Prerna Gupta, Telepathic , @prernagupta
Remember when companies would launch massive software projects without A/B testing? It sucked! Believe it or not, there is a multi-billion dollar industry that still produces products like that today. That industry is Hollywood. Join me as I explore the final frontier of analytics: creativity. Creative geniuses often have an aversion to incorporating data into the creative process. Creativity is driven by intuition, they argue, and cannot be analyzed. Data kills creativity! But this is a fundamental misunderstanding of analytics, which is costing Hollywood billions of dollars a year. In this talk, I’ll discuss some of Hollywood’s greatest big-budget flops, and how analytics could have saved them. I’ll also provide examples of how innovative storytellers are breaking with tradition and using Lean principles to create modern blockbusters for tremendous gain. Join me in discovering the role Lean Startup can play in revolutionizing Hollywood.
3. A good story is worth billions
Twilight
$829,685,377
The Hunger Games
$864,912,963
Alice in Wonderland
$1,025,467,110
Skyfall
$1,108,561,013
Transformers
$836,303,693
Spiderman
$890,871,626
4. Hollywood’s innovation crisis
• Blockbusters require $100M+ budgets
• Project greenlighting driven by past & politics
• Difficult to get actionable data during production
5. Case study: Jupiter Ascending
• Made by Wachowskis (of Matrix fame)
• Astronomical budget (300M+)
• Nerd rapture (space travel, genetics, Mila Kunis)
6. Result: box office bomb
Loss of $150M+ at box office
“Jupiter Ascending is a gigantic, soulless misfire from the
Wachowskis...”
“Aggressively dull and terribly paced.”
“Your movie’s descended into Uranus”
7. How can Hollywood increase hit rate?
Hint: 50% of Top Grossing Movies
are based on successful books
8. Case study: iterative writing
• Launched MVP, one chapter at a time
• Got feedback from early adopters
• Early evangelists spread the word
9. Result: from blog to blockbuster
• Production budget: $108M
• Worldwide gross: $440M
…and counting!
Think about the last movie you saw, or book you read, that moved you? Took you on a journey. And maybe even changed the way you look at the world.
What was it that made this story so special? It was likely something about the characters, the world and the plot that worked together to get you to suspend your disbelief and keep you engaged through the course of the story.
We tend to think of storytelling as an intuitive artform. A product of raw talent / creative genius and moments of inspiration.
What place does data have in this sort of creative endeavor?
[This is the question I kept asking myself when I began writing my first novel a couple of years ago. It’s a sci-fi fantasy trilogy set in Silicon Valley 100 years in the future.
I’m a tech entrepreneur by training. And in my last startup I…]
But what I want to show you today, is that great stories are not really that different from great tech products. They are developed through a process of iteration and benefit greatly from data.
And in fact, there is good reason to incorporate Lean methodologies into story development
Because if you mange to develop a good story, it can literally be worth billions
Hollywood is a massive, multi-billion dollar industry.
And when their products succeed, they are hugely profitable
Hollywood has already grossed over $8B this year domestically.
And what many believe will be the biggest of all time is scheduled for release in Dec (star wars)
Did $10B last year domestic, $39B worldwide; $88B total “filmed entertainment revenue”
Ticket revenue was down more than 5 percent in 2014, to an estimated $10.35 billion, compared with $10.92 billion last year.
But for every profitable blockbuster, there are many more flops
And there is a general sense of crisis these days in Hollywood
The movie production model is broken
Budgets are skyrocketing. To give yourself a shot at making a billion dollars, you need to spend several hundred million
There is no objective method for greenlighting one project over another
And, there’s now way to get feedback during development
They do focus groups AFTER production, but very little can be changed at this stage. And most of the $100M has already been spent.
- But big revenue requires increasingly big production budgets
- bc blockbusters make all the money
- but creating a blockbuster takes huge capital investments
- and returns are unreliable, at best
- Hollywood’s average return rate last year was XX% (negative)
- software analogy
- can you imagine a company pouring $100M+ into developing a product, without testing a beta first?
- To give you an example of this, let’s look at a big-budget movie that was released earlier this year, called Jupiter Ascending
directed, written and produced by two of the most beloved directors of our time: the Wachowskis, who created the Matrix
Had one of the biggest budgets of all time
And addressed classic sci-fi themes, which on the face of it, might have been the building blocks of a great story
So how’d it do?
it was a huge flop at the box office
And it was slammed by critics
What was so bad about it?
Well remember all those things I mentioned at the beginning that make a story great? Namely, the world, the characters and the plot?
They basically got it all wrong.
- so what’s the solution?
- how can hollywood introduce lean startup into their process?
- after all, you can’t a/b test a movie…can you?
- well, the market is starting to show a path
- if you look back at that list of Top 50 grossing movies of all time, you’ll notice an interesting pattern: 50% of them are based on successful books
A book is increasingly become a place for market validation of the most important parameters in a story: namely, the world, the character and the plot
And guess what? Books are insanely cheap to produce!
And books are much easier to test during the creative process
Andy Weir, a software engineer based in Mt View, started posting his story The Martian on his blog a few years ago
One chapter at a time
He began attracting an audience of early adopters, and this audience gave him feedback, which he incorporated into the story
As he iterated, his audience of early adopters grew, and they began encouraging him to release the book on Kindle
He released it for $.99 and it shot to the top of the charts
And the rest is history
andy weir / the martian backstory
Trend is toward iteration and market validation
Much cheaper to produce stories in text first
andy weir / the martian backstory
Trend is toward iteration and market validation
Much cheaper to produce stories in text first!
Worldwide gross: $440M
Production Budget: $108M
Explicit customer feedback is not the same thing as data
Is there a way to use statistics to determine when a story is resonating with your audience?
Sort of like how we use engagement metrics, and other KPIs, when we develop software products?
I was very interested in answering this question a few months ago
My background is in mobile app development. I previously developed music apps, like AutoRap and MagicPiano, that have over 150M downloads
And we used Lean Startup methodologies extensively to improve these products
Last year, I began writing a novel – a sci-fi fantasy trilogy – and as I was writing, I found myself wishing I could a/b test some parts of my book.
I wanted objective data that told me whether people actually liked what I was writing
So I set out to answer this question: can data tell me when a story is good?
We tested 50 best-selling young adult novels
And our hypothesis was that this 35% ceiling was primarily driven by a UI/UX problem
Reading long-form fiction on your phone kind of sucks
- We wanted to see if we could come up with a format innovation, that made reading fiction a more native experience on mobile
- And therefore, make reading fiction more engaging
I’ll discuss how we tested a sci-fi story named Discovery, about a guy in space.
First version had 39% completion
I noticed huge drop-off in first 20 messages, so I edited beginning of story to make it clearer, punchier
I re-tested the story, and completion jumped to 80%
Here I’ll make the point that, isn’t art ultimately made to get a particular reaction out of your audience / deliver a particular experience to your audience? and wouldn’t it be helpful to get objective metrics on whether your art is actually accomplishing that?
as an artist myself (i’m a singer and an author), I believe data frees to be more creative
if Hollywood used data, maybe it would break them of their increasing reliance on awful sequels, and get them back to creating art that truly has the potential to move the masses, and shape how generations view the future