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From Magic Circles To Magic Portals

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From Magic Circles To Magic Portals

  1. 1. From Magic Circles To Magic Portals Dr Jim Purbrick BarCamp Brighton 2011
  2. 2. Magic Circles “Temporary worlds within the ordinary world, dedicated to the performance of an act apart” Johan Huizinga
  3. 3. Game “Playing a game is the voluntary attempt to overcome unnecessary obstacles” Bernard Suits
  4. 4. Golf “What makes golf a game is that you willingly agree to stand really far away from each hole and swing at the ball with a club” Jane McGonigal
  5. 5. Virtual Worlds “The membrane that encloses virtual worlds” Edward Castronova
  6. 6. The Hero’s Journey “People go there as part of a hero's journey - a means of self-discovery” Richard Bartle
  7. 7. Gamer Regret “A sudden, horrifying sense of emptiness when we muse on all the other things we could have done with our game time” Clive Thompson
  8. 8. Second Life A magic circle A sandbox A culture of creativity No goals or unnecessary obstacles
  9. 9. Karaoke A magic circle around a social occasion rather than a game
  10. 10. Rock Band Cooperative karaoke with explicit scoring
  11. 11. Pictionary Encouraging creative artistic composition to solve puzzles
  12. 12. Creatarr Unnecessary obstacles Encouraging creative composition Casual participation Judged by the community Collaborative and higher level creation Web based
  13. 13. Magic Portals Temporary worlds within the ordinary world, dedicated to the betterment of their transient populations
  14. 14. Further Reading Katie Salen and Eric Zimmerman, Rules of Play: Game Design Fundamentals Edward Castronova, Synthetic Worlds: The Business and Culture of Online Games Jane McGonigal, Reality is Broken
  15. 15. Thank You! http://jimpurbrick.com @JimPurbrick

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