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Living in a Digital World
Discovering Computers
Fundamentals,
2011 Edition
Objectives Overview
Explain why computer
literacy is vital to
success in today's world
Describe the five
components of a
computer
Discuss the advantages
and disadvantages that
users experience when
working with
computers
Discuss the uses of the
Internet and World
Wide Web
Distinguish between
system software and
application software
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
2See Page 1
for Detailed Objectives
Objectives Overview
Differentiate among types,
sizes, and functions of
computers in each category
Explain how home users,
small office/home office
users, mobile users, power
users, and enterprise users
each interact with
computers
Discuss how society uses
computers in education,
finance, government, health
care, science, publishing,
travel, and manufacturing
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
3See Page 1
for Detailed Objectives
A World of Computers
• Computers are everywhere
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
4Pages 2 - 3
Figure 1-1
What Is a Computer?
• A computer is an electronic device, operating
under the control of instructions stored in its own
memory
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
5Pages 3 - 4
Collects
data
(input)
Processing
Produces
information
(output)
Information Processing Cycle
What Is a Computer?
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
6Page 4
Figure 1-2
The Components of a Computer
• A computer contains many electric, electronic, and
mechanical components known as hardware
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
7Pages 4 - 7
• Allows you to enter data and instructions into a computerInput Device
• Hardware component that conveys information to one or more peopleOutput Device
• Case that contains the electronic components of the computer that
are used to process dataSystem Unit
• Holds data, instructions, and information for future useStorage Device
• Enables a computer to send and receive data, instructions, and
information to and from one or more computers or mobile devices
Communications
Device
The Components of a Computer
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
8Page 5
Figure 1-3
Advantages and Disadvantages
of Using Computers
Advantages of
Using Computers
Disadvantages of
Using Computers
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
9
Speed
Reliability
Consistency
Storage
Communications
Violation of Privacy
Public Safety
Impact on Labor Force
Health Risks
Impact on Environment
Page 7
Advantages and Disadvantages
of Using Computers
• Green computing involves reducing the electricity
consumed and environmental waste generated when
using a computer
• Strategies include:
– Recycling
– Regulating manufacturing processes
– Extending the life of computers
– Immediately donating or properly disposing of replaced computers
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
10Page 7
Click to view Web Link,
click Chapter 1, Click
Web
Link from left navigation,
then click Green
Computing below
Chapter 1
Networks and the Internet
• A network is a collection of computers and devices
connected together, often wirelessly, via communications
devices and transmission media
• The Internet is a worldwide collection of networks that
connects millions of businesses, government agencies,
educational institutions, and individuals
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
11Page 8
Click to view Web Link,
click Chapter 1, Click
Web
Link from left navigation,
then click The Internet
below Chapter 1
Networks and the Internet
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
12Page 8
Figure 1-6
Networks and the Internet
• People use the Internet for a variety of reasons:
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
13Pages 8 - 9
Figure 1-7
Communicate Research and
Access Information
Shop Bank and Invest Online Trading
Entertainment Share Information Download Videos Web Application
Networks and the Internet
• A social networking Web site encourages
members to share their interests, ideas, stories,
photos, music, and videos with other registered
users
– Also called an online social network
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
14Page 10
Computer Software
• Software, also called a program, tells the
computer what tasks to perform and how to
perform them
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
15Pages 11 - 12
Figures 1-8 - 1-9
System Software
• Operating system
• Utility program
Application Software
Click to view Web Link,
click Chapter 1, Click
Web
Link from left navigation,
then click Windows
below Chapter 1
Computer Software
• Installing is the process of setting up software to
work with the computer, printer, and other
hardware
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
16Pages 12 - 13
Figure 1-10
Computer Software
• A programmer develops software or writes the
instructions that direct the computer to process
data into information
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
17Page 13
Figure 1-11
Categories of Computers
Embedded computers
Supercomputers
Mainframes
Servers
Game consoles
Mobile computers and mobile devices
Personal computers
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
18Pages 14 - 15
Personal Computers
• A personal computer can perform all of its input,
processing, output, and storage activities by itself
• Two popular architectures are the PC and the
Apple
– Desktop computer
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
19Pages 15 - 16
Figures 1-13 - 1-14
Mobile Computers and Mobile Devices
Personal computer you
can carry from place to
place
Examples include
notebook computers,
laptop computers,
netbooks, and Tablet
PCs
Mobile
Computer
Computing device
small enough to hold in
your hand
Examples include
smart phones, PDAs,
handheld computers,
portable media
players, and digital
cameras
Mobile
Device
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
20Pages 16 - 18
Mobile Computers and Mobile Devices
Notebook computer
Tablet PC
Smart phone
PDA
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
21Pages 16 - 17
Figures 1-15 – 1-18
Mobile Computers and Mobile Devices
Handheld computer
Portable media player
Digital camera
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
22Pages 17 - 18
Figures 1-19 – 1-20
Click to view Web Link,
click Chapter 1, Click
Web
Link from left navigation,
then click Digital
Cameras below Chapter
1
Game Consoles
• A game console is a mobile computing device
designed for single-player or multiplayer video
games
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
23Page 18
Figure 1-21
Servers
• A server controls access to the hardware,
software, and other resources on a network
– Provides a centralized storage area for programs, data,
and information
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
24Page 19
Figure 1-22
Mainframes
• A mainframe is a large, expensive, powerful
computer that can handle hundreds or thousands
of connected users simultaneously
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
25Page 19
Figure 1-23
Supercomputers
• A supercomputer is the fastest, most powerful
computer
– Fastest supercomputers are capable of processing
more than one quadrillion instructions in a single
second
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
26Page 19
Figure 1-24
Embedded Computers
• An embedded computer is a special-purpose
computer that functions as a component in a
larger product
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
27Page 19
Consumer Electronics
Home Automation Devices
Automobiles
Process Controllers and Robotics
Computer Devices and Office
Machines
Embedded Computers
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
28Page 20
Figure 1-25
Examples of Computer Usage
Home User
• Personal financial management
• Web access
• Communications
• Entertainment
Small Office/Home
Office User
• Look up information
• Send and receive e-mail
messages
• Make telephone calls
Mobile User
• Connect to other computers on
a network or the Internet
• Transfer information
• Play video games
• Listen to music
• Watch movies
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
29Pages 20 – 23
Figures 1-26 – 1-28
Examples of Computer Usage
Power User
• Work with multimedia
• Use industry-specific
software
Enterprise User
• Communicate among
employees
• Process high volumes
of transactions
• Blog
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
30Pages 23 – 24
Figures 1-29 – 1-30
Click to view Web Link,
click Chapter 1, Click
Web
Link from left navigation,
then click Enterprise
Computing below
Chapter 1
Computer Applications in Society
Education
Finance
Government
Health Care
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
31Pages 24 -26
Figures 1-31 – 1-34
Computer Applications in Society
Science
Publishing
Travel
Manufacturing
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
32Pages 26-27
Figures 1-35 – 1-38
Video: Computer History in a Barn
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
33
CLICK TO START
Summary
Basic computer
concepts
Components of a
computer
Networks, the Internet,
and computer software
Many different
categories of
computers, computer
users, and computer
applications in society
Discovering Computers Fundamentals, 2011 Edition
Chapter 1
34Page 28
Living in a Digital World
Discovering Computers
Fundamentals,
2011 Edition
Chapter 1 Complete

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TSL061, Computer Literacy - Chapter 01

  • 1. Living in a Digital World Discovering Computers Fundamentals, 2011 Edition
  • 2. Objectives Overview Explain why computer literacy is vital to success in today's world Describe the five components of a computer Discuss the advantages and disadvantages that users experience when working with computers Discuss the uses of the Internet and World Wide Web Distinguish between system software and application software Discovering Computers Fundamentals, 2011 Edition Chapter 1 2See Page 1 for Detailed Objectives
  • 3. Objectives Overview Differentiate among types, sizes, and functions of computers in each category Explain how home users, small office/home office users, mobile users, power users, and enterprise users each interact with computers Discuss how society uses computers in education, finance, government, health care, science, publishing, travel, and manufacturing Discovering Computers Fundamentals, 2011 Edition Chapter 1 3See Page 1 for Detailed Objectives
  • 4. A World of Computers • Computers are everywhere Discovering Computers Fundamentals, 2011 Edition Chapter 1 4Pages 2 - 3 Figure 1-1
  • 5. What Is a Computer? • A computer is an electronic device, operating under the control of instructions stored in its own memory Discovering Computers Fundamentals, 2011 Edition Chapter 1 5Pages 3 - 4 Collects data (input) Processing Produces information (output) Information Processing Cycle
  • 6. What Is a Computer? Discovering Computers Fundamentals, 2011 Edition Chapter 1 6Page 4 Figure 1-2
  • 7. The Components of a Computer • A computer contains many electric, electronic, and mechanical components known as hardware Discovering Computers Fundamentals, 2011 Edition Chapter 1 7Pages 4 - 7 • Allows you to enter data and instructions into a computerInput Device • Hardware component that conveys information to one or more peopleOutput Device • Case that contains the electronic components of the computer that are used to process dataSystem Unit • Holds data, instructions, and information for future useStorage Device • Enables a computer to send and receive data, instructions, and information to and from one or more computers or mobile devices Communications Device
  • 8. The Components of a Computer Discovering Computers Fundamentals, 2011 Edition Chapter 1 8Page 5 Figure 1-3
  • 9. Advantages and Disadvantages of Using Computers Advantages of Using Computers Disadvantages of Using Computers Discovering Computers Fundamentals, 2011 Edition Chapter 1 9 Speed Reliability Consistency Storage Communications Violation of Privacy Public Safety Impact on Labor Force Health Risks Impact on Environment Page 7
  • 10. Advantages and Disadvantages of Using Computers • Green computing involves reducing the electricity consumed and environmental waste generated when using a computer • Strategies include: – Recycling – Regulating manufacturing processes – Extending the life of computers – Immediately donating or properly disposing of replaced computers Discovering Computers Fundamentals, 2011 Edition Chapter 1 10Page 7 Click to view Web Link, click Chapter 1, Click Web Link from left navigation, then click Green Computing below Chapter 1
  • 11. Networks and the Internet • A network is a collection of computers and devices connected together, often wirelessly, via communications devices and transmission media • The Internet is a worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, and individuals Discovering Computers Fundamentals, 2011 Edition Chapter 1 11Page 8 Click to view Web Link, click Chapter 1, Click Web Link from left navigation, then click The Internet below Chapter 1
  • 12. Networks and the Internet Discovering Computers Fundamentals, 2011 Edition Chapter 1 12Page 8 Figure 1-6
  • 13. Networks and the Internet • People use the Internet for a variety of reasons: Discovering Computers Fundamentals, 2011 Edition Chapter 1 13Pages 8 - 9 Figure 1-7 Communicate Research and Access Information Shop Bank and Invest Online Trading Entertainment Share Information Download Videos Web Application
  • 14. Networks and the Internet • A social networking Web site encourages members to share their interests, ideas, stories, photos, music, and videos with other registered users – Also called an online social network Discovering Computers Fundamentals, 2011 Edition Chapter 1 14Page 10
  • 15. Computer Software • Software, also called a program, tells the computer what tasks to perform and how to perform them Discovering Computers Fundamentals, 2011 Edition Chapter 1 15Pages 11 - 12 Figures 1-8 - 1-9 System Software • Operating system • Utility program Application Software Click to view Web Link, click Chapter 1, Click Web Link from left navigation, then click Windows below Chapter 1
  • 16. Computer Software • Installing is the process of setting up software to work with the computer, printer, and other hardware Discovering Computers Fundamentals, 2011 Edition Chapter 1 16Pages 12 - 13 Figure 1-10
  • 17. Computer Software • A programmer develops software or writes the instructions that direct the computer to process data into information Discovering Computers Fundamentals, 2011 Edition Chapter 1 17Page 13 Figure 1-11
  • 18. Categories of Computers Embedded computers Supercomputers Mainframes Servers Game consoles Mobile computers and mobile devices Personal computers Discovering Computers Fundamentals, 2011 Edition Chapter 1 18Pages 14 - 15
  • 19. Personal Computers • A personal computer can perform all of its input, processing, output, and storage activities by itself • Two popular architectures are the PC and the Apple – Desktop computer Discovering Computers Fundamentals, 2011 Edition Chapter 1 19Pages 15 - 16 Figures 1-13 - 1-14
  • 20. Mobile Computers and Mobile Devices Personal computer you can carry from place to place Examples include notebook computers, laptop computers, netbooks, and Tablet PCs Mobile Computer Computing device small enough to hold in your hand Examples include smart phones, PDAs, handheld computers, portable media players, and digital cameras Mobile Device Discovering Computers Fundamentals, 2011 Edition Chapter 1 20Pages 16 - 18
  • 21. Mobile Computers and Mobile Devices Notebook computer Tablet PC Smart phone PDA Discovering Computers Fundamentals, 2011 Edition Chapter 1 21Pages 16 - 17 Figures 1-15 – 1-18
  • 22. Mobile Computers and Mobile Devices Handheld computer Portable media player Digital camera Discovering Computers Fundamentals, 2011 Edition Chapter 1 22Pages 17 - 18 Figures 1-19 – 1-20 Click to view Web Link, click Chapter 1, Click Web Link from left navigation, then click Digital Cameras below Chapter 1
  • 23. Game Consoles • A game console is a mobile computing device designed for single-player or multiplayer video games Discovering Computers Fundamentals, 2011 Edition Chapter 1 23Page 18 Figure 1-21
  • 24. Servers • A server controls access to the hardware, software, and other resources on a network – Provides a centralized storage area for programs, data, and information Discovering Computers Fundamentals, 2011 Edition Chapter 1 24Page 19 Figure 1-22
  • 25. Mainframes • A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously Discovering Computers Fundamentals, 2011 Edition Chapter 1 25Page 19 Figure 1-23
  • 26. Supercomputers • A supercomputer is the fastest, most powerful computer – Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second Discovering Computers Fundamentals, 2011 Edition Chapter 1 26Page 19 Figure 1-24
  • 27. Embedded Computers • An embedded computer is a special-purpose computer that functions as a component in a larger product Discovering Computers Fundamentals, 2011 Edition Chapter 1 27Page 19 Consumer Electronics Home Automation Devices Automobiles Process Controllers and Robotics Computer Devices and Office Machines
  • 28. Embedded Computers Discovering Computers Fundamentals, 2011 Edition Chapter 1 28Page 20 Figure 1-25
  • 29. Examples of Computer Usage Home User • Personal financial management • Web access • Communications • Entertainment Small Office/Home Office User • Look up information • Send and receive e-mail messages • Make telephone calls Mobile User • Connect to other computers on a network or the Internet • Transfer information • Play video games • Listen to music • Watch movies Discovering Computers Fundamentals, 2011 Edition Chapter 1 29Pages 20 – 23 Figures 1-26 – 1-28
  • 30. Examples of Computer Usage Power User • Work with multimedia • Use industry-specific software Enterprise User • Communicate among employees • Process high volumes of transactions • Blog Discovering Computers Fundamentals, 2011 Edition Chapter 1 30Pages 23 – 24 Figures 1-29 – 1-30 Click to view Web Link, click Chapter 1, Click Web Link from left navigation, then click Enterprise Computing below Chapter 1
  • 31. Computer Applications in Society Education Finance Government Health Care Discovering Computers Fundamentals, 2011 Edition Chapter 1 31Pages 24 -26 Figures 1-31 – 1-34
  • 32. Computer Applications in Society Science Publishing Travel Manufacturing Discovering Computers Fundamentals, 2011 Edition Chapter 1 32Pages 26-27 Figures 1-35 – 1-38
  • 33. Video: Computer History in a Barn Discovering Computers Fundamentals, 2011 Edition Chapter 1 33 CLICK TO START
  • 34. Summary Basic computer concepts Components of a computer Networks, the Internet, and computer software Many different categories of computers, computer users, and computer applications in society Discovering Computers Fundamentals, 2011 Edition Chapter 1 34Page 28
  • 35. Living in a Digital World Discovering Computers Fundamentals, 2011 Edition Chapter 1 Complete