Ramez Mokhtar
96
Followers
Personal Information
Unternehmen/Arbeitsplatz
Egypt Egypt
Beruf
Product Manager at Tamatem Inc.
Branche
Technology / Software / Internet
Webseite
http://spyros-games.com
Info
being involved in the video gaming industry for over 5 years, I help coming up with video gaming ideas, set the game's vision and communicate it to my teammates to decide which features we should implement and which features we should omit, to better immerse our players in the best virtual experience we could ever provide
- Präsentationen
- Dokumente
- Infografiken
Game system design
Petri Lankoski
•
Vor 10 Jahren
Network Effects
a16z
•
Vor 8 Jahren
Gamification - Defining, Designing and Using it
Zac Fitz-Walter
•
Vor 10 Jahren
Designing Virtual Currency by Breaking (Almost) Every Rule in the Economics Textbook
Vili Lehdonvirta
•
Vor 12 Jahren
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
Vor 12 Jahren
Game on: 16 design patterns for user engagement
Nadya Direkova
•
Vor 12 Jahren
Putting the Fun in Functional
Amy Jo Kim
•
Vor 16 Jahren
How metrics shape decisions f2psummit
Pascal Zuta
•
Vor 11 Jahren
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
•
Vor 8 Jahren
Killer Game Loops in Social Games
Wooga
•
Vor 12 Jahren
How to make people love your game in 90 seconds or less
Dori Adar
•
Vor 9 Jahren
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
•
Vor 10 Jahren
The Finnish Game Industry
Tekes Programmes and Campaigns
•
Vor 10 Jahren
Competition lecture
Chuck Eesley
•
Vor 8 Jahren