Presentation on the design and manufacture issues of creating tactile maps and diagrams. The information architecture of physical information and the user experience (in physiological and cognitive terms) of exploring it Some design issues like reach and friction may have relevance to designers in other areas. Also the creation of personas defined by needs not impairments. This is an edited slidedeck from presentation to SWUX in Bristol on November 4th 2014. Some project work and discussion points have been removed.