Hardware companies have traditionally low margins, high competition, and long development lead times. This talk will discuss some of the opportunities that may augment business opportunities for wearables including recurring high margin revenues, razor blade business models, virtual goods, creating natural virality, and the notion of modularity. Augmented World Expo (AWE) is back for its seventh year in our largest conference and expo featuring technologies giving us superpowers: augmented reality (AR), virtual reality (VR) and wearable tech. Join over 4,000 attendees from all over the world including a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. See more at http://AugmentedWorldExpo.com