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Validating Feature
Ideas Through
Usability Testing
USABILITY TESTING WORKSHOP
March 2018
Misael
Sandra
Power Up your
Product through
Research and Design
March 2018
UX TEAM BY NEARSOFT
Hello!
Who are you?
● What is a Usability Test
● Define Tasks
● Run the Usability Testing
● Interpret Findings
● Showcase & Wrap up
Our Time Together
USABILITY TESTING WORKSHOP
● We want to build the right features
● Validate your assumptions
● Understand users’ behavior
Why this workshop?
USABILITY TESTING WORKSHOP
We are not the users...
Let's not forget...
We act upon hunches
based on our experience
USABILITY TESTING WORKSHOP
Today we’ll learn to...
USABILITY TESTING WORKSHOP
Validate ideas and
assumptions
Understand users’
behavior
Identify critical
workflow errors
Usability Test
USABILITY TESTING WORKSHOP
An observational technique used in user-centered interaction
design to evaluate a product by testing it on users.
What we say
What we do
(gap)
Myth
Reality
How many users to test?
USABILITY TESTING WORKSHOP
Usually 5 users are enough to spot the major issues at the
interface level.
Norman Nielsen Group:
“This lets you find almost as many usability problems as
you'd find using many more test participants.”
Source Article
1. Set the goal based on your prototype
2. Define the audience & recruit the participants
3. Write down the tasks you will test
4. Prepare the setting and recording devices
5. Run the session
6. Analyze findings and iterate the idea
How to run usability tests?
USABILITY TESTING WORKSHOP
1. Set the goal based on your prototype
2. Define the audience & recruit the participants
3. Write down the tasks you will test
4. Prepare the setting and recording devices
5. Run the session
6. Analyze findings and iterate the idea
How to run usability tests?
USABILITY TESTING WORKSHOP
Time to work!
USABILITY TESTING WORKSHOP
Today’s Exercise
Run a Usability Test for main workflows from a:
1. A music streaming service app
Spotify, Google Play Music, etc
2. A service app with a map
Google Maps, Yelp, Uber, etc
Optional: Your own app or any other app...
Define Tasks
Define Tasks of Study
USABILITY TESTING WORKSHOP
1. Consider the goal of the study
2. Provide a scenario with minimal context
3. Use neutral language people understand
4. Involve your team in writing and/or reviewing tasks
5. Don’t give away clues or hints
6. Don’t describe the steps
USABILITY TESTING WORKSHOP
Example of Task
Identify if users are
able to mute on
Twitter.
Goal:
You are getting tired
of the same content
that certain people
post, and you don't
want to see it anymore
on your feed.
Scenario:
Make future content
disappear without
ending the Twitter
connection with that
person.
Task:
EXERCISE # 1
Define 5 Tasks
to Test
→ Make a list with 5 tasks your
users will perform on your
product and define the goal
of each task
→ Make sure you define how
success looks like
→ Provide a minimal scenario of
the use case
10 MINUTES
USABILITY TESTING WORKSHOP
Run the Test
Before the Test
USABILITY TESTING WORKSHOP
1. Explain why are we doing this test
2. Make them feel comfortable
3. We are evaluating the product, not the user
4. Ask them to think out loud
During the Test
USABILITY TESTING WORKSHOP
1. Let the user describe each screen you show. Let them talk.
2. Ask the user to describe what he expects to happen after a
particular interaction.
“What do you think will happen after you hit this button?”
3. Ask for explanations about their reasons. Ask why.
4. Don’t answer their questions… just yet.
EXERCISE # 1
Run the
Usability Test
→ Choose roles: One facilitator,
one participant. The rest will
be observers.
→ Observe what the participant
tries to accomplish.
→ Take notes of important
feedback
→ Always ask WHY!!!
10 MINUTES
Interpret Findings
EXERCISE # 3
Interpret your
Findings
→ Make a list of critical errors
you found
→ What the user was trying to
do vs. What the user did
→ Determine the severity of
each finding. Look for patterns
→ Annotate what to add,
remove, correct, pivot
5 MINUTES
● Collect metrics of task completion
What would be next?
RAPID PROTOTYPING WORKSHOP
● Collect metrics of task completion
● Iterate but don’t take all feedback literally
What would be next?
RAPID PROTOTYPING WORKSHOP
● Collect metrics of task completion
● Iterate but don’t take all feedback literally
● Don’t attempt to fix all problems at once, focus on
critical errors first
What would be next?
RAPID PROTOTYPING WORKSHOP
● Collect metrics of task completion
● Iterate but don’t take all feedback literally
● Don’t attempt to fix all problems at once, focus on
critical errors first
● Test again, again, and again!
What would be next?
RAPID PROTOTYPING WORKSHOP
● What did you find out?
● How would you apply this to your job?
● What was your Aha! Moment?
Show how good you did
● Test before you design and code
● Test any idea you may have
● Watch users in action
● Look for patterns and common issues
Key Takeaways
USABILITY TESTING WORKSHOP
Design is all
about people!
March 2018
“Design is all
about people.”
Misael Leon
Product Designer
mleon@nearsoft.com
misaello
misaelleon
Thanks!March 2018
Sandra Vazquez
Business Developer
svazquez@nearsoft.com
sandra_daniela
sandradanielav

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Usability Testing Nearsoft Workshop

  • 1. Validating Feature Ideas Through Usability Testing USABILITY TESTING WORKSHOP March 2018
  • 2.
  • 4. Power Up your Product through Research and Design March 2018 UX TEAM BY NEARSOFT
  • 6. ● What is a Usability Test ● Define Tasks ● Run the Usability Testing ● Interpret Findings ● Showcase & Wrap up Our Time Together USABILITY TESTING WORKSHOP
  • 7. ● We want to build the right features ● Validate your assumptions ● Understand users’ behavior Why this workshop? USABILITY TESTING WORKSHOP
  • 8. We are not the users... Let's not forget... We act upon hunches based on our experience USABILITY TESTING WORKSHOP
  • 9. Today we’ll learn to... USABILITY TESTING WORKSHOP Validate ideas and assumptions Understand users’ behavior Identify critical workflow errors
  • 10. Usability Test USABILITY TESTING WORKSHOP An observational technique used in user-centered interaction design to evaluate a product by testing it on users.
  • 11. What we say What we do (gap)
  • 12. Myth
  • 14. How many users to test? USABILITY TESTING WORKSHOP Usually 5 users are enough to spot the major issues at the interface level. Norman Nielsen Group: “This lets you find almost as many usability problems as you'd find using many more test participants.” Source Article
  • 15. 1. Set the goal based on your prototype 2. Define the audience & recruit the participants 3. Write down the tasks you will test 4. Prepare the setting and recording devices 5. Run the session 6. Analyze findings and iterate the idea How to run usability tests? USABILITY TESTING WORKSHOP
  • 16. 1. Set the goal based on your prototype 2. Define the audience & recruit the participants 3. Write down the tasks you will test 4. Prepare the setting and recording devices 5. Run the session 6. Analyze findings and iterate the idea How to run usability tests? USABILITY TESTING WORKSHOP
  • 18. USABILITY TESTING WORKSHOP Today’s Exercise Run a Usability Test for main workflows from a: 1. A music streaming service app Spotify, Google Play Music, etc 2. A service app with a map Google Maps, Yelp, Uber, etc Optional: Your own app or any other app...
  • 20. Define Tasks of Study USABILITY TESTING WORKSHOP 1. Consider the goal of the study 2. Provide a scenario with minimal context 3. Use neutral language people understand 4. Involve your team in writing and/or reviewing tasks 5. Don’t give away clues or hints 6. Don’t describe the steps
  • 21. USABILITY TESTING WORKSHOP Example of Task Identify if users are able to mute on Twitter. Goal: You are getting tired of the same content that certain people post, and you don't want to see it anymore on your feed. Scenario: Make future content disappear without ending the Twitter connection with that person. Task:
  • 22.
  • 23. EXERCISE # 1 Define 5 Tasks to Test → Make a list with 5 tasks your users will perform on your product and define the goal of each task → Make sure you define how success looks like → Provide a minimal scenario of the use case 10 MINUTES
  • 25. Before the Test USABILITY TESTING WORKSHOP 1. Explain why are we doing this test 2. Make them feel comfortable 3. We are evaluating the product, not the user 4. Ask them to think out loud
  • 26. During the Test USABILITY TESTING WORKSHOP 1. Let the user describe each screen you show. Let them talk. 2. Ask the user to describe what he expects to happen after a particular interaction. “What do you think will happen after you hit this button?” 3. Ask for explanations about their reasons. Ask why. 4. Don’t answer their questions… just yet.
  • 27. EXERCISE # 1 Run the Usability Test → Choose roles: One facilitator, one participant. The rest will be observers. → Observe what the participant tries to accomplish. → Take notes of important feedback → Always ask WHY!!! 10 MINUTES
  • 29. EXERCISE # 3 Interpret your Findings → Make a list of critical errors you found → What the user was trying to do vs. What the user did → Determine the severity of each finding. Look for patterns → Annotate what to add, remove, correct, pivot 5 MINUTES
  • 30. ● Collect metrics of task completion What would be next? RAPID PROTOTYPING WORKSHOP
  • 31. ● Collect metrics of task completion ● Iterate but don’t take all feedback literally What would be next? RAPID PROTOTYPING WORKSHOP
  • 32. ● Collect metrics of task completion ● Iterate but don’t take all feedback literally ● Don’t attempt to fix all problems at once, focus on critical errors first What would be next? RAPID PROTOTYPING WORKSHOP
  • 33. ● Collect metrics of task completion ● Iterate but don’t take all feedback literally ● Don’t attempt to fix all problems at once, focus on critical errors first ● Test again, again, and again! What would be next? RAPID PROTOTYPING WORKSHOP
  • 34. ● What did you find out? ● How would you apply this to your job? ● What was your Aha! Moment? Show how good you did
  • 35. ● Test before you design and code ● Test any idea you may have ● Watch users in action ● Look for patterns and common issues Key Takeaways USABILITY TESTING WORKSHOP
  • 36. Design is all about people! March 2018
  • 37. “Design is all about people.” Misael Leon Product Designer mleon@nearsoft.com misaello misaelleon Thanks!March 2018 Sandra Vazquez Business Developer svazquez@nearsoft.com sandra_daniela sandradanielav