This presentation presents 12 "Disruption Vulnerabilities" or Achilles's Heels of the Business Model Canvas. Although the Business Model Canvas serves as a good tool for visually documenting a business model, it is limited in many respects especially with documenting, analyzing, and designing two/multisided markets (platforms). The tool of the Business Model Strip is presented as an alternative that eliminates the Disruption Vulnerabilities of the Business Model Canvas.
The Business Model Strip is designed with a multilevel paradigm so that it can be presented at various levels and in different visual formats. This presentation features the Business Model Strip in "canvas" (tessellation) format with 5 blocks (meso-level) as well as 9/11 blocks (micro-level). Finally, a visual template and checklist for an Exponential Business Canvas are presented.
MAHA Global and IPR: Do Actions Speak Louder Than Words?
12 Disruption Vulnerabilities of the Business Model Canvas: BUSINESS MODEL CANVAS vs. BUSINESS MODEL STRIP
1. BUSINESS MODEL CANVAS vs. BUSINESS MODEL STRIP: 12 Disrup:on Vulnerabili:es of the Business Model Canvas
World’s First SoIware for Ideal Community Pain Solving & Design (CPSD)
“Eliminate Pain. Accelerate Learning.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
q Future (To Do) ü Present (Doing) q Past (Done) WHEN:
ITEM
BUSINESS MODEL CANVAS
(9 Block Business Model)
BUSINESS MODEL STRIP
(One Line Business Model)
1 Sta:c Tool: 9 Business Modeling Topics
Superimposed on 9 Building Blocks/Boxes –
Canvas requires Hme to sketch/set up and use
Dynamic Tool with Feedback Loop: 4 “Sense-and
Respond” Topics on 1 “Spine” -> Instantly Sketch & Use
(Minimum Viable Business Model or Living System)
2 Business Model Ontology & Scorecard Process (Pain Solving & Learning Cycle) Dashboard
3 Focus on Business Model Documenta:on Focus on Business Model Pain Discovery & Elimina:on
4 Single Stakeholder (Customer) Op:miza:on Mul:ple Stakeholder (PlaWorm) Fitness/Alignment
5 Single Level Organiza:on & Management of
Topics and Ideas; Single Level Story
Mul:level Organiza:on & Management of Topics and
Ideas; Mul:level Pain Discovery & Solving/Stories
6 Monolithic Tessella:on or Visual Layout Segmented/Modular Layout; Non-/Linear Graphics
7 Rigid Business Modeling Paradigm: Canvas Flexible (PlaWorm) Business Modeling Paradigm: Cards
8 Profit-focused Impacts Shared Value (Profit- and Non-Profit) Impacts & UX
9 Enterprise-facing (Supply Chain) Logic Customer & Enterprise-facing (Supply Chain) Logic
10 Limited Visual Language to Design PlaWorms:
Each Line of Business Model (Pipe) is Indirect
Mul:-pipe Visual Language & Nota:on System: Goal
Achievement; MulHlevel Pain Solving & Project Mngt
11 Visually Integrated with Few Business Tools Visually Integrated with ALL Business Tools
12 Indirectly Linked to the Lean Startup Method Directly & Fully Integrated with Lean Startup Method
20. EXPONENTIAL BUSINESS CANVAS: Rapidly Create, Test, and Validate EXPONENTIAL BUSINESS MODELS
World’s First SoIware for Ideal Community Pain Solving & Design (CPSD)
“Eliminate Pain. Accelerate Learning.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
q Future (To Do) q Present (Doing) q Past (Done) WHEN:
VC VR O F
Job To Get Done
(Vision/Strategy):
…........................
(Solu[on: Minimum Viable)
Product
ENVIRONMENT
(SWOT Analysis:
Analogs/
An[logs)
Value Creator Output Value Recipient
Measure
(Engine of Growth:
“Pirate Metrics”)
Build Learn
(InnovaHon
AccounHng)
(Pain)
Customer
KEY PARTNERS
(Suppliers/Inputs)
PROCESS
(AcHviHes/Tasks)
PRODUCT/
SERVICE
(10X-SoluHon:+/-;
Analogs/AnHlogs)
STRATEGY
(10X-Goal/ObjecHve/
Value ProposiHon)
VISION
(10X-Mission)
ENGINES OF
GROWTH
(Channels/MarkeHng/
RelaHonship)
CUSTOMER
ARCHETYPE
(Job To Get Done;
Delight:+/Pain:-)
PEOPLE/CULTURE
(Team/Resources:
Unfair Advantages)
KEY METRICS
(“Pirate Metrics”; KPI)
PAIN (COST; BUDGET): -
DELIGHT (BENEFIT; REVENUE/Pricing/Sale): +
ACCOUNTABILITY (Validated Learning/Progress)
VC
F
O
VR
Feedback (-/+)
Lean Startup Strip: “Con[nuous Innova[on” Topics
EXPONENTIAL BUSINESS CANVAS: 11 Micro-Blocks
21. IDEAL EXPONENTIAL BUSINESS CANVAS: Rapidly Create, Test, and Validate EXPONENTIAL BUSINESS MODELS
World’s First SoIware for Ideal Community Pain Solving & Design (CPSD)
“Eliminate Pain. Accelerate Learning.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
q Future (To Do) q Present (Doing) q Past (Done) WHEN:
VC VR O F
Job To Get Done
(Vision/Strategy):
…........................
(Solu[on: Minimum Viable)
Product
ENVIRONMENT
(SWOT Analysis:
Analogs/
An[logs)
Value Creator Output Value Recipient
Measure
(Engine of Growth:
“Pirate Metrics”)
Build Learn
(InnovaHon
AccounHng)
(Pain)
Customer
IDEAL EXPONENTIAL BUSINESS CANVAS: Checklist for ExponenHal Business Models
KEY PARTNERS
(Suppliers/Inputs)
Open Collaborators;
API-Affiliates
Prosumers/
Crowdsourcers
Blue Ocean/
Disrup:ve Innova:on
Partners (Network)
Outsourcers
“Staff-On-Demand”
Crowdfunders
PROCESS
(AcHviHes/Tasks)
Collabora:on; Blue
Ocean Strategy; Lean
Startup Method; Algo-
rithm/Automa:on
PRODUCT/
SERVICE
(10X-SoluHon:+/-;
Analogs/AnHlogs) UX;
Digital PlaWorm; Self-X
STRATEGY
(10X-Goal/ObjecHve/
Value ProposiHon)
Blue Ocean/Disrup:on
VISION
(10X-Mission)
Massive Transforma-
:ve Purpose (MTP)
ENGINES OF
GROWTH
(Channels/MarkeHng/
RelaHonship)
Viral Loop; Engaging
Community (Fans)
CUSTOMER
ARCHETYPES
(Job To Get Done;
Delight:+/Pain:-)
Everyday/Frequent/
(>=1 bio. people)
Job To Get Done;
“Exponen:al” Pain or
“P.I.E.S.” Constraints;
Big Urgent Market Pain
(BUMP);
Apparently Impossible
Trade-off or Conflict
PEOPLE/CULTURE
(Team/Resources:
Unfair Advantages)
Visionary “A” Team;
Holacracy; Exponen:al
Tech.; Gamified Plat-
form/Leased Assets
KEY METRICS
(“Pirate Metrics”; KPI)
Real-:me Dashboard
on Performance of 4E:
Enterprise (Business
Model)/Ecosystem/
Economy/Environment
PAIN (COST; BUDGET): -
Marginal Customer Acquisi:on Cost; Low Cost
DELIGHT (BENEFIT; REVENUE/Pricing/Sale): +
$1bio. Cap. in 10 Years; Awesome Customer Experience
ACCOUNTABILITY: Fact-based Decisions (Validated Learning/Progress): Exponen:al/Hockey S:ck
VC
F
O
VR
Feedback (-/+)
Lean Startup Strip: “Con[nuous Innova[on” Topics
22. BUSINESS MODEL STRIP: Rapidly Create, Test, and Validate EXPONENTIAL BUSINESS MODELS
World’s First SoIware for Ideal Community Pain Solving & Design (CPSD)
“Eliminate Pain. Accelerate Learning.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
q Future (To Do) q Present (Doing) q Past (Done) WHEN:
VC VR O F
Value
Creator -
(VC) – ExO
(Plaborm)
Value
Recipient
(VR)
Feedback
(F)
BUSINESS MODEL STRIP (BMS) for Exo Canvas: “One Line Business Model (OLBM)” Logic of ExO Canvas
WHAT is feedback
and/or reward
WHAT outcome (product/
service) is offered
WHO receives value WHO creates, delivers,
and shares value
Output
(O)
q Staff on Demand
q Algorithms
q Leveraged Assets
q Autonomy
q Dashboard
(Real-Hme)
q Massive
Transforma:ve
Purpose (MTP)
q Interface(s)
q Engagement
q Social
Networking
ENVIRONMENT
(SWOT Analysis:
Analogs/
An[logs)
Job To Get Done
(Vision/Strategy):
…........................
(Solu[on: Minimum Viable)
Product
Value Creator Output Value Recipient
Measure
(Engine of Growth:
“Pirate Metrics”)
Build Learn
(InnovaHon
AccounHng)
(Pain)
Customer
Feedback (-/+)
Lean Startup Strip: “Con[nuous Innova[on” Topics
q Community:
2/MulHsided
(with Big Urgent
Market Pain: BUMP)
q Experiment
Business Model Strip for EXPONENTIAL ORGANIZATIONS: “IDEAS-SCALE” Workflow
q Interface(s) q Community
q Dashboard
(Real-Hme)
23. BUSINESS MODEL STRIP: LINEAR (Red Ocean) BUSINESS MODELS
World’s First SoIware for Ideal Community Pain Solving & Design (CPSD)
“Eliminate Pain. Accelerate Learning.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
q Future (To Do) q Present (Doing) q Past (Done) WHEN:
VC VR O F
Value
Creator -
(VC) – LinO
(Pipe)
Value
Recipient
(VR)
Feedback
(F)
BUSINESS MODEL STRIP (BMS) for Tradi:onal Linear Organiza:on (LinO): 1-Sided Market
WHAT is feedback
and/or reward
WHAT outcome (product/
service) is offered
WHO receives value WHO creates, delivers,
and shares value
Output
(O)
q Own/Perm. Staff
q Manual/Mech.
q Owned Assets
q Top-Down Mngt
q Monthly Report q Bland Mission/
Vision Statement
q Product/Service:
Expensive to upgrade
q Tradi@onal
Ads
q Customer Service
ENVIRONMENT
(SWOT Analysis:
Analogs/
An[logs)
Job To Get Done
(Vision/Strategy):
…........................
(Solu[on: Minimum Viable)
Product
Value Creator Output Value Recipient
Measure
(Engine of Growth:
“Pirate Metrics”)
Build Learn
(InnovaHon
AccounHng)
(Pain)
Customer
Feedback (-/+)
Lean Startup Strip: “Con[nuous Innova[on” Topics
q Customer
Segment: 1-sided
q Execute
Business Model Strip for LINEAR (RED OCEAN) ORGANIZATIONS
q Physical Product q 1-Sided Market
q Monthly
Financial Report