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www.jiscrsc.ac.uk/casestudies
Published: 31 January 2013
South Staffordshire College - Transforming teaching
and learning with Augmented Reality
Summary
Following the introduction of Augmented Reality in teaching and learning, coupled
with more widespread use of mobile devices, South Staffordshire College is reaping
the benefits of more engaged and interested learners. Although in the early stages
of development, the technology is having a significant impact particularly in
practical subjects.
Picture (500pix wide for main images) with caption (9pt Arial italics centred)
2
www.jiscrsc.ac.uk/casestudies
About South Staffordshire College
It has four campuses in Lichfield, Cannock, Tamworth and Rodbaston. The college
attracts around 12000 learners each year and offers vocational courses,
apprenticeships and HE.
South Staffordshire College has state-of-the-art facilities including an animal zone,
working farm, equestrian centre, motor vehicle workshop and hair and beauty salons.
It has also made significant investment in mobile devices to enrich the student
learning experience.
The challenge
The College was looking for innovative ways to deliver more for less whilst still trying
to capture the imagination of young people. Teachers informed us there was too
much bureaucracy and many said they had less time to prepare for and deliver
practical workshops and no time to recap demonstrations for absent learners. Lack of
space and PCs in practical areas such as the hair and beauty salon and construction
workshops presented a further challenge.
Steve Wileman, E-learning Manager says, “It can also be very difficult for learners at
the back of the room to see what the teacher is demonstrating. Concentration levels
are sometimes affected.”
Steve and his team wanted to try and promote more independent learning whilst at
the same time, addressing some of the challenges that teachers of practical
workshops face.
3
www.jiscrsc.ac.uk/casestudies
The activity
On a visit to the college in May 2012, Allen Crawford-Thomas, e-learning adviser
from the Jisc Regional Support Centre West Midlands, showed Steve and his
colleague Ian Holt, E-learning Co-ordinator, the potential of Augmented Reality for
teaching and learning.
Steve explains, “Augmented Reality (AR) is a way of superimposing computer/virtual
based information over the real world. You can integrate printed material for example
with an app available for an Apple or Android device. The printed material is overlaid
with content such as video which will appear on the device’s screen.”
Immediately, Steve and Ian saw the huge potential for AR, particularly for practical
subjects where learners rely heavily on practical demonstrations.
Steve says, “By having AR enabled posters around the hairdressing salon or in the
construction workshop for example, learners could point a smartphone, iPod or tablet
device at a poster and instantly see a video demonstration of how to achieve a
particular hair style or how to cut a brick. This could help learners who needed a
reminder or for those who missed the demonstration.”
Figure 1: Augmented Reality Poster Figure 2: Using a Mobile Device
He adds, “Allen told us about the Aurasma AR platform. Aurasma is currently free for
educational organisations. They helped us to set up a ‘studio’ for our college where
we could create AR content. Aurasma studio allows you to link video content, web
page links and animations (auras) to a ‘trigger’ image.”
Aurasma have an app that is available to download for an Apple or Android device,
however Steve and Ian worked closely with IT Services, Curriculum and Marketing to
create a South Staffordshire College branded app. This allowed them to generate
content specifically for curriculum areas and also apply some corporate identity.
Support from Aurasma has also been amazing.
AR was introduced initially to the college e-drivers who showcased it at faculty
meetings. Steve and Ian also delivered various AR awareness staff development
sessions. Each curriculum area was designated a nominated person to ensure that
the video content meets a certain standard and is appropriate to the subject area.
4
www.jiscrsc.ac.uk/casestudies
The outcomes
AR has really taken off in the college’s practical subjects where a series of posters
have been created and integrated with video and web links accessed via the
college’s app. Examples include:
 Art and Design – learners can view a gallery of an artist’s work and find out
more about the artist from just one trigger image
 Catering – a demonstration of how to prepare a particular dish
 Motor Vehicle – identifying hazards in the garage
 Brickwork – the correct way to cut a brick
 Health and safety – identifying fire exits and safety signs
Steve says, “The feedback has been really positive and AR has certainly brought a
‘wow’ factor to teaching and learning. The learners particularly appreciate being
encouraged to use their smartphones instead of us telling them to put them away!”
For those learners who don’t have a smartphone or tablet device, they are
encouraged to ‘buddy up’ with another learner who has one. Additionally a number of
iPads are available for learners to borrow during lessons. Content is also uploaded to
the VLE so that learners don’t have to rely on the posters. They can simply point their
device at the trigger image on screen and access the content outside the college.
The benefits of using AR include:
 It is more accessible and inclusive. SLDD learners who are unable to read
don’t have to plough through text-based materials.
 No need to log onto a PC to access materials.
 More efficient for the teacher – avoids delivering the same tutorial repeatedly.
 Content can be updated quickly and easily.
 Learners are able to use their own device - tools with which they are already
familiar with
 It’s an easy way for students to recap a practical demonstration or catch up
on a missed session – this saves time for the teacher and allows the learner
to view the demonstration as many times as they need to.
 Saves space – no need for desk mounted PCs in the classroom.
 The learning environment doesn’t have to be constrained to the classroom
 Content from the VLE and the College’s ‘MooTube’ video channel can be
repurposed – it serves as a reminder to staff that the content is available.
 Can subscribe the app to other organisation’s channels which facilitates
content sharing amongst other learning providers. This is particularly
beneficial as creation of video content can be time consuming
Steve says, “AR has also served as a catalyst for engaging staff that were previously
wary about using technology in teaching and learning. It has encouraged some
subject areas to engage more with the VLE and discover what other technologies
they can use to improve the quality of teaching and learning and engage the
learners.
The impact
Although the project has only been in place since May 2012, the Brickwork
department has seen significant impact as a direct result of using AR:
5
www.jiscrsc.ac.uk/casestudies
 Following the demonstration of how to correctly cut a brick, Brickwork teacher
Terry Ramwell reported that 90% of learners got it right first time compared to
60% prior to using AR
 Wastage and material costs of the bricks have decreased due to Terry not
having to demonstrate repeatedly
Terry says, “AR has changed the way that I deliver my practical sessions and it has
encouraged me to use the VLE and embrace technology for teaching and learning.”
Steve says ”AR is revolutionizing teaching and learning at the college making it a
much more enriching and rewarding experience for our learners. With wi-fi now
available on all our campuses, we are encouraging learners to use their own devices
which is a change in culture from where we were previously. In the future, we may
also review our PC replacement policy in favour of more tablet devices.”
Work-based training provider Francesco Group, who the college works closely with,
is particularly impressed with the conversion of some of their training materials to AR.
The organisation is hoping to incorporate AR content into the training manuals in
their salons.
Steve says, “The potential for AR is huge and we have already identified other uses.
These include:
 Open days – introductions to curriculum area, team and course
demonstrations
 College prospectus – more information about courses
 Learner satisfaction surveys
 E-drivers – outline area of e-learning expertise and contact information
 Curriculum areas – multiple choice quizzes, learner led videos, contact your
lecturer
The lessons learned
Steve has the following advice for other learning providers who may be considering
the implementation of Augmented Reality:
 “Establish a project planner and ensure that key departments work together –
curriculum, marketing, IT and e-learning.”
 “If you decide to create your own organisation’s branded app, and want to
promote it on the app store, you will need Android and Apple developers’
licenses. Factor in time for getting these as it took us a few weeks to sort out.”
 “The cost is just over ÂŁ100 for the Apple license and around ÂŁ35 for an
Android license. Alternatively, you can pay an external organisation to create
an app for you if you don’t have the resources in-house.”
 “When applying to Apple to create your app, provide a demonstration of what
the app will do and as much information as possible.”
 “Build in some quality control measures to ensure the quality of your video
content and provide training for your staff – video creation is the hardest part
of developing AR content.”
 “Don’t laminate your posters or place under direct light as the app will not pick
up the content. Computer screens are fine but AR will not currently work with
a projector.”
6
www.jiscrsc.ac.uk/casestudies
 “Create poster templates for consistency and add a visual guide so that staff
and learners know they are AR enabled – you can do this simply by adding
the Aurasma logo and your own branded app logo if applicable.”
Useful links
Jisc RSC West Midlands
South Staffordshire College
Aurasma
Disclaimer
Jisc Regional Support Centres work with more than 2,000 UK learning providers helping them to
improve performance and efficiency through the use of technology. Case studies may refer to specific
products, processes or services. Such references are examples and are not endorsements or
recommendations and should not be used for product endorsement purposes.

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Jisc Case Study -_transforming_learning_with_augmented reality

  • 1. 1 www.jiscrsc.ac.uk/casestudies Published: 31 January 2013 South Staffordshire College - Transforming teaching and learning with Augmented Reality Summary Following the introduction of Augmented Reality in teaching and learning, coupled with more widespread use of mobile devices, South Staffordshire College is reaping the benefits of more engaged and interested learners. Although in the early stages of development, the technology is having a significant impact particularly in practical subjects. Picture (500pix wide for main images) with caption (9pt Arial italics centred)
  • 2. 2 www.jiscrsc.ac.uk/casestudies About South Staffordshire College It has four campuses in Lichfield, Cannock, Tamworth and Rodbaston. The college attracts around 12000 learners each year and offers vocational courses, apprenticeships and HE. South Staffordshire College has state-of-the-art facilities including an animal zone, working farm, equestrian centre, motor vehicle workshop and hair and beauty salons. It has also made significant investment in mobile devices to enrich the student learning experience. The challenge The College was looking for innovative ways to deliver more for less whilst still trying to capture the imagination of young people. Teachers informed us there was too much bureaucracy and many said they had less time to prepare for and deliver practical workshops and no time to recap demonstrations for absent learners. Lack of space and PCs in practical areas such as the hair and beauty salon and construction workshops presented a further challenge. Steve Wileman, E-learning Manager says, “It can also be very difficult for learners at the back of the room to see what the teacher is demonstrating. Concentration levels are sometimes affected.” Steve and his team wanted to try and promote more independent learning whilst at the same time, addressing some of the challenges that teachers of practical workshops face.
  • 3. 3 www.jiscrsc.ac.uk/casestudies The activity On a visit to the college in May 2012, Allen Crawford-Thomas, e-learning adviser from the Jisc Regional Support Centre West Midlands, showed Steve and his colleague Ian Holt, E-learning Co-ordinator, the potential of Augmented Reality for teaching and learning. Steve explains, “Augmented Reality (AR) is a way of superimposing computer/virtual based information over the real world. You can integrate printed material for example with an app available for an Apple or Android device. The printed material is overlaid with content such as video which will appear on the device’s screen.” Immediately, Steve and Ian saw the huge potential for AR, particularly for practical subjects where learners rely heavily on practical demonstrations. Steve says, “By having AR enabled posters around the hairdressing salon or in the construction workshop for example, learners could point a smartphone, iPod or tablet device at a poster and instantly see a video demonstration of how to achieve a particular hair style or how to cut a brick. This could help learners who needed a reminder or for those who missed the demonstration.” Figure 1: Augmented Reality Poster Figure 2: Using a Mobile Device He adds, “Allen told us about the Aurasma AR platform. Aurasma is currently free for educational organisations. They helped us to set up a ‘studio’ for our college where we could create AR content. Aurasma studio allows you to link video content, web page links and animations (auras) to a ‘trigger’ image.” Aurasma have an app that is available to download for an Apple or Android device, however Steve and Ian worked closely with IT Services, Curriculum and Marketing to create a South Staffordshire College branded app. This allowed them to generate content specifically for curriculum areas and also apply some corporate identity. Support from Aurasma has also been amazing. AR was introduced initially to the college e-drivers who showcased it at faculty meetings. Steve and Ian also delivered various AR awareness staff development sessions. Each curriculum area was designated a nominated person to ensure that the video content meets a certain standard and is appropriate to the subject area.
  • 4. 4 www.jiscrsc.ac.uk/casestudies The outcomes AR has really taken off in the college’s practical subjects where a series of posters have been created and integrated with video and web links accessed via the college’s app. Examples include:  Art and Design – learners can view a gallery of an artist’s work and find out more about the artist from just one trigger image  Catering – a demonstration of how to prepare a particular dish  Motor Vehicle – identifying hazards in the garage  Brickwork – the correct way to cut a brick  Health and safety – identifying fire exits and safety signs Steve says, “The feedback has been really positive and AR has certainly brought a ‘wow’ factor to teaching and learning. The learners particularly appreciate being encouraged to use their smartphones instead of us telling them to put them away!” For those learners who don’t have a smartphone or tablet device, they are encouraged to ‘buddy up’ with another learner who has one. Additionally a number of iPads are available for learners to borrow during lessons. Content is also uploaded to the VLE so that learners don’t have to rely on the posters. They can simply point their device at the trigger image on screen and access the content outside the college. The benefits of using AR include:  It is more accessible and inclusive. SLDD learners who are unable to read don’t have to plough through text-based materials.  No need to log onto a PC to access materials.  More efficient for the teacher – avoids delivering the same tutorial repeatedly.  Content can be updated quickly and easily.  Learners are able to use their own device - tools with which they are already familiar with  It’s an easy way for students to recap a practical demonstration or catch up on a missed session – this saves time for the teacher and allows the learner to view the demonstration as many times as they need to.  Saves space – no need for desk mounted PCs in the classroom.  The learning environment doesn’t have to be constrained to the classroom  Content from the VLE and the College’s ‘MooTube’ video channel can be repurposed – it serves as a reminder to staff that the content is available.  Can subscribe the app to other organisation’s channels which facilitates content sharing amongst other learning providers. This is particularly beneficial as creation of video content can be time consuming Steve says, “AR has also served as a catalyst for engaging staff that were previously wary about using technology in teaching and learning. It has encouraged some subject areas to engage more with the VLE and discover what other technologies they can use to improve the quality of teaching and learning and engage the learners. The impact Although the project has only been in place since May 2012, the Brickwork department has seen significant impact as a direct result of using AR:
  • 5. 5 www.jiscrsc.ac.uk/casestudies  Following the demonstration of how to correctly cut a brick, Brickwork teacher Terry Ramwell reported that 90% of learners got it right first time compared to 60% prior to using AR  Wastage and material costs of the bricks have decreased due to Terry not having to demonstrate repeatedly Terry says, “AR has changed the way that I deliver my practical sessions and it has encouraged me to use the VLE and embrace technology for teaching and learning.” Steve says ”AR is revolutionizing teaching and learning at the college making it a much more enriching and rewarding experience for our learners. With wi-fi now available on all our campuses, we are encouraging learners to use their own devices which is a change in culture from where we were previously. In the future, we may also review our PC replacement policy in favour of more tablet devices.” Work-based training provider Francesco Group, who the college works closely with, is particularly impressed with the conversion of some of their training materials to AR. The organisation is hoping to incorporate AR content into the training manuals in their salons. Steve says, “The potential for AR is huge and we have already identified other uses. These include:  Open days – introductions to curriculum area, team and course demonstrations  College prospectus – more information about courses  Learner satisfaction surveys  E-drivers – outline area of e-learning expertise and contact information  Curriculum areas – multiple choice quizzes, learner led videos, contact your lecturer The lessons learned Steve has the following advice for other learning providers who may be considering the implementation of Augmented Reality:  “Establish a project planner and ensure that key departments work together – curriculum, marketing, IT and e-learning.”  “If you decide to create your own organisation’s branded app, and want to promote it on the app store, you will need Android and Apple developers’ licenses. Factor in time for getting these as it took us a few weeks to sort out.”  “The cost is just over ÂŁ100 for the Apple license and around ÂŁ35 for an Android license. Alternatively, you can pay an external organisation to create an app for you if you don’t have the resources in-house.”  “When applying to Apple to create your app, provide a demonstration of what the app will do and as much information as possible.”  “Build in some quality control measures to ensure the quality of your video content and provide training for your staff – video creation is the hardest part of developing AR content.”  “Don’t laminate your posters or place under direct light as the app will not pick up the content. Computer screens are fine but AR will not currently work with a projector.”
  • 6. 6 www.jiscrsc.ac.uk/casestudies  “Create poster templates for consistency and add a visual guide so that staff and learners know they are AR enabled – you can do this simply by adding the Aurasma logo and your own branded app logo if applicable.” Useful links Jisc RSC West Midlands South Staffordshire College Aurasma Disclaimer Jisc Regional Support Centres work with more than 2,000 UK learning providers helping them to improve performance and efficiency through the use of technology. Case studies may refer to specific products, processes or services. Such references are examples and are not endorsements or recommendations and should not be used for product endorsement purposes.