SlideShare a Scribd company logo
1 of 46
Download to read offline
LANGUAGE IS 
INFRASTRUCTURE 
Thoughts on the material of IA practice (updated) 
PRESENTED BY 
Andrew Hinton | @inkblurt | InteractConf London 2014
HI. I’M ANDREW. 
AND I’M OBSESSED WITH CONTEXT. 
2 
contextbook.com 
(Due December 2014) 
#shamelessplug 
Hi I’m Andrew and I’m obsessed with context. 
In fact, I’m finishing a new book on the topic, due out this December. 
Writing this book was an amazing learning experience for me, and one of the things I learned the most about was the 
role language plays in the work we do, and in the environments we design for people.
3 
“Make it easier to use the shopping cart.” 
Here’s a hypothetical example most of us can relate to. 
Let’s say you’re doing user-experience work for a retailer’s e-commerce site. 
The project you’ve been assigned has what sounds like a clearly defined goal: Make the shopping cart easier to use. 
Ok, great. We all know what the cart is -- it’s been around on websites for a long time now. 
But is it really so clear-cut?
OK, BUT ... WHAT IS “CART”? 
4 
For starters -- what is the “cart”? 
It’s the kind of question that would seem to invite eye-rolls and derision ... what do you mean what is “cart”? It’s 
right there on the website! 
http://upload.wikimedia.org/wikipedia/commons/archive/5/50/20110713132415%21ShoppingCart.svg
WILL THE REAL CART PLEASE STAND UP? 
5 
Cart isn’t just one thing ... sure, there’s an icon in the top right of the website. Ok. 
>> 
But the cart actually shows up in many places on the site, in various forms, and enmeshed with all sorts of other 
functions, like authentication, store choice, product availability, and shipping information. And that’s before we even 
get to checkout.
6 
What parts of “cart” do you mean? 
= 
Business rules 
Software services 
Interfaces 
Serial processes 
User behaviors 
All of these involve language. 
The cart isn’t just the cart -- it’s a signifier we use as shorthand for a hugely complex cluster of business rules, 
software infrastructure, not to mention interactions and user behaviors. 
>> And all of these involve, or are made of, language. 
The only way to work this out is to have a conversation about it, unpack the parts, and gain some consensus or 
direction on what the specific mission is. This is a simplified example, but I know I’m not the only one in the room 
who has encountered similar scenarios. 
I’ve worked with retailers who’ve actually organized their teams based on parts of their website: so what would the 
“Cart and Checkout” team actually work on? 
It would be great to do the work of digging into the meaning of what we’re working on... but more often than not 
there’s not time or willingness to stop.
7 
Physical Object 
Virtual Object 
Design is 
obsessed 
with 
tangible 
objects... 
Design is obsessed with the tangible. 
Everything else feels secondary, peripheral. Make the object, and we’ll name it later. Stop talking about it and start 
making stuff. 
But what’s missing here is the context that makes these physical and virtual objects valuable or meaningful, the stuff 
that connects them and defines them. 
http://commons.wikimedia.org/wiki/File:Samsung_galaxy_Note_-_Snap_2567.JPG
8 
“That’s just semantics...” 
A phrase I hear a lot is “that’s just semantics.” 
>> And that, right there, crystallizes the problem. That word “just”... think of all it implies: That semantics is small, 
inessential, a deviation of purpose.
9 
Like this fish and its relationship with water, we are so immersed in language -- it is such a native medium for 
human beings -- that we see right through it, and take it for granted. 
But it is a medium, and it does have properties that we should understand.
Language is a real medium for making. 
10 
Today, my talk really has just one message I hope you take away: language is a real medium for making. 
That semantics isn’t fluff, it isn’t inessential. Instead, it’s crucially essential, and central. 
It's not a disembodied layer of abstraction that we optionally add to the objects, places, and systems we design. It is 
instead both the body and soul of those objects, systems, and places. 
In particular, language is what we use when designing the structure of information environments. That is, when we do 
information architecture. Language makes structures that are as real and critical to our lives as the walls, ceilings, and 
floors we see around us in this room. 
http://commons.wikimedia.org/wiki/File:Kneden_van_klei.jpg
11 
ORGANIZATIONS 
Let’s start by looking at how semantics function as part of the environment of organizations.
LANGUAGE MAKES MAPS THAT ARE TERRITORIES 
ENVIRONMENTS WE INHABIT TOGETHER 
12 
Organizational diagram of the New York and Erie Railroad, 1855 
Organizations depend on language as a sort of map that they live in as a territory. 
This gorgeous, early org chart from the 1800s is a fascinating example of early attempts to show structure before the 
mechanical, engineering metaphor had fully infiltrated the way we think of organizations. But either way, org charts 
are representations of social relationships, processes, collaborative structures. This railroad company, spread out 
geographically over space and time zones, needed an architecture that virtually organized its relationships -- an 
augmented-reality architecture for existing as a corporate entity.
13 
REQUIREMENTS & STORIES ARE MOLDS FOR MAKING 
When we create requirements or user stories, we’re putting a lot of weight on language to define the shape of what 
we will produce. Even though the language isn’t the product, it casts the product in its image. 
card: http://itsadeliverything.com/agile-requirements-snail-feature-to-user-story-to-scenario 
casting: http://tombanwell.blogspot.com/2010/09/olifant-neoprene-trunk-hose.html
HOW WE TALK ABOUT THE WORLD 
FINDS ITS WAY INTO OUR SYSTEMS & ENVIRONMENTS 
14 
“These different terms have 
slightly different connotations. 
Whatever terminology we use in 
our architectures, it needs to 
reflect these connotations.” 
Jesse James Garrett 
“Brand Driven Information Architecture” 
February 2004 
Ten years ago, at the IA Summit, Jesse James Garrett talked about how an organization’s brand depends on the 
foundational meanings of the language it uses, and that the structures we make need to take this language seriously. 
How we talk about the world will find its way into our products and communications whether we’re paying attention 
to it and bringing the necessary rigor to it or not -- so, best to do it on purpose.
15 
CULTURE IS A CRITICAL BUSINESS CONCERN 
AND OUR INTERFACE WITH IT IS LANGUAGE 
from The First 90 Days, Michael D. Watkins 
In the classic new-management advice book, the First 90 days, the author stresses that to work effectively as a 
manager or executive, you have to understand the cultural norms and fundamental values of the organization. 
Management has as much to do with the language of the company as with the budgets and reporting employees.
ORGANIZATIONS HAVE STORIES 
THAT DRIVE THE CONVERSATION ABOUT WHAT IS MADE 
16 
Underlying Story 
Interface 
Organizations have collective memories, and shared narratives. The arbitrary pathways of the past are often 
remembered as a linear story, that can be very convincing, because it leaves out all the paths that weren’t taken. And 
that story can influence future decisions. 
>>Likewise, even on a project level, that underlying story ends up being articulated in terms of interfaces. 
“We need to add another tab to our global navigation” or “we need an app” or “we need to be more like pinterest” are 
often the best way stakeholders know how to explain their problem. 
The interface is a semantic construction that plays a poor proxy to defining the underlying problem to begin with.
INFORMATION THAT REQUIRES ARCHITECTURE 
VERTICALLY & HORIZONTALLY 
17 
Language plays a critical role both vertically and horizontally in organizational life. 
Vertically, it starts as deep as the data architecture. Data structures are pure language, structured and defined for 
machines. Get something defined wrong or conflated down in a database entity structure, and it can cripple an 
organization’s effectiveness. 
There are the software services that connect the data with everything above. Those, too, are developed based on 
definitions and requirements or user stories that were discussed, composed, and organized into priorities and 
structures. 
Then there are business rules -- the “if this then that,” cause and effect definitions that do the work of making a 
company’s business model be an active, working mechanism in the world. 
Of course, there are also what I’m calling here “corporate semantics” -- a catch-all term for how the organization 
culturally talks about what it does, the narratives in the organization, and even the acronyms and taboo phrases. 
Then all of this bubbles up to customers and end-users, in various interfaces -- digital or analog. 
Horizontally, everything in the vertical stack touches all the various channels that the organization needs to manage, 
from websites to product names, to customer support scripts and store signage. 
Information architecture has a role to play in all of these areas, because as a practice it’s about architecting coherent 
structures across all of these contexts. Systems that make sense.
18 
ENVIRONMENT 
So language has a real, tangible effect on the work we do, and the organizations for whom we do it. 
How can that be? 
It’s because language functions as a real part of our environment.
19 
Language is 
physical. 
Language is physical. We make it and consume it with our bodies. When we speak, we’re using a great deal of our body to breathe and 
create the sound vibrations needed for articulation, not to mention gesturing and “body language.” 
When we write, we’re adding physical information to the environment, that we depend on being picked up and interpreted correctly by a 
reader. 
We learn to read by reading aloud, so even when you read to yourself silently, your body still subvocalizes, firing neurons as if your body 
were making the sounds. In fact, NASA has used this subvocalized activity in new technologies that allow users to give commands without 
having to literally say them⁠4. 
Silent reading: http://neuro.hut.fi/~jjkujala/pdfs/perrone_bertolotti_et_al_JNeurosci2012.pdf 
NASA story: http://www.nasa.gov/home/hqnews/2004/mar/HQ_04093_subvocal_speech.html 
http://commons.wikimedia.org/wiki/File:Larynx_(PSF).png 
http://commons.wikimedia.org/wiki/File:Witten_Blackboard.jpg
20 
There’s mounting evidence that language has been with our species long enough to be a factor in natural selection — part of the 
environment that shaped our evolution. For example, anthropologists have shown there’s a connection between language use and the ability to 
create sophisticated tools and weapons. This stone arrow tip dates to many thousands of years before the emergence of homo sapiens. 
Image/article: http://www.theatlantic.com/technology/archive/2013/12/researchers-discover-the-hot-new-technology-throwing-javelins/281976/ 
Spear: http://commons.wikimedia.org/wiki/File:Spear_(PSF).png
LANGUAGE IS ENVIRONMENT 
21 
Language is “a form of mind-transforming 
cognitive scaffolding...” 
... “Simple labeling adds a new realm 
of perceptible objects.” 
- Andy Clark, Supersizing the Mind 
http://en.wikipedia.org/wiki/File:CantileverScaffold.jpg 
Language is environment -- it’s stuff we put into the world that allows us to make more stuff, including whole 
civilizations. 
Philosopher and writer Andy Clark, in his book on embodied and extended cognition, talks about how language is a 
kind of scaffolding. We create it so that we can go on to create more environment together. 
Likewise, names and categories allow us to rearrange the world. And they also add new structures to the 
environment, new objects and places.
22 
A name is like 
a TARDIS. 
Small on 
the outside; 
huge on the 
inside. 
Labels are like Tardises. Innocuously small and mundane on the outside, but immensely powerful, mysterious, and 
huge on the inside. Labels carry with them much of what the world is to us. 
They allow us to rearrange the world and move whole universes of meaning with a breath or a scribble. 
http://commons.wikimedia.org/wiki/File:TARDIS-trans.png
23 
“The list is the origin of culture.” 
- Umberto Eco 
And when we put labels into structures, such as lists, we create new parts of our environment that enable new kinds 
of human activity. 
The list, as Umberto Eco has said, is the origin of culture. 
In archeological digs, lists are the most common sorts of writing found. Most of them are about commerce and 
mundane recordkeeping. Why? Because writing was a necessary infrastructure for markets to expand over space and 
time, past the natural limits of human memory. 
1 http://www.newyorker.com/reporting/2007/12/10/071210fa_fact_gawande 
http://commons.wikimedia.org/wiki/File:List_of_possessions_of_a_temple_AO8110_mp3h9037.jpg 
Eco quote: http://www.spiegel.de/international/zeitgeist/spiegel-interview-with-umberto-eco-we-like-lists-because- 
we-don-t-want-to-die-a-659577.html
24 
“Taxonomies provide the lenses by 
which we perceive and talk about 
the world we live in.” 
- Patrick Lambe, Organising Knowledge 
As Patrick Lambe says in this really amazingly wonderful book, Organising KNowledge, “Taxonomies provide the 
lenses by which we perceive and talk about the world we live in.” 
Keep in mind, taxonomies aren’t just hierarchies; taxonomies can be lists, spectrums, facets, polyhierarchies, and all 
sorts of arrangements of language that create environmental structures for action and understanding.
The perceived functional properties of objects, places 
25 
AFFORDANCEand events in relation to an individual perceiver. 
Physical 
Affordance 
Semantic 
Function 
James J Gibson, who invented the concept of affordance, talked about how the structure of the surfaces and objects 
in our environment has a direct, mutually coupled relationship with our bodies, which pick up information about what 
our bodies can do with those structures. 
So, these stairs are picked up by our perceiving bodies as a structure that will take us upward in space if we climb 
them. 
But we don’t know where it’s going to take us. We don’t know the contextual significance of the stairs unless we go 
up them and find out for ourselves, or someone tells us. 
>> So the intrinsic affordance of the stairs is supplemented by a label -- something I was until recently calling 
“semantic affordance” but I’ve changed. I’m now calling it “semantic function.” 
I like this phrase “semantic function” because it helps remind us that even though it’s not strictly an affordance, it 
still isn’t just an ephemeral bit of vapor — language has physical properties, and physical significance. It’s as much 
part of our bodies as anything else; it functions as part of the machinery of our environment. 
[longer bit i’m skipping] 
Why? Because I realized that calling language an affordance wasn’t really in keeping with how Gibson framed the 
concept. Affordances aren’t mediated in the way language is, and they don’t require convention for meaning. Stairs 
don’t need to be interpreted; they will work the same for a body whether that body speaks English or Chinese. Calling 
language an affordance can mislead us into thinking language can be intrinsically meaningful, when it’s actually the 
opposite. Language is made of symbolic information, so it’s intrinsically ambiguous. It requires even more context. 
Donald Norman calls these signifiers -- and they are signifiers, no doubt -- but signifiers are ultimately grounded in 
the same physical and cognitive mechanisms that we use to climb stairs, or walk through doors.
26 
Semantic 
Function 
Physical 
Affordance 
This distinction between semantic function and physical affordance is not meant to say they are binary opposites. I think they are intimately connected, part of 
something more like a continuum than separate categories. 
The truth is, people perceive all of it as one environment. But for purposes of designing these elements, it’s important for us to know the differences and have 
names for them. This is part of understanding our materials. 
JJ Gibson touched on language and cultural systems in his work. When developing the theory of affordances, explained that affordance isn’t only about simple 
perception between my body and a surface; he argued that affordances between people -- because of language in particular -- create extremely high levels of 
behavioral complexity and meaning. 
These affordances coalesce to become compounded structures in our environment that are cultural constructs rather than physical ones.
27 
Semantic 
Function 
Physical 
Affordance 
Gibson talks about how a mailbox affords mailing a letter to another place. The intrinsic structure of the mailbox is just a hollowed out object that affords putting 
small objects into. But for people encultured in a complex system of postal mail, we perceive it as something beyond its immediate physicality. In the terms I’m 
framing here — The immediate physical affordance of the mailbox is an object to put something into. But semantic function allows us to know this is a special 
box that is connected to other systemic physical affordances beyond our perception — mail trucks, postal offices, mail handlers. 
>>What software does is create simulated versions of these affording systems — made entirely out of semantic information, which is what we use to make 
programming languages and network protocols. It abstracts the compound affordances of “mail” into something digital machines do for us. So we have to use 
visual and textual metaphors to represent what was physical in our world. An email inbox is not a box. It strips away the physical affordance and leaves us just 
with the semantic function — which requires even more care and attention to definition and context. 
http://commons.wikimedia.org/wiki/File:Post_office_drivethrough_lane.jpg
28 
PLACEMAKING 
& 
SENSEMAKING 
A couple of important dynamics that we depend upon language for every day are placemaking and 
sensemaking.
29 
When you see a city scene like this, you see placemaking happening everywhere, through the signs and labels on 
buildings, but also through the conversations, publications, arguments, and cultural narratives. 
Language certainly does work as a sort of scaffolding that enables us to build and live in places like this. But what I 
actually see here is also the reverse relationship: a lot of infrastructure that is built to supplement the conversations 
of culture and commerce. Perhaps the built environment is here to better enable the semantic environment, more 
than the other way around. After all, we’ve been users of language longer than we’ve been builders of cities. 
http://commons.wikimedia.org/wiki/File:Taipei_City_Nanyang_Street_20130127.jpg
WHAT ONCE WAS SPACE 
IS NOW A PLACE 
wikimedia.org 
30 
All it takes for humans to make something into a place is to say something about it. To name it, or mark it in some 
way. 
There were names for craters and mountains on the moon long before anyone walked on it. 
But when the first humans actually set foot on the surface, they marked it with this flag. 
No text is on it, but it’s still a rhetorical act. A semantic utterance. 
The official line was “we come in peace, for all mankind.” But the subtext was, “Hey Russia, look what we can do.”
31 
“A one-star increase in 
Yelp rating leads to a 5-9 
percent increase in 
revenue.” 
- Michael Luca, Harvard Business School 
Working Paper 
Digital networks make semantic environments a super-charged, geometrically more immersive and influential 
infrastructure that ends up changing the physical realities of behavior and place. 
Yelp adds a meaningful layer to the environment that changes the sorts of places these are -- it has a real, physical 
effect that has increased business to independent restaurants, taking it away from the chains, because now there’s 
information in the environment that customers can use to feel comfortable trying a new place. 
http://www.hbs.edu/faculty/Publication%20Files/12-016.pdf
32 
LABELS AND CONNECTIONS 
CREATE PLACES 
Poetry room photo http://www.flickr.com/photos/weanders/3675931616/ 
In bit-based digital environments, we have very little physical structure to help us clarify what our language means -- 
we depend on the language for all of our structural affordances. The stairs to the poetry room and the poetry room 
itself conflate into the information inferred by the label. 
This was the generative problem that spawned web-oriented information architecture. How to organize space where 
everything is made of language, without the intrinsic structures of physical place to guide us.
WHAT PLACES ARE INSTANTIATED HERE? 
THE LABELS, CONNECTIONS, AND RULES ARE MUDDLED 
33 
So when the labels don’t make sense in relation to one another -- when the labels, connections, and rules are 
muddled, we’re disoriented. Sensemaking is stymied, and placemaking is dissonant. 
In this example from the Facebook mobile app, you can choose what mode you prefer for your News Feed. Each 
mode instantiates a different sort of place. But what are these places. There’s a News Feed inside of News Feed, and 
a Most Recent option, which one might normally assume is also “News”. Then there’s All Friends, which is really 
confusing -- are the other feeds not including all my friends? How are these structures nested in relation to one 
another? There are hidden rules under these confusing labels that the environment doesn’t make structurally clear.
THE “CLOUD” 
34 
I’ve become less and less enamored with the language we use for “the cloud.” 
A cloud is pretty from the outside, but from inside it’s just fog. 
Cloud is a semantic abdication of responsibility. We understand our environment and how it works because of the 
seams between surfaces, the structures we can perceive. 
If the cloud were truly magical and just omnisciently knew how to behave and work based on our specific, unique 
context moment to moment, then fine. 
But the cloud actually has seams and surfaces, but we do a terrible job of exposing those structures to users so they 
can understand the way those structures work. We end up posting things where we shouldn’t, erasing files on a team 
dropbox account, or not realizing our private photos are being saved on Apple’s iCloud, where hackers can get to 
them.
CHANNELS STITCHED TOGETHER WITH LANGUAGE 
35 
My Recipe Box 
- Desktop + 
Mobile 
Aisle 
Wayfinding + 
Mobile 
Labeling 
Alignment 
ID number - semantic marker 
that ties everything together 
The ways we enable and influence sensemaking and placemaking aren’t just about a single website or app either -- it 
has to do with all the contexts that we encounter in something like a grocery store service experience. At the 
Wegman’s grocery chain, there’s an architecture that uses language to stitch together the relationships between a 
physical ID card and a digital one, and how that identifies you to the infrastructure that tracks your purchases, helps 
you build a recipe plan and shopping list, and find a specific kind of peanut butter in your store.
INFORMATION ENVIRONMENTS 
36 
Consider the whole ecosystem of information environments that make up a retail customer experience. There’s the 
conversations a customer has with her family, with friends and neighbors, the social media discussions and customer 
reviews. There’s the published reviews by experts, price comparisons across the web, and the brand messaging 
coming from media advertising. 
Not to mention all the language one encounters in a retail store, from the labels on the aisles to the conversations 
with service people.
37 
SYSTEMS 
Language is both our interface with complex systems, and our material for making them.
THE STARING GAME 
A SEMANTIC FRAMEWORK FOR SOCIAL BEHAVIOR 
38 
*blink* 
HA! 
I WIN! 
“First one to blink loses” 
Think about how the staring game works. 
If I just walked up to anyone and started staring, I’d likely be thought rude. 
But all it takes is asking “hey want to play the staring game?” or “I dare you to keep staring and not blink - whoever 
blinks first loses” and you’ve created a sort of shared map of structure between you that changes the place you’re in, 
if only for a few minutes. Architecture that’s invisible, made only of an agreement. 
(example adapted, with thanks, from part of Frederik van Amstel’s presentation at the 2012 Interaction conference in Dublin)
BASEBALL WOULDN’T WORK... 
... WITHOUT THE STRUCTURES OF LANGUAGE 
39 
http://en.wikipedia.org/wiki/File:Baseball_diamond.svg 
All games work this way. They all have structures made of words. 
This is a diagram about baseball, but the same principles apply to cricket… just watch a game and think about all the 
action that happens on the field that is guided by a collective agreement to follow a set of rules. 
There are actually very few physical structures constraining action on a baseball field, no rails connecting bases, no 
apparatus taking a batter off the plate after three strikes. People just do it, because they agreed on the rules. Invisible 
structures mapping a sort of temporary shared hallucination of “Place” for the sake of the game.
SWEDEN, 1967, THE MORNING AFTER THE RULE CHANGED 
FROM DRIVING ON THE LEFT SIDE TO DRIVING ON THE RIGHT 
40 
When rules change without everyone being on board, bad things can happen. 
This is Sweden in 1967 the day after a law passed that changed the legal side of the road for driving. 
The same streets were there, but just a change by a legislative body created structures in the environment that not 
everyone understood yet. 
All these things are just made of language, and yet they create, shape, and change Places for us all the time. 
This is basically what happens on Facebook every time they update their privacy controls. 
picture: wikimedia commons
41 
So, business rules, systems, maps, environments -- all dependent upon and are inseparable from language. 
That means, we have to take language seriously, and understand the nature of this material and the infrastructures it 
influences and creates. 
I foresee a near future where design schools and information management schools require students to study 
linguistics and semiotics, to have an understanding of all the layers that make up how language works, the same way 
we need to understand how CSS relates to HTML, or how a data stack relates to a presentation layer. Because, 
ultimately, all of those things are made with language too.
42 
THREE THOUGHTS...
43 
MODELING IS MAKING 
In a previous article I wrote on this topic, I argued that planning is making -- and I still think that *good* planning is 
making. But good planning involves modeling: taking tacit abstractions and complex entities and dynamics and 
making them into objects that we can work with in time and space. 
Good modeling is a kind of prototyping -- but you’re prototyping your understanding of the problem and, 
eventually, of the solution. It’s not valuable in and of itself; it’s valuable as a way to achieve a collective 
understanding and a shared vocabulary. Scaffolding for collaborative knowing. 
This is hard work. It is design work. And whether it’s a month of workshops or a five minute conversation over a bar 
napkin, it is important work.
BUSINESS RULES 
ARE EVERYONE’S 
RESPONSIBILITY 
44 
All of these systems are built up from what companies call business rules. And I want to say clearly that these 
business rules are everybody’s responsibility. 
Never assume that just because something is a business rule that you don’t have something important or helpful to 
say about it. 
As our practice matures, we need to be able to participate in the discussions that determine the nature and overall 
direction of our work. Business rules are a story the business is telling itself; it’s often up to us to dig underneath 
those stories and figure out what’s driving them.
IT’S LANGUAGE 
ALL THE WAY 
DOWN 
45 
Third - there’s really nothing that matters to us as humans that isn’t somehow wrapped up in language. 
The ancients who first used the word “poet” were using a word that meant “maker” -- because they understood that 
the poet makes more than poems. The poet makes worlds. 
We are a linguistic species -- grit and gristle halos and horns -- immersed in symbol, and suffused with story. 
It’s language all the way down.
46 
THANK YOU 
ANDREW HINTON | @INKBLURT 
THE UNDERSTANDING GROUP

More Related Content

What's hot

What We Talk About When We Talk About Navigation (IA Conf 2019)
What We Talk About When We Talk About Navigation (IA Conf 2019)What We Talk About When We Talk About Navigation (IA Conf 2019)
What We Talk About When We Talk About Navigation (IA Conf 2019)Andrew Hinton
 
20110203 realities
20110203 realities20110203 realities
20110203 realitiesJun Hu
 
Blended Reality: superstructing reality, superstructing selves
Blended Reality:  superstructing reality, superstructing selvesBlended Reality:  superstructing reality, superstructing selves
Blended Reality: superstructing reality, superstructing selvesSean Ness
 
Microcontent_Evideo2008
Microcontent_Evideo2008Microcontent_Evideo2008
Microcontent_Evideo2008jurijmlotman
 
Design for the Network - IA Summit, March 2014
Design for the Network - IA Summit, March 2014Design for the Network - IA Summit, March 2014
Design for the Network - IA Summit, March 2014Matthew Milan
 
Place Making: A Theory Of Knowledge Work
Place Making:  A Theory Of Knowledge WorkPlace Making:  A Theory Of Knowledge Work
Place Making: A Theory Of Knowledge WorkTrond Arne Undheim
 
Patchwork February 2013 UK
Patchwork February 2013 UKPatchwork February 2013 UK
Patchwork February 2013 UKFutureGov
 
Concept Research compiled blog
Concept Research compiled blogConcept Research compiled blog
Concept Research compiled blogHulika
 
Patchwork February 2013 MAV
Patchwork February 2013 MAVPatchwork February 2013 MAV
Patchwork February 2013 MAVFutureGov
 
Designing for Internet of Things is shaping relationships
Designing  for Internet of Things is shaping relationshipsDesigning  for Internet of Things is shaping relationships
Designing for Internet of Things is shaping relationshipsMassimiliano Dibitonto
 
The web in the world
The web in the worldThe web in the world
The web in the worldTimo Arnall
 
Structure for Collective Intelligent Organizations
Structure for Collective Intelligent OrganizationsStructure for Collective Intelligent Organizations
Structure for Collective Intelligent OrganizationsJaap van Till
 
VR in education
VR in educationVR in education
VR in educationOsku Torro
 
Safeguarding2point0 at NESTA Reboot july 2010
Safeguarding2point0 at NESTA Reboot july 2010Safeguarding2point0 at NESTA Reboot july 2010
Safeguarding2point0 at NESTA Reboot july 2010Dominic Campbell
 
Keynote ASAS 2014 Jim Coplien - The child within
Keynote ASAS 2014 Jim Coplien - The child withinKeynote ASAS 2014 Jim Coplien - The child within
Keynote ASAS 2014 Jim Coplien - The child withinAvisi B.V.
 
Acting naturally: why design needs ecological psychology
Acting naturally: why design needs ecological psychologyActing naturally: why design needs ecological psychology
Acting naturally: why design needs ecological psychologyMarsha Haverty
 

What's hot (20)

What We Talk About When We Talk About Navigation (IA Conf 2019)
What We Talk About When We Talk About Navigation (IA Conf 2019)What We Talk About When We Talk About Navigation (IA Conf 2019)
What We Talk About When We Talk About Navigation (IA Conf 2019)
 
Your UX Career Path
Your UX Career PathYour UX Career Path
Your UX Career Path
 
20110203 realities
20110203 realities20110203 realities
20110203 realities
 
Blended Reality: superstructing reality, superstructing selves
Blended Reality:  superstructing reality, superstructing selvesBlended Reality:  superstructing reality, superstructing selves
Blended Reality: superstructing reality, superstructing selves
 
Microcontent_Evideo2008
Microcontent_Evideo2008Microcontent_Evideo2008
Microcontent_Evideo2008
 
Design for the Network - IA Summit, March 2014
Design for the Network - IA Summit, March 2014Design for the Network - IA Summit, March 2014
Design for the Network - IA Summit, March 2014
 
Place Making: A Theory Of Knowledge Work
Place Making:  A Theory Of Knowledge WorkPlace Making:  A Theory Of Knowledge Work
Place Making: A Theory Of Knowledge Work
 
Patchwork February 2013 UK
Patchwork February 2013 UKPatchwork February 2013 UK
Patchwork February 2013 UK
 
Concept Research compiled blog
Concept Research compiled blogConcept Research compiled blog
Concept Research compiled blog
 
Patchwork February 2013 MAV
Patchwork February 2013 MAVPatchwork February 2013 MAV
Patchwork February 2013 MAV
 
Designing for Internet of Things is shaping relationships
Designing  for Internet of Things is shaping relationshipsDesigning  for Internet of Things is shaping relationships
Designing for Internet of Things is shaping relationships
 
Reading Summary Turkle
Reading Summary TurkleReading Summary Turkle
Reading Summary Turkle
 
The web in the world
The web in the worldThe web in the world
The web in the world
 
Structure for Collective Intelligent Organizations
Structure for Collective Intelligent OrganizationsStructure for Collective Intelligent Organizations
Structure for Collective Intelligent Organizations
 
VR in education
VR in educationVR in education
VR in education
 
Safeguarding2point0 at NESTA Reboot july 2010
Safeguarding2point0 at NESTA Reboot july 2010Safeguarding2point0 at NESTA Reboot july 2010
Safeguarding2point0 at NESTA Reboot july 2010
 
ITP / SED Day 6
ITP / SED Day 6ITP / SED Day 6
ITP / SED Day 6
 
Keynote ASAS 2014 Jim Coplien - The child within
Keynote ASAS 2014 Jim Coplien - The child withinKeynote ASAS 2014 Jim Coplien - The child within
Keynote ASAS 2014 Jim Coplien - The child within
 
Interactive Realism
Interactive RealismInteractive Realism
Interactive Realism
 
Acting naturally: why design needs ecological psychology
Acting naturally: why design needs ecological psychologyActing naturally: why design needs ecological psychology
Acting naturally: why design needs ecological psychology
 

Viewers also liked

Invisible Experience Design - AIMA
Invisible Experience Design - AIMA Invisible Experience Design - AIMA
Invisible Experience Design - AIMA Sean Wood
 
Invisible ux - how sensors can give users super powers
Invisible ux - how sensors can give users super powersInvisible ux - how sensors can give users super powers
Invisible ux - how sensors can give users super powersMike Massie
 
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...UX Poland
 
Doing Less with More - Invisible Design and User Research
Doing Less with More - Invisible Design and User ResearchDoing Less with More - Invisible Design and User Research
Doing Less with More - Invisible Design and User ResearchBernadette Irizarry
 
Mfl pitch deck_v2.0_public
Mfl pitch deck_v2.0_publicMfl pitch deck_v2.0_public
Mfl pitch deck_v2.0_publicIvan Klarich
 
The Organizational Soa Roadmap
The Organizational Soa RoadmapThe Organizational Soa Roadmap
The Organizational Soa RoadmapTerry Cho
 
Location as Invisible Interface - ARE2011 Presentation
Location as Invisible Interface - ARE2011 PresentationLocation as Invisible Interface - ARE2011 Presentation
Location as Invisible Interface - ARE2011 PresentationAmber Case
 
Understanding impact of aging workforce april, 2011 paullin
Understanding impact of aging workforce april, 2011 paullinUnderstanding impact of aging workforce april, 2011 paullin
Understanding impact of aging workforce april, 2011 paullinCheryl Paullin
 
Design Is Invisible - euroIA 2014 - Brussels
Design Is Invisible - euroIA 2014 - BrusselsDesign Is Invisible - euroIA 2014 - Brussels
Design Is Invisible - euroIA 2014 - BrusselsLutz Schmitt
 
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.UX Poland
 
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...Esteban Contreras
 
Webinar - Re-design the Organisation for Business Agility
Webinar - Re-design the Organisation for Business AgilityWebinar - Re-design the Organisation for Business Agility
Webinar - Re-design the Organisation for Business AgilityJürgen De Smet
 
Usability and user experience the case of skype
Usability and user experience   the case of skypeUsability and user experience   the case of skype
Usability and user experience the case of skypePaola Cretico
 
GPB Medicare Telesales Opportunity
GPB Medicare Telesales OpportunityGPB Medicare Telesales Opportunity
GPB Medicare Telesales OpportunityJohn Gourdin
 
Thinking beyond UX
Thinking beyond UX Thinking beyond UX
Thinking beyond UX Nomensa
 
Web interactive design, Online Marketing
Web interactive design, Online MarketingWeb interactive design, Online Marketing
Web interactive design, Online MarketingDon Chowdhury
 
Important but invisible: What the Aging Workforce Needs from Design -- Big De...
Important but invisible: What the Aging Workforce Needs from Design -- Big De...Important but invisible: What the Aging Workforce Needs from Design -- Big De...
Important but invisible: What the Aging Workforce Needs from Design -- Big De...Michael Carvin
 

Viewers also liked (20)

Invisible Experience Design - AIMA
Invisible Experience Design - AIMA Invisible Experience Design - AIMA
Invisible Experience Design - AIMA
 
Invisible ux - how sensors can give users super powers
Invisible ux - how sensors can give users super powersInvisible ux - how sensors can give users super powers
Invisible ux - how sensors can give users super powers
 
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
UX Poland 2016 - Nick van der Linde - Context is King – Creating Smarter, Ada...
 
Doing Less with More - Invisible Design and User Research
Doing Less with More - Invisible Design and User ResearchDoing Less with More - Invisible Design and User Research
Doing Less with More - Invisible Design and User Research
 
Mfl pitch deck_v2.0_public
Mfl pitch deck_v2.0_publicMfl pitch deck_v2.0_public
Mfl pitch deck_v2.0_public
 
The Organizational Soa Roadmap
The Organizational Soa RoadmapThe Organizational Soa Roadmap
The Organizational Soa Roadmap
 
Location as Invisible Interface - ARE2011 Presentation
Location as Invisible Interface - ARE2011 PresentationLocation as Invisible Interface - ARE2011 Presentation
Location as Invisible Interface - ARE2011 Presentation
 
Understanding impact of aging workforce april, 2011 paullin
Understanding impact of aging workforce april, 2011 paullinUnderstanding impact of aging workforce april, 2011 paullin
Understanding impact of aging workforce april, 2011 paullin
 
Design Is Invisible - euroIA 2014 - Brussels
Design Is Invisible - euroIA 2014 - BrusselsDesign Is Invisible - euroIA 2014 - Brussels
Design Is Invisible - euroIA 2014 - Brussels
 
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
UX Poland 2016 - Marcin Bober - Invisible UI and other lies.
 
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
SXSW Interactive 2016 Keynote: Esteban Contreras - Identity and the Chemistry...
 
Webinar - Re-design the Organisation for Business Agility
Webinar - Re-design the Organisation for Business AgilityWebinar - Re-design the Organisation for Business Agility
Webinar - Re-design the Organisation for Business Agility
 
Usability and user experience the case of skype
Usability and user experience   the case of skypeUsability and user experience   the case of skype
Usability and user experience the case of skype
 
Calm technology
Calm technologyCalm technology
Calm technology
 
Less interaction
Less interactionLess interaction
Less interaction
 
GPB Medicare Telesales Opportunity
GPB Medicare Telesales OpportunityGPB Medicare Telesales Opportunity
GPB Medicare Telesales Opportunity
 
Thinking beyond UX
Thinking beyond UX Thinking beyond UX
Thinking beyond UX
 
Web interactive design, Online Marketing
Web interactive design, Online MarketingWeb interactive design, Online Marketing
Web interactive design, Online Marketing
 
Important but invisible: What the Aging Workforce Needs from Design -- Big De...
Important but invisible: What the Aging Workforce Needs from Design -- Big De...Important but invisible: What the Aging Workforce Needs from Design -- Big De...
Important but invisible: What the Aging Workforce Needs from Design -- Big De...
 
The age of Augmented Humanity
The age of Augmented Humanity The age of Augmented Humanity
The age of Augmented Humanity
 

Similar to Language is Infrastructure for InteractConf London 2014

Semantic web and information graph
Semantic web and information graphSemantic web and information graph
Semantic web and information graphChao-Hsuan Shen
 
How To Use Website Citations In An Essay
How To Use Website Citations In An EssayHow To Use Website Citations In An Essay
How To Use Website Citations In An EssayAngel Morris
 
Foundations of IA - World IA Day
Foundations of IA - World IA DayFoundations of IA - World IA Day
Foundations of IA - World IA DayNomensa
 
Language First Protocol from QSi
Language First Protocol from QSiLanguage First Protocol from QSi
Language First Protocol from QSiJohn O'Gorman
 
Convergence - Diverse Journeys to the Same Truth
Convergence - Diverse Journeys to the Same TruthConvergence - Diverse Journeys to the Same Truth
Convergence - Diverse Journeys to the Same Truthjack_maher
 
Web & Social Media Analystics - Workshop Semantica
Web & Social Media Analystics - Workshop SemanticaWeb & Social Media Analystics - Workshop Semantica
Web & Social Media Analystics - Workshop SemanticaRoberto Cirillo
 
What to do when you don't know what to do
What to do when you don't know what to doWhat to do when you don't know what to do
What to do when you don't know what to doLouis Rosenfeld
 
What To Do When You Don't Know What To Do
What To Do When You Don't Know What To DoWhat To Do When You Don't Know What To Do
What To Do When You Don't Know What To DoUX New Zealand 2015
 
Making Places with Information Architecture & Content Strategy
Making Places with Information Architecture & Content StrategyMaking Places with Information Architecture & Content Strategy
Making Places with Information Architecture & Content StrategyDaniel Eizans
 
Reframing the Net
Reframing the NetReframing the Net
Reframing the NetDoc Searls
 
Are you Experienced?
Are you Experienced?Are you Experienced?
Are you Experienced?Brian Dargan
 
Metaphic or the art of looking another way.
Metaphic or the art of looking another way.Metaphic or the art of looking another way.
Metaphic or the art of looking another way.Suresh Manian
 
Self reflection technical writing
Self reflection technical writingSelf reflection technical writing
Self reflection technical writingbgiberso
 
Rettig.interface designislanguagedesign
Rettig.interface designislanguagedesignRettig.interface designislanguagedesign
Rettig.interface designislanguagedesignMarc Rettig
 
How To Write Essays In English
How To Write Essays In EnglishHow To Write Essays In English
How To Write Essays In EnglishJulie Kwhl
 

Similar to Language is Infrastructure for InteractConf London 2014 (20)

Semantic web and information graph
Semantic web and information graphSemantic web and information graph
Semantic web and information graph
 
How To Use Website Citations In An Essay
How To Use Website Citations In An EssayHow To Use Website Citations In An Essay
How To Use Website Citations In An Essay
 
Foundations of IA
Foundations of IAFoundations of IA
Foundations of IA
 
Foundations of IA - World IA Day
Foundations of IA - World IA DayFoundations of IA - World IA Day
Foundations of IA - World IA Day
 
Designing bots
Designing botsDesigning bots
Designing bots
 
What is IA?
What is IA?What is IA?
What is IA?
 
Form is Function
Form is FunctionForm is Function
Form is Function
 
Language First Protocol from QSi
Language First Protocol from QSiLanguage First Protocol from QSi
Language First Protocol from QSi
 
Convergence - Diverse Journeys to the Same Truth
Convergence - Diverse Journeys to the Same TruthConvergence - Diverse Journeys to the Same Truth
Convergence - Diverse Journeys to the Same Truth
 
Web & Social Media Analystics - Workshop Semantica
Web & Social Media Analystics - Workshop SemanticaWeb & Social Media Analystics - Workshop Semantica
Web & Social Media Analystics - Workshop Semantica
 
What to do when you don't know what to do
What to do when you don't know what to doWhat to do when you don't know what to do
What to do when you don't know what to do
 
What To Do When You Don't Know What To Do
What To Do When You Don't Know What To DoWhat To Do When You Don't Know What To Do
What To Do When You Don't Know What To Do
 
Making Places with Information Architecture & Content Strategy
Making Places with Information Architecture & Content StrategyMaking Places with Information Architecture & Content Strategy
Making Places with Information Architecture & Content Strategy
 
Reframing the Net
Reframing the NetReframing the Net
Reframing the Net
 
Are you Experienced?
Are you Experienced?Are you Experienced?
Are you Experienced?
 
Metaphic or the art of looking another way.
Metaphic or the art of looking another way.Metaphic or the art of looking another way.
Metaphic or the art of looking another way.
 
Self reflection technical writing
Self reflection technical writingSelf reflection technical writing
Self reflection technical writing
 
Rettig.interface designislanguagedesign
Rettig.interface designislanguagedesignRettig.interface designislanguagedesign
Rettig.interface designislanguagedesign
 
Illegal Drugs Essay
Illegal Drugs EssayIllegal Drugs Essay
Illegal Drugs Essay
 
How To Write Essays In English
How To Write Essays In EnglishHow To Write Essays In English
How To Write Essays In English
 

More from Andrew Hinton

Practical Conceptual Modeling at UX Detroit Feb 2015
Practical Conceptual Modeling at UX Detroit Feb 2015Practical Conceptual Modeling at UX Detroit Feb 2015
Practical Conceptual Modeling at UX Detroit Feb 2015Andrew Hinton
 
A Model for Information Environments - Reframe IA Workshop 2013
A Model for Information Environments - Reframe IA Workshop 2013A Model for Information Environments - Reframe IA Workshop 2013
A Model for Information Environments - Reframe IA Workshop 2013Andrew Hinton
 
Context Design (beta) CHI Atlanta Nov 2012
Context Design (beta) CHI Atlanta Nov 2012Context Design (beta) CHI Atlanta Nov 2012
Context Design (beta) CHI Atlanta Nov 2012Andrew Hinton
 
Users Don't Have Goals
Users Don't Have GoalsUsers Don't Have Goals
Users Don't Have GoalsAndrew Hinton
 
Communities of Practice Intro
Communities of Practice IntroCommunities of Practice Intro
Communities of Practice IntroAndrew Hinton
 
Context for WebVisions 2011
Context for WebVisions 2011Context for WebVisions 2011
Context for WebVisions 2011Andrew Hinton
 
UX and Business Analysts - Stop the Madness
UX and Business Analysts - Stop the MadnessUX and Business Analysts - Stop the Madness
UX and Business Analysts - Stop the MadnessAndrew Hinton
 
Beyond Findability: Context
Beyond Findability: ContextBeyond Findability: Context
Beyond Findability: ContextAndrew Hinton
 

More from Andrew Hinton (13)

Practical Conceptual Modeling at UX Detroit Feb 2015
Practical Conceptual Modeling at UX Detroit Feb 2015Practical Conceptual Modeling at UX Detroit Feb 2015
Practical Conceptual Modeling at UX Detroit Feb 2015
 
A Model for Information Environments - Reframe IA Workshop 2013
A Model for Information Environments - Reframe IA Workshop 2013A Model for Information Environments - Reframe IA Workshop 2013
A Model for Information Environments - Reframe IA Workshop 2013
 
Context Design (beta) CHI Atlanta Nov 2012
Context Design (beta) CHI Atlanta Nov 2012Context Design (beta) CHI Atlanta Nov 2012
Context Design (beta) CHI Atlanta Nov 2012
 
Happiness machines
Happiness machinesHappiness machines
Happiness machines
 
Users Don't Have Goals
Users Don't Have GoalsUsers Don't Have Goals
Users Don't Have Goals
 
Communities of Practice Intro
Communities of Practice IntroCommunities of Practice Intro
Communities of Practice Intro
 
Context for WebVisions 2011
Context for WebVisions 2011Context for WebVisions 2011
Context for WebVisions 2011
 
UX and Business Analysts - Stop the Madness
UX and Business Analysts - Stop the MadnessUX and Business Analysts - Stop the Madness
UX and Business Analysts - Stop the Madness
 
Architecture and IA
Architecture and IAArchitecture and IA
Architecture and IA
 
Linkosophy2 Ebai
Linkosophy2 EbaiLinkosophy2 Ebai
Linkosophy2 Ebai
 
Beyond Findability: Context
Beyond Findability: ContextBeyond Findability: Context
Beyond Findability: Context
 
TheContextProblem
TheContextProblemTheContextProblem
TheContextProblem
 
Linkosophy
LinkosophyLinkosophy
Linkosophy
 

Recently uploaded

simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfLucyBonelli
 
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Associazione Digital Days
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssNadaMohammed714321
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssNadaMohammed714321
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptJIT KUMAR GUPTA
 
world health day 2024.pptxgbbvggvbhjjjbbbb
world health day 2024.pptxgbbvggvbhjjjbbbbworld health day 2024.pptxgbbvggvbhjjjbbbb
world health day 2024.pptxgbbvggvbhjjjbbbbpreetirao780
 
group_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfgroup_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfneelspinoy
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks CharlottePulte
 
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptxUnit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptxNitish292041
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designersPixeldarts
 
10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024digital learning point
 
Pharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdfPharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdfAayushChavan5
 
General Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxGeneral Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxmarckustrevion
 
Iconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing servicesIconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing servicesIconic global solution
 
Karim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppKarim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppNadaMohammed714321
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIyuj
 
cda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptcda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptMaryamAfzal41
 
Niintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptxNiintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptxKevinYaelJimnezSanti
 
Piece by Piece Magazine
Piece by Piece Magazine                      Piece by Piece Magazine
Piece by Piece Magazine CharlottePulte
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书zdzoqco
 

Recently uploaded (20)

simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
 
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssss
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssss
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
 
world health day 2024.pptxgbbvggvbhjjjbbbb
world health day 2024.pptxgbbvggvbhjjjbbbbworld health day 2024.pptxgbbvggvbhjjjbbbb
world health day 2024.pptxgbbvggvbhjjjbbbb
 
group_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfgroup_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdf
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks
 
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptxUnit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
Unit1_Syllbwbnwnwneneneneneneentation_Sem2.pptx
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers
 
10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024
 
Pharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdfPharmaceutical Packaging for the elderly.pdf
Pharmaceutical Packaging for the elderly.pdf
 
General Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptxGeneral Knowledge Quiz Game C++ CODE.pptx
General Knowledge Quiz Game C++ CODE.pptx
 
Iconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing servicesIconic Global Solution - web design, Digital Marketing services
Iconic Global Solution - web design, Digital Marketing services
 
Karim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppKarim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 ppppppppppppppp
 
How to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AIHow to Empower the future of UX Design with Gen AI
How to Empower the future of UX Design with Gen AI
 
cda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis pptcda.pptx critical discourse analysis ppt
cda.pptx critical discourse analysis ppt
 
Niintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptxNiintendo Wii Presentation Template.pptx
Niintendo Wii Presentation Template.pptx
 
Piece by Piece Magazine
Piece by Piece Magazine                      Piece by Piece Magazine
Piece by Piece Magazine
 
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
办理卡尔顿大学毕业证成绩单|购买加拿大文凭证书
 

Language is Infrastructure for InteractConf London 2014

  • 1. LANGUAGE IS INFRASTRUCTURE Thoughts on the material of IA practice (updated) PRESENTED BY Andrew Hinton | @inkblurt | InteractConf London 2014
  • 2. HI. I’M ANDREW. AND I’M OBSESSED WITH CONTEXT. 2 contextbook.com (Due December 2014) #shamelessplug Hi I’m Andrew and I’m obsessed with context. In fact, I’m finishing a new book on the topic, due out this December. Writing this book was an amazing learning experience for me, and one of the things I learned the most about was the role language plays in the work we do, and in the environments we design for people.
  • 3. 3 “Make it easier to use the shopping cart.” Here’s a hypothetical example most of us can relate to. Let’s say you’re doing user-experience work for a retailer’s e-commerce site. The project you’ve been assigned has what sounds like a clearly defined goal: Make the shopping cart easier to use. Ok, great. We all know what the cart is -- it’s been around on websites for a long time now. But is it really so clear-cut?
  • 4. OK, BUT ... WHAT IS “CART”? 4 For starters -- what is the “cart”? It’s the kind of question that would seem to invite eye-rolls and derision ... what do you mean what is “cart”? It’s right there on the website! http://upload.wikimedia.org/wikipedia/commons/archive/5/50/20110713132415%21ShoppingCart.svg
  • 5. WILL THE REAL CART PLEASE STAND UP? 5 Cart isn’t just one thing ... sure, there’s an icon in the top right of the website. Ok. >> But the cart actually shows up in many places on the site, in various forms, and enmeshed with all sorts of other functions, like authentication, store choice, product availability, and shipping information. And that’s before we even get to checkout.
  • 6. 6 What parts of “cart” do you mean? = Business rules Software services Interfaces Serial processes User behaviors All of these involve language. The cart isn’t just the cart -- it’s a signifier we use as shorthand for a hugely complex cluster of business rules, software infrastructure, not to mention interactions and user behaviors. >> And all of these involve, or are made of, language. The only way to work this out is to have a conversation about it, unpack the parts, and gain some consensus or direction on what the specific mission is. This is a simplified example, but I know I’m not the only one in the room who has encountered similar scenarios. I’ve worked with retailers who’ve actually organized their teams based on parts of their website: so what would the “Cart and Checkout” team actually work on? It would be great to do the work of digging into the meaning of what we’re working on... but more often than not there’s not time or willingness to stop.
  • 7. 7 Physical Object Virtual Object Design is obsessed with tangible objects... Design is obsessed with the tangible. Everything else feels secondary, peripheral. Make the object, and we’ll name it later. Stop talking about it and start making stuff. But what’s missing here is the context that makes these physical and virtual objects valuable or meaningful, the stuff that connects them and defines them. http://commons.wikimedia.org/wiki/File:Samsung_galaxy_Note_-_Snap_2567.JPG
  • 8. 8 “That’s just semantics...” A phrase I hear a lot is “that’s just semantics.” >> And that, right there, crystallizes the problem. That word “just”... think of all it implies: That semantics is small, inessential, a deviation of purpose.
  • 9. 9 Like this fish and its relationship with water, we are so immersed in language -- it is such a native medium for human beings -- that we see right through it, and take it for granted. But it is a medium, and it does have properties that we should understand.
  • 10. Language is a real medium for making. 10 Today, my talk really has just one message I hope you take away: language is a real medium for making. That semantics isn’t fluff, it isn’t inessential. Instead, it’s crucially essential, and central. It's not a disembodied layer of abstraction that we optionally add to the objects, places, and systems we design. It is instead both the body and soul of those objects, systems, and places. In particular, language is what we use when designing the structure of information environments. That is, when we do information architecture. Language makes structures that are as real and critical to our lives as the walls, ceilings, and floors we see around us in this room. http://commons.wikimedia.org/wiki/File:Kneden_van_klei.jpg
  • 11. 11 ORGANIZATIONS Let’s start by looking at how semantics function as part of the environment of organizations.
  • 12. LANGUAGE MAKES MAPS THAT ARE TERRITORIES ENVIRONMENTS WE INHABIT TOGETHER 12 Organizational diagram of the New York and Erie Railroad, 1855 Organizations depend on language as a sort of map that they live in as a territory. This gorgeous, early org chart from the 1800s is a fascinating example of early attempts to show structure before the mechanical, engineering metaphor had fully infiltrated the way we think of organizations. But either way, org charts are representations of social relationships, processes, collaborative structures. This railroad company, spread out geographically over space and time zones, needed an architecture that virtually organized its relationships -- an augmented-reality architecture for existing as a corporate entity.
  • 13. 13 REQUIREMENTS & STORIES ARE MOLDS FOR MAKING When we create requirements or user stories, we’re putting a lot of weight on language to define the shape of what we will produce. Even though the language isn’t the product, it casts the product in its image. card: http://itsadeliverything.com/agile-requirements-snail-feature-to-user-story-to-scenario casting: http://tombanwell.blogspot.com/2010/09/olifant-neoprene-trunk-hose.html
  • 14. HOW WE TALK ABOUT THE WORLD FINDS ITS WAY INTO OUR SYSTEMS & ENVIRONMENTS 14 “These different terms have slightly different connotations. Whatever terminology we use in our architectures, it needs to reflect these connotations.” Jesse James Garrett “Brand Driven Information Architecture” February 2004 Ten years ago, at the IA Summit, Jesse James Garrett talked about how an organization’s brand depends on the foundational meanings of the language it uses, and that the structures we make need to take this language seriously. How we talk about the world will find its way into our products and communications whether we’re paying attention to it and bringing the necessary rigor to it or not -- so, best to do it on purpose.
  • 15. 15 CULTURE IS A CRITICAL BUSINESS CONCERN AND OUR INTERFACE WITH IT IS LANGUAGE from The First 90 Days, Michael D. Watkins In the classic new-management advice book, the First 90 days, the author stresses that to work effectively as a manager or executive, you have to understand the cultural norms and fundamental values of the organization. Management has as much to do with the language of the company as with the budgets and reporting employees.
  • 16. ORGANIZATIONS HAVE STORIES THAT DRIVE THE CONVERSATION ABOUT WHAT IS MADE 16 Underlying Story Interface Organizations have collective memories, and shared narratives. The arbitrary pathways of the past are often remembered as a linear story, that can be very convincing, because it leaves out all the paths that weren’t taken. And that story can influence future decisions. >>Likewise, even on a project level, that underlying story ends up being articulated in terms of interfaces. “We need to add another tab to our global navigation” or “we need an app” or “we need to be more like pinterest” are often the best way stakeholders know how to explain their problem. The interface is a semantic construction that plays a poor proxy to defining the underlying problem to begin with.
  • 17. INFORMATION THAT REQUIRES ARCHITECTURE VERTICALLY & HORIZONTALLY 17 Language plays a critical role both vertically and horizontally in organizational life. Vertically, it starts as deep as the data architecture. Data structures are pure language, structured and defined for machines. Get something defined wrong or conflated down in a database entity structure, and it can cripple an organization’s effectiveness. There are the software services that connect the data with everything above. Those, too, are developed based on definitions and requirements or user stories that were discussed, composed, and organized into priorities and structures. Then there are business rules -- the “if this then that,” cause and effect definitions that do the work of making a company’s business model be an active, working mechanism in the world. Of course, there are also what I’m calling here “corporate semantics” -- a catch-all term for how the organization culturally talks about what it does, the narratives in the organization, and even the acronyms and taboo phrases. Then all of this bubbles up to customers and end-users, in various interfaces -- digital or analog. Horizontally, everything in the vertical stack touches all the various channels that the organization needs to manage, from websites to product names, to customer support scripts and store signage. Information architecture has a role to play in all of these areas, because as a practice it’s about architecting coherent structures across all of these contexts. Systems that make sense.
  • 18. 18 ENVIRONMENT So language has a real, tangible effect on the work we do, and the organizations for whom we do it. How can that be? It’s because language functions as a real part of our environment.
  • 19. 19 Language is physical. Language is physical. We make it and consume it with our bodies. When we speak, we’re using a great deal of our body to breathe and create the sound vibrations needed for articulation, not to mention gesturing and “body language.” When we write, we’re adding physical information to the environment, that we depend on being picked up and interpreted correctly by a reader. We learn to read by reading aloud, so even when you read to yourself silently, your body still subvocalizes, firing neurons as if your body were making the sounds. In fact, NASA has used this subvocalized activity in new technologies that allow users to give commands without having to literally say them⁠4. Silent reading: http://neuro.hut.fi/~jjkujala/pdfs/perrone_bertolotti_et_al_JNeurosci2012.pdf NASA story: http://www.nasa.gov/home/hqnews/2004/mar/HQ_04093_subvocal_speech.html http://commons.wikimedia.org/wiki/File:Larynx_(PSF).png http://commons.wikimedia.org/wiki/File:Witten_Blackboard.jpg
  • 20. 20 There’s mounting evidence that language has been with our species long enough to be a factor in natural selection — part of the environment that shaped our evolution. For example, anthropologists have shown there’s a connection between language use and the ability to create sophisticated tools and weapons. This stone arrow tip dates to many thousands of years before the emergence of homo sapiens. Image/article: http://www.theatlantic.com/technology/archive/2013/12/researchers-discover-the-hot-new-technology-throwing-javelins/281976/ Spear: http://commons.wikimedia.org/wiki/File:Spear_(PSF).png
  • 21. LANGUAGE IS ENVIRONMENT 21 Language is “a form of mind-transforming cognitive scaffolding...” ... “Simple labeling adds a new realm of perceptible objects.” - Andy Clark, Supersizing the Mind http://en.wikipedia.org/wiki/File:CantileverScaffold.jpg Language is environment -- it’s stuff we put into the world that allows us to make more stuff, including whole civilizations. Philosopher and writer Andy Clark, in his book on embodied and extended cognition, talks about how language is a kind of scaffolding. We create it so that we can go on to create more environment together. Likewise, names and categories allow us to rearrange the world. And they also add new structures to the environment, new objects and places.
  • 22. 22 A name is like a TARDIS. Small on the outside; huge on the inside. Labels are like Tardises. Innocuously small and mundane on the outside, but immensely powerful, mysterious, and huge on the inside. Labels carry with them much of what the world is to us. They allow us to rearrange the world and move whole universes of meaning with a breath or a scribble. http://commons.wikimedia.org/wiki/File:TARDIS-trans.png
  • 23. 23 “The list is the origin of culture.” - Umberto Eco And when we put labels into structures, such as lists, we create new parts of our environment that enable new kinds of human activity. The list, as Umberto Eco has said, is the origin of culture. In archeological digs, lists are the most common sorts of writing found. Most of them are about commerce and mundane recordkeeping. Why? Because writing was a necessary infrastructure for markets to expand over space and time, past the natural limits of human memory. 1 http://www.newyorker.com/reporting/2007/12/10/071210fa_fact_gawande http://commons.wikimedia.org/wiki/File:List_of_possessions_of_a_temple_AO8110_mp3h9037.jpg Eco quote: http://www.spiegel.de/international/zeitgeist/spiegel-interview-with-umberto-eco-we-like-lists-because- we-don-t-want-to-die-a-659577.html
  • 24. 24 “Taxonomies provide the lenses by which we perceive and talk about the world we live in.” - Patrick Lambe, Organising Knowledge As Patrick Lambe says in this really amazingly wonderful book, Organising KNowledge, “Taxonomies provide the lenses by which we perceive and talk about the world we live in.” Keep in mind, taxonomies aren’t just hierarchies; taxonomies can be lists, spectrums, facets, polyhierarchies, and all sorts of arrangements of language that create environmental structures for action and understanding.
  • 25. The perceived functional properties of objects, places 25 AFFORDANCEand events in relation to an individual perceiver. Physical Affordance Semantic Function James J Gibson, who invented the concept of affordance, talked about how the structure of the surfaces and objects in our environment has a direct, mutually coupled relationship with our bodies, which pick up information about what our bodies can do with those structures. So, these stairs are picked up by our perceiving bodies as a structure that will take us upward in space if we climb them. But we don’t know where it’s going to take us. We don’t know the contextual significance of the stairs unless we go up them and find out for ourselves, or someone tells us. >> So the intrinsic affordance of the stairs is supplemented by a label -- something I was until recently calling “semantic affordance” but I’ve changed. I’m now calling it “semantic function.” I like this phrase “semantic function” because it helps remind us that even though it’s not strictly an affordance, it still isn’t just an ephemeral bit of vapor — language has physical properties, and physical significance. It’s as much part of our bodies as anything else; it functions as part of the machinery of our environment. [longer bit i’m skipping] Why? Because I realized that calling language an affordance wasn’t really in keeping with how Gibson framed the concept. Affordances aren’t mediated in the way language is, and they don’t require convention for meaning. Stairs don’t need to be interpreted; they will work the same for a body whether that body speaks English or Chinese. Calling language an affordance can mislead us into thinking language can be intrinsically meaningful, when it’s actually the opposite. Language is made of symbolic information, so it’s intrinsically ambiguous. It requires even more context. Donald Norman calls these signifiers -- and they are signifiers, no doubt -- but signifiers are ultimately grounded in the same physical and cognitive mechanisms that we use to climb stairs, or walk through doors.
  • 26. 26 Semantic Function Physical Affordance This distinction between semantic function and physical affordance is not meant to say they are binary opposites. I think they are intimately connected, part of something more like a continuum than separate categories. The truth is, people perceive all of it as one environment. But for purposes of designing these elements, it’s important for us to know the differences and have names for them. This is part of understanding our materials. JJ Gibson touched on language and cultural systems in his work. When developing the theory of affordances, explained that affordance isn’t only about simple perception between my body and a surface; he argued that affordances between people -- because of language in particular -- create extremely high levels of behavioral complexity and meaning. These affordances coalesce to become compounded structures in our environment that are cultural constructs rather than physical ones.
  • 27. 27 Semantic Function Physical Affordance Gibson talks about how a mailbox affords mailing a letter to another place. The intrinsic structure of the mailbox is just a hollowed out object that affords putting small objects into. But for people encultured in a complex system of postal mail, we perceive it as something beyond its immediate physicality. In the terms I’m framing here — The immediate physical affordance of the mailbox is an object to put something into. But semantic function allows us to know this is a special box that is connected to other systemic physical affordances beyond our perception — mail trucks, postal offices, mail handlers. >>What software does is create simulated versions of these affording systems — made entirely out of semantic information, which is what we use to make programming languages and network protocols. It abstracts the compound affordances of “mail” into something digital machines do for us. So we have to use visual and textual metaphors to represent what was physical in our world. An email inbox is not a box. It strips away the physical affordance and leaves us just with the semantic function — which requires even more care and attention to definition and context. http://commons.wikimedia.org/wiki/File:Post_office_drivethrough_lane.jpg
  • 28. 28 PLACEMAKING & SENSEMAKING A couple of important dynamics that we depend upon language for every day are placemaking and sensemaking.
  • 29. 29 When you see a city scene like this, you see placemaking happening everywhere, through the signs and labels on buildings, but also through the conversations, publications, arguments, and cultural narratives. Language certainly does work as a sort of scaffolding that enables us to build and live in places like this. But what I actually see here is also the reverse relationship: a lot of infrastructure that is built to supplement the conversations of culture and commerce. Perhaps the built environment is here to better enable the semantic environment, more than the other way around. After all, we’ve been users of language longer than we’ve been builders of cities. http://commons.wikimedia.org/wiki/File:Taipei_City_Nanyang_Street_20130127.jpg
  • 30. WHAT ONCE WAS SPACE IS NOW A PLACE wikimedia.org 30 All it takes for humans to make something into a place is to say something about it. To name it, or mark it in some way. There were names for craters and mountains on the moon long before anyone walked on it. But when the first humans actually set foot on the surface, they marked it with this flag. No text is on it, but it’s still a rhetorical act. A semantic utterance. The official line was “we come in peace, for all mankind.” But the subtext was, “Hey Russia, look what we can do.”
  • 31. 31 “A one-star increase in Yelp rating leads to a 5-9 percent increase in revenue.” - Michael Luca, Harvard Business School Working Paper Digital networks make semantic environments a super-charged, geometrically more immersive and influential infrastructure that ends up changing the physical realities of behavior and place. Yelp adds a meaningful layer to the environment that changes the sorts of places these are -- it has a real, physical effect that has increased business to independent restaurants, taking it away from the chains, because now there’s information in the environment that customers can use to feel comfortable trying a new place. http://www.hbs.edu/faculty/Publication%20Files/12-016.pdf
  • 32. 32 LABELS AND CONNECTIONS CREATE PLACES Poetry room photo http://www.flickr.com/photos/weanders/3675931616/ In bit-based digital environments, we have very little physical structure to help us clarify what our language means -- we depend on the language for all of our structural affordances. The stairs to the poetry room and the poetry room itself conflate into the information inferred by the label. This was the generative problem that spawned web-oriented information architecture. How to organize space where everything is made of language, without the intrinsic structures of physical place to guide us.
  • 33. WHAT PLACES ARE INSTANTIATED HERE? THE LABELS, CONNECTIONS, AND RULES ARE MUDDLED 33 So when the labels don’t make sense in relation to one another -- when the labels, connections, and rules are muddled, we’re disoriented. Sensemaking is stymied, and placemaking is dissonant. In this example from the Facebook mobile app, you can choose what mode you prefer for your News Feed. Each mode instantiates a different sort of place. But what are these places. There’s a News Feed inside of News Feed, and a Most Recent option, which one might normally assume is also “News”. Then there’s All Friends, which is really confusing -- are the other feeds not including all my friends? How are these structures nested in relation to one another? There are hidden rules under these confusing labels that the environment doesn’t make structurally clear.
  • 34. THE “CLOUD” 34 I’ve become less and less enamored with the language we use for “the cloud.” A cloud is pretty from the outside, but from inside it’s just fog. Cloud is a semantic abdication of responsibility. We understand our environment and how it works because of the seams between surfaces, the structures we can perceive. If the cloud were truly magical and just omnisciently knew how to behave and work based on our specific, unique context moment to moment, then fine. But the cloud actually has seams and surfaces, but we do a terrible job of exposing those structures to users so they can understand the way those structures work. We end up posting things where we shouldn’t, erasing files on a team dropbox account, or not realizing our private photos are being saved on Apple’s iCloud, where hackers can get to them.
  • 35. CHANNELS STITCHED TOGETHER WITH LANGUAGE 35 My Recipe Box - Desktop + Mobile Aisle Wayfinding + Mobile Labeling Alignment ID number - semantic marker that ties everything together The ways we enable and influence sensemaking and placemaking aren’t just about a single website or app either -- it has to do with all the contexts that we encounter in something like a grocery store service experience. At the Wegman’s grocery chain, there’s an architecture that uses language to stitch together the relationships between a physical ID card and a digital one, and how that identifies you to the infrastructure that tracks your purchases, helps you build a recipe plan and shopping list, and find a specific kind of peanut butter in your store.
  • 36. INFORMATION ENVIRONMENTS 36 Consider the whole ecosystem of information environments that make up a retail customer experience. There’s the conversations a customer has with her family, with friends and neighbors, the social media discussions and customer reviews. There’s the published reviews by experts, price comparisons across the web, and the brand messaging coming from media advertising. Not to mention all the language one encounters in a retail store, from the labels on the aisles to the conversations with service people.
  • 37. 37 SYSTEMS Language is both our interface with complex systems, and our material for making them.
  • 38. THE STARING GAME A SEMANTIC FRAMEWORK FOR SOCIAL BEHAVIOR 38 *blink* HA! I WIN! “First one to blink loses” Think about how the staring game works. If I just walked up to anyone and started staring, I’d likely be thought rude. But all it takes is asking “hey want to play the staring game?” or “I dare you to keep staring and not blink - whoever blinks first loses” and you’ve created a sort of shared map of structure between you that changes the place you’re in, if only for a few minutes. Architecture that’s invisible, made only of an agreement. (example adapted, with thanks, from part of Frederik van Amstel’s presentation at the 2012 Interaction conference in Dublin)
  • 39. BASEBALL WOULDN’T WORK... ... WITHOUT THE STRUCTURES OF LANGUAGE 39 http://en.wikipedia.org/wiki/File:Baseball_diamond.svg All games work this way. They all have structures made of words. This is a diagram about baseball, but the same principles apply to cricket… just watch a game and think about all the action that happens on the field that is guided by a collective agreement to follow a set of rules. There are actually very few physical structures constraining action on a baseball field, no rails connecting bases, no apparatus taking a batter off the plate after three strikes. People just do it, because they agreed on the rules. Invisible structures mapping a sort of temporary shared hallucination of “Place” for the sake of the game.
  • 40. SWEDEN, 1967, THE MORNING AFTER THE RULE CHANGED FROM DRIVING ON THE LEFT SIDE TO DRIVING ON THE RIGHT 40 When rules change without everyone being on board, bad things can happen. This is Sweden in 1967 the day after a law passed that changed the legal side of the road for driving. The same streets were there, but just a change by a legislative body created structures in the environment that not everyone understood yet. All these things are just made of language, and yet they create, shape, and change Places for us all the time. This is basically what happens on Facebook every time they update their privacy controls. picture: wikimedia commons
  • 41. 41 So, business rules, systems, maps, environments -- all dependent upon and are inseparable from language. That means, we have to take language seriously, and understand the nature of this material and the infrastructures it influences and creates. I foresee a near future where design schools and information management schools require students to study linguistics and semiotics, to have an understanding of all the layers that make up how language works, the same way we need to understand how CSS relates to HTML, or how a data stack relates to a presentation layer. Because, ultimately, all of those things are made with language too.
  • 43. 43 MODELING IS MAKING In a previous article I wrote on this topic, I argued that planning is making -- and I still think that *good* planning is making. But good planning involves modeling: taking tacit abstractions and complex entities and dynamics and making them into objects that we can work with in time and space. Good modeling is a kind of prototyping -- but you’re prototyping your understanding of the problem and, eventually, of the solution. It’s not valuable in and of itself; it’s valuable as a way to achieve a collective understanding and a shared vocabulary. Scaffolding for collaborative knowing. This is hard work. It is design work. And whether it’s a month of workshops or a five minute conversation over a bar napkin, it is important work.
  • 44. BUSINESS RULES ARE EVERYONE’S RESPONSIBILITY 44 All of these systems are built up from what companies call business rules. And I want to say clearly that these business rules are everybody’s responsibility. Never assume that just because something is a business rule that you don’t have something important or helpful to say about it. As our practice matures, we need to be able to participate in the discussions that determine the nature and overall direction of our work. Business rules are a story the business is telling itself; it’s often up to us to dig underneath those stories and figure out what’s driving them.
  • 45. IT’S LANGUAGE ALL THE WAY DOWN 45 Third - there’s really nothing that matters to us as humans that isn’t somehow wrapped up in language. The ancients who first used the word “poet” were using a word that meant “maker” -- because they understood that the poet makes more than poems. The poet makes worlds. We are a linguistic species -- grit and gristle halos and horns -- immersed in symbol, and suffused with story. It’s language all the way down.
  • 46. 46 THANK YOU ANDREW HINTON | @INKBLURT THE UNDERSTANDING GROUP