Andre Plaut gave a presentation about designing learning experiences. He discussed the elements of learning design, including curriculum, content, interface, delivery and experience. He described the progression of a learning experience from relevance to application. He explained how UXDI, a user experience design institute, was built using a consistent global structure but regional flexibility. The presentation outlined UXDI's curriculum, workshops, projects and feedback process to provide life-changing learning experiences to help people find work they love.
17. @andreplautIxDA Education Summit 2015
RELEVANCE EXPERIENCE PARTICIPATION APPLICATION
Internal ExternalIMPACT
LEARNING EXPERIENCE
THE PROGRESSION OF A
• WHAT ARE WE LEARNING ABOUT?
• HOW DOES THIS FIT INTO WHAT I
DO / WHAT I'M HOPING TO DO?
• HOW WILL KNOWING THIS IMPACT
MY SUCCESS?
• WHY ARE WE LEARNING ABOUT
THIS?
• WHY SHOULD I CARE?
• HOW HAS NOT KNOWING THIS
IMPACTED MY SUCCESS?
• HOW DO I PARTICIPATE IN THIS
SESSION?
• HOW CAN I TRY THESE SKILLS
HANDS-ON?
• ARE MY OPINIONS AND
PERSPECTIVES BEING VALUED?
• WHAT IF I DISAGREE OR DON'T
UNDERSTAND?
• HOW CAN I DO THIS WITHOUT THE
CLASSROOM STRUCTURE?
• WHAT IF I DO IT INCORRECTLY?
HOW WILL I KNOW?
• WHAT RESOURCES ARE AVAILABLE
FOR ME TO MAINTAIN MY SKILL
LEVEL?
19. @andreplautIxDA Education Summit 2015
RELEVANCE EXPERIENCE PARTICIPATION APPLICATION
WHAT IS
PROTOTYPING?
WHAT WOULD
HAPPEN IF WE
DIDN’T PROTOTYPE?
HOW DOES IT
RELATE TO THE
UX DESIGN
PROCESS?
HOW DOES IT
HELP YOU SOLVE
PROBLEMS?
SHARE A TIME
YOU USED
“PROTOTYPING”
TO SOLVE A BIG
PROBLEM
PROTOTYPING
CASE STUDY
MATCH THE
APPROPRIATE
PROTOTYPING
METHOD TO SPECIFIC
PROBLEMS
CREATE A PAPER
PROTOTYPE FOR A
HYPOTHETICAL
PROBLEM
SELECT A
PROTOTYPING
METHOD FOR YOUR
PROJECT
CREATE A
PROTOTYPING
PLAN
BUILD A PROTOTYPE
FOR YOUR PROJECT
TEST YOUR PAPER
PROTOTYPE WITH A
PEER
25. @andreplautIxDA Education Summit 2015
THEATERCLASS SOCIALWORKSHOP
Contain Key Learning
Objectives
Designed & Taught by
UX Practitioners
Comprised Of
Lecture, Activities,
And Discussions
Most Mornings &
Early Afternoons
Applying Newly
Acquired Skills
Working In Teams On
Projects
Key Time For
Instructors & Dirs To
Give Feedback
Most Afternoons
Inspiration +
Motivation
Lunch Time Guest
Speakers
Industry Panels
Optional & Frequent
Grow Your UX
Network
Meetups & Happy
Hours
Company Field Trips
Optional & Frequent
26. @andreplautIxDA Education Summit 2015
9 am
INTRODUCTION TO SKETCHING
9 AM - 12 PM10 am
11 am
12 pm BROWN BAG LUNCH GUEST SPEAKER
1 pm
SKETCHING WORKSHOP
1 PM - 4 PM2 pm
3 pm
4 pm DAILY WRAP-UP
5 pm
DRINKS @ PUNCH
5:30 PM - 8 PM
6 pm
7 pm