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Multimedijski sustavi
Nositelj kolegija:Nataša Hoić- Božić
Autor: Tea Klarić
 Animacija predstavlja sliku u pokretu
 Danas je možemo vidjeti na mnogo
mjesta(kino,televizija, mobilni uređaji i sl. )
 Vrlo je popularna jer napreduje kako se
tehnologija širi.
 Optička iluzija pokreta zbog fenomena
istrajnosti vida i može biti napravljena i
prikazana na različite načine
13. lipnja 2014. 2Multimedijski sustavi
13. lipnja 2014.Multimedijski sustavi 3
Prvi primjeri pokušaja
animacije zabilježeni su u
pećinama,crtajući na
zidovima
Kineski izumitelj Ting
Huan je napravio još prije
gotovo dvije tisuće godina
neku vrstu zoetropea,
uređaja za prikazivanje
sličica
 prvi moderni uređaj izumio britanski
matematičar William George Horner1833.
godine
 Georges Melies bio jedan od prvih koji je
animaciju koristio kako bi kreirao specijalne
efekte za svoje filmove, a koristio se stop
motion tehnikom koju je slučajno otkrio na
setu svojih filmova (brza izmjena niza
fotografija stvarala je dojam pokreta).
13. lipnja 2014.Multimedijski sustavi 4
 tradicionalna animacija (rukom crtane sličice)
koja se najčešće koristila u dvadesetom
stoljeću
 Walt Disney
13. lipnja 2014.Multimedijski sustavi 5
 CGI (Computer-generated imagery)
najrasprostranjeniji oblik animacije
 CGI je donio potpunu revoluciju u svijet
animacije premda radi po sličnim principima,
a računalnu animaciju dijelimo na 2D i 3D
13. lipnja 2014.Multimedijski sustavi 6
 Računalna animacija je umjetnost stvaranja
pokretnih slika uz pomoć računala
 Da bi stvorila iluzija kretanja slika se
prikazuje na monitoru koja se velikom
brzinom zamijenjuje sljedećom sličnom
slikom koja je blago izmjenjena
 Ova tehnika je sasvim identična onoj koja se
koristi na televiziji i filmovima
13. lipnja 2014.Multimedijski sustavi 7
 Kadrovi mogu biti:
 1) BITMAPE
 mora spremiti svaki
kadar te ih objediniti u
datoteku
 komprimiranje
 2) VEKTORSKA
GRAFIKA
 ne mora se spremati
svaki kadar već se
 međukadrovi mogu
umetati ili interpolirati
u realnom vremenu,
dok se animacija
izvršava
13. lipnja 2014.Multimedijski sustavi 8
Prva digitalna 3D animacija Pixara iz
1972 godine
 Na animaciji je
predstavljena Edova
lijeva šaka, a cijelu
priču možete naći sina
Robert B. Ingebretsena
koji je i pronašao 8
mm filmsku vrpcu svog
oca..
13. lipnja 2014.Multimedijski sustavi 9
13. lipnja 2014.Multimedijski sustavi 10

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Animacija

  • 1. Multimedijski sustavi Nositelj kolegija:Nataša Hoić- Božić Autor: Tea Klarić
  • 2.  Animacija predstavlja sliku u pokretu  Danas je možemo vidjeti na mnogo mjesta(kino,televizija, mobilni uređaji i sl. )  Vrlo je popularna jer napreduje kako se tehnologija širi.  Optička iluzija pokreta zbog fenomena istrajnosti vida i može biti napravljena i prikazana na različite načine 13. lipnja 2014. 2Multimedijski sustavi
  • 3. 13. lipnja 2014.Multimedijski sustavi 3 Prvi primjeri pokušaja animacije zabilježeni su u pećinama,crtajući na zidovima Kineski izumitelj Ting Huan je napravio još prije gotovo dvije tisuće godina neku vrstu zoetropea, uređaja za prikazivanje sličica
  • 4.  prvi moderni uređaj izumio britanski matematičar William George Horner1833. godine  Georges Melies bio jedan od prvih koji je animaciju koristio kako bi kreirao specijalne efekte za svoje filmove, a koristio se stop motion tehnikom koju je slučajno otkrio na setu svojih filmova (brza izmjena niza fotografija stvarala je dojam pokreta). 13. lipnja 2014.Multimedijski sustavi 4
  • 5.  tradicionalna animacija (rukom crtane sličice) koja se najčešće koristila u dvadesetom stoljeću  Walt Disney 13. lipnja 2014.Multimedijski sustavi 5
  • 6.  CGI (Computer-generated imagery) najrasprostranjeniji oblik animacije  CGI je donio potpunu revoluciju u svijet animacije premda radi po sličnim principima, a računalnu animaciju dijelimo na 2D i 3D 13. lipnja 2014.Multimedijski sustavi 6
  • 7.  Računalna animacija je umjetnost stvaranja pokretnih slika uz pomoć računala  Da bi stvorila iluzija kretanja slika se prikazuje na monitoru koja se velikom brzinom zamijenjuje sljedećom sličnom slikom koja je blago izmjenjena  Ova tehnika je sasvim identična onoj koja se koristi na televiziji i filmovima 13. lipnja 2014.Multimedijski sustavi 7
  • 8.  Kadrovi mogu biti:  1) BITMAPE  mora spremiti svaki kadar te ih objediniti u datoteku  komprimiranje  2) VEKTORSKA GRAFIKA  ne mora se spremati svaki kadar već se  međukadrovi mogu umetati ili interpolirati u realnom vremenu, dok se animacija izvršava 13. lipnja 2014.Multimedijski sustavi 8
  • 9. Prva digitalna 3D animacija Pixara iz 1972 godine  Na animaciji je predstavljena Edova lijeva šaka, a cijelu priču možete naći sina Robert B. Ingebretsena koji je i pronašao 8 mm filmsku vrpcu svog oca.. 13. lipnja 2014.Multimedijski sustavi 9