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CONTEXT DESIGN
INFORMATION as ARCHITECTURE (beta)




World IA Day | Ann Arbor | 2013
Andrew Hinton | @inkblurt
What do we mean by “Information
                                                              Environment”??




                                                                              Andrew Hinton | @inkblurt

(This is another iteration of a talk about a topic I’ve been writing a book about (for O’Reilly
Media). More information available at http://inkblurt.com/contextbook )

About 10 years ago when our community started the IA Institute, one of the questions we had
to tackle was - what is IA? It’s been a long conversation ever since.
The more concrete, tactical part of the definition (about art/science of org/labeling websites,
etc) was helpful for making IA sound relevant to business concerns back in 2002, and it is
still part of the picture. But it tended to be used instead of the other one (that used to be
listed second) -- the structural design of shared information environments. But what do we
mean by that phrase? It sounded right at the time, but we still don’t have anything really
undergirding that phrase.
Labels
                        Card Sorting
                                            Mental Models           Navigation
   Methods
                                   Facets
     Tools                                    Controlled Affinity Diagrams
                   Taxonomies                                              Hyperlinks
   Processes                                 Vocabularies

                           Thesaurus
                                                 Task Analysis Hierarchies
                                       Ontologies                          Context Models




                                   What’s underneath
                          that makes these things work (or not)?




                                                                            Andrew Hinton | @inkblurt

We have a lot of methods, but not a lot of understanding about why or how they actually
work. Kind of like antidepressants.
We also tend to talk about a lot of things like “understanding” and “information” and whatnot
-- but what do we mean by those things? We need more rigor, more science - I don’t mean
information science but science about humans.
Andrew Hinton | @inkblurt

Curated, complex information environment.
Physical objects, digital interfaces, lots of language and labels around. All connected together
to form a whole experience.
This is a highly controlled version of the world we now live in -- which is more emergent,
messier, but even more pervasively connected & digitally enabled.
Reality hacking.




     Context


                            “Fountain” | Marcel Duchamp ~ 1917




                                                                            Andrew Hinton | @inkblurt

Recognize this?
>> This was named by art experts as the most influential work of art of the 20th century.
Not because of its beauty, but because it signaled & partly catalyzed a rift in how we think
about culture. Duchamp and friends grabbed a urinal and signed it with a fake artist’s name,
and entered it in an art show. It didn’t get in -- but then they publicized the “injustice” of
being rejected so widely it became famous, and started conversations about what the nature
of art really is. Who decides it?
>> And it was all done by adding a bit of language to an object. By changing its context.
>> It’s a sort of reality hacking. Why?
I’ve been convinced for years now that the central problem set for information architecture is
the understanding and shaping of context.
Andrew Hinton | @inkblurt

Context has been in the air lately. Just about a year ago, John Seely Brown tweeted this about
context. I grabbed a screenshot because it’s precisely the thought that had been bugging me
for many years: that we aren’t only designing *for* context, we’re creating it.
Andrew Hinton | @inkblurt

Here’s the coiner of the word “cyberspace” quipping on context as well.
Information changes how we experience the
                                                                        flickr - uicdigital




                     physical.
                                                                                              Andrew Hinton | @inkblurt

Information (in the sense we tend to mean it colloquially) is what creates and changes much
of what we consider to be contextual reality.
Look at this photo -- there’s information everywhere in this scene.
>>The lines on the road tell us where to drive; the traffic light is a virtual barrier that affects
our behavior; the road signs give us a layer of instruction that adds meaning to the city
around us. without the information here, it would quite literally be a different place.
Really, you could have civilization without cars, lightposts and buildings, but you couldn’t
have it without language. Language is our reality in many ways. And a city is as much a
construct made of language - speech as well as labels, signs, other semantic artifacts - as
one made of atoms.
Digital systems control more of our semantic life.




                                                                           Andrew Hinton | @inkblurt

Here’s another city intersection - this one in Dublin. Now the signs aren’t static. Whereas
we’ve lived with signs/labels that were always persistently part of the surfaces they were on,
now the surface and the semantic meaning aren’t always persistently tied. Context shifts with
the twinkle of an LED.
flickr - aokkone




              More pervasive; more immersive.
                                                                                   Andrew Hinton | @inkblurt

Now look at today.
When you’re using a GPS, where are you driving?
Your brain merges the information from the device with what you’re seeing in the windshield.
They become essentially the same.
So now we’re in even richer information environments.
http://www.notorietyinc.com/blog/volkswagen-x-mit-a-i-d-a-holographic-dashboard-gps-navigator-video




               More pervasive; more immersive.
                                                                                                                                      Andrew Hinton | @inkblurt

In fact, research is happening now to actually increase the detail & realism the information
dimension for drivers.
Information makes places,
           kind of like this picture makes a pipe.




                    If you could smoke the pipe.
                                                                             Andrew Hinton | @inkblurt

This is the famous Magritte painting -- it says “this is not a pipe”
The picture definitely shows a pipe but it’s not a real pipe you can smoke.
>>Information is kind of like this in the way it makes places.
>>Except for a key difference that, with
Information, you can smoke the pipe.
photo: http://cjsd.blogspot.com/2008/03/day-d20-
                                                                               Andrew Hinton | @inkblurt
                                                                                                   died.html


Recognize this? It’s a home-made dungeon for Dungeons & Dragons.
This is an information environment -- but it’s only barely part of the physical world. It’s all
just information. But we experienced it as feeling very real, with real consequences and
meaning with our peers.
Ok whatever -- that’s D&D. Can’t take that seriously right?
US Constitution




      Some immersive
           information
           frameworks
      aren’t physical at
                    all.
                                                                                      archives.gov


                                                                           Andrew Hinton | @inkblurt

What about this?
How is this all that different from a D&D ruleset?
Some people got together and wrote an information artifact, just words on pages, but it’s the
framework the United States has existed within for over 2 centuries.
Information is real, and it creates contexts that can have powerful effects on the reality we
live in.
We co-inhabit digital publics legislated by
                      engineers.




            “Beacon”                                       “Buzz”
                                                                          Andrew Hinton | @inkblurt

Which is why people get so upset when some of the places they live in suddenly change their
rules. Without representation, without explanation.
What did these two platforms get so wrong?
They assumed that, just because the environments they created were digital -- informational
-- the rules of physical social context didn’t apply. They oversimplified or ignored some very
complex things about how people really live.
They treated these designs as software engineering solutions, rather than life solutions.
It’s very hard to make context clear in digital places.




                                                                             Andrew Hinton | @inkblurt

Careful not to have another Buzz debacle, Google has to go to great lengths to explain
Google plus. But it’s very hard to do. The environment becomes so beleaguered with labels
and narrative that the user has to learn a linguistic construct as well as the more “physical”
structures represented in the graphical interface.
vs


             flickrcom - shimonkey                                               flickr.com - anirudhkoul




                                             Obvious difference.

                                                                                                            Andrew Hinton | @inkblurt

For example, in physical space, there’s an obvious difference between a little nook in the corner of a room where you can
whisper to someone, and a stage in front of thousands of people where a microphone will announce what you say to all of them.


Whisper image CC http://flickr.com/photos/shimonkey/447924817/
Crowd image CC http://flickr.com/photos/anirudhkoul/2046282436/
http://creativecommons.org/licenses/by/2.0/deed.en
D      vs   @

             flickrcom - shimonkey                                        flickr.com - anirudhkoul




                                                     Not so obvious.

                                                                                                     Andrew Hinton | @inkblurt

But on Twitter, all it takes is D vs @ to make that difference. It changes from requiring a big, physical
change to a tiny alphanumeric slip.
The information environments we’re creating are littered with these dangerously thin barriers between
contexts.
Whisper image CC http://flickr.com/photos/shimonkey/447924817/
Crowd image CC http://flickr.com/photos/anirudhkoul/2046282436/
http://creativecommons.org/licenses/by/2.0/deed.en
We’ve always lived in language.



                      abcdefghijklmn
                       opqrstuvwxyz
                      abcdefghijklmn
                       opqrstuvwxyz              Map = Territory


Now we live in software -- language made into machinery.


                                                                                     Andrew Hinton | @inkblurt
                                                                        photo: http://cjsd.blogspot.com/2008/03/day-d20-died.html

We’ve always lived in language -- since the earliest beginnings of civilization, it’s been part
of what makes us people.
>> But now we also live in software, which is language made into architecture. Places we
inhabit.
>> The map has become the territory.
So, in a weird way, the D&D geeks won ... we all live in their dungeons now.
Existing Context



                                   online       room




   The Context we design.

                                                                          Andrew Hinton | @inkblurt

We aren’t just designing for existing contexts anymore.
We are designing the context itself.
And the more that information dimension pervades our physical space ...
What we make for the “screen” changes the world “outside the
                             screen.”

                                                    Existing Context



                                       online
                                         room




  The Context we design.

                                                                      Andrew Hinton | @inkblurt

The more we’re actually designing all human context.
>>What we make for the screen changes the world outside the screen.
Actually, we’re turning the world into the “screen.”




                                                     Andrew Hinton | @inkblurt

Actually, we’re turning the world into the screen.
We don’t fully understand
                                         what we have wrought.




                                                                        Andrew Hinton | @inkblurt

I don’t think we really understand what we have made. We keep going as if everything we do
with this technology just has to be great, but we end up making mistakes and wondering how
we screwed up.
A deceptively simple model for context.

                             Situation



      Agent     Understand      Subject




                                          Andrew Hinton | @inkblurt
Situation



                      Agent              Understand          Subject




                                                                            Andrew Hinton | @inkblurt

In many of the situations we’re tasked to design for, agent & subject are in the same situation
- or are the same entity.
(Did I mention “deceptively” simple?)


                                         Situation(s)

                               Subject
                                            Subject Subject
                     Subject
                                           Agent/
                          Subject          Subject                 Subject
                                         Understand???
                                                         Subject
                                 Subject
                                        Subject




                                                                              Andrew Hinton | @inkblurt

The truth is, anything could possibly be an agent or subject... it gets crazy pretty quickly. But
still, this simple model can help us look at each major entity in turn, from its perspective.
But how do we then understand what that agent is understanding?
That’s all about cognition.
Pace Layers


                                             “Information Technology”
                                          “Information Science”
                                         Written / Graphical Language
                                     Spoken Language

                                 Perception/Cognition


                                           Start
                                           Here
                                                                        Andrew Hinton | @inkblurt

We too often start trying to solve problems beginning with information technology -- or
when we’re being *really* insightful, we’ll start with information science.
We should begin more often with the most basic, foundational part of human experience -
perception & cognition.
Contextual Understanding involves
          Perception of
        & Cognition about

       Information



                                    Andrew Hinton | @inkblurt
Information in Three Modes


                        People communicating with people.


                                 Semantic

                                                                                      Digital

                                Ecological                                 10100010
                                                                           01001000
                                                                                              10100010
                                                                                              01001000
                                                                           01110011           01110011


                                                                        Digital systems transmitting to &
                                                                          receiving from other digital
                                                                                     systems.




               Animals (including people) perceiving the environment.

                                                                                         Andrew Hinton | @inkblurt

There’s a long history of people trying to define information. I’m not into defining things so
much these days -- I’m more interested in describing them.
And that frees us up to understand a thing in more than one mode or dimension -- to be OK
with grasping something in all its facets. I think information affects perception and
understanding in three major modes.
Semantic

                                                     Digital

                              Ecological




                                                        Andrew Hinton | @inkblurt

Let’s start w/ ecological. What do I mean by that?
Mainstream Cognitive Science (not “ecological”)




 Brain = Computer that works with representational
    models of the world & tells body what to do.
                                                                           Andrew Hinton | @inkblurt

This is still the predominant way of seeing how the brain works. It’s part of the assumptions
built into many of our methods and training.
Embodied Cognition (not yet mainstream)




      So what’s ecological
            here?
                                                                        Andrew Hinton | @inkblurt

Embodied cognition differs ... and one strain in particular (called “radical embodied
cognition” or “the replacement hypothesis”) says we should not try to marry embodiment with
cognitivism -- but start over, replacing representationalist/cognitivist cognitive theory
entirely. That’s the camp I’ve found myself aligning with.
James J Gibson - Ecological Psychology of Perception




     Long sidelined, now hailed as pioneer of embodied cognition.

                                                                        Andrew Hinton | @inkblurt

JJ Gibson has emerged as a hero of the more radical camp of embodied cognitive theorists.
He started out studying WWII pilots - and found that centuries-old assumptions about how
people comprehend their environment were simply wrong. His ideas have been acknowledged
and quasi-appropriated here and there, but now many are starting to see his whole corpus of
thought more clearly -- he was really writing about embodied cognition (but calling it
ecological psychology).
The Ecological Approach to Visual Perception is an amazing read.
Information Pickup Theory




                      The perception-action loop.

                                                                           Andrew Hinton | @inkblurt

JJ Gibson’s theory of perception involves something called information pickup theory.
He’s not talking about information in the Claude Shannon sense of information, but in a
different sense -- ecological information in the environment. Intrinsically meaningful because
of how we perceive it in our embodied cognitive experience.
A few key ideas from Gibson’s theories

                  Information “pick-up” is perception of
                  evidence of structural variation in
                  surfaces/substances.

                  We perceive the environment
                  in human-scale terms, not
                  scientific abstractions.

                  We perceive environment
                  as “nested,” not logical
                  hierarchy.


                  We perceive elements in the
                  environment as invariant or variant.


                                                   Andrew Hinton | @inkblurt
The concept for understanding this relationship between
    perceiver and environment is...



                          AFFORDANCE
           “... the perceived functional properties of

        objects, places and events in relation to an

        individual perceiver.” - JJ Gibson


                    Perception exists only insofar as
                        we perceive affordances.

                                                                           Andrew Hinton | @inkblurt

JJ Gibson invented the concept of affordance. Others have since popularized it, but gotten it
somewhat wrong -- mainly because they’re coming at it from a traditional cognitive-science
perspective, not an embodied perspective.
Weather Vane & Watt Steam Governor




                       For both, “thinking” and “acting” are
                         products of their environment.

                                                                          Andrew Hinton | @inkblurt

Like the wind blowing the weather vane, or the steam governor “thinking” that it should slow
down the amount of steam entering the engine -- the environment is the origin of our
perceptual systems (our bodies -- including our brains).
Sigmund




                                                                             Andrew Hinton | @inkblurt

I’ve seen this with my dog, Sigmund. When I try taking him for a walk, he’ll stop as if the
ground has grabbed him. Sometimes I’ll let him explore to see what’s up, and it’s almost
always something that I didn’t perceive the way he did - either because it wasn’t relevant or
because I physically can’t perceive it. I’ve learned a lot by watching my dog figure out the
world. It’s not that different from us. He just doesn’t have the rich layer of language draped
across the world like we do.
Every use case mapped
        out for an artificial
        brain.

        Supposedly made in
        our image.




ASIMO

                      Andrew Hinton | @inkblurt
Can’t handle all the
possible edge cases.




              Andrew Hinton | @inkblurt
Use cases not mapped out.

            The architecture of the body does most
            of the “thinking.”

            (The “brain” mainly manages sensors.)




“Big Dog”

                                    Andrew Hinton | @inkblurt
You can’t even kick
this thing over.




         Andrew Hinton | @inkblurt
Semantic

             Digital

Ecological




                Andrew Hinton | @inkblurt
Language is Environment


                Language is “a form of mind-transforming

             cognitive scaffolding: a persisting,

             though never stationary, symbolic edifice

             [playing a] critical role in promoting

             thought and reason”

                - Andy Clark - Supersizing the Mind




                                                                        Andrew Hinton | @inkblurt

Humans have created *more environment* through language. We learn its affordances from
birth onward. Some theorists have convincingly argued that language has been around long
enough for humans that it has been part of shaping our evolution over a million + years.
Contextual clarity requires structure.



                                             “One morning I shot an
                                            elephant in my pajamas.
                                               How he got into my
                                               pajamas I’ll never
                                                     know.”




                                                                         Andrew Hinton | @inkblurt

Language brings structure into the world. Like the surfaces, objects, substances, etc that
Gibson describes as part of the natural environment (or the built environment) language too
comes from the same ecological reality. This joke is a joke because of the structural
components of the sentences -- the way they join together, and the way objects within them
are detached and contextually ambiguous. Language is environment, not information.
Information is what we *pick up* from the learned affordances of the language layer we add
to our surroundings.
Ecological & Semantic Information In Conflict




                                                                            Andrew Hinton | @inkblurt

Don Norman famously talks about the affordances of door handles. In this case, I was walking
into a store and did not even notice the sign. This is a situation where ecological information
overrode semantic information. I was looking through the glass, into the store I wanted to
enter. Peripherally I saw a handle that invited pushing -- afforded that action.
Ecological & Semantic Information In Conflict

                                                                   Which red x????




        Looks like a
     “confirm” action.



                                                                             Andrew Hinton | @inkblurt

Similar issues can happen in interfaces. Logically speaking, the red X’s in the first example
are all very different -- but ecologically, they require too much thought to disambiguate. In
this app I found myself always deleting rather than declining, closing rather than deleting,
etc.
In an unsubscribe interface for fab.com, my wife discovered that she was apparently re-
subscribing without realizing it, because that big red button -- like a big berry you can’t help
but pick -- contextually feels like it’s a confirmation, not a cancellation/re-subscription
action.
Which of these will accidentally tweet publicly?

                                                                                   Very little
                                                                                  semantic or
                                                                                    ecological
                                                                                  information
                                                                                   about what
                                                                                 context I’m in




                                                                                   Ecological
                                                                                 Information /
                                                                                 Affordance for
                                                                                     action.




                                                                               Andrew Hinton | @inkblurt

The infamous Twitter “DM Fail” problem is largely caused by users responding to DMs via
SMS.
In this case, it’s hard to tell: which of these is a Twitter app that will safely allow me to DM
someone, and which is my SMS app that will tweet to everyone who follows me? The
physicality of the interface can easily override my perception of the semantic information’s
differentiating cues.
Digital Information

                               Semantic

                                                                        Digital

                              Ecological




                                                                             Andrew Hinton | @inkblurt

Digital information is the sort that most serious information professionals will say is
“information.” The Claude Shannon formulation.
Digital Information

               10100010         10100010
               01001000         01001000
               01110011         01110011


     Black-box, computer-to-computer whisperings.
          Not meant for direct human contact.


(But we do experience its effects in other modes.)


                                              Andrew Hinton | @inkblurt
Digital Information Mode Leaking into Semantic Environment




                                                                             Andrew Hinton | @inkblurt

We see machines around us trying to get us to perceive what they are saying, or what they
want to hear from us. We see them murmuring to each other in weird, noisy machine-only
semantics that we do not comprehend either ecologically or semantically.
The gas pump above has to have a sticker added to it that explains what “Enter Data” means.
The Twitter profile with the iPhone coordinates expresses my location not in a semantic way
(the name of a city, for instance) but in a Cartesian grid that I have no contextual orientation
for, either semantically or ecologically. The Delta app has information that I, as a human, can
read, but it gives priority to the machines that I encounter in the workflow of the airport.
Semantic-information “place” signified by “account”




   Digital architecture determining ecological & semantic context.

                                                                            Andrew Hinton | @inkblurt

If I walked into a bank and asked to access an account, it’d be clear what I meant. But online,
it can mean different things (my profile-account represents me in the digital context -- and
needs a label, which happens to also be “account”). The digital systems behind the scenes at
Kohls require that these two things we call “account” be separate - requiring disambiguation.
The ontology of ‘account’ is in question here. It’s one of the many sorts of things we have to
sort out with language, when we’re working in an environment that’s made of almost nothing
*but* language.
Andrew Hinton | @inkblurt

Dan Klyn and TUG came up with this diagram that explains how ontology is at the center of
what we’re doing. Strangely, when I tried finding the word “ontology” in IA texts, it’s almost
nonexistent. I’ve honestly not paid much attention to ontology for many years, but it turns
out to be one of the central things we’re overlooking when attending to how we shape
context.
ONTOLOGY

                                                             What am I? What is my world?
                                                                How do I exist in it?




          Please describe a formal,
      explicit specification of a shared
     conceptualization for purposes of
         structuring semantic data.
      00101011100100101110100101



                                                                          Andrew Hinton | @inkblurt

Ontology can be the philosophical sort, or the information technology/science sort.
A big part of what IA should be doing is bridging these two planes of existence.
“Friend?”




                                                                         Andrew Hinton | @inkblurt

I can’t get enough of using this slide because it points out how the mechanistic golems we
create can oversimplify what we mean with the words we use.
One of the big problems Facebook and Google have both run into is a facile conflation of the
word “friend” into a data entity -- when in reality, “friend” has nearly infinite shades of
meaning in our lives.
What is “card” in this environment?




                                                                           Andrew Hinton | @inkblurt

Lowes launched a service called MyLowes -- that requires the registration of a card. But they
also have a “Lowe’s Card” that’s a consumer credit card.
Conversations at checkout can end up like a “who’s on first” routine -- “do you have your
Lowe’s card?” “My Lowe’s card? That’s what I’m paying with.” “No I mean your ‘my lowe’s’
card.” “This IS my lowe’s card!”
Shopping Simultaneously in a Store & the Cloud




                                                                             Andrew Hinton | @inkblurt

Now that retailers are trying to be in the cloud and on the ground at the same time, context
is especially confounding. It requires a great deal of work to situate the user’s perception of
place.
Subway station + Food store




                                                                           Andrew Hinton | @inkblurt

And here we have a situation where a subway station is also filled with pictures of products
that you can actually buy -- not unlike Magritte pipes that you can smoke.
With the QR code sprinkled throughout -- digital information wrapped in massive simulacra
of ecological information -- plus the semantic information of labels/brands. This could have
just been a list of words with QR codes next to them, but perhaps wisely, the retailer decided
to create the place in our image, to help bring the “reality” of shopping for groceries into
what would otherwise override perception as a subway station.
Information Architecture uses
               Labels, Connections & Rules
                  to create the structural design
                  of information environments.




                                                                           Andrew Hinton | @inkblurt

In essence, IA uses Labels, Connections and Rules to create structural design of information
environments.
Labels aren’t something added to the world as an afterthought -- they are the keystones of
human life. Connections between labels, places, actions -- these are the links that bring
relationships and structure to all the things we label. And the rules (something we tend to
overlook as part of IA) are the dynamic agency that can shift and change the contextual
experience we inhabit.
This is just a scratch in the surface of what it means to do information architecture, but I
hope it’s getting us a bit closer to understanding what we mean when we say “information
environment” and when we say we are creating architectures with information.
Thank You.




             Andrew Hinton | @inkblurt

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Context Design (beta2) World IA Day 2013

  • 1. CONTEXT DESIGN INFORMATION as ARCHITECTURE (beta) World IA Day | Ann Arbor | 2013 Andrew Hinton | @inkblurt
  • 2. What do we mean by “Information Environment”?? Andrew Hinton | @inkblurt (This is another iteration of a talk about a topic I’ve been writing a book about (for O’Reilly Media). More information available at http://inkblurt.com/contextbook ) About 10 years ago when our community started the IA Institute, one of the questions we had to tackle was - what is IA? It’s been a long conversation ever since. The more concrete, tactical part of the definition (about art/science of org/labeling websites, etc) was helpful for making IA sound relevant to business concerns back in 2002, and it is still part of the picture. But it tended to be used instead of the other one (that used to be listed second) -- the structural design of shared information environments. But what do we mean by that phrase? It sounded right at the time, but we still don’t have anything really undergirding that phrase.
  • 3. Labels Card Sorting Mental Models Navigation Methods Facets Tools Controlled Affinity Diagrams Taxonomies Hyperlinks Processes Vocabularies Thesaurus Task Analysis Hierarchies Ontologies Context Models What’s underneath that makes these things work (or not)? Andrew Hinton | @inkblurt We have a lot of methods, but not a lot of understanding about why or how they actually work. Kind of like antidepressants. We also tend to talk about a lot of things like “understanding” and “information” and whatnot -- but what do we mean by those things? We need more rigor, more science - I don’t mean information science but science about humans.
  • 4. Andrew Hinton | @inkblurt Curated, complex information environment. Physical objects, digital interfaces, lots of language and labels around. All connected together to form a whole experience. This is a highly controlled version of the world we now live in -- which is more emergent, messier, but even more pervasively connected & digitally enabled.
  • 5. Reality hacking. Context “Fountain” | Marcel Duchamp ~ 1917 Andrew Hinton | @inkblurt Recognize this? >> This was named by art experts as the most influential work of art of the 20th century. Not because of its beauty, but because it signaled & partly catalyzed a rift in how we think about culture. Duchamp and friends grabbed a urinal and signed it with a fake artist’s name, and entered it in an art show. It didn’t get in -- but then they publicized the “injustice” of being rejected so widely it became famous, and started conversations about what the nature of art really is. Who decides it? >> And it was all done by adding a bit of language to an object. By changing its context. >> It’s a sort of reality hacking. Why? I’ve been convinced for years now that the central problem set for information architecture is the understanding and shaping of context.
  • 6. Andrew Hinton | @inkblurt Context has been in the air lately. Just about a year ago, John Seely Brown tweeted this about context. I grabbed a screenshot because it’s precisely the thought that had been bugging me for many years: that we aren’t only designing *for* context, we’re creating it.
  • 7. Andrew Hinton | @inkblurt Here’s the coiner of the word “cyberspace” quipping on context as well.
  • 8. Information changes how we experience the flickr - uicdigital physical. Andrew Hinton | @inkblurt Information (in the sense we tend to mean it colloquially) is what creates and changes much of what we consider to be contextual reality. Look at this photo -- there’s information everywhere in this scene. >>The lines on the road tell us where to drive; the traffic light is a virtual barrier that affects our behavior; the road signs give us a layer of instruction that adds meaning to the city around us. without the information here, it would quite literally be a different place. Really, you could have civilization without cars, lightposts and buildings, but you couldn’t have it without language. Language is our reality in many ways. And a city is as much a construct made of language - speech as well as labels, signs, other semantic artifacts - as one made of atoms.
  • 9. Digital systems control more of our semantic life. Andrew Hinton | @inkblurt Here’s another city intersection - this one in Dublin. Now the signs aren’t static. Whereas we’ve lived with signs/labels that were always persistently part of the surfaces they were on, now the surface and the semantic meaning aren’t always persistently tied. Context shifts with the twinkle of an LED.
  • 10. flickr - aokkone More pervasive; more immersive. Andrew Hinton | @inkblurt Now look at today. When you’re using a GPS, where are you driving? Your brain merges the information from the device with what you’re seeing in the windshield. They become essentially the same. So now we’re in even richer information environments.
  • 11. http://www.notorietyinc.com/blog/volkswagen-x-mit-a-i-d-a-holographic-dashboard-gps-navigator-video More pervasive; more immersive. Andrew Hinton | @inkblurt In fact, research is happening now to actually increase the detail & realism the information dimension for drivers.
  • 12. Information makes places, kind of like this picture makes a pipe. If you could smoke the pipe. Andrew Hinton | @inkblurt This is the famous Magritte painting -- it says “this is not a pipe” The picture definitely shows a pipe but it’s not a real pipe you can smoke. >>Information is kind of like this in the way it makes places. >>Except for a key difference that, with Information, you can smoke the pipe.
  • 13. photo: http://cjsd.blogspot.com/2008/03/day-d20- Andrew Hinton | @inkblurt died.html Recognize this? It’s a home-made dungeon for Dungeons & Dragons. This is an information environment -- but it’s only barely part of the physical world. It’s all just information. But we experienced it as feeling very real, with real consequences and meaning with our peers. Ok whatever -- that’s D&D. Can’t take that seriously right?
  • 14. US Constitution Some immersive information frameworks aren’t physical at all. archives.gov Andrew Hinton | @inkblurt What about this? How is this all that different from a D&D ruleset? Some people got together and wrote an information artifact, just words on pages, but it’s the framework the United States has existed within for over 2 centuries. Information is real, and it creates contexts that can have powerful effects on the reality we live in.
  • 15. We co-inhabit digital publics legislated by engineers. “Beacon” “Buzz” Andrew Hinton | @inkblurt Which is why people get so upset when some of the places they live in suddenly change their rules. Without representation, without explanation. What did these two platforms get so wrong? They assumed that, just because the environments they created were digital -- informational -- the rules of physical social context didn’t apply. They oversimplified or ignored some very complex things about how people really live. They treated these designs as software engineering solutions, rather than life solutions.
  • 16. It’s very hard to make context clear in digital places. Andrew Hinton | @inkblurt Careful not to have another Buzz debacle, Google has to go to great lengths to explain Google plus. But it’s very hard to do. The environment becomes so beleaguered with labels and narrative that the user has to learn a linguistic construct as well as the more “physical” structures represented in the graphical interface.
  • 17. vs flickrcom - shimonkey flickr.com - anirudhkoul Obvious difference. Andrew Hinton | @inkblurt For example, in physical space, there’s an obvious difference between a little nook in the corner of a room where you can whisper to someone, and a stage in front of thousands of people where a microphone will announce what you say to all of them. Whisper image CC http://flickr.com/photos/shimonkey/447924817/ Crowd image CC http://flickr.com/photos/anirudhkoul/2046282436/ http://creativecommons.org/licenses/by/2.0/deed.en
  • 18. D vs @ flickrcom - shimonkey flickr.com - anirudhkoul Not so obvious. Andrew Hinton | @inkblurt But on Twitter, all it takes is D vs @ to make that difference. It changes from requiring a big, physical change to a tiny alphanumeric slip. The information environments we’re creating are littered with these dangerously thin barriers between contexts. Whisper image CC http://flickr.com/photos/shimonkey/447924817/ Crowd image CC http://flickr.com/photos/anirudhkoul/2046282436/ http://creativecommons.org/licenses/by/2.0/deed.en
  • 19. We’ve always lived in language. abcdefghijklmn opqrstuvwxyz abcdefghijklmn opqrstuvwxyz Map = Territory Now we live in software -- language made into machinery. Andrew Hinton | @inkblurt photo: http://cjsd.blogspot.com/2008/03/day-d20-died.html We’ve always lived in language -- since the earliest beginnings of civilization, it’s been part of what makes us people. >> But now we also live in software, which is language made into architecture. Places we inhabit. >> The map has become the territory. So, in a weird way, the D&D geeks won ... we all live in their dungeons now.
  • 20. Existing Context online room The Context we design. Andrew Hinton | @inkblurt We aren’t just designing for existing contexts anymore. We are designing the context itself. And the more that information dimension pervades our physical space ...
  • 21. What we make for the “screen” changes the world “outside the screen.” Existing Context online room The Context we design. Andrew Hinton | @inkblurt The more we’re actually designing all human context. >>What we make for the screen changes the world outside the screen.
  • 22. Actually, we’re turning the world into the “screen.” Andrew Hinton | @inkblurt Actually, we’re turning the world into the screen.
  • 23. We don’t fully understand what we have wrought. Andrew Hinton | @inkblurt I don’t think we really understand what we have made. We keep going as if everything we do with this technology just has to be great, but we end up making mistakes and wondering how we screwed up.
  • 24. A deceptively simple model for context. Situation Agent Understand Subject Andrew Hinton | @inkblurt
  • 25. Situation Agent Understand Subject Andrew Hinton | @inkblurt In many of the situations we’re tasked to design for, agent & subject are in the same situation - or are the same entity.
  • 26. (Did I mention “deceptively” simple?) Situation(s) Subject Subject Subject Subject Agent/ Subject Subject Subject Understand??? Subject Subject Subject Andrew Hinton | @inkblurt The truth is, anything could possibly be an agent or subject... it gets crazy pretty quickly. But still, this simple model can help us look at each major entity in turn, from its perspective. But how do we then understand what that agent is understanding? That’s all about cognition.
  • 27. Pace Layers “Information Technology” “Information Science” Written / Graphical Language Spoken Language Perception/Cognition Start Here Andrew Hinton | @inkblurt We too often start trying to solve problems beginning with information technology -- or when we’re being *really* insightful, we’ll start with information science. We should begin more often with the most basic, foundational part of human experience - perception & cognition.
  • 28. Contextual Understanding involves Perception of & Cognition about Information Andrew Hinton | @inkblurt
  • 29. Information in Three Modes People communicating with people. Semantic Digital Ecological 10100010 01001000 10100010 01001000 01110011 01110011 Digital systems transmitting to & receiving from other digital systems. Animals (including people) perceiving the environment. Andrew Hinton | @inkblurt There’s a long history of people trying to define information. I’m not into defining things so much these days -- I’m more interested in describing them. And that frees us up to understand a thing in more than one mode or dimension -- to be OK with grasping something in all its facets. I think information affects perception and understanding in three major modes.
  • 30. Semantic Digital Ecological Andrew Hinton | @inkblurt Let’s start w/ ecological. What do I mean by that?
  • 31. Mainstream Cognitive Science (not “ecological”) Brain = Computer that works with representational models of the world & tells body what to do. Andrew Hinton | @inkblurt This is still the predominant way of seeing how the brain works. It’s part of the assumptions built into many of our methods and training.
  • 32. Embodied Cognition (not yet mainstream) So what’s ecological here? Andrew Hinton | @inkblurt Embodied cognition differs ... and one strain in particular (called “radical embodied cognition” or “the replacement hypothesis”) says we should not try to marry embodiment with cognitivism -- but start over, replacing representationalist/cognitivist cognitive theory entirely. That’s the camp I’ve found myself aligning with.
  • 33. James J Gibson - Ecological Psychology of Perception Long sidelined, now hailed as pioneer of embodied cognition. Andrew Hinton | @inkblurt JJ Gibson has emerged as a hero of the more radical camp of embodied cognitive theorists. He started out studying WWII pilots - and found that centuries-old assumptions about how people comprehend their environment were simply wrong. His ideas have been acknowledged and quasi-appropriated here and there, but now many are starting to see his whole corpus of thought more clearly -- he was really writing about embodied cognition (but calling it ecological psychology). The Ecological Approach to Visual Perception is an amazing read.
  • 34. Information Pickup Theory The perception-action loop. Andrew Hinton | @inkblurt JJ Gibson’s theory of perception involves something called information pickup theory. He’s not talking about information in the Claude Shannon sense of information, but in a different sense -- ecological information in the environment. Intrinsically meaningful because of how we perceive it in our embodied cognitive experience.
  • 35. A few key ideas from Gibson’s theories Information “pick-up” is perception of evidence of structural variation in surfaces/substances. We perceive the environment in human-scale terms, not scientific abstractions. We perceive environment as “nested,” not logical hierarchy. We perceive elements in the environment as invariant or variant. Andrew Hinton | @inkblurt
  • 36. The concept for understanding this relationship between perceiver and environment is... AFFORDANCE “... the perceived functional properties of objects, places and events in relation to an individual perceiver.” - JJ Gibson Perception exists only insofar as we perceive affordances. Andrew Hinton | @inkblurt JJ Gibson invented the concept of affordance. Others have since popularized it, but gotten it somewhat wrong -- mainly because they’re coming at it from a traditional cognitive-science perspective, not an embodied perspective.
  • 37. Weather Vane & Watt Steam Governor For both, “thinking” and “acting” are products of their environment. Andrew Hinton | @inkblurt Like the wind blowing the weather vane, or the steam governor “thinking” that it should slow down the amount of steam entering the engine -- the environment is the origin of our perceptual systems (our bodies -- including our brains).
  • 38. Sigmund Andrew Hinton | @inkblurt I’ve seen this with my dog, Sigmund. When I try taking him for a walk, he’ll stop as if the ground has grabbed him. Sometimes I’ll let him explore to see what’s up, and it’s almost always something that I didn’t perceive the way he did - either because it wasn’t relevant or because I physically can’t perceive it. I’ve learned a lot by watching my dog figure out the world. It’s not that different from us. He just doesn’t have the rich layer of language draped across the world like we do.
  • 39. Every use case mapped out for an artificial brain. Supposedly made in our image. ASIMO Andrew Hinton | @inkblurt
  • 40. Can’t handle all the possible edge cases. Andrew Hinton | @inkblurt
  • 41. Use cases not mapped out. The architecture of the body does most of the “thinking.” (The “brain” mainly manages sensors.) “Big Dog” Andrew Hinton | @inkblurt
  • 42. You can’t even kick this thing over. Andrew Hinton | @inkblurt
  • 43. Semantic Digital Ecological Andrew Hinton | @inkblurt
  • 44. Language is Environment Language is “a form of mind-transforming cognitive scaffolding: a persisting, though never stationary, symbolic edifice [playing a] critical role in promoting thought and reason” - Andy Clark - Supersizing the Mind Andrew Hinton | @inkblurt Humans have created *more environment* through language. We learn its affordances from birth onward. Some theorists have convincingly argued that language has been around long enough for humans that it has been part of shaping our evolution over a million + years.
  • 45. Contextual clarity requires structure. “One morning I shot an elephant in my pajamas. How he got into my pajamas I’ll never know.” Andrew Hinton | @inkblurt Language brings structure into the world. Like the surfaces, objects, substances, etc that Gibson describes as part of the natural environment (or the built environment) language too comes from the same ecological reality. This joke is a joke because of the structural components of the sentences -- the way they join together, and the way objects within them are detached and contextually ambiguous. Language is environment, not information. Information is what we *pick up* from the learned affordances of the language layer we add to our surroundings.
  • 46. Ecological & Semantic Information In Conflict Andrew Hinton | @inkblurt Don Norman famously talks about the affordances of door handles. In this case, I was walking into a store and did not even notice the sign. This is a situation where ecological information overrode semantic information. I was looking through the glass, into the store I wanted to enter. Peripherally I saw a handle that invited pushing -- afforded that action.
  • 47. Ecological & Semantic Information In Conflict Which red x???? Looks like a “confirm” action. Andrew Hinton | @inkblurt Similar issues can happen in interfaces. Logically speaking, the red X’s in the first example are all very different -- but ecologically, they require too much thought to disambiguate. In this app I found myself always deleting rather than declining, closing rather than deleting, etc. In an unsubscribe interface for fab.com, my wife discovered that she was apparently re- subscribing without realizing it, because that big red button -- like a big berry you can’t help but pick -- contextually feels like it’s a confirmation, not a cancellation/re-subscription action.
  • 48. Which of these will accidentally tweet publicly? Very little semantic or ecological information about what context I’m in Ecological Information / Affordance for action. Andrew Hinton | @inkblurt The infamous Twitter “DM Fail” problem is largely caused by users responding to DMs via SMS. In this case, it’s hard to tell: which of these is a Twitter app that will safely allow me to DM someone, and which is my SMS app that will tweet to everyone who follows me? The physicality of the interface can easily override my perception of the semantic information’s differentiating cues.
  • 49. Digital Information Semantic Digital Ecological Andrew Hinton | @inkblurt Digital information is the sort that most serious information professionals will say is “information.” The Claude Shannon formulation.
  • 50. Digital Information 10100010 10100010 01001000 01001000 01110011 01110011 Black-box, computer-to-computer whisperings. Not meant for direct human contact. (But we do experience its effects in other modes.) Andrew Hinton | @inkblurt
  • 51. Digital Information Mode Leaking into Semantic Environment Andrew Hinton | @inkblurt We see machines around us trying to get us to perceive what they are saying, or what they want to hear from us. We see them murmuring to each other in weird, noisy machine-only semantics that we do not comprehend either ecologically or semantically. The gas pump above has to have a sticker added to it that explains what “Enter Data” means. The Twitter profile with the iPhone coordinates expresses my location not in a semantic way (the name of a city, for instance) but in a Cartesian grid that I have no contextual orientation for, either semantically or ecologically. The Delta app has information that I, as a human, can read, but it gives priority to the machines that I encounter in the workflow of the airport.
  • 52. Semantic-information “place” signified by “account” Digital architecture determining ecological & semantic context. Andrew Hinton | @inkblurt If I walked into a bank and asked to access an account, it’d be clear what I meant. But online, it can mean different things (my profile-account represents me in the digital context -- and needs a label, which happens to also be “account”). The digital systems behind the scenes at Kohls require that these two things we call “account” be separate - requiring disambiguation. The ontology of ‘account’ is in question here. It’s one of the many sorts of things we have to sort out with language, when we’re working in an environment that’s made of almost nothing *but* language.
  • 53. Andrew Hinton | @inkblurt Dan Klyn and TUG came up with this diagram that explains how ontology is at the center of what we’re doing. Strangely, when I tried finding the word “ontology” in IA texts, it’s almost nonexistent. I’ve honestly not paid much attention to ontology for many years, but it turns out to be one of the central things we’re overlooking when attending to how we shape context.
  • 54. ONTOLOGY What am I? What is my world? How do I exist in it? Please describe a formal, explicit specification of a shared conceptualization for purposes of structuring semantic data. 00101011100100101110100101 Andrew Hinton | @inkblurt Ontology can be the philosophical sort, or the information technology/science sort. A big part of what IA should be doing is bridging these two planes of existence.
  • 55. “Friend?” Andrew Hinton | @inkblurt I can’t get enough of using this slide because it points out how the mechanistic golems we create can oversimplify what we mean with the words we use. One of the big problems Facebook and Google have both run into is a facile conflation of the word “friend” into a data entity -- when in reality, “friend” has nearly infinite shades of meaning in our lives.
  • 56. What is “card” in this environment? Andrew Hinton | @inkblurt Lowes launched a service called MyLowes -- that requires the registration of a card. But they also have a “Lowe’s Card” that’s a consumer credit card. Conversations at checkout can end up like a “who’s on first” routine -- “do you have your Lowe’s card?” “My Lowe’s card? That’s what I’m paying with.” “No I mean your ‘my lowe’s’ card.” “This IS my lowe’s card!”
  • 57. Shopping Simultaneously in a Store & the Cloud Andrew Hinton | @inkblurt Now that retailers are trying to be in the cloud and on the ground at the same time, context is especially confounding. It requires a great deal of work to situate the user’s perception of place.
  • 58. Subway station + Food store Andrew Hinton | @inkblurt And here we have a situation where a subway station is also filled with pictures of products that you can actually buy -- not unlike Magritte pipes that you can smoke. With the QR code sprinkled throughout -- digital information wrapped in massive simulacra of ecological information -- plus the semantic information of labels/brands. This could have just been a list of words with QR codes next to them, but perhaps wisely, the retailer decided to create the place in our image, to help bring the “reality” of shopping for groceries into what would otherwise override perception as a subway station.
  • 59. Information Architecture uses Labels, Connections & Rules to create the structural design of information environments. Andrew Hinton | @inkblurt In essence, IA uses Labels, Connections and Rules to create structural design of information environments. Labels aren’t something added to the world as an afterthought -- they are the keystones of human life. Connections between labels, places, actions -- these are the links that bring relationships and structure to all the things we label. And the rules (something we tend to overlook as part of IA) are the dynamic agency that can shift and change the contextual experience we inhabit. This is just a scratch in the surface of what it means to do information architecture, but I hope it’s getting us a bit closer to understanding what we mean when we say “information environment” and when we say we are creating architectures with information.
  • 60. Thank You. Andrew Hinton | @inkblurt