad ideas and constraints. What its great for: Monday, April 8, 13
  • 31. • A simple brainstorming method you can run on-the- fly in an hour – it requires investment and preparation. • A means to identifying a fleshed-out approach to implementation. • A decision-making tool – consensus is different than approval. What its not: Monday, April 8, 13
  • 32. • Scheduling is a challenge – getting a group of stakeholders in a room to sketch for six hours is sometimes not so easy. • Environment is essential – table space, ambient music, healthy nourishment and the right leader. • Preparation – a well-framed set of challenges is essential in addition to a solid understanding of the participants roles & relationships. What it takes: Monday, April 8, 13
  • 34. People-focused Research Understanding not only user behavior across context, but also needs and behaviors of internal stakeholders is essential. Monday, April 8, 13
  • 35. Frame the Challenge Sketching is uncomfortable enough, without a clearly defined challenge your participants will struggle to dig-in. Monday, April 8, 13
  • 36. Provide some Inspiration Thought-starters should be easily accessible by each participant as they hit mental blocks – a look at competitors and innovators can help ignite creative sparks. Monday, April 8, 13
  • 37. Moderation & Critique A strong leader to guide the session is an essential component – to both keep the loudest voice in the room in check and encourage participants to push their critique. Monday, April 8, 13
  • 38. PEOPLE-FOCUSED RESEARCH HOW TO PREPARE A SESSION Monday, April 8, 13
  • 39. Contextual Inquiry, Interviews & Surveys: Interrogate user behavior, surface internal and external needs, and explore organizational challenges. Monday, April 8, 13
  • 40. Analytics: Discover behavioral patterns, investigate what’s working and what’s not, understand context and device usage. Monday, April 8, 13
  • 41. Journey Workshops: Take an immersive step-by-step journey into a problem space, discover thoughts, feelings, needs and constraints across contexts. Monday, April 8, 13
  • 42. Goal Alignment: Clearly articulate findings from research, and build consensus around leading goals. Monday, April 8, 13
  • 43. FRAME THE CHALLENGE HOW TO PREPARE A SESSION Monday, April 8, 13
  • 44. Personas/Profiles: Create actionable representations of the people and behaviors you’re designing for – personas are a great tool to have in a session. Monday, April 8, 13
  • 45. Experience Map: Illustrating the problem space through an experience map or user journey map helps to anchor design across contexts. Monday, April 8, 13
  • 46. Content Outline: Participants have different roles and relationships with the content of a challenge – give them an outline to work from. Monday, April 8, 13
  • 47. Requirements & Constraints: Clearly articulate the functionality that might be included – encourage blue sky thinking but provide some foundation. Monday, April 8, 13
  • 48. Design Challenges: Articulate the leading challenges, explaining how they align to your research and stakeholder goals. Monday, April 8, 13
  • 49. PROVIDE SOME INSPIRATION HOW TO PREPARE A SESSION Monday, April 8, 13
  • 50. Competitive Analysis: What other solutions are out there in the problem space? What’s working, and what isn’t? Where do opportunities exist? Monday, April 8, 13
  • 51. Explore Paradigms: Look for inspiration in a completely different problem space, think about how divergent paradigms could lead to opportunity. Monday, April 8, 13
  • 52. Outline Thought Starters: How would you begin to tackle this challenge? What are the most fertile dimensions of the problem space? Monday, April 8, 13
  • 53. Ambience + Setup: Comfortable seating for groups is a must, music helps stimulate creativity – make sure to stock up on supplies to set participants up for success. Monday, April 8, 13
  • 54. MODERATION HOW TO PREPARE A SESSION Monday, April 8, 13
  • 55. • Push your understanding of critique with each new session – read up on methods and best practices. • Practice makes perfect – the more time spent in critique the better equipped you’ll be to lead it. Practice Critique. Monday, April 8, 13
  • 56. • Get to know your participants ahead of time – what are their goals, needs and personal agendas? • If you don’t have a chance to interview participants, take the time to understand their role & responsibilities. Foster Alignment + Buy-in. Monday, April 8, 13
  • 57. • Keep pushing for more time and participants – the more diverse the disciplines the better the output. • Articulate the value of the collaborative session, why its worth an investment, and what you’ll come out with. Diversify + Excite. Monday, April 8, 13
  • 62. The work has just begun. Collaborative design is a great starting point and exploration tool, but it requires further definition and follow-through. Monday, April 8, 13
  • 64. Solutions will evolve. At the end of a session it can feel as if the solution is obvious, but evolution is inevitable as the solutions are defined & refined. Monday, April 8, 13
  • 66. Communicating output is essential. Consensus and understanding is a huge part of collaborative design – it must be nurtured and kept alive. Monday, April 8, 13
  • 67. 1. Regroup with participants to review the output and conversation that happened in each round. 2. Articulate the leading design patterns that emerged. 3. Produce a readout deck to circulate with the team. 4. Include photos of people sketching, presenting and photograph work output. 5. Position the work alongside next steps – be it wireframes, annotated sketches or other documentation. After a session... Monday, April 8, 13
  • 68. This is just the beginning. The possibilities of this methodology are vast – let’s continue to explore the approach and push its boundaries. Monday, April 8, 13