11. And we came up with
heaps of geeky things
that sounded pretty
cool…
11
12. And then we thought – reality check!
We are not an indicative set of users, all of us in this room are
riding the crest of the early adopter wave...
13. Let’s take a look at what
makes great mobile UX for
a cross section of average
everyday people out there…
22. Greg would love to avoid
queuing at airports and
have car hire companies
detect his arrival, notify
him where to go, then
open the car with his
phone…
25. Kasey wants to be able to
find recipes on her mobile,
then arrive at the
supermarket and have her
phone tell her where to find
the items she needs…
37. The ultimate Mobile UX must…
1. Understand people
Places they will be
Things they are doing
The need for it to be easy
2. Understand context
Need information quickly
Users are on-the-go
Only a few Key tasks
3. Understand strengths of the mobile
channel
The interplay between people, places,
information and when they will want all
these things
37
39. When creating great mobile experiences…
1. Decide what experience you want to
deliver.
2. Determine who you are designing the
experience for.
3. Observe these people in context so you can
understand and be sympathetic to their
context of use.
4. Uncover what will make the experience
uniquely mobile for these users.
5. Prototype and test your designs in the lab
and in the wild!!
39
40.
41. Want to get in touch?
Jodie Moule
Symplicit Pty Ltd Director
Level 1, Suite 103, 757 Bourke St
Docklands, VIC 3008 0415 288 823
Ph 03 9670 3385 jodie@symplicit.com.au
www.symplicit.com.au
Stephen Moule
Director
Follow us @symplicit 0404 024 484
stephen@symplicit.com.au